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HTML

              
                  <div class="container">
    <video class="input_video"></video>
    <canvas class="output_canvas" width="1280px" height="720px"></canvas>
    <div class="loading">
      <div class="spinner"></div>
      <div class="message">
        Loading
      </div>
    </div>
    <a class="abs logo" href="http://www.mediapipe.dev" target="_blank">
      <div style="display: flex;align-items: center;bottom: 0;right: 10px;">
        <img class="logo" src="logo_white.png" alt="" style="
          height: 50px;">
        <span class="title">MediaPipe</span>
      </div>
    </a>
    <div class="shoutout">
      <div>
        <a href="https://solutions.mediapipe.dev/holistic">
          Click here for more info
        </a>
      </div>
    </div>
  </div>
  <div class="control-panel">
  </div>
              
            
!

CSS

              
                @keyframes spin {
  0% { transform: rotate(0deg); }
  100% { transform: rotate(360deg); }
}

.abs {
  position: absolute;
}

a {
  color: white;
  text-decoration: none;
  &:hover {
    color: lightblue;
  }
}

body {
  bottom: 0;
  font-family: 'Titillium Web', sans-serif;
  color: white;
  left: 0;
  margin: 0;
  position: absolute;
  right: 0;
  top: 0;
  transform-origin: 0px 0px;
  overflow: hidden;
}

.container {
  position: absolute;
  background-color: #596e73;
  height: 720px;
  width: 1280px;
}

.input_video {
  position:relative;
  top: 0;
  left: 0;
  right: 0;
  bottom: 0;
  &.selfie {
    transform: scale(-1, 1);
  }
}

.output_canvas {
  position:absolute;
  height: 720px;
  width: 1280px;
  left: 0;
  top: 0;
}

.logo {
  bottom: 10px;
  right: 20px;

  .title {
    color: white;
    font-size: 28px;
  }

  .subtitle {
    position: relative;
    color: white;
    font-size: 10px;
    left: -30px;
    top: 20px;
  }
}

.control-panel {
  position: absolute;
  left: 10px;
  top: 10px;
}

.loading {
  display: flex;
  position: absolute;
  top: 0;
  right: 0;
  bottom: 0;
  left: 0;
  align-items: center;
  backface-visibility: hidden;
  justify-content: center;
  opacity: 1;
  transition: opacity 1s;

  .message {
    font-size: x-large;
  }

  .spinner {
    position: absolute;
    width: 120px;
    height: 120px;
    animation: spin 1s linear infinite;
    border: 32px solid #bebebe;
    border-top: 32px solid #3498db;
    border-radius: 50%;
  }
}

.loaded .loading {
  opacity: 0;
}

.shoutout {
  left: 0;
  right: 0;
  bottom: 40px;
  text-align: center;
  font-size: 24px;
  position: absolute;
}

              
            
!

JS

              
                
// Our input frames will come from here.
const videoElement =
    document.getElementsByClassName('input_video')[0];
const canvasElement =
    document.getElementsByClassName('output_canvas')[0];
const controlsElement =
    document.getElementsByClassName('control-panel')[0];
const canvasCtx = canvasElement.getContext('2d');

// We'll add this to our control panel later, but we'll save it here so we can
// call tick() each time the graph runs.
const fpsControl = new FPS();

// Optimization: Turn off animated spinner after its hiding animation is done.
const spinner = document.querySelector('.loading');
spinner.ontransitionend = () => {
  spinner.style.display = 'none';
};

function removeElements(landmarks, elements) {
  for (const element of elements) {
    delete landmarks[element];
  }
}

function removeLandmarks(results) {
  if (results.poseLandmarks) {
    removeElements(
        results.poseLandmarks,
        [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 16, 17, 18, 19, 20, 21, 22]);
  }
}

function connect(ctx, connectors) {
  const canvas = ctx.canvas;
  for (const connector of connectors) {
    const from = connector[0];
    const to = connector[1];
    if (from && to) {
      if (from.visibility && to.visibility &&
          (from.visibility < 0.1 || to.visibility < 0.1)) {
        continue;
      }
      ctx.beginPath();
      ctx.moveTo(from.x * canvas.width, from.y * canvas.height);
      ctx.lineTo(to.x * canvas.width, to.y * canvas.height);
      ctx.stroke();
    }
  }
}

function onResults(results) {
  // Hide the spinner.
  document.body.classList.add('loaded');

  // Remove landmarks we don't want to draw.
  removeLandmarks(results);

  // Update the frame rate.
  fpsControl.tick();

  // Draw the overlays.
  canvasCtx.save();
  canvasCtx.clearRect(0, 0, canvasElement.width, canvasElement.height);
  canvasCtx.drawImage(
      results.image, 0, 0, canvasElement.width, canvasElement.height);

  // Connect elbows to hands. Do this first so that the other graphics will draw
  // on top of these marks.
  canvasCtx.lineWidth = 5;
  if (results.poseLandmarks) {
    if (results.rightHandLandmarks) {
      canvasCtx.strokeStyle = 'white';
      connect(canvasCtx, [[
                results.poseLandmarks[POSE_LANDMARKS.RIGHT_ELBOW],
                results.rightHandLandmarks[0]
              ]]);
    }
      if (results.leftHandLandmarks) {
        canvasCtx.strokeStyle = 'white';
        connect(canvasCtx, [[
                  results.poseLandmarks[POSE_LANDMARKS.LEFT_ELBOW],
                  results.leftHandLandmarks[0]
                ]]);
    }
  }

  // Pose...
  drawConnectors(
      canvasCtx, results.poseLandmarks, POSE_CONNECTIONS,
      {color: 'white'});
  drawLandmarks(
      canvasCtx,
      Object.values(POSE_LANDMARKS_LEFT)
          .map(index => results.poseLandmarks[index]),
      {visibilityMin: 0.65, color: 'white', fillColor: 'rgb(255,138,0)'});
  drawLandmarks(
      canvasCtx,
      Object.values(POSE_LANDMARKS_RIGHT)
          .map(index => results.poseLandmarks[index]),
      {visibilityMin: 0.65, color: 'white', fillColor: 'rgb(0,217,231)'});

  // Hands...
  drawConnectors(
      canvasCtx, results.rightHandLandmarks, HAND_CONNECTIONS,
      {color: 'white'});
  drawLandmarks(
      canvasCtx, results.rightHandLandmarks, {
        color: 'white',
        fillColor: 'rgb(0,217,231)',
        lineWidth: 2,
        radius: (data) => {
          return lerp(data.from.z, -0.15, .1, 10, 1);
        }
      });
  drawConnectors(
      canvasCtx, results.leftHandLandmarks, HAND_CONNECTIONS,
      {color: 'white'});
  drawLandmarks(
      canvasCtx, results.leftHandLandmarks, {
        color: 'white',
        fillColor: 'rgb(255,138,0)',
        lineWidth: 2,
        radius: (data) => {
          return lerp(data.from.z, -0.15, .1, 10, 1);
        }
      });

  // Face...
  // drawConnectors(
  //     canvasCtx, results.faceLandmarks, FACEMESH_TESSELATION,
  //     {color: '#C0C0C070', lineWidth: 1});
  // drawConnectors(
  //     canvasCtx, results.faceLandmarks, FACEMESH_RIGHT_EYE,
  //     {color: 'rgb(0,217,231)'});
  // drawConnectors(
  //     canvasCtx, results.faceLandmarks, FACEMESH_RIGHT_EYEBROW,
  //     {color: 'rgb(0,217,231)'});
  // drawConnectors(
  //     canvasCtx, results.faceLandmarks, FACEMESH_LEFT_EYE,
  //     {color: 'rgb(255,138,0)'});
  // drawConnectors(
  //     canvasCtx, results.faceLandmarks, FACEMESH_LEFT_EYEBROW,
  //     {color: 'rgb(255,138,0)'});
  // drawConnectors(
  //     canvasCtx, results.faceLandmarks, FACEMESH_FACE_OVAL,
  //     {color: '#E0E0E0'});
  // drawConnectors(
  //     canvasCtx, results.faceLandmarks, FACEMESH_LIPS,
  //     {color: '#E0E0E0'});

  canvasCtx.restore();
}

const holistic = new Holistic({locateFile: (file) => {
  return `https://cdn.jsdelivr.net/npm/@mediapipe/holistic@0.3.1620694839/${file}`;
}});
holistic.onResults(onResults);

/**
 * Instantiate a camera. We'll feed each frame we receive into the solution.
 */
const camera = new Camera(videoElement, {
  onFrame: async () => {
    await holistic.send({image: videoElement});
  },
  width: 1280,
  height: 720
});
camera.start();

// Present a control panel through which the user can manipulate the solution
// options.
new ControlPanel(controlsElement, {
      selfieMode: true,
      modelComplexity: 1,
      smoothLandmarks: true,
      minDetectionConfidence: 0.5,
      minTrackingConfidence: 0.5
    })
    .add([
      new StaticText({title: 'MediaPipe Holistic'}),
      fpsControl,
      new Toggle({title: 'Selfie Mode', field: 'selfieMode'}),
      new Slider({
        title: 'Model Complexity',
        field: 'modelComplexity',
        discrete: ['Lite', 'Full', 'Heavy'],
      }),
      new Toggle(
          {title: 'Smooth Landmarks', field: 'smoothLandmarks'}),
      new Slider({
        title: 'Min Detection Confidence',
        field: 'minDetectionConfidence',
        range: [0, 1],
        step: 0.01
      }),
      new Slider({
        title: 'Min Tracking Confidence',
        field: 'minTrackingConfidence',
        range: [0, 1],
        step: 0.01
      }),
    ])
    .on(options => {
      videoElement.classList.toggle('selfie', options.selfieMode);
      holistic.setOptions(options);
    });
              
            
!
999px

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