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<canvas id="canvas" width=300 height=300></canvas>
class Clock {
constructor(ele) {
this.ctx = ele.getContext('2d');
this.ctx.translate(150, 150);
}
draw() {
const drawClock = () => {
this.ctx.clearRect(-150, -150, 300, 300); // 清除画布
this.drawCircle(); // 绘制时钟的表框
this.drawCalibration(); // 绘制时钟的刻度
this.drawPoints(); // 绘制时钟的指针
window.requestAnimationFrame(drawClock);
}
window.requestAnimationFrame(drawClock); // 添加定时器
}
// 绘制时钟的表框
drawCircle() {
const { ctx } = this;
ctx.save();
ctx.beginPath()
ctx.arc(0, 0, 100, 0, 2 * Math.PI); // 绘制圆形路径,半径为100,度数为360度
ctx.lineWidth = 5; // 设置线的宽度
ctx.strokeStyle = '#00B0F0';
ctx.closePath()
ctx.stroke();
ctx.restore();
}
// 绘制时钟的刻度
drawCalibration() {
const { ctx } = this;
ctx.save();
const rotateStep = Math.PI * 2 / 60; // 共计60个刻度,计算每次绘制需要旋转的弧度
for (let i = 0; i < 60; i ++) {
ctx.beginPath()
if (i % 5 === 0) { // 此次轮到“小时”的刻度
ctx.moveTo(0, -80);
ctx.strokeStyle = '#00B0F0';
ctx.lineWidth = 3;
} else { // 此次绘制“分钟”的刻度
ctx.moveTo(0, -85);
ctx.strokeStyle = '#000';
ctx.lineWidth = 1;
}
ctx.lineTo(0, -90)
ctx.closePath()
ctx.stroke()
ctx.rotate(rotateStep)
}
ctx.restore();
}
// 绘制时钟的指针
drawPoints() {
const now = new Date();
let hour = now.getHours() % 12;
let minute = now.getMinutes();
let second = now.getSeconds();
// 计算指针旋转角度
const secondRotate = second * (2 * Math.PI / 60);
const minuteRotate = minute * (2 * Math.PI / 60) + secondRotate / 60;
const hourRotate = hour * (2 * Math.PI / 12) + minuteRotate / 12;
// 绘制指针
this.drawHourPoint(hourRotate, hour);
this.drawMinutePoint(minuteRotate, minute);
this.drawSecondPoint(secondRotate, second);
}
// 绘制小时的指针
drawHourPoint(rotate, hour) {
const { ctx } = this;
ctx.save();
ctx.rotate(rotate);
ctx.beginPath();
ctx.moveTo(0, 10);
ctx.lineTo(0, -30);
ctx.closePath();
ctx.strokeStyle = '#00B0F0';
ctx.lineWidth = 8;
ctx.stroke();
ctx.restore();
}
// 绘制分钟的指针
drawMinutePoint(rotate, minute) {
const { ctx } = this;
ctx.save();
ctx.rotate(rotate);
ctx.beginPath();
ctx.moveTo(0, 10);
ctx.lineTo(0, -50);
ctx.closePath();
ctx.strokeStyle = '#00B0F0';
ctx.lineWidth = 4;
ctx.stroke();
ctx.restore();
}
// 绘制秒的指针
drawSecondPoint(rotate, minute) {
const { ctx } = this;
ctx.save();
ctx.rotate(rotate);
// 绘制个小圆圈作为装饰
ctx.beginPath();
ctx.arc(0, 0, 5, 0, 2 * Math.PI);
ctx.closePath();
ctx.fillStyle = 'red';
ctx.fill();
// 绘制指针
ctx.beginPath();
ctx.moveTo(0, 10);
ctx.lineTo(0, -70);
ctx.closePath();
ctx.strokeStyle = 'red';
ctx.lineWidth = 1;
ctx.stroke();
ctx.restore();
}
}
new Clock(document.getElementById('canvas')).draw();
Also see: Tab Triggers