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doctype html
html(lang="en")
head
title Duck hunt css!
link(href='./styles.css', rel='stylesheet')
body
div#stage
div#dogIntro
- var n = 0
while n < 10
- n++
input(type='checkbox' id='d#{n}')
- var i = 0
while i < 3
- i++
input(type='checkbox' id='bc#{n}-#{i}')
div#dogLaugh
- var n = 0
while n < 10
- n++
div
span
span
div#shootingArea
- var n = 0
while n < 10
- n++
div
div
- var i = 0
while i < 3
- i++
label(for='bc#{n}-#{i}')
div
label(for='d#{n}')
span
div#bullets.console
div
- var n = 0
while n < 10
- n++
div
span
span
span
span SHOT
div#hits.console
span HIT
div
- var n = 0
while n < 10
- n++
span
div#points.console
div.pts1
div.pts2
div.pts3
div.pts4
div.pts5
div.pts6
div.pts7
div.pts8
div.pts9
div.pts10
span 000000
span 000100
span 000200
span 000300
span 000400
span 000500
span 000600
span 000700
span 000800
span 000900
span 001000
span SCORE
@keyframes dogMove {
from {left:0px;}
to {left:450px;}
}
@keyframes dogWalk {
0% { background-position:0px 0px; }
3% { background-position:-120px 0px; }
6% { background-position:-240px 0px; }
9% { background-position:-360px 0px; }
12% { background-position:0px 0px; }
15% { background-position:-120px 0px; }
18% { background-position:-240px 0px; }
21% { background-position:-360px 0px; }
24% { background-position:0px 0px; }
27% { background-position:-120px 0px; }
30% { background-position:-240px 0px; }
33% { background-position:-360px 0px; }
36% { background-position:0px 0px; }
39% { background-position:-120px 0px; }
42% { background-position:-240px 0px; }
45% { background-position:-360px 0px; }
48% { background-position:0px 0px; }
51% { background-position:-120px 0px; }
54% { background-position:-240px 0px; }
57% { background-position:-360px 0px; }
60% { background-position:0px 0px; }
63% { background-position:-120px 0px; }
66% { background-position:-240px 0px; }
69% { background-position:-360px 0px; } /* Walk */
72% { background-position:-480px 0px; } /* Snif */
75% { background-position:-360px 0px; }
78% { background-position:-480px 0px; }
81% { background-position:-360px 0px; }
90% { background-position:-0px -110px; } /* Find */
93% {background-position:-120px -110px;} /* Jump */
96% {background-position:-240px -110px;}
100% { background-position: 1000px 1000px; }/*Hide*/
}
@keyframes dogLaugh {
0% { background-position:-360px -110px; }
50% { background-position:-480px -110px; }
100% { background-position:-360px -110px; }
}
@keyframes dogShow {
0% { top:560px; }
25% { top: 480px; }
75% { top: 480px; }
100% { top:560px; }
}
@keyframes lvlStart {
from {left:5000px;}
to {left:0px;}
}
@keyframes lvlEnd {
from {left:0px;}
to {left:5000px;}
}
@keyframes duckWing {
0% { background-position:0px -220px; }
33% { background-position:-85px -220px; }
66% { background-position:-170px -220px; }
100% { background-position:-170px -220px; }
}
@keyframes duck1 {
from {left:-100px; top: 0px;}
to {left:1280px; top: 400px}
}
@keyframes duck2 {
0% {left:-100px; top: 300px;}
50% { left: 200px; top: 0px; }
100% {left:1280px; top: 100px;}
}
@keyframes duck3 {
0% {left:-100px; top: 600px;}
50% { left: 600px; top: 0px; }
100% {left:1280px; top: 600px;}
}
@keyframes duck4 {
0% {left:-100px; top: 100px;}
50% { left: 800px; top: 500px; }
100% {left:1280px; top: 0px;}
}
@keyframes duck5 {
0% {left:-100px; top: 600px;}
50% { left: 600px; top: 0px; }
100% {left:1280px; top: 600px;}
}
@keyframes duck6 {
0% {left:-100px; top: 0px;}
30% { left: 800px; top: 150px; }
60% { left: 200px; top: 0px; }
100% {left:1280px; top: 600px;}
}
@keyframes duck7 {
0% {left:-100px; top: 300px;}
30% { left: 100px; top: 10px; }
60% { left: 600px; top: 600px; }
100% {left:1280px; top: 0px;}
}
@keyframes duck8 {
0% {left:-100px; top: 100px;}
30% { left: 750px; top: 500px; }
60% { left: 600px; top: 600px; }
100% {left:1280px; top: 0px;}
}
@keyframes duck9 {
0% {left:-100px; top: 300px;}
20% { left: 300px; top: 10px; }
40% { left: 400px; top: 600px; }
60% { left: 900px; top: 200px; }
80% { left: 1100px; top: 500px; }
100% {left:1280px; top: 0px;}
}
@keyframes duck10 {
0% {left:-100px; top: 300px;}
10% { left: 300px; top: 300px; }
20% { left: 900px; top: 600px; }
30% { left: 0px; top: 200px; }
40% { left: 1100px; top: 500px; }
50% { left: 600px; top: 10px; }
60% { left: 400px; top: 600px; }
70% { left: 900px; top: 200px; }
80% { left: 400px; top: 500px; }
90% { left: 1100px; top: 200px; }
100% {left:1280px; top: 8px;}
}
@keyframes duckFall {
from { top:0px; }
to { top: 769px; }
}
#stage {
background: #897200 url('https://raw.githubusercontent.com/vaielab/DuckHuntCss/master/stage.png') no-repeat left top;
width:1280px;
height:769px;
position:relative;
overflow:hidden;
& > input {
display:none;
}
}
#shootingArea {
width:1280px;
height:550px;
overflow:hidden;
& > div {
position:absolute;
width:1280px;
height:550px;
left:5000px;
overflow:hidden;
& > div {
position:relative;
width:100%;
height:100%;
& > label {
position:absolute;
top:0;
left:0;
height:550px;
width:1280px;
}
}
}
}
#shootingArea > div > div > div > label, #shootingArea > div > div > div > span {
background: url('https://raw.githubusercontent.com/vaielab/DuckHuntCss/master/sprite.png') no-repeat;
height:76px;
display:block;
width:70px;
position:relative;
background-position:0px -220px;
animation: duckWing 200ms infinite step-end alternate;
}
#shootingArea > div > div > div > span {
display:none;
}
.console {
height:56px;
background-color:#000;
border: 1px solid #7FCE16;
position:absolute;
bottom:10px;
border-radius: 5px;
display:relative;
overflow:hidden;
}
#bullets {
width: 78px;
left: 305px;
& > div {
position:relative;
margin-left:9px;
margin-top:5px;
& > div {
width: 78px;
height: 56px;
position:absolute;
left:5000px;
top:0;
}
}
div span {
background: #000 url('https://raw.githubusercontent.com/vaielab/DuckHuntCss/master/sprite.png') no-repeat left top;
display:block;
height:20px;
width:20px;
float:left;
background-position: 0px -557px;
}
& > span {
color: #0099FF;
position:relative;
top:25px;
left:7px;
font-weight:bold;
letter-spacing:3px;
}
}
#hits {
width:313px;
left: 405px;
& > span {
color: #33CC33;
letter-spacing:5px;
font-size:28px;
margin-left:5px;
vertical-align:top;
}
& > div {
display:inline-block;
width:230px;
height:45px;
& > span {
background: #000 url('https://raw.githubusercontent.com/vaielab/DuckHuntCss/master/sprite.png') no-repeat left top;
display:block;
height:20px;
width:20px;
float:left;
background-position: -50px -557px;
margin-top:10px;
margin-right:3px;
}
}
}
#points {
width: 142px;
left:740px;
div {
position:absolute;
background-color:#000;
color:#fff;
width:10000px;
span {
display:block;
float:left;
width:142px;
font-size:25px;
letter-spacing:3px;
text-align:center;
font-family:"Times New Roman";
}
}
& > span {
position:relative;
top:25px;
left:22px;
color:#fff;
font-size:25px;
letter-spacing:3px;
text-align:center;
font-family:"Times New Roman";
}
}
#dogIntro {
position:absolute;
bottom: 120px;
z-index:1;
background: url('https://raw.githubusercontent.com/vaielab/DuckHuntCss/master/sprite.png') no-repeat;
width: 120px;
height: 100px;
}
#dogLaugh {
width:1280px;
height:570px;
overflow:hidden;
position:absolute;
top:0;
left:0;
& > div {
position:absolute;
top:560px;
left:560px;
& > span {
width: 150px;
height: 100px;
}
& > span:nth-child(1) {
display:block;
background: url('https://raw.githubusercontent.com/vaielab/DuckHuntCss/master/sprite.png') no-repeat;
animation: dogLaugh 200ms infinite steps(1) alternate;
}
& > span:nth-child(2) {
display:none;
background: url('https://raw.githubusercontent.com/vaielab/DuckHuntCss/master/sprite.png') no-repeat;
background-position:-600px -0px;
}
}
}
@for $i from 1 through 10 {
#bc#{$i}-1:checked ~ #shootingArea > div:nth-child(#{$i}) > div > label:nth-child(1),
#bc#{$i}-1:checked ~ #shootingArea > div:nth-child(#{$i}) > div > div > label,
#bc#{$i}-1:checked ~ #bullets div > div:nth-child(#{$i}) > span:nth-child(3) { display:none; }
#bc#{$i}-1:checked ~ #shootingArea > div:nth-child(#{$i}) > div > div > span { display: block; }
#bc#{$i}-2:checked ~ #shootingArea > div:nth-child(#{$i}) > div > label:nth-child(2),
#bc#{$i}-2:checked ~ #bullets div > div:nth-child(#{$i}) > span:nth-child(2) { display:none; }
#bc#{$i}-3:checked ~ #shootingArea > div:nth-child(#{$i}) > div > label:nth-child(3),
#bc#{$i}-3:checked ~ #bullets div > div:nth-child(#{$i}) > span:nth-child(1) { display:none; }
#shootingArea > div:nth-child(#{$i}) > div > div {
position:absolute;
left:-100px;
top:0;
width:70px;
height:76px;
}
#d#{$i}:checked ~ #points .pts#{$i} {
left: -142px;
}
#d#{$i}:checked ~ #shootingArea > div:nth-child(#{$i}) label {
display:none;
}
#d#{$i}:checked ~ #shootingArea > div:nth-child(#{$i}) > div > div > span {
animation: duckFall 500ms linear forwards;
background-position:-65px -460px;
display:block;
}
#d#{$i}:checked ~ #shootingArea > div:nth-child(#{$i}) > div > div {
animation-play-state:paused;
}
#d#{$i}:checked ~ #dogLaugh > div:nth-child(#{$i}) > span:nth-child(1) {
display:none;
}
#d#{$i}:checked ~ #dogLaugh > div:nth-child(#{$i}) > span:nth-child(2) {
display:block;
}
#d#{$i}:checked ~ #hits > div > span:nth-child(#{$i}) {
background-position: -25px -557px;
}
}
#dogIntro {
animation: dogMove 2.8s linear forwards, dogWalk 4s step-start 1 forwards;
}
$timer: 5;
@for $i from 1 through 10 {
#shootingArea > div:nth-child(#{$i}),
#bullets > div > div:nth-child(#{$i}) {
animation: lvlStart 1ms steps(1) #{$timer}s forwards, lvlEnd 1ms steps(1) #{$timer + 9}s forwards;
}
#shootingArea > div:nth-child(#{$i}) > div > div {
animation: duck#{$i} 5s linear #{$timer}s forwards;
}
#dogLaugh > div:nth-child(#{$i}) {
animation: dogShow 4s #{10 + (($i - 1) * 9)}s;
}
$timer: $timer + 9;
}
Also see: Tab Triggers