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#flower
@import compass
html
margin: 0
padding: 0
background: #200408
#flower
position: absolute
top: 50%
left: 50%
margin: -200px 0 0 -200px
$flower = $('#flower')
renderer = new THREE.WebGLRenderer antialias: true
camera = new THREE.PerspectiveCamera 75, 1, 0.1, 10000
scene = new THREE.Scene()
scene.add camera
renderer.setSize 400, 400
$flower.append renderer.domElement
camera.position.z = 200
pinky = new THREE.MeshLambertMaterial
color: 0xff66ff
shading: THREE.FlatShading
fog: false
purpley = new THREE.MeshLambertMaterial
color: 0x6633cc
shading: THREE.FlatShading
ring1 = new THREE.Mesh new THREE.TorusKnotGeometry(16, 16, 36, 4, 5, 6), pinky
ring1.rotation.x = -.4
scene.add ring1
ring2 = new THREE.Mesh new THREE.TorusKnotGeometry(80, 24, 30, 4, 5, 4), purpley
ring2.rotation.x = -.4
ring2.position.z = -60
scene.add ring2
LA = new THREE.AmbientLight 0x220011
scene.add LA
L1 = new THREE.PointLight 0x888888, 1
L1.position.z = 2000
scene.add L1
L2 = new THREE.PointLight 0x44ffff, .2
scene.add L2
update = ->
ring1.rotation.z += -.0001
ring2.rotation.z += .001
render = ->
requestAnimationFrame render
renderer.render scene, camera
update()
render()
Also see: Tab Triggers