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<meta name="viewport" content="width=device-width, initial-scale=1.0"/>
body {
    font-family: monospace;
    font-size: 20px;
    background-color: #333333;
    color: #f1f1f1;

    <h1>MY GAME JS</h1>
    <div><label for="name1">Choose name for Player1:</label>
    <input type="text" id="name1" />
    <label for="proff1">Choose proffession for Player1:</label>
    <input type="text" id="proff1" />
    <button onclick="cp1()">Confirm</button>
    <label for="name2">Choose name for Player2:</label>
    <input type="text" id="name2" />
    <label for="proff2">Choose proffession for Player2:</label>
    <input type="text" id="proff2" />
    <button onclick="cp2()">Confirm</button>
    <div id="player1"></div>
    <div id="player2"></div>
  <!-- For testing if value of p1 can be reassigned
  <div><button onclick="changep1()">Change P1</button></div>
  <div id="p1changed"></div>

    function Barbarian (name) {
   = name;
            this.proff = 'Barbarian';
            this.hp = 400;
            this.ep = 20;
            this.attack = 20;
            this.defense = 20;
            this.intelligence = 5;
   = 50;
    class Assassin {
        constructor(name) {
   = name;
            this.proff = 'Assassin';
            this.hp = 50;
            this.ep = 50;
            this.attack = 60;
            this.defense = 0;
            this.e_defense = 0;
   = 70;
    //Creating Player1
    const cp1 = () => {
        const p1name = () =>{
        return document.getElementById('name1').value;
     const p1proff = () =>{
        return eval(document.getElementById('proff1').value);
        const name = p1name();
        const proff = p1proff();
        p1 = new proff(name);
        //Line below is only for testing if object p1 is created properly
        document.getElementById("player1").innerHTML = `Player1: ${}, Proffession: ${p1.proff}, HP: ${p1.hp}`;
    //Creating Player2
    const cp2 = () => {
        const p2name = () =>{
        return document.getElementById('name2').value;
     const p2proff = () =>{
        return eval(document.getElementById('proff2').value);
        const name = p2name();
        const proff = p2proff();
        p2 = new proff(name);
        //Line below is only for testing if object p2 is created properly
        document.getElementById("player2").innerHTML = `Player2: ${}, Proffession: ${p2.proff}, HP: ${p2.hp}`;
    //Function below is for testing if value of p1 can be reassigned
    const changep1 = () =>{
      p1 = 'Value changed!';
      document.getElementById("p1changed").innerHTML = p1;