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HTML

              
                <footer><div id=version></div></footer>
              
            
!

CSS

              
                html, body {
  height: 100%;
}

body {
  margin: 0;
  padding: 0;
  background: #222;
  color: #eee;
  font: caption;
}

#version {
  position: absolute;
  left: 5px;
  top: 605px;
}
              
            
!

JS

              
                class Demo extends Phaser.Scene {
    constructor() {
        super({
            key: 'examples'
        })
    }

    preload() { 
        this.load.scenePlugin({
            key: 'rexuiplugin',
            url: 'https://raw.githubusercontent.com/rexrainbow/phaser3-rex-notes/master/dist/rexuiplugin.min.js',
            sceneKey: 'rexUI'
        });      
    }

    create() {
        var mainPanel = createMainPanel(this)
            .setPosition(400, 300)
            .layout()
        //.drawBounds(this.add.graphics(), 0xff0000);
        
        this.add.text(0, 580, 'Click R/G/B color bar to change filling color')
    }

    update() {}
}

var createMainPanel = function (scene) {
    // Create components
    var objectPanel = scene.add.rectangle(0, 0, 200, 200);
    var controller = createController(scene);
    var mainPanel = scene.rexUI.add.sizer({
            orientation: 'x',
        }).add(
            controller, //child
            0, // proportion
            'top', // align
            0, // paddingConfig
            false, // expand
        )
        .add(
            objectPanel, //child
            0, // proportion
            'center', // align
            0, // paddingConfig
            false, // expand
        );

    // Connect events
    var updateFillColor = function () {
        var red = Math.round(controller.getByName('R').getValue(0, 255));
        var green = Math.round(controller.getByName('G').getValue(0, 255));
        var blue = Math.round(controller.getByName('B').getValue(0, 255));
        objectPanel.setFillStyle(Phaser.Display.Color.GetColor(red, green, blue));
    }
    controller.on('valuechange', function () {
        updateFillColor();
    });
    updateFillColor();
    return mainPanel;
};

var createController = function (scene) {
    // Create components
    var redSlider = createSlider(scene, 'R', 0xd50000, 0x9b0000, 0xff5131).setName('R');
    var greenSlider = createSlider(scene, 'G', 0x00c853, 0x009624, 0x5efc82).setName('G');
    var blueSlider = createSlider(scene, 'B', 0x304ffe, 0x0026ca, 0x7a7cff).setName('B');
    var controlPanel = scene.rexUI.add.sizer({
            orientation: 'y',
        })
        .add(
            redSlider, //child
            0, // proportion
            'center', // align
            0, // paddingConfig
            true, // expand
        )
        .add(
            greenSlider, //child
            0, // proportion
            'center', // align
            0, // paddingConfig
            true, // expand
        )
        .add(
            blueSlider, //child
            0, // proportion
            'center', // align
            0, // paddingConfig
            true, // expand
        );

    // Connect events
    redSlider.on('valuechange', function () {
        this.emit('valuechange');
    }, controlPanel);
    greenSlider.on('valuechange', function () {
        this.emit('valuechange');
    }, controlPanel);
    blueSlider.on('valuechange', function () {
        this.emit('valuechange');
    }, controlPanel);
    return controlPanel;
};

var createSlider = function (scene, colorText, colorPrimary, colorDark, colorLight) {
    return scene.rexUI.add.numberBar({
        background: scene.rexUI.add.roundRectangle(0, 0, 0, 0, 0, colorDark),

        icon: scene.add.text(0, 0, colorText, {
            fontSize: 18
        }),

        slider: {
            track: scene.rexUI.add.roundRectangle(0, 0, 0, 0, 10, colorPrimary),
            indicator: scene.rexUI.add.roundRectangle(0, 0, 0, 0, 10, colorLight),
            input: 'click',
            easeValue: { duration: 250 },
            width: 100, // Fixed width
        },

        space: {
            left: 10,
            right: 10,
            top: 10,
            bottom: 10,

            icon: 10,
            slider: 10,
        },

        value: Math.random()
    })
}

var config = {
    type: Phaser.AUTO,
    parent: 'phaser-example',
    width: 800,
    height: 600,
    scene: Demo
};

var game = new Phaser.Game(config);
              
            
!
999px

Console