Pen Settings

HTML

CSS

CSS Base

Vendor Prefixing

Add External Stylesheets/Pens

Any URLs added here will be added as <link>s in order, and before the CSS in the editor. You can use the CSS from another Pen by using its URL and the proper URL extension.

+ add another resource

JavaScript

Babel includes JSX processing.

Add External Scripts/Pens

Any URL's added here will be added as <script>s in order, and run before the JavaScript in the editor. You can use the URL of any other Pen and it will include the JavaScript from that Pen.

+ add another resource

Packages

Add Packages

Search for and use JavaScript packages from npm here. By selecting a package, an import statement will be added to the top of the JavaScript editor for this package.

Behavior

Auto Save

If active, Pens will autosave every 30 seconds after being saved once.

Auto-Updating Preview

If enabled, the preview panel updates automatically as you code. If disabled, use the "Run" button to update.

Format on Save

If enabled, your code will be formatted when you actively save your Pen. Note: your code becomes un-folded during formatting.

Editor Settings

Code Indentation

Want to change your Syntax Highlighting theme, Fonts and more?

Visit your global Editor Settings.

HTML

              
                <div class="container">
	<svg id="svg"></svg>
</div>
              
            
!

CSS

              
                @import 'https://fonts.googleapis.com/css?family=Catamaran';

html, body
{
	width: 100%;
	height: 100%;
	margin: 0;
	padding: 0;
	font-family: 'Catamaran', sans-serif;
}

body {
  background: #eee;
  background: linear-gradient(to left, #ddd , #eee);
}

.container
{
	margin: 0;
	padding: 0;
	height: 100%;
	width: 100%;
}

svg
{
	z-index: 10;
}

.block
{
    cursor: pointer;
    
    text
    {
        fill: white;
    }

    polygon
    {
        fill: white;
        opacity: 0.3;
        transition: opacity 0.3s ease;
    }

    &:hover
    {
        polygon
        {
            opacity: 0.5;
        }
    }
}
              
            
!

JS

              
                interface State {
    type: string;
    start: {thickness: number; top: number; left: number};
    end: {thickness: number, top: number, left: number};
    wave: {amplitude: number, frequency: number, transitionSpeed: number};
}

interface Block {
	type: string;
    title: string;
    id: string,
    position: {current: number, target: number, home?: number};
    width: number;
    highlight?: boolean;
    svg?: { group?: any, box?: any, mask?:any, textpath?: any, text?: any};
    row?: number;
    textSize?: {current: number, target: number};
}

class Ribbon
{	
    rootPos: number = Math.random() * 100;
	svg: any;

    states = {
        start: { 
            type: 'start',
            start: {thickness: 0, top: 60, left: 0},
            end: {thickness: 0, top: 60, left: 100},
            wave: {amplitude: 0, frequency: 0.008, transitionSpeed: 0.5}
        },
        home: { 
            type: 'home',
            start: {thickness: 30, top: 50, left: 0},
            end: {thickness: 15, top: 60, left: 100},
            wave: {amplitude: 40, frequency: 0.015, transitionSpeed: -0.5}
        },
        selected: {
            type: 'selected',
            start: {thickness: 15, top: 80, left: 0},
            end: {thickness: 24, top: 25, left: 100},
            wave: {amplitude: 50, frequency: 0.004, transitionSpeed: 0.5}
        }
    }

    guidePath: any[];

    size = { svg: { width: window.innerWidth, height: window.innerHeight}};
    currentState: State = JSON.parse(JSON.stringify(this.states.start));

    svg: any;
    topWaveGuideLine: any;
    bottomWaveGuideLine: any;
    ribbon: any;
    rows = 3;
    paths: any[];
    lines: any[] = [];
    blocks: Block[] = [];

    defaultRestSpeed = 0.009;
    speed = {
        changeState: 2, 
        rest: 1
    };

    waveLineAttr = {
        fill: 'none',
        stroke: 'white',
        strokeWidth: 1,
    }

	constructor(svg: any) 
	{
        this.svg = svg;
    }

    init() 
    {
        this.blocks = [
            
             {
				type: 'menu',
                id: '1',
                title: 'Products',
                position: {current: 105, target: 5, home: 5},
                width: 20,
                row: 2
            },
            {
				type: 'menu',
                id: '2',
                title: 'Blog',
                position: {current: 137, target: 37, home: 37},
                width: 10,
                row: 3
            },
            {
				type: 'menu',
                title: 'About Us',
                id: '3',
                position: {current: 147, target: 47, home: 47},
                width: 20,
                row: 1,

            },
            {
				type: 'menu',
                id: '4',
                title: 'Contact',
                position: {current: 175, target: 75, home: 75},
                width: 15,
                row: 2
            },
            {
				type: 'back',
                id: 'back',
                title: '<-- Back',
                position: {current: -100, target: -100, home: -100},
                width: 10,
                row: 1
            }
        ]

        this.ribbon = this.svg.polygon().attr(
        {
            fill: 'red',
            stroke: 'none'
        });   
        
       // this.topWaveGuideLine = this.svg.path().attr(this.waveLineAttr);
       // this.bottomWaveGuideLine = this.svg.path().attr(this.waveLineAttr);
        
        this.resizeSVG();
        this.tick(0);
        this.updateRibbon();

        setTimeout(() => {
            this.setState(this.states.home);
        },
        1000);
    }

    updateRibbon()
    {
        var freq = this.currentState.wave.frequency;
        var pos = this.rootPos;
        var amp = this.currentState.wave.amplitude;
        var x1 = (this.size.svg.width / 100) * this.currentState.start.left;
        var y1 = ((this.size.svg.height / 100) * this.currentState.start.top);
        var x2 = (this.size.svg.width / 100) * this.currentState.end.left;
        var y2 = (this.size.svg.height / 100) * this.currentState.end.top;

        var t1 = ((this.size.svg.height / 100) * this.currentState.start.thickness) / 2
        var t2 = ((this.size.svg.height / 100) * this.currentState.end.thickness) / 2

        this.guidePath = this.getGuidePath(freq, pos, amp, x1, y1, x2, y2);

        var topPathPoints = this.getPathOffset(this.guidePath, -t1, -t2);  

        this.paths = [topPathPoints];

        if(this.rows > 1)
        {
            var startHeightSpace = ((this.size.svg.height / 100) * this.currentState.start.thickness);
            var endHeightSpace = ((this.size.svg.height / 100) * this.currentState.end.thickness);

            for(let i = 1; i < this.rows; i++ )
            {
                var startOffset = (0-(startHeightSpace / 2)) + ((startHeightSpace / this.rows) * i);
                var endOffset = (0-(endHeightSpace / 2)) + ((endHeightSpace / this.rows) * i);
                var path = this.getPathOffset(this.guidePath, startOffset, endOffset);
                this.paths.push(path);

                if(!this.lines[i-1]) this.lines.push(this.svg.path().attr(this.waveLineAttr))
                this.lines[i-1].attr({d: this.getWavePathString(path)})
            }
        }

        var bottomPath = this.getPathOffset(this.guidePath, t1, t2);  
        this.paths.push(bottomPath);

        this.ribbon.attr({points: this.getWavePolygon(topPathPoints, bottomPath.slice(0).reverse())})

        for(var i = 0; i < this.blocks.length; i++)
        {
            var block = this.blocks[i];
            var startX = (this.size.svg.width / 100) * block.position.current; 
            var endX = (this.size.svg.width / 100) * (block.position.current + block.width);
            
            if(startX > this.size.svg.width) startX = this.size.svg.width;
            else if(startX < 0) startX = 0;

            if(endX > this.size.svg.width) endX = this.size.svg.width;
            else if(endX < 0) endX = 0;
            
            var path1 = this.paths[block.row - 1];
            var path2 = this.paths[block.row];
            
            var chunk1 = path1.slice(startX, endX);
            var chunk2 = path2.slice(startX, endX);

            if(chunk1.length > 1 && chunk2.length > 1)
            {
                var textPaddingX = 20;
                var textPaddingY = 10;
                var fontSize = this.getBlockFontSize(chunk1, chunk2, textPaddingY);
                var boxPolyPoints = this.getWavePolygon(chunk1, chunk2.reverse());

                if(!block.svg)
                { 
                    block.svg = {}
                    block.svg.group = this.svg.group().attr({class: 'block', id:block.id})
                    block.svg.group.click((e:any) => { this.onBlockClick(e); });
                    block.svg.box = block.svg.group.polygon().attr({fill: 'white', stroke: 'none'})
                    block.svg.mask = this.svg.polygon().attr({fill: 'white', stroke: 'none'}).toDefs();
                    block.svg.textpath = block.svg.group.path().attr({fill: 'none', stroke: 'white'}).toDefs();
                    block.svg.text = block.svg.group.text(0, 0, block.title).attr({textpath: block.svg.textpath, mask: block.svg.mask});
                }

                block.svg.box.attr({points: boxPolyPoints});
                block.svg.mask.attr({points: boxPolyPoints});
                block.svg.text.attr({fontSize: fontSize});
                
                if(endX - startX > textPaddingX * 2)
                {
                    var newPath = this.getPathOffset(path2.slice(startX + textPaddingX, endX - textPaddingX), -textPaddingY, -textPaddingY);
                    if(newPath.length > 2) 
                    {
                        var newPathString = this.getWavePathString(newPath);
                        block.svg.textpath.attr({d: newPathString});
                    }
                }
            }
            else
            {
                if(block.svg)
                {
                    block.svg.group.remove();
                    block.svg.mask.remove();
                    block.svg = null;
                } 
            }
        }
    }

    getGuidePath(freq: number, pos: number, amp: number, x1:number, y1: number, x2: number, y2: number)
    {
        var points: any[] = [];
        var width = x2 - x1;
        var x = x1;
        var y = y1;

        var yChange = y2 - y1;

        while (x++ <= width) 
        {           
            y = Math.sin(x * freq + pos)
            points.push([x, (y1 + ((width - (width - x)) * (yChange / width)) + (y * amp / 2 + amp / 2))])
        }
        return points;    
    }

    getPathOffset(points: any[], offsetStart: number, offsetEnd: number)
    {
        if(points.length)
        {
            var x1 = points[0][0];
            var y1 = points[0][1];
            var x2 = points[points.length -1][0];
            var y2 = points[points.length -1][1];

            var yChange = offsetStart - offsetEnd;
            var width = x1 - x2;

            let newPoints: any[] = [];
            for(let i = 0; i < points.length; i++)
            {
                var newPoint = [points[i][0], points[i][1]];
                newPoint[1] += offsetStart + ((width - (width - i)) * (yChange / width))
                newPoints.push(newPoint)
            }

            return newPoints;
        }
        return [];
    }

    getBlockFontSize(topPoints:any[], bottomPoints:any[], padding:number, maxSize:number = 40, minSize:number = 10)
    {
        var startHeight = Math.abs(topPoints[0][1] - bottomPoints[0][1]);
        var endHeight = Math.abs(topPoints[topPoints.length - 1][1] - bottomPoints[bottomPoints.length - 1][1]);

        var space = startHeight < endHeight ? startHeight : endHeight;

        space -= padding * 2;

        if(space < minSize) space = minSize;
        if(space > maxSize) space = maxSize;

        return space;
    }

    getWavePathString(points: any[])
    {
       // if(points.length < 2) return '';
        var mapped = _.map(points, (d:any[]) => {
            return d.join(',');
        });
        return 'M' + mapped.join(' ');      
    }

    getWavePolygon(topPoints:any[], bottomPoints:any[])
    {
        var allPoints = topPoints.concat(bottomPoints);
        var polyString = '';
        for(let i = 0; i < allPoints.length; i++)
        {
            polyString += allPoints[i].join(' ') + ' ';
        }

        return polyString;
    }

    onBlockClick(e:any)
    {
        let selectedBlock:string = null;

        for(var i = 0; i < e.path.length; i++)
        {
            if(e.path[i].nodeName == 'g')
            {
                selectedBlock = e.path[i].id;
                break;
            }
        }

        if(selectedBlock) this.selectBlock(selectedBlock);
    }

    resizeSVG()
    {
        this.svg.attr(
            {
                width: this.size.svg.width,
                height: this.size.svg.height
            }
        )
    }

    onResize(event: any) 
    {
        this.size.svg.width = event.target.innerWidth;
        this.size.svg.height = event.target.innerHeight;
        if(this.svg) this.resizeSVG();
    }

    tick(c:number) 
    {
        if(c%2 == 0)
        {          
            // render 30fps
            this.rootPos += this.speed.rest;
            this.updateRibbon();
        }
        requestAnimationFrame( () => 
        {
            this.tick(c + 1)
        });
    }

    toogleState()
    {
        this.setState(this.currentState.type == 'home' ? this.states.selected : this.states.home);
    }

    selectBlock(blockId:string)
    {
		if(blockId === 'back') return this.deselectBlock();
		
        let selectedBlockPosition:number = 100;
        
        for(var i in this.blocks)
        {
            if(this.blocks[i].id === blockId || this.blocks[i].type === 'back')
            {
                selectedBlockPosition = this.blocks[i].position.current;
                this.blocks[i].position.target = this.blocks[i].type === 'back' ? 10 : 75;
            }
            else
            {
                this.blocks[i].position.target = this.blocks[i].position.current < selectedBlockPosition ? this.blocks[i].position.home - 100 : this.blocks[i].position.home + 100;
            }
        }
        this.setState(this.states.selected);
    }

    deselectBlock()
    {
        for(var i in this.blocks)
        {
            this.blocks[i].position.target = this.blocks[i].type == 'menu' ? this.blocks[i].position.home : -100;
        }
        this.setState(this.states.home);
    }

    setState(newState: State)
    {
        var transitionSpeed = 2;
        var ease = Power2.easeInOut;

        this.currentState.type = newState.type;

        TweenMax.to(this.currentState.start, this.speed.changeState, {top: newState.start.top, left: newState.start.left, thickness:newState.start.thickness, ease:ease});
        TweenMax.to(this.currentState.end, this.speed.changeState, {top: newState.end.top, left: newState.end.left, thickness:newState.end.thickness, ease:ease});
        TweenMax.to(this.currentState.wave, this.speed.changeState, {amplitude: newState.wave.amplitude, frequency: newState.wave.frequency, ease:ease});
        if(this.currentState.wave.transitionSpeed > this.speed.rest)
        {
            TweenMax.to(this.speed, this.speed.changeState / 2, {rest: newState.wave.transitionSpeed, ease: Power2.easeIn})
            TweenMax.to(this.speed, this.speed.changeState / 2, {rest: this.defaultRestSpeed, delay: this.speed.changeState / 2, ease: Power2.easeOut})
        }
        else
        {
             TweenMax.to(this.speed, this.speed.changeState, {rest: this.defaultRestSpeed, ease: ease})
        }

        for(var i = 0; i < this.blocks.length; i++)
        {
            var block = this.blocks[i];
            if(block.position.current !== block.position.target) TweenMax.to(block.position, this.speed.changeState, {current: block.position.target, ease: ease});
        }
    }
}

let ribbon = new Ribbon(Snap('#svg'));
ribbon.init();
              
            
!
999px

Console