<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=.0.x, initial-scale=1.0">
<title>Drawing different circles through loops</title>
</head>
<body>
<canvas></canvas>
<button>Update</button>
</body>
</html>
const btn = document.querySelector('button');
const canvas = document.querySelector('canvas');
const ctx = canvas.getContext('2d');
const WIDTH = document.documentElement.clientWidth;
const HEIGHT = document.documentElement.clientHeight;
canvas.width=WIDTH;
canvas.height=HEIGHT;
function random(num){
return Math.floor(Math.random()*num);
}
function draw(){
ctx.clearRect(0,0,WIDTH,HEIGHT);
for(let i =0;i<100;i++){
ctx.beginPath();
ctx.fillStyle='rgba(255,0,0,0.5)';
ctx.arc(random(WIDTH),random(HEIGHT),random(50),0,2*Math.PI);
ctx.fill();
}
}
btn.addEventListener('click',draw);
This Pen doesn't use any external CSS resources.
This Pen doesn't use any external JavaScript resources.