cssAudio - Activefile-genericCSS - ActiveGeneric - ActiveHTML - ActiveImage - ActiveJS - ActiveSVG - ActiveText - Activefile-genericVideo - ActiveLovehtmlicon-new-collectionicon-personicon-teamlog-outoctocatpop-outspinnerstartv

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              // ## MIXINS ##
=transform($transforms)
  -moz-transform:    $transforms
  -o-transform:      $transforms
  -ms-transform:     $transforms
  -webkit-transform: $transforms
  transform:         $transforms

=border-radius($radius)
  -webkit-border-radius: $radius
  -moz-border-radius:    $radius
  -ms-border-radius:     $radius
  border-radius:         $radius
  
=appearance($appearance)
  -webkit-appearance: $appearance
  -moz-appearance:    $appearance
  -ms-appearance:     $appearance
  appearance:         $appearance
  
=font-face($name, $path)
  @font-face
    font-family: $name
    src: url($path + $name + ".svg") format("svg"), url($path + $name + ".woff") format("woff"), url($path + $name + ".ttf") format("truetype")
  
// ## ANIMATIONS ##
@keyframes fade-in
  0%
    opacity: 0
    z-index: -100
  100%
    opacity: 1
    z-index: -100

@keyframes scale-bounce
  0%
    +transform(scale(1))
  10%
    +transform(scale(1.3))
  40%
    +transform(scale(1.4))
  50%
    +transform(scale(1.2))
  60%
    +transform(scale(1.4))
  70%
    +transform(scale(1.3))
  80%
    +transform(scale(1.4))
  90%
    +transform(scale(1.35))
  100%
    +transform(scale(1.4))
  
// ## FONTS ##
+font-face("OperatorMono-Bold", "https://s3-us-west-2.amazonaws.com/s.cdpn.io/161040/")
+font-face("OperatorMono-Medium", "https://s3-us-west-2.amazonaws.com/s.cdpn.io/161040/")

// ## VARS ##
$white: white
$yellow: #FFF32B
$blue: #3BB0FF
$trans-blue: rgba(50, 137, 197, .95)
$red: #FF014E
$green: #66FF00
$slate: #1C2025
$normal-stack: "OperatorMono-Medium", "Lucida Console", Monaco, monospace
$bold-stack: "OperatorMono-Bold", "Lucida Console", Monaco, monospace

// ## FIXTURES ##
body
  background: $slate
  text-align: center
  font-family: $normal-stack
  color: $blue
  
h1, h2, h3, h4, h5, h6
  font-family: $bold-stack
  font-size: 3em
  
ol, ul
  list-style: none
  padding: 0
  margin-top: 4em
  
li
  text-align: center
  display: inline-block
  width: 100%
  
input
  margin: 0 .5em 1em
  font-family: $normal-stack
  background: transparent
  font-size: 1.5em
  color: $blue
  outline: none
  border: none
  text-align: center
  border-bottom: 4px solid $white
  &:focus
    outline: 0

select
  border: none !important
  width: 6em
  height: 1.5em
  padding-left: .3em
  outline: solid .2em $white
  
button
  border: none !important
  height: 1.5em
  outline: solid .2em $white
  &:disabled
    cursor: none
  
fieldset
  border: none

// ## SPECIFICS ##
.flex-container
  display: flex
  flex-wrap: no-wrap
  
.flex-item
  justify-content: space-between
  
.heading
  display: inline-block
  text-transform: uppercase
  border-bottom: 5px solid $white
  
.controls
  button, select
    margin: 0 .5em .25em
    font-family: $normal-stack
    background: transparent
    font-size: 1.5em
    color: $blue
    border: 4px solid $white
    transition: .2s
    &:hover
      color: $white
      cursor: pointer
    &:disabled
      cursor: default
      pointer: none
      color: $blue
    
  .checkbox
    font-size: 1.6em
    label
      border: 4px solid $white
      margin: 0 .3em
    .box
      cursor: pointer
      padding: 0 .67em
      &.checked
        padding: 0
      .check
        color: $blue
        padding: 0 .15em
        transition: .2s
      &:hover .check
        color: $white

    .toggle-label
      border-left: none
      border-right: none
      border-top: none
      padding: 0.15em 0.05em 0.012em

.pretty-array
  padding-top: 20px
  padding-bottom: 2.5em
  font-size: 1.4em
  .bracket
    font-size: 1.6em
    color: $white
    padding: 0 .2em
  .value-and-comma
    .comma
      color: $white
    .value
      border-bottom: 4px solid rgba(255,255,255, 0)
      border-top: 4px solid rgba(255,255,255, 0)
      transition: .2s
      &.root
        border-top: 4px solid $white
      &.active
        border-bottom: 4px solid $white

.tree
  animation: fade-in 1s ease-in

.line
  border-bottom: 6px solid $white
  width: 55%
  position: relative
  z-index: -100
  &.left
    left: 45%
    
.node-label
  font-size: 1.2em
  background: $slate
  border: .3em solid $white
  +border-radius(3em)
  padding: .53em .6em
  text-align: center
  position: relative
  cursor: pointer
  &:hover
    .close-btn, .rotate-btn
      visibility: visible
      opacity: 1

.rotate-btn, .close-btn
  position: absolute
  visibility: hidden
  opacity: 0
  top: -.75em
  font-size: .9em
  background: $white
  padding: .15em .35em
  border-radius: 16.66666em
  transition: .2s
  &:hover
    cursor: pointer
    animation: scale-bounce .3s ease-out
    +transform(scale(1.4))
  
.rotate-btn
  left: -.7em
  color: $blue

.close-btn
  right: -.7em
  color: $red
            
          
!
            
              /* Imported Libs & Global vars
** ************************************** */
const React = React
const ReactDOM = ReactDOM
const { connect, Provider } = ReactRedux
const thunkMiddleware = ReduxThunk.default
const { compose, createStore, applyMiddleware } = Redux
const domContainerNode = document.getElementById('react-app')

const minValue = 1
const maxValue = 99

/* Helper Functions
** ************************************** */
const always = x => y => x

const toUpper = str => str.toUpperCase()

const slice = (i, j, coll) => coll.slice(i, j)

const capitalize = str =>
  `${toUpper(str.charAt(0))}${slice(1, Infinity, str)}`

const getNestedValue = (keyPath, obj = {}) =>
  keyPath
    .trim()
    .split('.').reduce((acc, curr) =>
      acc[curr], obj)

const zeroPadDigit = num =>
  num < 10
    ? num > -10 && num < 0
      ? String('-0' + num) // negative digits
      : String('0' + num)  // positive digits
    : String(num)

const getIntRange = (start = 0, count = 99) =>
  Array(count + 1)
    .fill()
    .map((_, i) => i + start)

const getRandomInt = (min = minValue, max = maxValue) =>
  Math.floor(Math.random() * (max - min + 1)) + min

const getRandomArray = (length = 10, min, max) =>
  Array(length)
    .fill()
    .map(getRandomInt.bind(null, min, max))

const mapKeysToObject = (keys, func, obj = {}) =>
  keys.reduce((acc, curr) => {
    acc[curr] = func(curr); return acc }, obj)

/* Data Structures
** ************************************** */
const BinarySearchTreeNode = value =>
  ({
    value,
    left: null,
    right: null,
    parent: null
  })

const BinarySearchTree = (root, autobalancing = false) =>
  ({
    root,
    autobalancing,
    find: function (value) {
      let found = false
      let current = this.root

      while (!found && current) {
        if (value < current.value)
          current = current.left
        else if (value > current.value)
          current = current.right
        else
          found = true
      }

      return found && current
    },
    traverseInOrder: function (callback, startNode = this.root) {
      const inOrder = node => {
        if (node) {
          if (node.left)                    // traverse the left subtree
            inOrder(node.left)

          callback.call(this, node)         // process the callback on the current node
          
          if (node.right)                   // traverse the right subtree
            inOrder(node.right)
        }
      }
      
      inOrder(startNode)
    },
    traverseByDepth: function (callback, startNode = this.root) {
      const byDepth = (...nodes) => {
        if (nodes.length) {
          callback.call(this, nodes)
          const nextNodes = nodes.reduce((nextLevel, node) => {
            if (node.left)
              nextLevel.push(node.left)
            if (node.right)
              nextLevel.push(node.right)
            return nextLevel
          }, [])
          byDepth(...nextNodes)
        }
      }

      byDepth(startNode)
    },
    getValues: function (startNode = this.root) {
      const values = []
      this.traverseInOrder(startNode => values.push(node.value))
      return values
    },
    getMinNode: function (node = this.root) {
      return node.left ? this.getMinNode(node.left) : node
    },
    getMaxNode: function (node = this.root) {
      return node.right ? this.getMaxNode(node.right) : node
    },
    resetParents: function () {
      this.traverseInOrder(node => {
        if (node === this.root)
          node.parent = null
        if (node.left)
          node.left.parent = node
        if (node.right)
          node.right.parent = node
      })
    },
    getNodeSide: function ({parent, value}) {
      if (parent)
        return value < parent.value ? 'left' : 'right'
      return 'root'
    },
    getHeight: function (startNode = this.root) {
      let height = 0
      if (!startNode)
        return height
      this.traverseByDepth(nodes => height++, startNode)
      return height
    },
    getBalanceFactor: function (startNode = this.root) {
      const leftSubtreeHeight = startNode.left
        ? this.getHeight(startNode.left) : 0
      const rightSubtreeHeight = startNode.right
        ? this.getHeight(startNode.right) : 0
      
      return rightSubtreeHeight - leftSubtreeHeight     // a node with a balance factor 1, 0, or -1 is considered balanced
    },
    rotateLeft: function (parentNode) {
      const pivotNode = parentNode.right                // Let ParentNode be PivotNode's right child
      parentNode.right = pivotNode.left                 // Set PivotNode's right child to be ParentNode's left child
      
      if (parentNode.right && parentNode.right.parent)  // Set ParentNode's left-child's parent to PivotNode
        parentNode.right.parent = parentNode
      
      pivotNode.left = parentNode                       // Set ParentNode's left child to be PivotNode
      
      if (parentNode.parent)                            // Set PivotNode's parent to ParentNode
        parentNode.parent[this.getNodeSide(parentNode)] = pivotNode
      else
        this.root = pivotNode
      
      this.resetParents()                               // Reset parent references
    },
    rotateRight: function (parentNode) {
      const pivotNode = parentNode.left                 // Let PivotNode be ParentNode's left child.
      parentNode.left = pivotNode.right                 // Set ParentNode's left child to be PivotNode's right child
      
      if (parentNode.left && parentNode.left.parent)    // Set PivotNode's right-child's parent to ParentNode
        parentNode.left.parent = parentNode

      pivotNode.right = parentNode                      // Set PivotNode's right child to be ParentNode
      
      if (parentNode.parent)                            // Set PivotNode's parent to ParentNode
        parentNode.parent[this.getNodeSide(parentNode)] = pivotNode
      else
        this.root = pivotNode
      
      this.resetParents()                               // Reset parent references
    },
    rotate: function (direction, node) {
      if (direction === 'left')
        this.rotateLeft(node)
      if (direction === 'right')
        this.rotateRight(node)
    },
    balance: function (node) {
      if (node) {
        const parentBalanceFactor = this.getBalanceFactor(node)
        
        if (parentBalanceFactor < -1) {                 // parent node is heavy on the left
          if (this.getBalanceFactor(node.left) > 0)     // pivot node is heavy on the right
            this.rotateLeft(node.left)                  // left-right rotation
          this.rotateRight(node)                        // left-left rotation
        }
        
        if (parentBalanceFactor > 1) {                  // parent node is heavy on the right
          if (this.getBalanceFactor(node.right) < 0)    // pivot node is heavy on the left
            this.rotateRight(node.right)                // right-left rotation
          this.rotateLeft(node)                         // right-right rotation 
        }
        
        return this.balance(node.parent)
      }
    },
    add: function (value) {
      const node = BinarySearchTreeNode(value)
      let current = this.root

      if (!current)                                     // set root if none exists
        this.root = node
      else
        while (value !== current.value) {               // traverse the tree
          const side = value < current.value ? 'left' : 'right'
          if (!current[side]) {
            node.parent = current
            current[side] = node                        // add the node
          }
          current = current[side]
        }

      if (node.parent && this.autobalancing)
        this.balance(node.parent)
    },
    remove: function (value) {
      const node = this.find(value)             // Search for node to remove
      if (!node) return                         // Exit if no node is found
      
      const side = this.getNodeSide(node)
      const leftChild = node.left
      const rightChild = node.right
      const numChildren = [leftChild, rightChild].reduce((acc, curr) =>
        curr ? ++acc : acc, 0)

      switch (numChildren) {                    // Handle one of 3 cases
        case 0 : node.parent                    // 1. Node has zero children
          ? node.parent[side] = null
          : this.root = null
          break
        case 1 : node.parent                    // 2. Node has one child
          ? node.parent[side] = leftChild || rightChild
          : this.root = leftChild || rightChild
          break
        case 2 :                                // 3. Node has two children
          const minNodeValue = this.getMinNode(rightChild).value
          this.remove(minNodeValue)
          node.value = minNodeValue
          break
      }
      
      this.resetParents()                       // Reset parent references
      if (node.parent && this.autobalancing)
        this.balance(node.parent)
    }
  })

/* Action Creators, Initial State & Reducers
** ************************************** */
const treeActionCreators = {
  add: dispatch =>
    payload =>
      dispatch({ type: 'ADD_NODE', payload }),
  remove: dispatch =>
    payload =>
      dispatch({ type: 'REMOVE_NODE', payload }),
  rotate: dispatch =>
    payload =>
      dispatch({ type: 'ROTATE_NODE', payload })
}

const metaActionCreators = {
  changeValue: dispatch =>
    payload =>
      dispatch({ type: 'CHANGE_VALUE', payload }),
  changeActive: dispatch =>
    payload =>
      dispatch({ type: 'CHANGE_ACTIVE', payload }),
  toggleBalanced: dispatch =>
    payload =>
      dispatch({ type: 'TOGGLE_BALANCED', payload })
}

const actionCreators = {
  ...treeActionCreators,
  ...metaActionCreators
}

const seedValues = compose(getRandomArray, getRandomInt)(3, 6)                        // make a small set of random seed values

const tree = compose(BinarySearchTree, BinarySearchTreeNode)(seedValues[0])           // create initial trees; use first seed value as root
const balancedTree = BinarySearchTree(BinarySearchTreeNode(seedValues[0]), true)

for (let value of seedValues.slice(1)) {                                              // seed the tree, with remaining values
  tree.add(value)
  balancedTree.add(value)
}

const initialState = {
  tree,
  balancedTree,
  meta: {
    balanced: true,
    currValue: null,
    activeValue: null,
    containedValues: mapKeysToObject(seedValues, always(true)),
    availableValues: getIntRange(minValue, maxValue - minValue)
  }
}

const rootReducer = (state = initialState, {type, payload}) => {
  const newState = Object.assign({}, state)
  const treeKey = newState.meta.balanced ? 'balancedTree' : 'tree'
  
  switch (type) {
    case 'ADD_NODE':
      newState.tree = BinarySearchTree(newState.tree.root)
      newState.tree.add(payload)
      newState.balancedTree = BinarySearchTree(newState.balancedTree.root, true)
      newState.balancedTree.add(payload)
      newState.meta.containedValues[payload] = true
      return newState

    case 'REMOVE_NODE':
      const nodeToRemove = newState[treeKey].find(payload)
      const nodeToRemoveParent = nodeToRemove.parent
      const nodeSide = newState[treeKey].getNodeSide(nodeToRemove)
      newState.tree = BinarySearchTree(newState.tree.root)
      newState.tree.remove(payload)
      newState.balancedTree = BinarySearchTree(newState.balancedTree.root)
      newState.balancedTree.remove(payload)
      delete newState.meta.containedValues[payload]
      newState.meta.activeValue = nodeToRemoveParent &&
        nodeToRemoveParent[nodeSide] && nodeToRemoveParent[nodeSide].value 
      return newState

    case 'ROTATE_NODE':
      const pivotDirection = payload.direction === 'left' ? 'right' : 'left'
      const newActiveValue = payload.node[pivotDirection].value
      newState[treeKey] = BinarySearchTree(newState[treeKey].root)
      newState[treeKey].rotate(payload.direction, payload.node)
      newState.meta.activeValue = newActiveValue
      return newState

    case 'TOGGLE_BALANCED':
      newState.meta.balanced = !newState.meta.balanced
      return newState

    case 'CHANGE_VALUE':
      newState.meta.currValue = payload
      return newState

    case 'CHANGE_ACTIVE':
      newState.meta.activeValue = payload
      return newState

    default:
      return newState
  }
}

/* Redux Middleware & Store
** ************************************** */
const thunk = thunkMiddleware

const logger = window.reduxLogger
  ? window.reduxLogger({
      collapsed: (getState, action) =>
        true,
      predicate: (getState, {type}) =>
        type !== 'CHANGE_VALUE' &&
        type !== 'CHANGE_ACTIVE' &&
        type !== 'TOGGLE_BALANCED'
    })
  : ({dispatch, getState}) =>
      next =>
        action => {
          console.log({'Action Type': action.type, 'Updated State': getState()})
          return next(action) }

const store = createStore(
  rootReducer,
  initialState,
  applyMiddleware(thunk, logger)
)


/* Displays -- stateless or "dumb" components
** ************************************** */
const PrettyArray = ({values, activeValue, tree}) =>
  <div className='pretty-array'>
    <span className='bracket'>[</span>
    { values.map((value, i) =>
        <span className='value-and-comma' key={i}>
          { i > 0 ? <span className='comma'>,&nbsp;</span> : null }
          <span
            className={
              'value ' +
              (value === activeValue ? 'active ' : ' ') +
              ((tree.root && tree.root.value === value) && 'root')
            }
          >
            { zeroPadDigit(value) }
          </span>
        </span>)
    }
    <span className='bracket'>]</span>
  </div>

const RotateButton = ({direction = 'left', onClick}) =>
  <span className='rotate-btn' onClick={onClick}>
    <i className={'fa fa-rotate-' + direction} />
  </span>

const RemoveButton = ({onClick}) =>
  <span className='close-btn' onClick={onClick} >
    <i className='fa fa-close' />
  </span>

const NodeLabel = props =>
  <label className='node-label'
    onMouseEnter={e =>
      props.changeActive(props.node.value)}
    onMouseLeave={e =>
      props.changeActive(null)}
  >
      { props.balanceFactor > 0
        ? <RotateButton
            direction='left'
            onClick={e =>
              props.rotate({direction: 'left', node: props.node}) }
        /> : null
      }
      { props.balanceFactor < 0
        ? <RotateButton
            direction='right'
            onClick={e =>
              props.rotate({direction: 'right', node: props.node}) }
        /> : null
      }
      <RemoveButton onClick={e => props.remove(props.node.value)} />
      { zeroPadDigit(props.node.value) }
  </label>

const NodeChild = props =>
  <li className='flex-item'>
    { props.node[props.side] ? <Line side={props.side} /> : null }
    { props.node[props.side]
      ? <Node
          {...props}
          node={props.node[props.side]}
          balanceFactor={props.tree.getBalanceFactor(props.node[props.side])}
      /> : null
    }
  </li>

const NodeChildren = props =>
  <ol className='flex-container'>
    <NodeChild {...props} side='left' />
    <NodeChild {...props} side='right' />
  </ol>

const Node = props =>
  <div className='node'>
    <NodeLabel {...props} />
    <NodeChildren {...props} />
  </div>

const Tree = props =>
  <div className='tree'>
    { props.tree.root
      ? <Node
        tree={props.tree}
        node={props.tree.root}
        balanceFactor={props.tree.getBalanceFactor()}
        
        remove={props.remove}
        rotate={props.rotate}
        changeActive={props.changeActive}
      /> : null
    }
  </div>

const Heading = ({children}) =>
  <h1 className='heading'>{children}</h1>

const Select = ({onChange, placeholder, options = []}) =>
  <select onChange={onChange} defaultValue='placeholder'>
    { placeholder
        ? <option value='placeholder' disabled>{placeholder}</option>
        : null }
    { options.map(({value, disabled, label}, i) =>
        <option value={value} disabled={disabled} key={i}>{label}</option>) }
  </select>

const Checkbox = ({checked = true, onClick, children}) =>
  <div className='checkbox'>
    <label className={'box ' + (checked && 'checked')} onClick={onClick}>
      { checked ? <i className='check fa fa-check' /> : null }
    </label>
    <label className='toggle-label'>
      { children || 'Accept' }
    </label>
  </div>

const SubmitButton = ({onClick, disabled, children}) =>
  <button
    className='submit-btn'
    type='submit'
    onClick={onClick}
    disabled={disabled}
  >
    { children || 'Submit' }
  </button>

const Controls = props =>
  <form className='controls'>
    <fieldset>
      <CurrValueSelector />
      <CurrValueAddSubmitButton />
    </fieldset>
    <fieldset>
      <AutoBalancingCheckbox />
    </fieldset>
  </form>

/* Connector Creators & Providers -- connecting functions for decorating Containers
** ************************************** */
const createValueInStateConnector = (
  valuePath,                                  // '.' delimited path to value
  propName = valuePath.split('.').pop(),      // name of property in connector
  valueTransformer = (v, state) => v          // function to transform value
) => 
  connect(
    state =>
      ({ [propName]: valueTransformer(
        getNestedValue(
          valuePath, state
        ), state)
      }) )

const createValueToPropConnector = (value, propName) =>
  createValueInStateConnector('', propName, _ => value)

const createActionConnector = (actionName, propName = actionName) =>
  connect(null, dispatch =>
    ({ [propName]: actionCreators[actionName](dispatch) }) )

const createTransformedActionConnector = (
  actionName,                                 // key of action in actionCreators
  propName = actionName,                      // name of action in connector
  actionTransformer = (a, state) => a         // function to transform action
) =>
  connect(
    state => ({ state }),
    dispatch => ({ dispatch }),
    ({ state }, { dispatch }) =>
      ({ [propName]: actionTransformer(
        actionCreators[actionName](dispatch),
        state)
      }) )

const connectTreeState = createValueInStateConnector('meta.balanced', 'tree',
  (balanced, {balancedTree, tree}) => balanced ? balancedTree : tree )

const connectActionCallAsOnClick = actionName => createTransformedActionConnector(actionName, 'onClick',
  (action, { meta: { currValue }}) => e => {
    e.preventDefault()
    action(currValue)
  })

/* Containers -- decorated or "smart" components
** ************************************** */
const CurrTree = compose(
  connectTreeState,
  createActionConnector('remove'),
  createActionConnector('rotate'),
  createActionConnector('changeActive')
)(Tree)

const CurrValueSelector = compose(
  createTransformedActionConnector('changeValue', 'onChange',
    (onChange, state) => compose(onChange, e => parseInt(e.target.value) || 0) ),
  createValueToPropConnector('Values', 'placeholder'),
  createValueInStateConnector('meta', 'options',
    ({containedValues, availableValues}) =>
        availableValues.map(value => ({ value, label: zeroPadDigit(value), disabled: containedValues[value] }) ) )
)(Select)

const AutoBalancingCheckbox = compose(
  connectActionCallAsOnClick('toggleBalanced'),
  createValueToPropConnector('Auto-Balance', 'children'),
  createValueInStateConnector('meta.balanced', 'checked')
)(Checkbox)

const CurrValueAddSubmitButton = compose(
  connectActionCallAsOnClick('add'),
  createValueInStateConnector('meta', 'disabled',
    ({currValue, containedValues}) => typeof currValue !== 'number' || containedValues[currValue] ),
  createValueToPropConnector('Add', 'children')
)(SubmitButton)

const CurrValuesArray = compose(
  connectTreeState,
  createValueInStateConnector('meta.activeValue'),
  createValueInStateConnector('meta.containedValues', 'values',
    containedValues => Object.keys(containedValues).map(v => parseInt(v)) )
)(PrettyArray)

const Line = React.createClass({
  getDefaultProps () { return { side: 'root' } },
  getInitialState () { return { rotation: 30 } },
  componentDidMount () {
    window.addEventListener('resize', this.updateRotation)  
    this.updateRotation()
  },
  componentWillUnmount () {
    window.removeEventListener('resize', this.updateRotation)
  },
  updateRotation () {
    const opp = 100
    const adj = this.el.offsetWidth
    const rotation = Math.atan(opp / adj)
    this.setState({rotation})
  },
  render () {
    const offsetX = -25
    const offsetY = -25
    const scaleX = this.props.side === 'left' ? -1 : 1
    return <div
      className={'line ' + this.props.side}
      ref={el => this.el = el}
      style={{
        transform: `
          rotate(${this.state.rotation * scaleX}rad)
          translateX(${offsetX * scaleX}px)
          translateY(${offsetY}px)`
      }}
    />
  }
})

/* Main App component
** ************************************** */
const App = props =>
  <main>
    <Heading>Binary Tree</Heading>
    <Controls />
    <CurrValuesArray />
    <CurrTree />
  </main>

ReactDOM.render(
  <Provider store={store}><App /></Provider>,
  domContainerNode
)
            
          
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