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Here you can Sed posuere consectetur est at lobortis. Donec ullamcorper nulla non metus auctor fringilla. Maecenas sed diam eget risus varius blandit sit amet non magna. Donec id elit non mi porta gravida at eget metus. Praesent commodo cursus magna, vel scelerisque nisl consectetur et.

HTML

            
              <section class="main-container">
	<div class="order-container">
		<h1 class="title1">ThreeJS makis</h1>
		<ul class="order-menu">
			<li class="item-salmon"><a href="#" data-item="salmon" class="order-itembutton active">Salmon</a></li>
			<li class="item-avocado"><a href="#" data-item="avocado" class="order-itembutton">Avocado</a></li>
			<li class="item-tuna"><a href="#" data-item="tuna" class="order-itembutton">Tuna</a></li>
		</ul>
	</div>
</section>


<aside class="Signature">
			<p>Codevember #4 - Twindev</p>
			<p>Diana Marchal & Nathalie Marchal</p>
		</aside>
            
          
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CSS

            
              html,body { margin: 0;  padding: 0; width: 100%; height: 100%; overflow: hidden; background-color: white;}

body {
	font-family: 'Open Sans', sans-serif;
}

ul {
	padding: 0;
	margin: 0;
}

.order-container {
	position: fixed;
    bottom: 0px;
    width: 100%;
}

.order-menu {
	list-style: none;
	margin: 0 auto;
	text-align: center;
}

.order-menu li {
	display: inline-block;
    width: 200px;
}

.order-menu li a {
	text-decoration: none;
	background-color: beige;
	padding: 12px 0px;
	display: block;
	text-align: center;
	color: grey;
	border-top: 2px solid rgba(0,0,0,0.1);
}

.order-menu li a.active {
	border-top: 2px solid grey !important;
}

.title1 {
	font-weight: normal;
	font-size: 1.5em;
	color: grey;
	text-transform: uppercase;
	text-align: center;
}


.Signature {
  position: absolute;
  z-index: 100;
  top: 20px;
  right: 20px;
  color: black;
  line-height: .2;
  font-size: .7em;
  font-family: Open Sans, sans-serif;
}
            
          
!

JS

            
              
var width = window.innerWidth;
var height = window.innerHeight;
var groupobject;
var makisgroup;
var nbofmakis = 4;
THREE.ImageUtils.crossOrigin = 'anonymous';

var textureavocado = THREE.ImageUtils.loadTexture( 'http://twin-dev.net/experiments/codevember/maki/ressources/avocado-texture.jpg' );

var texturesalmon = THREE.ImageUtils.loadTexture( 'http://twin-dev.net/experiments/codevember/maki/ressources/salmontexture.jpg' );

var texturealg = THREE.ImageUtils.loadTexture( 'http://twin-dev.net/experiments/codevember/maki/ressources/alga.jpg' );
var texturerice = THREE.ImageUtils.loadTexture( 'http://twin-dev.net/experiments/codevember/maki/ressources/cookedrice.jpg' );
var texturetuna = THREE.ImageUtils.loadTexture( 'http://twin-dev.net/experiments/codevember/maki/ressources/tuna.jpg' );

window.requestAnimFrame = (function () {
          return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function ( /* function */ callback, /* DOMElement */ element) {
              window.setTimeout(callback, 1000 / 60);
          };
      })();   

var scene = new THREE.Scene();


var camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 1, 1000);
camera.position.z = 200;
camera.position.x = 0;
scene.add( camera );

var renderer = new THREE.WebGLRenderer({ alpha: true });

renderer.setSize( width, height );
document.body.appendChild( renderer.domElement );


function createMaki() {

  //***** ALG. *********//
  var material = new THREE.MeshBasicMaterial( { map: texturealg } );
  var geometry = new THREE.CylinderGeometry( 30, 30, 40, 100 );
  var cylinder = new THREE.Mesh( geometry, material );

  // ********* RICE ********* //
  var geometrycontent = new THREE.CylinderGeometry( 25, 25, 40, 32 );
  var materialrice = new THREE.MeshBasicMaterial( { map: texturerice } );
  var cylindercontent = new THREE.Mesh( geometrycontent, materialrice );
  cylindercontent.position.y = 1;

  // *********** AVOCADO *********//
  var geometryinside = new THREE.CylinderGeometry( 12, 12, 40, 32 );
  var materialavocado = new THREE.MeshBasicMaterial( { map: texturesalmon } );
  var cylinderinside = new THREE.Mesh( geometryinside, materialavocado );
  cylinderinside.position.y = 5;

  //*** maki components object ****//
  groupobject = new THREE.Object3D();
  groupobject.add( cylinder );
  groupobject.add( cylindercontent );
  groupobject.add( cylinderinside );

  makisgrouppair = new THREE.Object3D();
  makisgroupunpair = new THREE.Object3D();

  //create x nb of makis
  for ( var i = 0; i < nbofmakis; i ++ ) {
      var maki = groupobject.clone();
      maki.scale.set(1,1,1);
      maki.position.x += 50*i - nbofmakis*10;
      maki.position.y = 10;
      maki.rotation.x = -150;

      if (i%2 == 0) {
        maki.position.y += 50;
        makisgrouppair.add(maki); //pair
      } else {
        makisgroupunpair.add(maki); //unpair
      }
    }
      scene.add( makisgrouppair );
      scene.add( makisgroupunpair );
  
  // renderer.render( scene, camera );

}
createMaki();


animate();
function animate() {
    requestAnimationFrame(animate);
    renderer.render( scene, camera );
}

function animationTween() {
  TweenMax.to(makisgrouppair.position, 0.5, { y: makisgrouppair.position.y +30, ease:Power3.easeOut});
  TweenMax.to(makisgroupunpair.position, 1.0, { y: makisgroupunpair.position.y +30, ease:Power3.easeOut, onComplete:finishedAnim});
}
animationTween();

function finishedAnim() {
  TweenMax.to(makisgrouppair.position, 0.5, { y: makisgrouppair.position.y -30, ease:Power3.easeOut});
  TweenMax.to(makisgroupunpair.position, 1.0, { y: makisgroupunpair.position.y -30, ease:Power3.easeOut, onComplete:animationTween});
}

function orderMaki() {
  $( ".order-itembutton" ).click(function(e) {
    e.preventDefault();
    var orderedItem = $(this).data("item");

    $( ".order-itembutton" ).removeClass("active");
    $(this).addClass("active");

    //maki rotation on ingredient change
    TweenMax.to(makisgrouppair.rotation, 0.5, { x: makisgrouppair.rotation.x +2* Math.PI, ease:Power3.easeOut});
    TweenMax.to(makisgroupunpair.rotation, 0.5, { x: makisgroupunpair.rotation.x +2* Math.PI, ease:Power3.easeOut});

    //update textures 
    switch (orderedItem) {
      case "salmon":
        for(var i in makisgrouppair.children) { 
          makisgrouppair.children[i].children[2].material.map = texturesalmon;
          makisgrouppair.children[i].children[2].material.needsUpdate = true; 
        }

        break;

      case "avocado":
        for(var i in makisgrouppair.children) { 
          makisgrouppair.children[i].children[2].material.map = textureavocado;
          makisgrouppair.children[i].children[2].material.needsUpdate = true;
        }
        break;

      case "tuna":
      for(var i in makisgrouppair.children) { 
          makisgrouppair.children[i].children[2].material.map = texturetuna;
          makisgrouppair.children[i].children[2].material.needsUpdate = true;
        }

        break;


    }


  });
}
orderMaki();

            
          
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