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Here you can Sed posuere consectetur est at lobortis. Donec ullamcorper nulla non metus auctor fringilla. Maecenas sed diam eget risus varius blandit sit amet non magna. Donec id elit non mi porta gravida at eget metus. Praesent commodo cursus magna, vel scelerisque nisl consectetur et.

            
              <div class="content">
  
 <h1 class="typedtext"></h1>
  
  <h4>Typping animation I developed for <a href="https://ramonmorcillo.com/contact.html" target="_blank">my contact page </a> </h4>
  
</div>
       <script src="https://cdn.jsdelivr.net/gh/reymon359/web-experiments/Social%20Signature/socialsignature.min.js" crossorigin="anonymous"></script>
            
          
!
            
              * {
  font-family: Roboto, Oxygen, Ubuntu, Cantarell, "Open Sans", "Helvetica Neue",
    sans-serif, Arial;
}
.content {
  width: 100%;
  height: 100%;
  display: flex;
  flex-wrap: wrap;
  flex-direction: column;
  align-items: center;
  justify-content: center;
  text-align: center;
}
.typedtext {
  margin-top: 20%;
  border-right: 2px solid black;
  animation: blinkTextCursor 800ms steps(44) infinite normal;
  height: 40px;
  margin-bottom: 55px;
  color: #000;
  display: block;
}

@keyframes blinkTextCursor {
  from {
    border-right-color: black;
  }
  to {
    border-right-color: transparent;
  }
}

            
          
!
            
              /*
 * typingEffect()
 * It types an array of texts in a random order. I like random stuffπŸ™ƒ
 */
function typingEffect() {
    const contactTexts = shuffleArray(['Want to tell me something?😊', 'Ask me anything!πŸ˜„', 'Want to talk about an idea?', 'Lets do something together!πŸ€—', 'Do you need help in something?πŸ‘']);
    const typedtext = document.getElementsByClassName("typedtext")[0];
    let removing = false;
    let idx = char = 0;

    setInterval(() => { // We define the interval of the typing speed

        // If we do not reach the limit, we insert characters in the html
        if (char < contactTexts[idx].length) typedtext.innerHTML += contactTexts[idx][char];

        // 15*150ms = time before starting to remove characters
        if (char == contactTexts[idx].length + 15) removing = true;

        // Removing characters, the last one always
        if (removing) typedtext.innerHTML = typedtext.innerHTML.substring(0, typedtext.innerHTML.length - 1);

        char++; // Next character

        // When there is nothing else to remove
        if (typedtext.innerHTML.length === 0) {

            // If we get to the end of the texts we start over
            if (idx === contactTexts.length - 1) idx = 0
            else idx++;

            char = 0; // Start the next text by the first character
            removing = false; // No more removing characters
        }

    }, 150); // Typing speed, 150 ms

}
typingEffect();
function shuffleArray(array) {
    let currentIndex = array.length,
        temporaryValue, randomIndex;

    // While there remain elements to shuffle...
    while (0 !== currentIndex) {

        // Pick a remaining element...
        randomIndex = Math.floor(Math.random() * currentIndex);
        currentIndex -= 1;

        // And swap it with the current element.
        temporaryValue = array[currentIndex];
        array[currentIndex] = array[randomIndex];
        array[randomIndex] = temporaryValue;
    }

    return array;
}

            
          
!
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