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#react-app
// ## MIXINS ##
=transform($transforms)
-moz-transform: $transforms
-o-transform: $transforms
-ms-transform: $transforms
-webkit-transform: $transforms
transform: $transforms
=border-radius($radius)
-webkit-border-radius: $radius
-moz-border-radius: $radius
-ms-border-radius: $radius
border-radius: $radius
=appearance($appearance)
-webkit-appearance: $appearance
-moz-appearance: $appearance
-ms-appearance: $appearance
appearance: $appearance
=font-face($name, $path)
@font-face
font-family: $name
src: url($path + $name + ".svg") format("svg"), url($path + $name + ".woff") format("woff"), url($path + $name + ".ttf") format("truetype")
// ## ANIMATIONS ##
@keyframes fade-in
0%
opacity: 0
z-index: -100
100%
opacity: 1
z-index: -100
@keyframes scale-bounce
0%
+transform(scale(1))
10%
+transform(scale(1.3))
40%
+transform(scale(1.4))
50%
+transform(scale(1.2))
60%
+transform(scale(1.4))
70%
+transform(scale(1.3))
80%
+transform(scale(1.4))
90%
+transform(scale(1.35))
100%
+transform(scale(1.4))
// ## FONTS ##
+font-face("OperatorMono-Bold", "https://s3-us-west-2.amazonaws.com/s.cdpn.io/161040/")
+font-face("OperatorMono-Medium", "https://s3-us-west-2.amazonaws.com/s.cdpn.io/161040/")
// ## VARS ##
$white: white
$yellow: #FFF32B
$blue: #3BB0FF
$trans-blue: rgba(50, 137, 197, .95)
$red: #FF014E
$green: #66FF00
$slate: #1C2025
$normal-stack: "OperatorMono-Medium", "Lucida Console", Monaco, monospace
$bold-stack: "OperatorMono-Bold", "Lucida Console", Monaco, monospace
// ## FIXTURES ##
body
background: $slate
text-align: center
font-family: $normal-stack
color: $blue
h1, h2, h3, h4, h5, h6
font-family: $bold-stack
font-size: 3em
ol, ul
list-style: none
padding: 0
margin-top: 4em
li
text-align: center
display: inline-block
width: 100%
input
margin: 0 .5em 1em
font-family: $normal-stack
background: transparent
font-size: 1.5em
color: $blue
outline: none
border: none
text-align: center
border-bottom: 4px solid $white
&:focus
outline: 0
select
border: none !important
width: 6em
height: 1.5em
padding-left: .3em
outline: solid .2em $white
button
border: none !important
height: 1.5em
outline: solid .2em $white
&:disabled
cursor: none
fieldset
border: none
// ## SPECIFICS ##
.flex-container
display: flex
flex-wrap: no-wrap
.flex-item
justify-content: space-between
.heading
display: inline-block
text-transform: uppercase
border-bottom: 5px solid $white
.controls
button, select
margin: 0 .5em .25em
font-family: $normal-stack
background: transparent
font-size: 1.5em
color: $blue
border: 4px solid $white
transition: .2s
&:hover
color: $white
cursor: pointer
&:disabled
cursor: default
pointer: none
color: $blue
.checkbox
font-size: 1.6em
label
border: 4px solid $white
margin: 0 .3em
.box
cursor: pointer
padding: 0 .67em
&.checked
padding: 0
.check
color: $blue
padding: 0 .15em
transition: .2s
&:hover .check
color: $white
.toggle-label
border-left: none
border-right: none
border-top: none
padding: 0.15em 0.05em 0.012em
.pretty-array
padding-top: 20px
padding-bottom: 2.5em
font-size: 1.4em
.bracket
font-size: 1.6em
color: $white
padding: 0 .2em
.value-and-comma
.comma
color: $white
.value
border-bottom: 4px solid rgba(255,255,255, 0)
border-top: 4px solid rgba(255,255,255, 0)
transition: .2s
&.root
border-top: 4px solid $white
&.active
border-bottom: 4px solid $white
.tree
animation: fade-in 1s ease-in
.line
border-bottom: 6px solid $white
width: 55%
position: relative
z-index: -100
&.left
left: 45%
.node-label
font-size: 1.2em
background: $slate
border: .3em solid $white
+border-radius(3em)
padding: .53em .6em
text-align: center
position: relative
cursor: pointer
&:hover
.close-btn, .rotate-btn
visibility: visible
opacity: 1
.rotate-btn, .close-btn
position: absolute
visibility: hidden
opacity: 0
top: -.75em
font-size: .9em
background: $white
padding: .15em .35em
border-radius: 16.66666em
transition: .2s
&:hover
cursor: pointer
animation: scale-bounce .3s ease-out
+transform(scale(1.4))
.rotate-btn
left: -.7em
color: $blue
.close-btn
right: -.7em
color: $red
/* Imported Libs & Global vars
** ************************************** */
const React = React
const ReactDOM = ReactDOM
const { connect, Provider } = ReactRedux
const thunkMiddleware = ReduxThunk.default
const { compose, createStore, applyMiddleware } = Redux
const domContainerNode = document.getElementById('react-app')
const minValue = 1
const maxValue = 99
/* Helper Functions
** ************************************** */
const always = x => y => x
const toUpper = str => str.toUpperCase()
const slice = (i, j, coll) => coll.slice(i, j)
const capitalize = str =>
`${toUpper(str.charAt(0))}${slice(1, Infinity, str)}`
const getNestedValue = (keyPath, obj = {}) =>
keyPath
.trim()
.split('.').reduce((acc, curr) =>
acc[curr], obj)
const zeroPadDigit = num =>
num < 10
? num > -10 && num < 0
? String('-0' + num) // negative digits
: String('0' + num) // positive digits
: String(num)
const getIntRange = (start = 0, count = 99) =>
Array(count + 1)
.fill()
.map((_, i) => i + start)
const getRandomInt = (min = minValue, max = maxValue) =>
Math.floor(Math.random() * (max - min + 1)) + min
const getRandomArray = (length = 10, min, max) =>
Array(length)
.fill()
.map(getRandomInt.bind(null, min, max))
const mapKeysToObject = (keys, func, obj = {}) =>
keys.reduce((acc, curr) => {
acc[curr] = func(curr); return acc }, obj)
/* Data Structures
** ************************************** */
const BinarySearchTreeNode = value =>
({
value,
left: null,
right: null,
parent: null
})
const BinarySearchTree = (root, autobalancing = false) =>
({
root,
autobalancing,
find: function (value) {
let found = false
let current = this.root
while (!found && current) {
if (value < current.value)
current = current.left
else if (value > current.value)
current = current.right
else
found = true
}
return found && current
},
traverseInOrder: function (callback, startNode = this.root) {
const inOrder = node => {
if (node) {
if (node.left) // traverse the left subtree
inOrder(node.left)
callback.call(this, node) // process the callback on the current node
if (node.right) // traverse the right subtree
inOrder(node.right)
}
}
inOrder(startNode)
},
traverseByDepth: function (callback, startNode = this.root) {
const byDepth = (...nodes) => {
if (nodes.length) {
callback.call(this, nodes)
const nextNodes = nodes.reduce((nextLevel, node) => {
if (node.left)
nextLevel.push(node.left)
if (node.right)
nextLevel.push(node.right)
return nextLevel
}, [])
byDepth(...nextNodes)
}
}
byDepth(startNode)
},
getValues: function (startNode = this.root) {
const values = []
this.traverseInOrder(startNode => values.push(node.value))
return values
},
getMinNode: function (node = this.root) {
return node.left ? this.getMinNode(node.left) : node
},
getMaxNode: function (node = this.root) {
return node.right ? this.getMaxNode(node.right) : node
},
resetParents: function () {
this.traverseInOrder(node => {
if (node === this.root)
node.parent = null
if (node.left)
node.left.parent = node
if (node.right)
node.right.parent = node
})
},
getNodeSide: function ({parent, value}) {
if (parent)
return value < parent.value ? 'left' : 'right'
return 'root'
},
getHeight: function (startNode = this.root) {
let height = 0
if (!startNode)
return height
this.traverseByDepth(nodes => height++, startNode)
return height
},
getBalanceFactor: function (startNode = this.root) {
const leftSubtreeHeight = startNode.left
? this.getHeight(startNode.left) : 0
const rightSubtreeHeight = startNode.right
? this.getHeight(startNode.right) : 0
return rightSubtreeHeight - leftSubtreeHeight // a node with a balance factor 1, 0, or -1 is considered balanced
},
rotateLeft: function (parentNode) {
const pivotNode = parentNode.right // Let ParentNode be PivotNode's right child
parentNode.right = pivotNode.left // Set PivotNode's right child to be ParentNode's left child
if (parentNode.right && parentNode.right.parent) // Set ParentNode's left-child's parent to PivotNode
parentNode.right.parent = parentNode
pivotNode.left = parentNode // Set ParentNode's left child to be PivotNode
if (parentNode.parent) // Set PivotNode's parent to ParentNode
parentNode.parent[this.getNodeSide(parentNode)] = pivotNode
else
this.root = pivotNode
this.resetParents() // Reset parent references
},
rotateRight: function (parentNode) {
const pivotNode = parentNode.left // Let PivotNode be ParentNode's left child.
parentNode.left = pivotNode.right // Set ParentNode's left child to be PivotNode's right child
if (parentNode.left && parentNode.left.parent) // Set PivotNode's right-child's parent to ParentNode
parentNode.left.parent = parentNode
pivotNode.right = parentNode // Set PivotNode's right child to be ParentNode
if (parentNode.parent) // Set PivotNode's parent to ParentNode
parentNode.parent[this.getNodeSide(parentNode)] = pivotNode
else
this.root = pivotNode
this.resetParents() // Reset parent references
},
rotate: function (direction, node) {
if (direction === 'left')
this.rotateLeft(node)
if (direction === 'right')
this.rotateRight(node)
},
balance: function (node) {
if (node) {
const parentBalanceFactor = this.getBalanceFactor(node)
if (parentBalanceFactor < -1) { // parent node is heavy on the left
if (this.getBalanceFactor(node.left) > 0) // pivot node is heavy on the right
this.rotateLeft(node.left) // left-right rotation
this.rotateRight(node) // left-left rotation
}
if (parentBalanceFactor > 1) { // parent node is heavy on the right
if (this.getBalanceFactor(node.right) < 0) // pivot node is heavy on the left
this.rotateRight(node.right) // right-left rotation
this.rotateLeft(node) // right-right rotation
}
return this.balance(node.parent)
}
},
add: function (value) {
const node = BinarySearchTreeNode(value)
let current = this.root
if (!current) // set root if none exists
this.root = node
else
while (value !== current.value) { // traverse the tree
const side = value < current.value ? 'left' : 'right'
if (!current[side]) {
node.parent = current
current[side] = node // add the node
}
current = current[side]
}
if (node.parent && this.autobalancing)
this.balance(node.parent)
},
remove: function (value) {
const node = this.find(value) // Search for node to remove
if (!node) return // Exit if no node is found
const side = this.getNodeSide(node)
const leftChild = node.left
const rightChild = node.right
const numChildren = [leftChild, rightChild].reduce((acc, curr) =>
curr ? ++acc : acc, 0)
switch (numChildren) { // Handle one of 3 cases
case 0 : node.parent // 1. Node has zero children
? node.parent[side] = null
: this.root = null
break
case 1 : node.parent // 2. Node has one child
? node.parent[side] = leftChild || rightChild
: this.root = leftChild || rightChild
break
case 2 : // 3. Node has two children
const minNodeValue = this.getMinNode(rightChild).value
this.remove(minNodeValue)
node.value = minNodeValue
break
}
this.resetParents() // Reset parent references
if (node.parent && this.autobalancing)
this.balance(node.parent)
}
})
/* Action Creators, Initial State & Reducers
** ************************************** */
const treeActionCreators = {
add: dispatch =>
payload =>
dispatch({ type: 'ADD_NODE', payload }),
remove: dispatch =>
payload =>
dispatch({ type: 'REMOVE_NODE', payload }),
rotate: dispatch =>
payload =>
dispatch({ type: 'ROTATE_NODE', payload })
}
const metaActionCreators = {
changeValue: dispatch =>
payload =>
dispatch({ type: 'CHANGE_VALUE', payload }),
changeActive: dispatch =>
payload =>
dispatch({ type: 'CHANGE_ACTIVE', payload }),
toggleBalanced: dispatch =>
payload =>
dispatch({ type: 'TOGGLE_BALANCED', payload })
}
const actionCreators = {
...treeActionCreators,
...metaActionCreators
}
const seedValues = compose(getRandomArray, getRandomInt)(3, 6) // make a small set of random seed values
const tree = compose(BinarySearchTree, BinarySearchTreeNode)(seedValues[0]) // create initial trees; use first seed value as root
const balancedTree = BinarySearchTree(BinarySearchTreeNode(seedValues[0]), true)
for (let value of seedValues.slice(1)) { // seed the tree, with remaining values
tree.add(value)
balancedTree.add(value)
}
const initialState = {
tree,
balancedTree,
meta: {
balanced: true,
currValue: null,
activeValue: null,
containedValues: mapKeysToObject(seedValues, always(true)),
availableValues: getIntRange(minValue, maxValue - minValue)
}
}
const rootReducer = (state = initialState, {type, payload}) => {
const newState = Object.assign({}, state)
const treeKey = newState.meta.balanced ? 'balancedTree' : 'tree'
switch (type) {
case 'ADD_NODE':
newState.tree = BinarySearchTree(newState.tree.root)
newState.tree.add(payload)
newState.balancedTree = BinarySearchTree(newState.balancedTree.root, true)
newState.balancedTree.add(payload)
newState.meta.containedValues[payload] = true
return newState
case 'REMOVE_NODE':
const nodeToRemove = newState[treeKey].find(payload)
const nodeToRemoveParent = nodeToRemove.parent
const nodeSide = newState[treeKey].getNodeSide(nodeToRemove)
newState.tree = BinarySearchTree(newState.tree.root)
newState.tree.remove(payload)
newState.balancedTree = BinarySearchTree(newState.balancedTree.root)
newState.balancedTree.remove(payload)
delete newState.meta.containedValues[payload]
newState.meta.activeValue = nodeToRemoveParent &&
nodeToRemoveParent[nodeSide] && nodeToRemoveParent[nodeSide].value
return newState
case 'ROTATE_NODE':
const pivotDirection = payload.direction === 'left' ? 'right' : 'left'
const newActiveValue = payload.node[pivotDirection].value
newState[treeKey] = BinarySearchTree(newState[treeKey].root)
newState[treeKey].rotate(payload.direction, payload.node)
newState.meta.activeValue = newActiveValue
return newState
case 'TOGGLE_BALANCED':
newState.meta.balanced = !newState.meta.balanced
return newState
case 'CHANGE_VALUE':
newState.meta.currValue = payload
return newState
case 'CHANGE_ACTIVE':
newState.meta.activeValue = payload
return newState
default:
return newState
}
}
/* Redux Middleware & Store
** ************************************** */
const thunk = thunkMiddleware
const logger = window.reduxLogger
? window.reduxLogger({
collapsed: (getState, action) =>
true,
predicate: (getState, {type}) =>
type !== 'CHANGE_VALUE' &&
type !== 'CHANGE_ACTIVE' &&
type !== 'TOGGLE_BALANCED'
})
: ({dispatch, getState}) =>
next =>
action => {
console.log({'Action Type': action.type, 'Updated State': getState()})
return next(action) }
const store = createStore(
rootReducer,
initialState,
applyMiddleware(thunk, logger)
)
/* Displays -- stateless or "dumb" components
** ************************************** */
const PrettyArray = ({values, activeValue, tree}) =>
<div className='pretty-array'>
<span className='bracket'>[</span>
{ values.map((value, i) =>
<span className='value-and-comma' key={i}>
{ i > 0 ? <span className='comma'>, </span> : null }
<span
className={
'value ' +
(value === activeValue ? 'active ' : ' ') +
((tree.root && tree.root.value === value) && 'root')
}
>
{ zeroPadDigit(value) }
</span>
</span>)
}
<span className='bracket'>]</span>
</div>
const RotateButton = ({direction = 'left', onClick}) =>
<span className='rotate-btn' onClick={onClick}>
<i className={'fa fa-rotate-' + direction} />
</span>
const RemoveButton = ({onClick}) =>
<span className='close-btn' onClick={onClick} >
<i className='fa fa-close' />
</span>
const NodeLabel = props =>
<label className='node-label'
onMouseEnter={e =>
props.changeActive(props.node.value)}
onMouseLeave={e =>
props.changeActive(null)}
>
{ props.balanceFactor > 0
? <RotateButton
direction='left'
onClick={e =>
props.rotate({direction: 'left', node: props.node}) }
/> : null
}
{ props.balanceFactor < 0
? <RotateButton
direction='right'
onClick={e =>
props.rotate({direction: 'right', node: props.node}) }
/> : null
}
<RemoveButton onClick={e => props.remove(props.node.value)} />
{ zeroPadDigit(props.node.value) }
</label>
const NodeChild = props =>
<li className='flex-item'>
{ props.node[props.side] ? <Line side={props.side} /> : null }
{ props.node[props.side]
? <Node
{...props}
node={props.node[props.side]}
balanceFactor={props.tree.getBalanceFactor(props.node[props.side])}
/> : null
}
</li>
const NodeChildren = props =>
<ol className='flex-container'>
<NodeChild {...props} side='left' />
<NodeChild {...props} side='right' />
</ol>
const Node = props =>
<div className='node'>
<NodeLabel {...props} />
<NodeChildren {...props} />
</div>
const Tree = props =>
<div className='tree'>
{ props.tree.root
? <Node
tree={props.tree}
node={props.tree.root}
balanceFactor={props.tree.getBalanceFactor()}
remove={props.remove}
rotate={props.rotate}
changeActive={props.changeActive}
/> : null
}
</div>
const Heading = ({children}) =>
<h1 className='heading'>{children}</h1>
const Select = ({onChange, placeholder, options = []}) =>
<select onChange={onChange} defaultValue='placeholder'>
{ placeholder
? <option value='placeholder' disabled>{placeholder}</option>
: null }
{ options.map(({value, disabled, label}, i) =>
<option value={value} disabled={disabled} key={i}>{label}</option>) }
</select>
const Checkbox = ({checked = true, onClick, children}) =>
<div className='checkbox'>
<label className={'box ' + (checked && 'checked')} onClick={onClick}>
{ checked ? <i className='check fa fa-check' /> : null }
</label>
<label className='toggle-label'>
{ children || 'Accept' }
</label>
</div>
const SubmitButton = ({onClick, disabled, children}) =>
<button
className='submit-btn'
type='submit'
onClick={onClick}
disabled={disabled}
>
{ children || 'Submit' }
</button>
const Controls = props =>
<form className='controls'>
<fieldset>
<CurrValueSelector />
<CurrValueAddSubmitButton />
</fieldset>
<fieldset>
<AutoBalancingCheckbox />
</fieldset>
</form>
/* Connector Creators & Providers -- connecting functions for decorating Containers
** ************************************** */
const createValueInStateConnector = (
valuePath, // '.' delimited path to value
propName = valuePath.split('.').pop(), // name of property in connector
valueTransformer = (v, state) => v // function to transform value
) =>
connect(
state =>
({ [propName]: valueTransformer(
getNestedValue(
valuePath, state
), state)
}) )
const createValueToPropConnector = (value, propName) =>
createValueInStateConnector('', propName, _ => value)
const createActionConnector = (actionName, propName = actionName) =>
connect(null, dispatch =>
({ [propName]: actionCreators[actionName](dispatch) }) )
const createTransformedActionConnector = (
actionName, // key of action in actionCreators
propName = actionName, // name of action in connector
actionTransformer = (a, state) => a // function to transform action
) =>
connect(
state => ({ state }),
dispatch => ({ dispatch }),
({ state }, { dispatch }) =>
({ [propName]: actionTransformer(
actionCreators[actionName](dispatch),
state)
}) )
const connectTreeState = createValueInStateConnector('meta.balanced', 'tree',
(balanced, {balancedTree, tree}) => balanced ? balancedTree : tree )
const connectActionCallAsOnClick = actionName => createTransformedActionConnector(actionName, 'onClick',
(action, { meta: { currValue }}) => e => {
e.preventDefault()
action(currValue)
})
/* Containers -- decorated or "smart" components
** ************************************** */
const CurrTree = compose(
connectTreeState,
createActionConnector('remove'),
createActionConnector('rotate'),
createActionConnector('changeActive')
)(Tree)
const CurrValueSelector = compose(
createTransformedActionConnector('changeValue', 'onChange',
(onChange, state) => compose(onChange, e => parseInt(e.target.value) || 0) ),
createValueToPropConnector('Values', 'placeholder'),
createValueInStateConnector('meta', 'options',
({containedValues, availableValues}) =>
availableValues.map(value => ({ value, label: zeroPadDigit(value), disabled: containedValues[value] }) ) )
)(Select)
const AutoBalancingCheckbox = compose(
connectActionCallAsOnClick('toggleBalanced'),
createValueToPropConnector('Auto-Balance', 'children'),
createValueInStateConnector('meta.balanced', 'checked')
)(Checkbox)
const CurrValueAddSubmitButton = compose(
connectActionCallAsOnClick('add'),
createValueInStateConnector('meta', 'disabled',
({currValue, containedValues}) => typeof currValue !== 'number' || containedValues[currValue] ),
createValueToPropConnector('Add', 'children')
)(SubmitButton)
const CurrValuesArray = compose(
connectTreeState,
createValueInStateConnector('meta.activeValue'),
createValueInStateConnector('meta.containedValues', 'values',
containedValues => Object.keys(containedValues).map(v => parseInt(v)) )
)(PrettyArray)
const Line = React.createClass({
getDefaultProps () { return { side: 'root' } },
getInitialState () { return { rotation: 30 } },
componentDidMount () {
window.addEventListener('resize', this.updateRotation)
this.updateRotation()
},
componentWillUnmount () {
window.removeEventListener('resize', this.updateRotation)
},
updateRotation () {
const opp = 100
const adj = this.el.offsetWidth
const rotation = Math.atan(opp / adj)
this.setState({rotation})
},
render () {
const offsetX = -25
const offsetY = -25
const scaleX = this.props.side === 'left' ? -1 : 1
return <div
className={'line ' + this.props.side}
ref={el => this.el = el}
style={{
transform: `
rotate(${this.state.rotation * scaleX}rad)
translateX(${offsetX * scaleX}px)
translateY(${offsetY}px)`
}}
/>
}
})
/* Main App component
** ************************************** */
const App = props =>
<main>
<Heading>Binary Tree</Heading>
<Controls />
<CurrValuesArray />
<CurrTree />
</main>
ReactDOM.render(
<Provider store={store}><App /></Provider>,
domContainerNode
)
Also see: Tab Triggers