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HTML

              
                <body>

<css-doodle id="mydoodle">
        :doodle {
        @grid:21 / 100%;
        background-color:#772667;
    }
    --startPos: 50% 50%;      
    :container { will-change: transform; transform: scale(1.2) rotate(0deg);}
    @size:150%; mix-blend-mode: multiply;border-radius:0;;            
    background: @multi(5, ( linear-gradient( @p(#a2dd5f,#dd5fce,#dd5fce,#cedd5f,#1d83e2), @lp() ) var(--startPos) / @pn(30%,34%,40%,58%,100%) @lp() no-repeat ));
</css-doodle>

</body>
              
            
!

CSS

              
                  body {
    width: 100vmax;
    height: 100vmax;
    background-color: black;
    overflow: hidden;
  }
              
            
!

JS

              
                (function () {
    /*data structures*/
    /*https://github.com/sweaver2112/Enhanced-Unicode-Character-Blocks*/
    const characterSets = [
 {  key: "Geometric Shapes",  min: 9632,  max: 9727  },
 {  key: "Musical Symbols",  min: 119040,  max: 119295  },
 {  key: "Arrows",  min: 8592,  max: 8703  },
 {  key: "Braille Patterns",  min: 10240,  max: 10495  },
 {  key: "Alchemical Symbols",  min: 128768,  max: 128895  },
 {  key: "Math Operators",  min: 8704,  max: 8959  },
 {  key: "Dingbats",  min: 9984,  max: 10175  },
 {  key: "Ornamental Dingbats",  min: 128592,  max: 128639  },
 {  key: "Box Drawing",  min: 9472,  max: 9599  },
 {  key: "Misc Math Symbols-A",  min: 10176,  max: 10223  },
 {  key: "Misc Math Symbols-B",  min: 10624,  max: 10751  },
 {  key: "Block Elements",  min: 9600,  max: 9631  },
 {  key: "Yijing Hexagram Symbols",  min: 19904,  max: 19967  },
 {  key: "Supplemental Arrows-A",  min: 10224,  max: 10239  },
 {  key: "Supplemental Arrows-B",  min: 10496,  max: 10623  },
 {  key: "Supplemental Math Operators",  min: 10752,  max: 11007  },
 {  key: "Egyptian Hieroglyphs",  min: 77824,  max: 78895  },
 {  key: "General Punctuation",  min: 8192,  max: 8303  },
 {  key: "Halfwidth and Fullwidth Forms",  min: 65280,  max: 65519  },
 {  key: "CJK Symbols and Punctuation",  min: 12288,  max: 12351  },
 {  key: "Mahjong Tiles",  min: 126976,  max: 127023  },
 {  key: "Domino Tiles",  min: 127024,  max: 127135  },
 {  key: "Playing Cards",  min: 127136,  max: 127231  },
 {  key: "Emoticons",  min: 0x1F600,  max: 0x1F64F  },
 {  key: "Misc Symbols and Pictographs",  min: 127744,  max: 128511  },
 {  key: "Misc Symbols",  min: 9728,  max: 9983  },
 {  key: "Transport and Map Symbols",  min: 128640,  max: 128767  },
 {  key: "Arabic",  min: 1536,  max: 1791  },
 {  key: "Cyrillic",  min: 1024,  max: 1279  },
 {  key: "Latin Extended Additional",  min: 7680,  max: 7935  },
 {  key: "Enclosed Alphanumerics",  min: 9312,  max: 9471  },
 {  key: "Greek and Coptic",  min: 880,  max: 1023  },
 {  key: "Hangul Compatibility Jamo",  min: 12592,  max: 12687  },
 {  key: "Modifier Tone Letters",  min: 42752,  max: 42783  },
 {  key: "Number Forms",  min: 8528,  max: 8591  },
 {  key: "Phonetic Extensions",  min: 7424,  max: 7551  },
 {  key: "Spacing Modifier Letters",  min: 688,  max: 767  },
 {  key: "Supplemental Punctuation",  min: 11776,  max: 0x2E42 /*truncated*/  },
 {  key: "Vertical Forms",  min: 65040,  max: 0xFE19 /*truncated*/  },
 {  key: "Combining Diacritical Marks",  min: 768,  max: 879  },
 {  
    key: "Emoticons+",  
    ranges: [
        {  min: 0X26F9,  max: 0x26F9  }, /*misc symbols - baller*/  
        {  min: 0X26C4,  max: 0x26C4  }, /*snowman */  
        {  min: 0X1F31A,  max: 0x1F31D  },
        {  min: 0X1F383,  max: 0x1F383  },
        {  min: 0X1F385,  max: 0x1F385  },
        {  min: 0X1F3C2,  max: 0x1F3C4  },
        {  min: 0X1F3CA,  max: 0X1F3CC  },
        {  min: 0x1F440,  max: 0x1F440  },
        {  min: 0x1F464,  max: 0x1F483  },
        {  min: 0x1F486,  max: 0x1F487  },
        {  min: 0X1F48F,  max: 0X1F48F  }, /*couple closed eyes*/  
        {  min: 0X1F491,  max: 0X1F491  }, /*couple open eyes*/  
        {  min: 0X1F4A9,  max: 0X1F4A9  }, /*poo*/  
        {  min: 0X1F574,  max: 0X1F575  },
        {  min: 0X1F5FF,  max: 0X1F5FF  }, /*stonehenge*/  
        {  min: 0X1F600,  max: 0x1F64F  }, /*emoticons*/  
        {  min: 0X1F6B4,  max: 0X1F6B6  }, /*transport - bikers*/  
        {  min: 0X1F6F8,  max: 0X1F6F8  }, /*ufo guy*/ 
        {  min: 0X1F910,  max: 0x1F917  }, /* suppl-pictographs zipper - somehappyguy */
        {  min: 0X1F920,  max: 0x1F93E  }, /* cowboy - dunker*/
        {  min: 0X1F970,  max: 0x1F970  },
        {  min: 0X1F973,  max: 0x1F976  }, /*reveler - frozen*/  
        {  min: 0X1F97A,  max: 0x1F97A  }, /*scared sad face*/
        {  min: 0X1F9B0,  max: 0x1F9B3  },
        {  min: 0X1F9B8,  max: 0x1F9B9  }, /*hero girls*/  
        {  min: 0X1F9D0,  max: 0x1F9DF  }, /*monocle - zombie*/  
        {  min: 0X1F9F8,  max: 0x1F9F8  }, /*teddy bear*/  
        {  min: 0x1F400,  max: 0x1F43C  }, /*minus the pig nose*/ 
        {  min: 0x1F980,  max: 0x1F9A2  }, /*crab-swan*/  ]  
},
 {  
     key: "Animals",  
     ranges: [
        {  min: 0x1F400,  max: 0x1F43D  },
        {  min: 0x1F577,  max: 0x1F577  },
        {  min: 0x1F638,  max: 0x1F640  },
        {  min: 0x1F648,  max: 0x1F64A  },
        {  min: 0x1F980,  max: 0x1F9A2  }, /*crab-swan*/  ]  },
 {  
     key: "Hands",  
     ranges: [
        {  min: 0x261A,  max: 0x261F  }, /*misc symbols left - down */  
        {  min: 0x270A,  max: 0x270D  }, /*dingbats */ 
        {  min: 0x1F64C,  max: 0x1F64C  }, /*hands out*/  
        {  min: 0x1F64F,  max: 0x1F64F  }, /*hands together*/  
        {  min: 0x1F446,  max: 0x1F450  }, /*pointing up - hands out*/ 
        {  min: 0x1F58E,  max: 0x1F5A3  }, /*pen - pointing down*/  
        {  min: 0x1F918,  max: 0x1F91F  }, /*suppl - love - rock */  
        {  min: 0x1F932,  max: 0x1F932  }, /*fists */  
        {  min: 0x1F9E4,  max: 0x1F9E4  }, /*glove */  ]  
},
 {  
     key: "Hearts",  
     ranges: [
        {  min: 0x2661,  max: 0x2661  }, /*misc symbols*/  
        {  min: 0x2665,  max: 0x2665  }, /*misc symbols*/  
        {  min: 0x2762,  max: 0x2767  },
        {  min: 0x1F394,  max: 0x1F394  }, /*text heart*/  
        {  min: 0x1F48C,  max: 0x1F48C  }, /*letter*/  
        {  min: 0x1F48F,  max: 0x1F48F  },
        {  min: 0x1F491,  max: 0x1F491  },
        {  min: 0x1F493,  max: 0x1F49F  }, /*misc picto - heart*/  
        {  min: 0x1F5A4,  max: 0x1F5A4  }, /*black*/ 
        {  min: 0x1F60D,  max: 0x1F60D  },
        {  min: 0x1F63B,  max: 0x1F63B  },
        {  min: 0x1F970,  max: 0x1F970  },
        {  min: 0x1F9E1,  max: 0x1F9E1  }, /* suppl orange heart */  ]  
},
{  
    key: "Plants & Food",  
    ranges: [
        {  min: 0x2E19,  max: 0x2E19  },
        {  min: 0x1F32D,  max: 0x1F37F  },
        {  min: 0x1F384,  max: 0x1F384  }, /*xmas tree*/
        {  min: 0x1F38B,  max: 0x1F38B  },
        {  min: 0x1F38D,  max: 0x1F38D  },
        {  min: 0x1F391,  max: 0x1F391  },
        {  min: 0x1F490,  max: 0x1F490  }, /*lone flower*/
        {  min: 0x1F4AE,  max: 0x1F4AE  },
        {  min: 0x1F940,  max: 0x1F940  }, /*wilted flower*/
        {  min: 0x1F942,  max: 0x1F944  }, /*glasses-fork*/
        {  min: 0x1F950,  max: 0x1F96F  },
        {  min: 0x1F9C0,  max: 0x1F9C2  }, /*suppl*/  ],  
    },
{  
    key: "Halloween",  
    ranges: [
        {  min: 0x1f383,  max: 0x1f383  },
        {  min: 0x1f479,  max: 0x1f479  },
        {  min: 0x1f47b,  max: 0x1f47b  },
        {  min: 0x1f47f,  max: 0x1f47f  },
        {  min: 0x1f480,  max: 0x1f480  },
        {  min: 0x1f608,  max: 0x1f608  },
        {  min: 0x1f987,  max: 0x1f987  },
        {  min: 0x1f577,  max: 0x1f578  },
        {  min: 0x1f571,  max: 0x1f571  }  ]  },
{  
    key: "Flowers", 
    ranges: [
    {  min: 0x1f331,  max: 0x1f331  },
    {  min: 0x1f337,  max: 0x1f33c  },
    {  min: 0x1f33e,  max: 0x1f343  },
    {  min: 0x1f490,  max: 0x1f490  },
    {  min: 0x1f4ae,  max: 0x1f4ae  },
    {  min: 0x1f940,  max: 0x1f940  },]  
}];
    const paletteFuncs = [spectrum, desaturated, saturated, triads, analogs, splitComplements, monochrome, shades, complements]
    const blendModes = ["normal", "color-burn", "difference", "multiply", "exclusion", "soft-light", "hard-light"]
    const positions = {
        all: ["0 100%", "0 0", "100% 100%", "100% 0", "50% 50%", "50% 0", "0 50%", "100% 50%", "50% 100%"],
        diamond: ["50% 0", "0 50%", "100% 50%", "50%, 100%"],
        diamondAndOne: ["50% 50%", "50% 0", "0 50%", "100% 50%", "50% 100%"],
        perimeter: ["0 100%", "0 0", "100% 100%", "100% 0"],
        perimeterAndOne: ["0 100%", "0 0", "100% 100%", "100% 0", "50% 50%"],
        triangle: ["0 0", "0 100%", "100% 100%"]
    }

    /*INITIALIZE*/
    var dood = $("#mydoodle")
    dood.click(function (e) {
        let r = Math.random()
        r > .8 ? dood[0].update(radial()) : r > .6 ? dood[0].update(lines()) : r > .3 ? dood[0].update(boxes()) : dood[0].update(characters())
    })

    /* Generator Functions */
    function lines() {
        //layout
        let gridSize = getRandomIntInclusive(5, 64)
        let density = getRandomIntInclusive(1, 25)
        let coverageFactor = Math.random() > .5 ? 1 : getRandomIntInclusive(1, Math.floor(density * .95))
        let gradAngle = Math.random() > .8 ? getRandomIntInclusive(1, 3) : getRandomIntInclusive(5, 175)
        let canvasAngle = getRandomIntInclusive(0, 45)
        //colors
        let colorFunc = Math.random() > .5 ? "@pd" : "@pn"
        let paletteMultiplier = getRandomIntInclusive(1, 20)
        let bigPal = bigPalette(paletteMultiplier)

        return `:doodle {
        @grid:1x${gridSize} / 100%;
            background-color:${tinycolor.random().toHexString()};
        }
        :container {
            transform: rotate(@p(${canvasAngle}deg,-${canvasAngle}deg)) scale(2); 
            will-change: transform; 
            mix-blend-mode:${Math.random()>.5?pick(blendModes):"normal"};
        }
        background-image: repeating-linear-gradient( @pd(${gradAngle}deg, -${gradAngle}deg), @multi(@calc(@size()), ( ${colorFunc}(${bigPal}) calc(@n() *  100% / (@size() * ${density})), @lp() calc((@n() + ${coverageFactor}) * 100% / (@size() * ${density})) )) );
        `
    }

    function boxes() {

        //layout
        let gridSize = getRandomIntInclusive(5, 50)
        let canvasAngle = Math.random() > .5 ? getRandomIntInclusive(0, 45) : 0
        let scale = canvasAngle == 0 ? 1 : 2
        let positionFunc = Math.random() > .5 ? "@pd" : "@p"
        let cr = Math.random()
        let myPositions = pick(Object.values(positions))
        let startingPositions = cr > .75 ? `${positionFunc}(${myPositions})` : cr > .45 ? pick(myPositions) : "50% 50%"
        let myStops = getRandomStops(5,Math.random()>.5,Math.random()>.5).map(stop => {
            return stop + "%"
        })
        
        //colors, overlay, blend mode, border-radius
        cr = Math.random()
        let colorFunc = cr > .66 ? "@p" : cr > .33 ? "@pd" : "@pn"
        let scaleAndOverlay = ""
        let boxBlends = blendModes.filter(bm => {
            return bm != "normal"
        })
        if (Math.random() > .33) {
            let borderRadius = (colorFunc != "@p" && positionFunc != "@p" && Math.random() > .5) ? "50%" : 0
            scaleAndOverlay = `@size:150%; mix-blend-mode: ${pick(boxBlends)};border-radius:${borderRadius};`
            scale = 2
        }

        return `:doodle {
                @grid:${gridSize} / 100%;
                background-color:${tinycolor.random().toHexString()};
            }
            --startPos: ${startingPositions};      
            :container { will-change: transform; transform: scale(${scale}) rotate(${canvasAngle}deg);}
            ${scaleAndOverlay};            
            background: @multi(5, ( linear-gradient( ${colorFunc}(${getPalette()}), @lp() ) var(--startPos) / @pn(${myStops}) @lp() no-repeat ));`
    }

    function characters() {

        let set = flatten(pick(characterSets)) 
        let pr = Math.random()
        let picker = pr > .66 ? "@p" : pr > .33 ? "@pd" : "@pn"
        if (Math.random() > .5) {
            let num = getRandomIntInclusive(1, 4)
            set = Math.random() > .5 ? randomPicks(set, num) : randomSlice(set, num)
        }
        let codeSelector = `\\@hex(${picker}(${set}))`
        let r = Math.random()
        let rotation = r > .75 ? "@p(0, 45deg, -45deg, 90deg, -90deg, 180deg)" : r > .5 ? "@pd(45deg,-45deg)" : r > .25 ? (Math.random() > .5 ? "45deg" : "-45deg") : 0
        let blendModePicker = Math.random() > .5 ? "@p" : "@pd"
        r = Math.random()
        let myBlends = r > .66 ? randomSlice(blendModes) : r > .33 ? randomPicks(blendModes) : blendModes
        let mixBlendMode = Math.random() > .5 ? `${blendModePicker}(${myBlends})` : pick(blendModes)
        let fontSize = Math.random > .5 ? "@r(2vmax, 5vmax)" : `${getRandomIntInclusive(2,5)}vmax`
        let scale = Math.random > .5 ? "@r(.3, 2)" : getRandomIntInclusive(.3, 2)
        let skew = Math.random() > .75 ? getRandomIntInclusive(-20, 20) : 0
        let pal = Math.random() > .5 ? getPalette() : bigPalette(getRandomIntInclusive(2, 5))

        return `:doodle {
            @grid: ${getRandomIntInclusive(10, 50)} / 100%;
            background-color: ${tinycolor.random().toHexString()};
            font-size:${fontSize};   
        }
        mix-blend-mode: ${mixBlendMode};
        :after {
            content:${codeSelector};
            color: ${Math.random() > .5 ? "@p" : "@pd"}(${pal});
            transform: skew(${skew}deg) scale(${scale}) rotate(${rotation});
        }`
    }

    function radial() {

        let seed = getRandomColor()
        let rotation = getRandomIntInclusive(10, 180)
        let palFunc = pick(paletteFuncs)
        let firstStops = getColorStops(bigPalette(getRandomIntInclusive(1, 5), seed.clone(), palFunc))
        let otherStops = getColorStops(bigPalette(getRandomIntInclusive(1, 2), seed.clone().spin(rotation), palFunc))
        let size1 = getRandomIntInclusive(2, 75)
        let sr = Math.random()
        let size2 = size1 * (sr > .66 ? 3 : sr > .33 ? 2 : .5)
        return `:doodle {
             @grid:1 / 100%;             
            }
            :container {
                background-color:${tinycolor.random().toHexString()};
                background-blend-mode:${pick(blendModes)};
                background-image: 
                    ${Math.random() > .5 ? "radial-gradient" : "repeating-radial-gradient"}(${firstStops}),
                    ${Math.random() > .5 ? "radial-gradient" : "repeating-radial-gradient"}(${otherStops});                
                background-size: ${size1}px ${size1}px, ${size2}px ${size2}px;
            }
            `
        function getColorStops(pal) {

            let stopFuncs = [getStripesWithTransparencyAllSharpTransitions, getStripesWithTransparencyOneSharpTransition, getStripesNoSharpTransitions]
            let stops = getRandomStops(getRandomIntInclusive(3, 15), Math.random()>.5, Math.random()>.5)
            let colorStops = pick(stopFuncs)(stops, pal)
            colorStops = colorStops.match(/.*?(?=, $|$)/)[0]
            return colorStops

            /*string generators*/
            function getStripesNoSharpTransitions(stops, pal) {
                let colorStops = ""
                for (let i = 0; i < stops.length; i++) {
                    colorStops += `${pal[i%pal.length]}  ${stops[i]}%, `
                }
                return colorStops
            }
            function getStripesWithTransparencyOneSharpTransition(stops, pal) {
                let colorStops = ""
                for (let i = 0; i < stops.length - 2; i = i + 3) {
                    colorStops += `${pal[i%pal.length]}  ${stops[i]}%, ${pal[i%pal.length]} ${stops[i+1]}%, transparent ${stops[i+1]+1}%, transparent ${stops[i+2]}%, `
                }
                return colorStops
            }
            function getStripesWithTransparencyAllSharpTransitions(stops, pal) {
                let colorStops = ""
                for (let i = 0; i < stops.length - 2; i = i + 2) {
                    let color = pal[i % pal.length]
                    if (i == 0) {
                        colorStops += `${color} ${stops[i]}%, ${color} ${stops[i+1]}%, transparent ${stops[i+1]+1}%, transparent ${stops[i+2]}%, `
                    } else {
                        colorStops += `${color} ${stops[i]+1}%, ${color} ${stops[i+1]}%, transparent ${stops[i+1]+1}%, transparent ${stops[i+2]}%, `
                    }
                }
                return colorStops
            }

        }
    }

    /* Utility Functions */
    function getRandomStops(num, startWithZero, endWith100) {
        let stops = []
        let first = startWithZero ? 0 : getRandomIntInclusive(1, 40)
        stops[0] = first
        for (var i = 1; i < num; i++) {
            let next = getRandomIntInclusive(stops[i - 1], stops[i - 1] + 40)
            if (next >= 100) {
                stops[i] = 100
                break
            } else {
                stops[i] = next
            }
        }
        if(endWith100) stops[stops.length - 1] = 100
        return stops
    }

    function getPalette(seed, palette) {
        if (!palette) palette = pick(paletteFuncs)
        if (!seed) seed = getRandomColor()
        return palette(seed)
    }

    function bigPalette(multiplier, seed = getRandomColor(), palFunc = pick(paletteFuncs), rotation = getRandomIntInclusive(2, 180)) {
        let bigPalette = []
        let rotateRandomly = !rotation && Math.random() > .5
        for (let i = 1; i <= multiplier; i++) {
            if (rotateRandomly) {
                rotation = getRandomIntInclusive(2, 180)
            } else {
                rotation += rotation
            }
            bigPalette.push(...getPalette(seed.clone().spin(rotation), palFunc))
        }
        return bigPalette
    }

    function getRandomColor() {
        /*tinycolor's randoms are too dark sometimes*/
        let hue = Math.floor(Math.random() * 360)
        let saturation = Math.floor(Math.random() * (100 - 30) + 30)
        return tinycolor(`hsl(${hue}, ${saturation}, 50%)`)
    }

    function pick(arr) {
        return arr[Math.floor(Math.random() * arr.length)]
    }

    function randomSlice(arr, num) {
        num = num || getRandomIntInclusive(1, arr.length)
        let start = getRandomIntInclusive(0, arr.length - 1)
        while (start + num > arr.length) {
            start--
        }
        return arr.slice(start, start + num)
    }

    function randomPicks(arr, num) {
        num = num || getRandomIntInclusive(1, arr.length)
        let picks = []
        for (let i = 0; i < num; i++) {
            picks.push(pick(arr))
        }
        return picks
    }

    function getRandomIntInclusive(min, max) {
        min = Math.ceil(min)
        max = Math.floor(max)
        return Math.floor(Math.random() * (max - min + 1)) + min
    }

    function flatten(set) {
        let flat = []
        let ranges = set.ranges || [{
            min: set.min,
            max: set.max
        }]
        ranges.forEach(range => {
            for (let i = range.min; i <= range.max; i++) {
                flat.push(i)
            }
        })
        return flat
    }

    /*palette functions*/
    function spectrum(seed) {
        let c1 = tinycolor(seed).spin(getRandomIntInclusive(-160, -130)).toHexString()
        let c2 = tinycolor(seed).spin(getRandomIntInclusive(-92, -52)).toHexString()
        let c3 = seed.toHexString()
        let c4 = tinycolor(seed).spin(getRandomIntInclusive(52, 92)).toHexString()
        let c5 = tinycolor(seed).spin(getRandomIntInclusive(130, 160)).toHexString()
        return [c1, c2, c3, c4, c5]
    }

    function desaturated(seed) {
        const desatFactor = (tinycolor(seed).toHsl().s / 2) * 100
        let isDark = tinycolor(seed).isDark()
        let bigRando = getRandomIntInclusive(10, 30)
        let c1 = isDark ? tinycolor(seed).desaturate(desatFactor).brighten(bigRando).toHexString() : tinycolor(seed).desaturate(desatFactor).darken(bigRando).toHexString()
        let c2 = tinycolor(seed).desaturate(desatFactor).spin(getRandomIntInclusive(100, 140)).toHexString()
        let c3 = tinycolor(seed).desaturate(desatFactor).toHexString()
        let c4 = tinycolor(seed).desaturate(desatFactor).spin(getRandomIntInclusive(10, 50)).lighten(bigRando).toHexString()
        let c5 = tinycolor(seed).desaturate(desatFactor).spin(getRandomIntInclusive(70, 110)).toHexString()
        return [c1, c2, c3, c4, c5]
    }

    function saturated(seed) {
        const satFactor = (tinycolor(seed).toHsl().s / 2) * 100
        let smallRando = getRandomIntInclusive(0, 20)
        let c1 = tinycolor(seed).spin(30).saturate(satFactor).lighten(smallRando).toHexString()
        let c2 = tinycolor(seed).spin(15).saturate(satFactor).darken(smallRando).toHexString()
        let c3 = tinycolor(seed).saturate(satFactor).toHexString()
        let c4 = tinycolor(seed).saturate(satFactor).spin(getRandomIntInclusive(50, 130)).toHexString()
        let c5 = tinycolor(seed).saturate(satFactor).spin(getRandomIntInclusive(90, 150)).toHexString()
        return [c1, c2, c3, c4, c5]
    }

    function triads(seed) {
        let smallRando = getRandomIntInclusive(5, 25)
        let c1 = tinycolor(seed).desaturate(smallRando).lighten(smallRando).toHexString()
        let c2 = tinycolor(seed).spin(getRandomIntInclusive(-150, -90)).toHexString()
        let c3 = seed.toHexString()
        let c4 = tinycolor(seed).spin(120).toHexString()
        let c5 = tinycolor(seed).spin(getRandomIntInclusive(90, 150)).saturate(smallRando).darken(smallRando).toHexString()
        return [c1, c2, c3, c4, c5]
    }

    function analogs(seed) {
        let smallRando = getRandomIntInclusive(0, 20)
        let c1 = tinycolor(seed).spin(getRandomIntInclusive(-30, -15)).toHexString()
        let c2 = tinycolor(seed).spin(getRandomIntInclusive(-15, 0)).saturate(smallRando).darken(smallRando).toHexString()
        let c3 = seed.toHexString()
        let c4 = tinycolor(seed).spin(getRandomIntInclusive(0, 15)).desaturate(smallRando).lighten(smallRando).toHexString()
        let c5 = tinycolor(seed).spin(getRandomIntInclusive(15, 30)).toHexString()
        return [c1, c2, c3, c4, c5]
    }

    function splitComplements(seed) {
        let smallRando = getRandomIntInclusive(0, 20)
        let c1 = tinycolor(seed).spin(getRandomIntInclusive(-180, -130)).saturate(smallRando).darken(smallRando).toHexString()
        let c2 = tinycolor(seed).spin(-150).toHexString()
        let c3 = seed.toHexString()
        let c4 = tinycolor(seed).spin(getRandomIntInclusive(-180, -130)).toHexString()
        let c5 = tinycolor(seed).spin(150).desaturate(smallRando).lighten(smallRando).toHexString()
        return [c1, c2, c3, c4, c5]
    }

    function monochrome(seed) {
        let isDark = tinycolor(seed).isDark()
        let smallRando = getRandomIntInclusive(0, 10)
        let biggerRando = getRandomIntInclusive(20, 40)
        let c1 = isDark ? tinycolor(seed).lighten(biggerRando).toHexString() : tinycolor(seed).darken(biggerRando).toHexString()
        let c2 = isDark ? tinycolor(seed).desaturate(getRandomIntInclusive(15, 40)).lighten(smallRando).toHexString() :
            tinycolor(seed).desaturate(getRandomIntInclusive(15, 40)).darken(smallRando).toHexString()
        let c3 = seed.toHexString()
        let c4 = isDark ? tinycolor(seed).saturate(getRandomIntInclusive(15, 40)).lighten(smallRando).toHexString() :
            tinycolor(seed).saturate(getRandomIntInclusive(15, 40)).darken(smallRando).toHexString()
        let c5 = isDark ? tinycolor(seed).lighten(biggerRando).toHexString() :
            tinycolor(seed).darken(biggerRando).toHexString()
        return [c1, c2, c3, c4, c5]
    }

    function shades(seed) {
        let closest = getRandomIntInclusive(5, 25)
        let farthest = getRandomIntInclusive(20, 40)
        let c1 = tinycolor(seed).lighten(farthest).toHexString()
        let c2 = tinycolor(seed).lighten(closest).toHexString()
        let c3 = seed.toHexString()
        let c4 = tinycolor(seed).darken(closest).toHexString()
        let c5 = tinycolor(seed).darken(farthest).toHexString()
        return [c1, c2, c3, c4, c5]
    }

    function complements(seed) {
        let isDark = tinycolor(seed).isDark()
        let c1 = tinycolor(seed).saturate(getRandomIntInclusive(5, 15)).darken(getRandomIntInclusive(10, 20)).toHexString()
        let c2 = tinycolor(seed).desaturate(getRandomIntInclusive(0, 20)).lighten(getRandomIntInclusive(5, 25)).toHexString()
        let c3 = seed.toHexString()
        let c4 = tinycolor(seed).spin(180).toHexString()
        let c5 = isDark ? tinycolor(seed).spin(getRandomIntInclusive(160, 200)).desaturate(getRandomIntInclusive(5, 15)).lighten(getRandomIntInclusive(10, 20)).toHexString() :
            tinycolor(seed).spin(getRandomIntInclusive(160, 200)).saturate(getRandomIntInclusive(0, 20)).darken(getRandomIntInclusive(10, 20)).toHexString()
        return [c1, c2, c3, c4, c5]
    }
})("sweaverD.com")
              
            
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