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We can make npm packages available for you to use in your JavaScript. We use webpack to prepare them and make them available to import. We'll also process your JavaScript with Babel.

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HTML Settings

Here you can Sed posuere consectetur est at lobortis. Donec ullamcorper nulla non metus auctor fringilla. Maecenas sed diam eget risus varius blandit sit amet non magna. Donec id elit non mi porta gravida at eget metus. Praesent commodo cursus magna, vel scelerisque nisl consectetur et.

            
              h1 ⸨ POND ⸩

pre

label
  | viewing angle:
  input[type='range' min='0.2' max='1' step='0.1' value='0.2']

            
          
!
            
              body
  transform: translate(-50%, -50%)
  font: 8px monospace
  position: absolute
  text-align: center
  left: 50%
  top: 50%
  
h1
  display: inline-block
  font-size: 3em
  color: #efefef
  
  &:hover
    &, & + pre, & + pre + label
      color: blue
    
  
pre
  margin: 0
  
label, input
  margin-top: 1.5em
  display: block
  
label
  font-size: 16px
  
input
  margin-right: auto
  margin-left: auto
  
            
          
!
            
              window.addEventListener('load', _ => {
	const FONT_SIZE = '72px';
	const FONT_FAMILY = 'monospace';

	// ctx.measureText() only returns width for now, so we'll just place characters
	// into a dummy span element and measure their approximate size.
	const span = document.createElement('span');
	const canvas = document.createElement('canvas');
	const ctx = canvas.getContext('2d');

	const chars = Array.from({length: 95}, (_, i) => String.fromCharCode(i + 32));

	span.style.font = `${FONT_SIZE} "${FONT_FAMILY}"`;
	span.style.visibility = 'hidden';
	span.style.position = 'absolute';
	document.body.appendChild(span);
	
	const {w: maxWidth, h: maxHeight} = chars.reduce((max, char) => {
		span.textContent = char;
		const {width, height} = span.getBoundingClientRect();
		return {w: Math.max(max.w, width), h: Math.max(max.w, height)};
	}, {w: 0, h: 0});

	document.body.removeChild(span);
	
	const horizontalPadding = maxWidth / 4;
	const verticalPadding = maxHeight / 4;
	const fullWidth = canvas.width = maxWidth + 2 * horizontalPadding;
	const fullHeight = canvas.height = maxHeight + 2 * verticalPadding;
	
	ctx.font = `${FONT_SIZE} "${FONT_FAMILY}"`;
	ctx.textBaseline = 'top';

	function getPixelWeight (char) {
		ctx.clearRect(0, 0, fullWidth, fullHeight);
		ctx.fillText(char, horizontalPadding, verticalPadding);
		// r, g, b channels will always be 0. Transparent pixels will have an alpha
		// channel of 0. So by summing `data`, we're summing the opacity of all filled-in
		// pixels. This is wildly inefficient but it gives us a dead simple, reliable
		// measure of relative size.
		return ctx.getImageData(0, 0, fullWidth, fullHeight).data.reduce((a, b) => a + b);
	}

	const sortedChars = chars
		.map(char => ({char, weight: getPixelWeight(char)}))
		.sort(({weight: a}, {weight: b}) => a - b)
		.map(({char}) => char)
		;
  
    const {sin, cos, pow} = Math;
    const [w, h] = [100, 40];

    // Get references to DOM nodes.
    const slider = document.querySelector('input');
    const pre = document.querySelector('pre');

    // Hook the slider up.
    let viewingAngle = slider.value;
    slider.addEventListener('input', () => viewingAngle = slider.value);

    // Main draw loop.
    !(function draw (t) {
      pre.textContent = Array.from({length: h}, (_, y) => Array.from({length: w}, (_, x) => sortedChars[
        Math.round(Math.abs(sin(

          (t - pow(
            (viewingAngle*pow(x-w/2, 2) + pow(y-h/2, 2)
          ), .7)) / 18

        )) * (sortedChars.length - 1))]
    ).join(' ')).join('\n');

      requestAnimationFrame(draw.bind(null, t + 1));
    })(0);
});

            
          
!
999px
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