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Here you can Sed posuere consectetur est at lobortis. Donec ullamcorper nulla non metus auctor fringilla. Maecenas sed diam eget risus varius blandit sit amet non magna. Donec id elit non mi porta gravida at eget metus. Praesent commodo cursus magna, vel scelerisque nisl consectetur et.

            
              <!DOCTYPE html>
<html lang="en">
<head>
	<meta charset="UTF-8">
	<title>Basic Shapes on Canvas</title>
	<script src="main.js"></script>

</head>
<body>
	  <canvas id="myCanvas" height="500" width="500"></canvas>
</body>
</html>
            
          
!
            
              #myCanvas {
  border: 2px dotted black;
}
            
          
!
            
              (() => {
  // get canvas by id
    // get canvas by id
  const canvas = document.querySelector("#myCanvas")
  
  // overriding default width & height
  canvas.width = 500
  canvas.height = 500
  
  // get 2d context of our canvas
  const ctx = canvas.getContext("2d")
  
  // optional step to fill color of rectangle to be created as default color is black
  ctx.fillStyle = "tomato"
  
  // draw rectangle, and fill it with "tomato" color
  // x = 10
  // y = 20
  // width = 200
  // height = 300
  ctx.fillRect(10, 20, 200, 300)
  
  // now change style to stroke instead of fill, and make sure it is green in color
  ctx.strokeStyle = "green"
  
  // draw rectangle with "green" color stroke (no fill)
  // x = 100
  // y = 100
  // width = 200
  // height = 100
  ctx.strokeRect(150, 100, 200, 100)
  
  // Step 1. Invoke path method
  ctx.beginPath()
  // Step 2. Creating a circular path
  // x = 300
  // y = 320
  // start angle =  0
  // end angle = 360 or 2*PI
  ctx.arc(300, 320, 75, 0, 2*Math.PI)
  
  // Fill with Lavender color
  ctx.fillStyle = "Lavender"
  //Step 3. Now ink on canvas 
  ctx.fill()
  
  ctx.beginPath();
  // Point A
  ctx.moveTo(350, 50);
  // Point B
  ctx.lineTo(400, 100);
  ctx.strokeStyle = "DeepPink"
  ctx.stroke();
  
  ctx.beginPath();
  // Point A
  ctx.moveTo(250, 250);
  // Point B
  ctx.lineTo(500, 400);
  // Point C
  ctx.lineTo(100, 25);
  // Join C & A
  ctx.closePath()

  ctx.strokeStyle = "Navy"
  ctx.stroke();
})()
            
          
!
999px
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