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HTML

            
              
            
          
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CSS

            
              html { height: 100%; }
body {
  align-items: center;
  background-color: #1D1E22;
  display: flex;
  justify-content: center;
  height: 100%;
}

svg {
  background-color: #fff;
  margin: 20px;
  padding: 150px 20px 150px 20px;
}

div.tooltip {
  background: rgba(112, 127, 140, .85);
  border: none;
  border-radius: 2px;
  color: #fff;
  font-size: 18px;
  padding: 10px 20px;
  pointer-events: none;
  position: absolute;
  text-align: center;
}

rect {
  stroke: white;
}

#title {
  font-size: 24px;
}

.label-hide {
  display: none;
}

.label {
  font-size: 10px;
}
            
          
!

JS

            
              const salesData = 'https://cdn.rawgit.com/freeCodeCamp/testable-projects-fcc/a80ce8f9/src/data/tree_map/video-game-sales-data.json'

// set up svg
const w = 1000
const h = 1000
const svg = d3.select('body')
              .append('svg')
              .attr('width', w)
              .attr('height', h)

// set up chart title
svg.append('text')
   .attr('transform', `translate(${w/2}, -60)`)
   .attr('class', 'title')
   .attr('id', 'title')
   .style('text-anchor', 'middle')
   .text('Video Game Sales')

// set up chart subtitle
svg.append('text')
   .attr('transform', `translate(${w/2}, -30)`)
   .attr('class', 'description')
   .attr('id', 'description')
   .style('text-anchor', 'middle')
   .text('Top 100 Most Sold Video Games Grouped by Platform')

// append div for use as tooltip
const tooltip = d3.select('body')
                  .append('div')
                  .attr('class', 'tooltip')
                  .attr('id', 'tooltip')
                  .style('opacity', 0)

// set up color scale
const fade = color => d3.interpolateRgb(color, '#fff')(0.4)
// colors from https://goo.gl/iiLvva
const color = d3.scaleOrdinal(['#e6194B', '#3cb44b', '#ffe119', '#4363d8', '#f58231', '#911eb4', '#42d4f4', '#f032e6', '#bfef45', '#fabebe', '#469990', '#e6beff', '#9A6324', '#fffac8', '#800000', '#aaffc3', '#808000', '#ffd8b1', '#000075', '#a9a9a9', '#ffffff', '#000000'].map(fade))

// set layout to treemap
const treemapLayout = d3.treemap()

// configure treemap layout
treemapLayout.size([w, h])
             .paddingInner(1)

// fetch data
d3.json(salesData, { crossOrigin: 'anonymous' }).then(data => {
  
  // construct root node from hierarchical data 
  const root = d3.hierarchy(data)
  
  // before applying layout to hierarchy, run .sum() on hierarchy
  // (traverses tree to set .value of each node to sum of children)
  root.sum(d => d.value)
  
  // sort heierarchy from largest to smallest
  root.sort((a, b) => b.height - a.height || b.value - a.value)
  
  // call treemapLayout and pass in hierarchy object
  // (layout adds 4 properties: x0, x1, y0, y1)
  treemapLayout(root)
  
  
  // set up each 'rect' (node)
  const nodes = svg.selectAll('g')
                   .data(root.leaves())
                   .enter()
                   .append('g')
                   .attr('transform', d => `translate(${d.x0}, ${d.y0})`)
  
  nodes.append('rect')
       .attr('width', d => d.x1 - d.x0)
       .attr('height', d => d.y1 - d.y0)
       .attr('fill', d => color(d.data.category))
       .attr('class', 'tile')
       .attr('data-name', d => d.data.name)
       .attr('data-category', d => d.data.category)
       .attr('data-value', d => d.data.value)
       // set up mouseover to modify tooltip div
       .on('mouseover', (d, i) => {
         tooltip.transition()
                .duration(200)
                .style('opacity', 0.9)
         tooltip.html(`
                 Name: ${d.data.name}<br />
                 Category: ${d.data.category}<br />
                 Value: ${d.data.value}
                `)
                .attr('data-value', d.data.value)
                .style('left', (d3.event.pageX) + 20 + 'px')
                .style('top', (d3.event.pageY) + 'px')
       })
       // set up mouseout to modify tooltip div
       .on('mouseout', d => {
         tooltip.transition()
                .duration(200)
                .style('opacity', 0)
       })
  
  // set up text labels for each 'rect'
  nodes.append('text')
       .attr('class', (d, i) => {
         // if (i <= 0) {
         //   return 'label-hide' // hide lables for parent nodes
         // }
         return 'label'
       })
       .selectAll('tspan')
       .data(d => d.data.name.split(' ')) // split text on spaces for word wrap and add tspan for each word
       .enter()
       .append('tspan')
       .attr('x', 4)
       .attr('y', (d, i) => 13 + i * 10)
       .text(d => d)
  
  // get all gaming platforms
  let platforms = root.leaves().map(node => node.data.category) // use .leaves() to reaturn array of leaf nodes in traversal order (leaves are nodes with no children)
  platforms = platforms.filter((platform, index, platforms) => platforms.indexOf(platform) === index)
  
  // set up legend
  const legend = svg.append('g')
                    .attr('id', 'legend')
                    .attr('class', 'legend')
                    .attr('transform', `translate(0, 0)`)
  
  // add legend squares
  const sqWidth = 40
  const sqHeight = 40
  
  legend.selectAll('rect')
        .data(platforms)
        .enter()
        .append('rect')
        .attr('width', sqWidth)
        .attr('height', sqHeight)
        .attr('x', (d, i) => i * (sqWidth + 15) + 13)
        .attr('y', h + 40)
        .attr('class', 'legend-item')
        .style('fill', (d, i) => color(d))
  
  legend.selectAll('text')
        .data(platforms)
        .enter()
        .append('text')
        .attr('x', (d, i) => i * (sqWidth + 15) + 35)
        .attr('y', h + 100)
        .style('text-anchor', 'middle')
        .text(d => d)
  
})
            
          
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