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HTML

              
                <input type='text' id="ghost" /><span id="info">WOPR
  by <a href='https://mightyuhu.github.io/'> Benedikt Wolters</a></span>
<canvas width="512" height="512" id="source"></canvas>
<canvas width="512" height="512" id="projection"></canvas>

              
            
!

CSS

              
                @import url(https://fonts.googleapis.com/css?family=Open+Sans|Maven+Pro:500);
 A, A:link, A:visited, A:active {
    text-decoration:none;
    color:#b00b00;
}
body, html {
    font-family:'Open Sans';
    background: #000;
    min-height: 100%;
    font-size:10px;
    font-family:'Open Sans';
    background-attachment: fixed;
    color: white;
    font-size:10/1px;
    font-family:monospace;
}
span#info{
  position:fixed;
}
canvas#source{
  display:none;
}
canvas#projection{
  margin-top:5px;
  display:block;
  width:512px;
  margin:0 auto;
}
input#ghost{
  position: fixed;
  width: 100%;
  color: transparent;
  background-color: transparent;
  border: 0;
  outline: none;
  border:none;
}
              
            
!

JS

              
                window.requestAnimFrame = (function(){
  return  window.requestAnimationFrame       ||
          window.webkitRequestAnimationFrame ||
          window.mozRequestAnimationFrame    ||
          function( callback ){
            window.setTimeout(callback, 1000 / 60);
          };
})();


// usage:
// instead of setInterval(render, 16) ....
var redraw = true;
 

$("#ghost").focus();
(function($) {
    $.fn.getCursorPosition = function() {
        var input = this.get(0);
        if (!input) return; // No (input) element found
        if ('selectionStart' in input) {
            // Standard-compliant browsers
            return input.selectionStart;
        } else if (document.selection) {
            // IE
            input.focus();
            var sel = document.selection.createRange();
            var selLen = document.selection.createRange().text.length;
            sel.moveStart('character', -input.value.length);
            return sel.text.length - selLen;
        }
    }
})(jQuery);

var strbadd= function(str,strb){
    strb+=str;
    for(i=0;i<41-(str.length % 41);i++){
      strb += " "; 
    }
  if(strb.length > (25*41)){
    strb = strb.slice(strb.length-(25*41), strb.length);
  }
  return strb;
}

var strb = "";
strb = strbadd(" ",strb);
strb = strbadd("GREETINGS PROFESSOR FALKEN",strb);
strb = strbadd(" ",strb);
strb = strbadd("SHALL WE PLAY A GAME?",strb);
strb = strbadd(" ",strb);
strb = strbadd("Game List",strb);
strb = strbadd(" ",strb);
strb = strbadd("FALKENS'S MAZE",strb);
strb = strbadd("CHESS",strb);
strb = strbadd("POKER",strb);
strb = strbadd("FIGHTER COMBAT",strb);
strb = strbadd("GUERILLA ENGAGEMENT",strb);
strb = strbadd("DESERT WARFARE",strb);
strb = strbadd("AIR-TO-GROUND ACTIONS",strb);
strb = strbadd("THEATERWIDE TACTICAL WARFARE",strb);
strb = strbadd("THEATERWIDE TACTICAL BIOTOXIC AND CHEMICAL WARFARE",strb);
strb = strbadd(" ",strb);
strb = strbadd("GLOBAL THERMONUCLEAR WAR",strb);
strbp = strb;
strbp = strbadd('▊',strb);
var lc = "";
textCheck = function(){
  if(settings.stickfocus){
     $("#ghost").focus();
  }
  if($("#ghost").getCursorPosition() != lc){
    //strb = strbadd($("#ghost").val(),strb);
    lc =$("#ghost").getCursorPosition();
    strbp = strbadd($("#ghost").val().slice(0,lc)+'▊'+$("#ghost").val().slice(lc,$("#ghost").val().length),strb);
         redraw = true;
  }
};
$(window).on('keydown keyup',function(){
  textCheck();
});
//sentinel = setInterval(textCheck,.2 )
$("#ghost").keyup(function (e) {
    if (e.keyCode == 13) {
      strb = strbadd($("#ghost").val(),strb);
      strb = strbadd("Unknow Command: \""+$("#ghost").val()+"\"",strb);
      strbp = strb;
      strbp = strbadd($("#ghost").val().slice(0,lc)+'▊'+$("#ghost").val().slice(lc,$("#ghost").val().length),strb);
        $("#ghost").val("");
      redraw = true;
        //draw();
        //generateMapping();
    }
});

var width = 512;
var height = 512;
var spherize = function (px, py) {
    var x = px - width / 2;
    var y = py - height / 2;
    var r = Math.sqrt(x * x + y * y);
    var maxr = width / settings.maxRadius;
    if (r > maxr) return {
        'x': px,
        'y': py
    }
    var a = Math.atan2(y, x) * settings.atanscale;
    var k = (r / maxr) * (r / maxr) * settings.k + 0.2;
    var dx = Math.cos(a * settings.xscale) * r * k * settings.oxscale;
    var dy = Math.sin(a * settings.yscale) * r * k * settings.oyscale;
    return {
        'x': dx + width / 2,
        'y': dy + height / 2
    }
}


var src = document.getElementById('source');
var dst = document.getElementById('projection');

var input = src.getContext('2d');
var output = dst.getContext('2d');
var draw = function(){
//input.fillStyle="#262737";
input.fillRect(0, 0, 512, 512);
input.font = '20px Monospace';
input.fillStyle = '#74F9FF';
input.shadowBlur = 30;
// Specify the shadow colour.
input.shadowColor = "blue";

// Specify the shadow offset.
input.shadowOffsetX = 0;
input.shadowOffsetY = 0;
for(i = 0;i<(25*41);i+=41){
  console.log(strbp.slice(i,i+41))
  input.fillText(strbp.slice(i,i+41), 10, ((i+41)/41) * 20);
}

                
input.shadowBlur = 0;
// Specify the shadow offset.
input.shadowOffsetX = 0;
input.shadowOffsetY = 0;
input.shadowColor = "black";
input.fillStyle = 'black';

for (var i = 2; i < width; i += 1.5) {

    input.beginPath()
    input.moveTo(i * 2, 2);
    input.lineTo(i * 2, 512);
    input.lineWidth = 0.8;
    input.strokeStyle = 'hsl(0,0%,0%)';
    input.stroke();

    input.beginPath()
    input.moveTo(2, i * 2);
    input.lineTo(512, i * 2);
    input.lineWidth = 0.8;
    input.strokeStyle = 'hsl(0,0%,0%)';
    input.stroke();

}


input.shadowBlur = 0;
// Specify the shadow offset.
input.shadowOffsetX = 0;
input.shadowOffsetY = 0;
}

draw();

generateMapping = function () {
    output.fillRect(0, 0, 512, 512);
    var bitmap = input.getImageData(0, 0, 512, 512);
    var texture = input.getImageData(0, 0, 512, 512);
    var map = [];

    for (var y = 0; y < height; y++) {
        for (var x = 0; x < width; x++) {
            var t = spherize(x, y);
            map[(x + y * height) * 2 + 0] = Math.max(Math.min(t.x, width ), 0);
            map[(x + y * height) * 2 + 1] = Math.max(Math.min(t.y, height ), 0);
        }
    }

    var colorat = function (x, y, channel) {
        return texture.data[(x + y * height) * 4 + channel];
    }
    for (var j = 0; j < height; j++) {
        for (var i = 0; i < width; i++) {
            var u = map[(i + j * height) * 2];
            var v = map[(i + j * height) * 2 + 1];
            var x = Math.floor(u);
            var y = Math.floor(v);
            var kx = u - x;
            var ky = v - y;
            for (var c = 0; c < 4; c++) {
                bitmap.data[(i + j * height) * 4 + c] = (colorat(x, y, c) * (1 - kx) + colorat(x + 1, y, c) * kx) * (1 - ky) + (colorat(x, y + 1, c) * (1 - kx) + colorat(x + 1, y + 1, c) * kx) * (ky);
            }
        }
    }

    output.putImageData(bitmap, 0, 0);
};

settings = {
    maxRadius: 0.561,
    k: 0.115,
    atanscale: 1,
    xscale: 1,
    yscale: 1,
    oxscale: 4.7,
    oyscale: 4.7,
    stickfocus: true,
    applyMapping: function () {
        generateMapping();
    }
};

var gui = new dat.GUI();
gui.add(settings, 'maxRadius', 0.01, 1.51).onChange(function (value) {
    generateMapping();
});

gui.add(settings, 'atanscale', 0.01, 10.0).onChange(function (value) {
    generateMapping();
});
gui.add(settings, 'oxscale', 0.01, 10.0).onChange(function (value) {
    generateMapping();
});
gui.add(settings, 'oyscale', 0.01, 10.0).onChange(function (value) {
    generateMapping();
});
//gui.add(settings, 'xscale', 0.01, 10.0).onChange(function (value) {
//    generateMapping();
//});
//gui.add(settings, 'yscale', 0.01, 10.0).onChange(function (value) {
//    generateMapping();
//});
gui.add(settings, 'stickfocus');
gui.add(settings, 'k', 0.001, 2.010).onChange(function (value) {
    generateMapping();
});
gui.add(settings, 'applyMapping');


(function animloop(){
  requestAnimFrame(animloop);
  if(redraw){
    redraw = false;
    draw();
    generateMapping();
  }
})();

              
            
!
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