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                <div style="display: flex; flex-wrap: wrap; width: 605px">
  <div id="original" class="render">
    <i class="fas fa-fan fa-spin"></i>
  <div id="canvasResize" class="render">
    <i class="fas fa-fan fa-spin"></i>
    <label>Direct resize</label>
  <div id="canvasResizeQuality" class="render">
    <i class="fas fa-fan fa-spin"></i>
    <label>Direct resize with high quality</label>
  <div id="multiStepResize" class="render">
    <i class="fas fa-fan fa-spin"></i>
    <label>Multi step resize</label>
  <div id="imageBitmapResize" class="render">
    <i class="fas fa-fan fa-spin"></i>
  <div id="paintDotnet" class="render">
    <i class="fas fa-fan fa-spin"></i>


                .render {
  width: 301px;
  height: 450px;
  display: flex;
  align-items: center;
  justify-content: center;
  flex-wrap: wrap;
  background-color: #f6f6f7;
  margin-bottom: 20px;

#original {
  img {
    width: 100%;



async function main() {
	const url = '';

  const img = await loadImage(url);
  const methods = [canvasResize, multiStepResize, canvasResizeQuality, imageBitmapResize];

  for (resize of methods) {
    const canvas = await resize(img, img.width / 4, img.height / 4);
  const paintDotnet = new Image();
  paintDotnet.src = '';
  render(img, 'original');
  render(paintDotnet, 'paintDotnet');

function render(img, target) {
  let renderImg;

  if (typeof OffscreenCanvas !== "undefined" && img instanceof OffscreenCanvas) {
    renderImg = document.createElement('canvas');
    renderImg.width = img.width;
    renderImg.height = img.height;
    renderImg.getContext('2d').drawImage(img, 0, 0);
  } else {
    renderImg = img;

  const el = document.getElementById(target);
  el.replaceChild(renderImg, el.querySelector('i'));

function canvasResize(img, width, height, quality = null) {
	const canvas = newCanvas(width, height);

  const ctx = canvas.getContext('2d');
  if (quality) {
    ctx.imageSmoothingEnabled = true;
    ctx.imageSmoothingQuality = quality;
  ctx.drawImage(img, 0, 0, img.width, img.height, 0, 0, width, height);

  return Promise.resolve(canvas);

function canvasResizeQuality(img, width, height) {
  return canvasResize(img, width, height, 'high');

async function multiStepResize(img, width, height) {
	let canvas = img;

	while (canvas.width * .5 > width) {
    canvas = await canvasResize(canvas, canvas.width / 2, canvas.height / 2);

  return canvasResize(canvas, width, height);

function imageBitmapResize(img, width, height) {
  return createImageBitmap(img, 0, 0, img.width, img.height, {
    resizeWidth: width,
    resizeHeight: height,
    resizeQuality: 'high',
  }).then((data) => {
    const canvas = newCanvas(width, height);
    canvas.getContext('2d').drawImage(data, 0, 0);

    return canvas;

function newCanvas(width, height) {
  if (typeof OffscreenCanvas !== "undefined") {
    return new OffscreenCanvas(width, height);

  const canvas = document.createElement("canvas");
  canvas.width = width;
  canvas.height = height;

  return canvas;

function loadImage(url) {
  const img = new Image();
  img.crossOrigin = 'Anonymous';

  return new Promise((resolve, reject) => {
    img.onload = function() {
      resolve (this);

    img.error = reject;

    img.src = url;