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<h4>SVG reverse path</h4>
<a href="https://codepen.io/enxaneta/pen/WWPYqQ">Forked from here</a>
<section id="wrap">
<div class="ta_wrap">
<textarea id="ta_input">M16.5 3c-1.74 0-3.41.81-4.5 2.09-1.09-1.28-2.76-2.09-4.5-2.09-3.08 0-5.5 2.42-5.5 5.5 0 3.78 3.4 6.86 8.55 11.54l1.45 1.31 1.45-1.32c5.15-4.67 8.55-7.75 8.55-11.53 0-3.08-2.42-5.5-5.5-5.5zm-4.4 15.55l-.1.1-.1-.1c-4.76-4.31-7.9-7.16-7.9-10.05 0-2 1.5-3.5 3.5-3.5 1.54 0 3.04.99 3.57 2.36h1.87c.52-1.37 2.02-2.36 3.56-2.36 2 0 3.5 1.5 3.5 3.5 0 2.89-3.14 5.74-7.9 10.05
</textarea>
</div>
<div class="ta_wrap">
<textarea id="ta_output"></textarea>
</div>
<div class="svg_wrap">
<svg id="svg_input">
<path id="path_input" />
</svg>
</div>
<div class="svg_wrap">
<svg id="svg_output">
<path id="path_output" />
</svg>
</div>
</section>
<svg id="defs">
<defs>
<marker id="arrow" markerWidth="6" markerHeight="6" refX="3" refY="3" orient="auto">
<path d="M0,0L4,3L0,6Z" />
</marker>
</defs>
</svg>
body{background-image: url("data:image/svg+xml;utf8,%3Csvg version='1.1' xmlns='http://www.w3.org/2000/svg' xmlns:xlink='http://www.w3.org/1999/xlink' width='5' height='5'%3E%3Cline x2='5' y2='5' stroke='%23d9d9d9' /%3E%3C/svg%3E");
text-align: center;}
h4 {
font-family: verdana;
font-size: 160%;
text-align: center;
margin-bottom: 0;
}
#wrap {
max-width: 50em;
margin: 2em auto;
/*border: 1px solid;*/
display: flex;
justify-content: space-between;
flex-wrap: wrap;
}
.ta_wrap,
.svg_wrap {
flex: 1 0 48%;
margin: 0.25em;
display: inline;
}
.ta_wrap {
border: none;
}
textarea {
height: 50px;
width: 100%;
padding: 1em;
box-sizing: border-box;
border: 1px solid #d9d9d9;
}
svg{background:white;border: 1px solid #d9d9d9;}
#defs{width:1px; height:1px;position:absolute;left:-100em;}
#defs path{fill:green;stroke:none;}
#path_input,#path_output{fill:none;stroke:black;stroke-width:.25;marker-end:url(#arrow); marker-start:url(#arrow);/*vector-effect: non-scaling-stroke;*/}
let d = ta_input.value;
Init(d);
ta_input.addEventListener("input", () => {
d = ta_input.value;
Init(d);
});
function Init(d) {
setViewBox(d);
//the d attribute of a path with multiples M or m commands
let Ry = d
.replace(/\r?\n|\r|\t| +/g, "") //remove breaklines and tabs and spaces
.split(/(M)/gi) //split by M or m and remember the separator
.filter(Boolean); //remove empty strings
//an array to save all the subpaths from one m to another
let subpaths = [];
// in the Ry "M" or "m" are different itens. I'm joining M-s with the paths they belong to
for (let i = 0; i < Ry.length; i += 2) {
subpaths.push(Ry[i] + Ry[i + 1]);
}
let allPathsArrays = [];
let allReversedPathsArrays = [];
let pathString = "";
for (let i = 0; i < subpaths.length; i++) {
let closed = null;
//formatedArgsArray takes care of long commands
let lc_d_ry = formatedArgsArray(subpaths[i]);
// the first subpath allways begin with "M"
//if not the first path and the command is "m"
if (i > 0 && subpaths[i][0] == "m") {
// get the previous item in the subpaths array
let lastItem;
// if it's a closed path descard the last ["Z"]
if (
allPathsArrays[i - 1][
allPathsArrays[i - 1].length - 1
][0].toUpperCase() == "Z"
) {
lastItem = allPathsArrays[i - 1][allPathsArrays[i - 1].length - 2];
} else {
lastItem = allPathsArrays[i - 1][allPathsArrays[i - 1].length - 1];
}
//last x & y of the last item used to calculate the value for the M command
let last_x = Number(lastItem[lastItem.length - 2]);
let last_y = Number(lastItem[lastItem.length - 1]);
lc_d_ry[0][0] = "M";
lc_d_ry[0][1] = last_x + Number(lc_d_ry[0][1]);
lc_d_ry[0][2] = last_y + Number(lc_d_ry[0][2]);
}
let ucdry = SVG2UpperCase(lc_d_ry); //upper case d array
// get the reversed d
theReversedD = getReversed_d_ry(ucdry);
allReversedPathsArrays.unshift(theReversedD);
allPathsArrays.push(ucdry);
//pathString += joinRy2d(ucdry);
} ////////////////
path_output.setAttributeNS(null, "d", allReversedPathsArrays.join(""));
ta_output.value = allReversedPathsArrays.join("");
}
// ---------Functions used to reverse the path
function getReversed_d_ry(the_d_ry) {
let commands = S2C_T2Q(the_d_ry);
closed = ifClosedPath(commands);
let newD = "M";
let c, lastX, lastY, lastUC;
for (let i = commands.length - 1; i >= 0; i--) {
c = commands[i];console.log(c)
lastX = c[c.length - 2];
lastY = c[c.length - 1];
newD += `${lastX},${lastY}`; //M200,55L
lastUC = c[0];
newD += lastUC;
if (lastUC == "A") {
newD += `${c[1]},${c[2]} ${c[3]} ${c[4]} ${Math.abs(c[5] - 1)}`;
}
if (lastUC == "C") {
newD += `${c[3]},${c[4]} ${c[1]},${c[2]} `;
}
if (lastUC == "Q") {
newD += `${c[1]},${c[2]} `;
}
}
//remove the last M from the newD string
if (newD.charAt(newD.length - 1) == "M") {
newD = newD.substring(0, newD.length - 1);
}
if (closed) {
newD += "Z";
}
return newD;
}
function S2C_T2Q(commands) {
// a function to change S commands to C and T commands to Q
let newCommands = [];
for (let i = 0; i < commands.length; i++) {
let command = commands[i];
let previous = commands[i - 1];
if (command[0] == "S") {
newCommands.push(S2C(previous, command));
} else if (command[0] == "T") {
newCommands.push(T2Q(previous, command));
} else {
newCommands.push(command);
}
}
return newCommands;
}
function ifClosedPath(commands) {
// if the last command is "Z"
if (commands[commands.length - 1][0] == "Z") {
// remove the last item from array
commands.pop();
// copy the first command
let lastCommand = commands[0].slice();
// change the initial "M" with "L"
lastCommand[0] = "L";
// add the last command at the end of the commands array
commands.push(lastCommand);
// it's a closed array?: yes it is
return true;
} else {
return false;
}
}
//a function to change the T command to a Q command
function T2Q(previous, command) {
let reflected = getReflectedPoint(previous, command);
return ["Q", reflected.x, reflected.y, command[1], command[2]];
}
//a function to change the S command to a C command
function S2C(previous, command) {
let reflected = getReflectedPoint(previous, command);
return [
"C",
reflected.x,
reflected.y,
command[1],
command[2],
command[3],
command[4]
];
}
// a function to get the reflected point for the T & S commands
function getReflectedPoint(previous, command) {
let x2 = Number(previous[previous.length - 4]); //cp x
let y2 = Number(previous[previous.length - 3]); //cp y
let x3 = Number(previous[previous.length - 2]); //joining point x
let y3 = Number(previous[previous.length - 1]); //joining point y
///////////////////////////////////////
// the reflected control point
let reflected = {};
reflected.x = 2 * x3 - x2;
reflected.y = 2 * y3 - y2;
///////////////////////////////////////
return reflected;
}
Also see: Tab Triggers