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<div class="stat-block wide">
	<hr class="orange-border" />
	<div class="section-left">
		<div class="creature-heading">
			<h1>Animated Armor</h1>
			<h2>Medium construct, unaligned</h2>
		</div> <!-- creature heading -->
		<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
		<div class="top-stats">
			<div class="property-line first">
				<h4>Armor Class</h4>
				<p>18 (natural armor)</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Hit Points</h4>
				<p>33 (6d8 + 6)</p>
			</div> <!-- property line -->
			<div class="property-line last">
				<h4>Speed</h4>
				<p>25ft.</p>
			</div> <!-- property line -->
			<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
			<div class="abilities">
				<div class="ability-strength">
					<h4>STR</h4>
					<p>14 (+2)</p>
				</div> <!-- ability strength -->
				<div class="ability-dexterity">
					<h4>DEX</h4>
					<p>11 (+0)</p>
				</div> <!-- ability dexterity -->
				<div class="ability-constitution">
					<h4>CON</h4>
					<p>13 (+1)</p>
				</div> <!-- ability constitution -->
				<div class="ability-intelligence">
					<h4>INT</h4>
					<p>1 (-5)</p>
				</div> <!-- ability intelligence -->
				<div class="ability-wisdom">
					<h4>WIS</h4>
					<p>3 (-4)</p>
				</div> <!-- ability wisdom -->
				<div class="ability-charisma">
					<h4>CHA</h4>
					<p>1 (-5)</p>
				</div> <!-- ability charisma -->
			</div> <!-- abilities -->
			<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
			<div class="property-line first">
				<h4>Damage Immunities</h4>
				<p>poison, psychic</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Condition Immunities</h4>
				<p>blinded, charmed, deafened, exhaustion, frightened,
						petrified, poisoned</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Senses</h4>
				<p>blindsight 60ft. (blind beyond this radius), passive Perception 6</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Languages</h4>
				<p>&mdash;</p>
			</div> <!-- property line -->
			<div class="property-line last">
				<h4>Challenge</h4>
				<p>1 (200 XP)</p>
			</div> <!-- property line -->
		</div> <!-- top stats -->
		<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
		<div class="property-block">
			<h4>Antimagic Suceptibility.</h4>
			<p>The armor is incapacitated while in the area of an <i>antimagic
	        field</i>.  If targeted by <i>dispel magic</i>, the armor must succeed
	        on a Constitution saving throw against the caster’s spell save DC or
	        fall unconscious for 1 minute.</p>
		</div> <!-- property block -->
		<div class="property-block">
			<h4>False Appearance.</h4>
			<p>While the armor remains motionless, it is indistinguishable from a
	        normal suit of armor.</p>
		</div> <!-- property block -->
	</div> <!-- section left -->
	<div class="section-right">
		<div class="actions">
			<h3>Actions</h3>
			<div class="property-block">
				<h4>Multiattack.</h4>
				<p>The armor makes two melee attacks.</p>
			</div> <!-- property block -->
			<div class="property-block">
				<h4>Slam.</h4>
				<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
        <i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
			</div> <!-- property block -->
		</div> <!-- actions -->
		<div class="actions">
			<h3>Legendary Actions</h3>
			<div class="property-block">
				<h4>Multiattack.</h4>
				<p>The armor makes two melee attacks.</p>
			</div> <!-- property block -->
			<div class="property-block">
				<h4>Slam.</h4>
				<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
        <i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
			</div> <!-- property block -->
		</div> <!-- actions -->
	</div> <!-- section right -->
	<hr class="orange-border bottom" />
</div> <!-- stat block -->

<div class="stat-block">
	<hr class="orange-border" />
	<div class="section-left">
		<div class="creature-heading">
			<h1>Animated Armor</h1>
			<h2>Medium construct, unaligned</h2>
		</div> <!-- creature heading -->
		<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
		<div class="top-stats">
			<div class="property-line first">
				<h4>Armor Class</h4>
				<p>18 (natural armor)</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Hit Points</h4>
				<p>33 (6d8 + 6)</p>
			</div> <!-- property line -->
			<div class="property-line last">
				<h4>Speed</h4>
				<p>25ft.</p>
			</div> <!-- property line -->
			<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
			<div class="abilities">
				<div class="ability-strength">
					<h4>STR</h4>
					<p>14 (+2)</p>
				</div> <!-- ability strength -->
				<div class="ability-dexterity">
					<h4>DEX</h4>
					<p>11 (+0)</p>
				</div> <!-- ability dexterity -->
				<div class="ability-constitution">
					<h4>CON</h4>
					<p>13 (+1)</p>
				</div> <!-- ability constitution -->
				<div class="ability-intelligence">
					<h4>INT</h4>
					<p>1 (-5)</p>
				</div> <!-- ability intelligence -->
				<div class="ability-wisdom">
					<h4>WIS</h4>
					<p>3 (-4)</p>
				</div> <!-- ability wisdom -->
				<div class="ability-charisma">
					<h4>CHA</h4>
					<p>1 (-5)</p>
				</div> <!-- ability charisma -->
			</div> <!-- abilities -->
			<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
			<div class="property-line first">
				<h4>Damage Immunities</h4>
				<p>poison, psychic</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Condition Immunities</h4>
				<p>blinded, charmed, deafened, exhaustion, frightened,
						petrified, poisoned</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Senses</h4>
				<p>blindsight 60ft. (blind beyond this radius), passive Perception 6</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Languages</h4>
				<p>&mdash;</p>
			</div> <!-- property line -->
			<div class="property-line last">
				<h4>Challenge</h4>
				<p>1 (200 XP)</p>
			</div> <!-- property line -->
		</div> <!-- top stats -->
		<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
		<div class="property-block">
			<h4>Antimagic Suceptibility.</h4>
			<p>The armor is incapacitated while in the area of an <i>antimagic
	        field</i>.  If targeted by <i>dispel magic</i>, the armor must succeed
	        on a Constitution saving throw against the caster’s spell save DC or
	        fall unconscious for 1 minute.</p>
		</div> <!-- property block -->
		<div class="property-block">
			<h4>False Appearance.</h4>
			<p>While the armor remains motionless, it is indistinguishable from a
	        normal suit of armor.</p>
		</div> <!-- property block -->
	</div> <!-- section left -->
	<div class="section-right">
		<div class="actions">
			<h3>Actions</h3>
			<div class="property-block">
				<h4>Multiattack.</h4>
				<p>The armor makes two melee attacks.</p>
			</div> <!-- property block -->
			<div class="property-block">
				<h4>Slam.</h4>
				<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
        <i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
			</div> <!-- property block -->
		</div> <!-- actions -->
		<div class="actions">
			<h3>Legendary Actions</h3>
			<div class="property-block">
				<h4>Multiattack.</h4>
				<p>The armor makes two melee attacks.</p>
			</div> <!-- property block -->
			<div class="property-block">
				<h4>Slam.</h4>
				<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
        <i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
			</div> <!-- property block -->
		</div> <!-- actions -->
	</div> <!-- section right -->
	<hr class="orange-border bottom" />
</div> <!-- stat block -->

<div class="stat-block">
	<hr class="orange-border" />
	<div class="section-left">
		<div class="creature-heading">
			<h1>Animated Armor</h1>
			<h2>Medium construct, unaligned</h2>
		</div> <!-- creature heading -->
		<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
		<div class="top-stats">
			<div class="property-line first">
				<h4>Armor Class</h4>
				<p>18 (natural armor)</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Hit Points</h4>
				<p>33 (6d8 + 6)</p>
			</div> <!-- property line -->
			<div class="property-line last">
				<h4>Speed</h4>
				<p>25ft.</p>
			</div> <!-- property line -->
			<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
			<div class="abilities">
				<div class="ability-strength">
					<h4>STR</h4>
					<p>14 (+2)</p>
				</div> <!-- ability strength -->
				<div class="ability-dexterity">
					<h4>DEX</h4>
					<p>11 (+0)</p>
				</div> <!-- ability dexterity -->
				<div class="ability-constitution">
					<h4>CON</h4>
					<p>13 (+1)</p>
				</div> <!-- ability constitution -->
				<div class="ability-intelligence">
					<h4>INT</h4>
					<p>1 (-5)</p>
				</div> <!-- ability intelligence -->
				<div class="ability-wisdom">
					<h4>WIS</h4>
					<p>3 (-4)</p>
				</div> <!-- ability wisdom -->
				<div class="ability-charisma">
					<h4>CHA</h4>
					<p>1 (-5)</p>
				</div> <!-- ability charisma -->
			</div> <!-- abilities -->
			<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
			<div class="property-line first">
				<h4>Damage Immunities</h4>
				<p>poison, psychic</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Condition Immunities</h4>
				<p>blinded, charmed, deafened, exhaustion, frightened,
						petrified, poisoned</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Senses</h4>
				<p>blindsight 60ft. (blind beyond this radius), passive Perception 6</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Languages</h4>
				<p>&mdash;</p>
			</div> <!-- property line -->
			<div class="property-line last">
				<h4>Challenge</h4>
				<p>1 (200 XP)</p>
			</div> <!-- property line -->
		</div> <!-- top stats -->
		<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
		<div class="property-block">
			<h4>Antimagic Suceptibility.</h4>
			<p>The armor is incapacitated while in the area of an <i>antimagic
	        field</i>.  If targeted by <i>dispel magic</i>, the armor must succeed
	        on a Constitution saving throw against the caster’s spell save DC or
	        fall unconscious for 1 minute.</p>
		</div> <!-- property block -->
		<div class="property-block">
			<h4>False Appearance.</h4>
			<p>While the armor remains motionless, it is indistinguishable from a
	        normal suit of armor.</p>
		</div> <!-- property block -->
	</div> <!-- section left -->
	<div class="section-right">
		<div class="actions">
			<h3>Actions</h3>
			<div class="property-block">
				<h4>Multiattack.</h4>
				<p>The armor makes two melee attacks.</p>
			</div> <!-- property block -->
			<div class="property-block">
				<h4>Slam.</h4>
				<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
        <i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
			</div> <!-- property block -->
		</div> <!-- actions -->
		<div class="actions">
			<h3>Legendary Actions</h3>
			<div class="property-block">
				<h4>Multiattack.</h4>
				<p>The armor makes two melee attacks.</p>
			</div> <!-- property block -->
			<div class="property-block">
				<h4>Slam.</h4>
				<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
        <i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
			</div> <!-- property block -->
		</div> <!-- actions -->
	</div> <!-- section right -->
	<hr class="orange-border bottom" />
</div> <!-- stat block -->

<div class="stat-block">
	<hr class="orange-border" />
	<div class="section-left">
		<div class="creature-heading">
			<h1>Animated Armor</h1>
			<h2>Medium construct, unaligned</h2>
		</div> <!-- creature heading -->
		<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
		<div class="top-stats">
			<div class="property-line first">
				<h4>Armor Class</h4>
				<p>18 (natural armor)</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Hit Points</h4>
				<p>33 (6d8 + 6)</p>
			</div> <!-- property line -->
			<div class="property-line last">
				<h4>Speed</h4>
				<p>25ft.</p>
			</div> <!-- property line -->
			<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
			<div class="abilities">
				<div class="ability-strength">
					<h4>STR</h4>
					<p>14 (+2)</p>
				</div> <!-- ability strength -->
				<div class="ability-dexterity">
					<h4>DEX</h4>
					<p>11 (+0)</p>
				</div> <!-- ability dexterity -->
				<div class="ability-constitution">
					<h4>CON</h4>
					<p>13 (+1)</p>
				</div> <!-- ability constitution -->
				<div class="ability-intelligence">
					<h4>INT</h4>
					<p>1 (-5)</p>
				</div> <!-- ability intelligence -->
				<div class="ability-wisdom">
					<h4>WIS</h4>
					<p>3 (-4)</p>
				</div> <!-- ability wisdom -->
				<div class="ability-charisma">
					<h4>CHA</h4>
					<p>1 (-5)</p>
				</div> <!-- ability charisma -->
			</div> <!-- abilities -->
			<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
			<div class="property-line first">
				<h4>Damage Immunities</h4>
				<p>poison, psychic</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Condition Immunities</h4>
				<p>blinded, charmed, deafened, exhaustion, frightened,
						petrified, poisoned</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Senses</h4>
				<p>blindsight 60ft. (blind beyond this radius), passive Perception 6</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Languages</h4>
				<p>&mdash;</p>
			</div> <!-- property line -->
			<div class="property-line last">
				<h4>Challenge</h4>
				<p>1 (200 XP)</p>
			</div> <!-- property line -->
		</div> <!-- top stats -->
		<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
		<div class="property-block">
			<h4>Antimagic Suceptibility.</h4>
			<p>The armor is incapacitated while in the area of an <i>antimagic
	        field</i>.  If targeted by <i>dispel magic</i>, the armor must succeed
	        on a Constitution saving throw against the caster’s spell save DC or
	        fall unconscious for 1 minute.</p>
		</div> <!-- property block -->
		<div class="property-block">
			<h4>False Appearance.</h4>
			<p>While the armor remains motionless, it is indistinguishable from a
	        normal suit of armor.</p>
		</div> <!-- property block -->
	</div> <!-- section left -->
	<div class="section-right">
		<div class="actions">
			<h3>Actions</h3>
			<div class="property-block">
				<h4>Multiattack.</h4>
				<p>The armor makes two melee attacks.</p>
			</div> <!-- property block -->
			<div class="property-block">
				<h4>Slam.</h4>
				<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
        <i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
			</div> <!-- property block -->
		</div> <!-- actions -->
		<div class="actions">
			<h3>Legendary Actions</h3>
			<div class="property-block">
				<h4>Multiattack.</h4>
				<p>The armor makes two melee attacks.</p>
			</div> <!-- property block -->
			<div class="property-block">
				<h4>Slam.</h4>
				<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
        <i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
			</div> <!-- property block -->
		</div> <!-- actions -->
	</div> <!-- section right -->
	<hr class="orange-border bottom" />
</div> <!-- stat block -->

<div class="stat-block">
	<hr class="orange-border" />
	<div class="section-left">
		<div class="creature-heading">
			<h1>Animated Armor</h1>
			<h2>Medium construct, unaligned</h2>
		</div> <!-- creature heading -->
		<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
		<div class="top-stats">
			<div class="property-line first">
				<h4>Armor Class</h4>
				<p>18 (natural armor)</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Hit Points</h4>
				<p>33 (6d8 + 6)</p>
			</div> <!-- property line -->
			<div class="property-line last">
				<h4>Speed</h4>
				<p>25ft.</p>
			</div> <!-- property line -->
			<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
			<div class="abilities">
				<div class="ability-strength">
					<h4>STR</h4>
					<p>14 (+2)</p>
				</div> <!-- ability strength -->
				<div class="ability-dexterity">
					<h4>DEX</h4>
					<p>11 (+0)</p>
				</div> <!-- ability dexterity -->
				<div class="ability-constitution">
					<h4>CON</h4>
					<p>13 (+1)</p>
				</div> <!-- ability constitution -->
				<div class="ability-intelligence">
					<h4>INT</h4>
					<p>1 (-5)</p>
				</div> <!-- ability intelligence -->
				<div class="ability-wisdom">
					<h4>WIS</h4>
					<p>3 (-4)</p>
				</div> <!-- ability wisdom -->
				<div class="ability-charisma">
					<h4>CHA</h4>
					<p>1 (-5)</p>
				</div> <!-- ability charisma -->
			</div> <!-- abilities -->
			<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
			<div class="property-line first">
				<h4>Damage Immunities</h4>
				<p>poison, psychic</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Condition Immunities</h4>
				<p>blinded, charmed, deafened, exhaustion, frightened,
						petrified, poisoned</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Senses</h4>
				<p>blindsight 60ft. (blind beyond this radius), passive Perception 6</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Languages</h4>
				<p>&mdash;</p>
			</div> <!-- property line -->
			<div class="property-line last">
				<h4>Challenge</h4>
				<p>1 (200 XP)</p>
			</div> <!-- property line -->
		</div> <!-- top stats -->
		<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
		<div class="property-block">
			<h4>Antimagic Suceptibility.</h4>
			<p>The armor is incapacitated while in the area of an <i>antimagic
	        field</i>.  If targeted by <i>dispel magic</i>, the armor must succeed
	        on a Constitution saving throw against the caster’s spell save DC or
	        fall unconscious for 1 minute.</p>
		</div> <!-- property block -->
		<div class="property-block">
			<h4>False Appearance.</h4>
			<p>While the armor remains motionless, it is indistinguishable from a
	        normal suit of armor.</p>
		</div> <!-- property block -->
	</div> <!-- section left -->
	<div class="section-right">
		<div class="actions">
			<h3>Actions</h3>
			<div class="property-block">
				<h4>Multiattack.</h4>
				<p>The armor makes two melee attacks.</p>
			</div> <!-- property block -->
			<div class="property-block">
				<h4>Slam.</h4>
				<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
        <i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
			</div> <!-- property block -->
		</div> <!-- actions -->
		<div class="actions">
			<h3>Legendary Actions</h3>
			<div class="property-block">
				<h4>Multiattack.</h4>
				<p>The armor makes two melee attacks.</p>
			</div> <!-- property block -->
			<div class="property-block">
				<h4>Slam.</h4>
				<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
        <i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
			</div> <!-- property block -->
		</div> <!-- actions -->
	</div> <!-- section right -->
	<hr class="orange-border bottom" />
</div> <!-- stat block -->

<div class="stat-block">
	<hr class="orange-border" />
	<div class="section-left">
		<div class="creature-heading">
			<h1>Animated Armor</h1>
			<h2>Medium construct, unaligned</h2>
		</div> <!-- creature heading -->
		<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
		<div class="top-stats">
			<div class="property-line first">
				<h4>Armor Class</h4>
				<p>18 (natural armor)</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Hit Points</h4>
				<p>33 (6d8 + 6)</p>
			</div> <!-- property line -->
			<div class="property-line last">
				<h4>Speed</h4>
				<p>25ft.</p>
			</div> <!-- property line -->
			<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
			<div class="abilities">
				<div class="ability-strength">
					<h4>STR</h4>
					<p>14 (+2)</p>
				</div> <!-- ability strength -->
				<div class="ability-dexterity">
					<h4>DEX</h4>
					<p>11 (+0)</p>
				</div> <!-- ability dexterity -->
				<div class="ability-constitution">
					<h4>CON</h4>
					<p>13 (+1)</p>
				</div> <!-- ability constitution -->
				<div class="ability-intelligence">
					<h4>INT</h4>
					<p>1 (-5)</p>
				</div> <!-- ability intelligence -->
				<div class="ability-wisdom">
					<h4>WIS</h4>
					<p>3 (-4)</p>
				</div> <!-- ability wisdom -->
				<div class="ability-charisma">
					<h4>CHA</h4>
					<p>1 (-5)</p>
				</div> <!-- ability charisma -->
			</div> <!-- abilities -->
			<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
			<div class="property-line first">
				<h4>Damage Immunities</h4>
				<p>poison, psychic</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Condition Immunities</h4>
				<p>blinded, charmed, deafened, exhaustion, frightened,
						petrified, poisoned</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Senses</h4>
				<p>blindsight 60ft. (blind beyond this radius), passive Perception 6</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Languages</h4>
				<p>&mdash;</p>
			</div> <!-- property line -->
			<div class="property-line last">
				<h4>Challenge</h4>
				<p>1 (200 XP)</p>
			</div> <!-- property line -->
		</div> <!-- top stats -->
		<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
		<div class="property-block">
			<h4>Antimagic Suceptibility.</h4>
			<p>The armor is incapacitated while in the area of an <i>antimagic
	        field</i>.  If targeted by <i>dispel magic</i>, the armor must succeed
	        on a Constitution saving throw against the caster’s spell save DC or
	        fall unconscious for 1 minute.</p>
		</div> <!-- property block -->
		<div class="property-block">
			<h4>False Appearance.</h4>
			<p>While the armor remains motionless, it is indistinguishable from a
	        normal suit of armor.</p>
		</div> <!-- property block -->
	</div> <!-- section left -->
	<div class="section-right">
		<div class="actions">
			<h3>Actions</h3>
			<div class="property-block">
				<h4>Multiattack.</h4>
				<p>The armor makes two melee attacks.</p>
			</div> <!-- property block -->
			<div class="property-block">
				<h4>Slam.</h4>
				<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
        <i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
			</div> <!-- property block -->
		</div> <!-- actions -->
		<div class="actions">
			<h3>Legendary Actions</h3>
			<div class="property-block">
				<h4>Multiattack.</h4>
				<p>The armor makes two melee attacks.</p>
			</div> <!-- property block -->
			<div class="property-block">
				<h4>Slam.</h4>
				<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
        <i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
			</div> <!-- property block -->
		</div> <!-- actions -->
	</div> <!-- section right -->
	<hr class="orange-border bottom" />
</div> <!-- stat block -->

<div class="stat-block">
	<hr class="orange-border" />
	<div class="section-left">
		<div class="creature-heading">
			<h1>Animated Armor</h1>
			<h2>Medium construct, unaligned</h2>
		</div> <!-- creature heading -->
		<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
		<div class="top-stats">
			<div class="property-line first">
				<h4>Armor Class</h4>
				<p>18 (natural armor)</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Hit Points</h4>
				<p>33 (6d8 + 6)</p>
			</div> <!-- property line -->
			<div class="property-line last">
				<h4>Speed</h4>
				<p>25ft.</p>
			</div> <!-- property line -->
			<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
			<div class="abilities">
				<div class="ability-strength">
					<h4>STR</h4>
					<p>14 (+2)</p>
				</div> <!-- ability strength -->
				<div class="ability-dexterity">
					<h4>DEX</h4>
					<p>11 (+0)</p>
				</div> <!-- ability dexterity -->
				<div class="ability-constitution">
					<h4>CON</h4>
					<p>13 (+1)</p>
				</div> <!-- ability constitution -->
				<div class="ability-intelligence">
					<h4>INT</h4>
					<p>1 (-5)</p>
				</div> <!-- ability intelligence -->
				<div class="ability-wisdom">
					<h4>WIS</h4>
					<p>3 (-4)</p>
				</div> <!-- ability wisdom -->
				<div class="ability-charisma">
					<h4>CHA</h4>
					<p>1 (-5)</p>
				</div> <!-- ability charisma -->
			</div> <!-- abilities -->
			<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
			<div class="property-line first">
				<h4>Damage Immunities</h4>
				<p>poison, psychic</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Condition Immunities</h4>
				<p>blinded, charmed, deafened, exhaustion, frightened,
						petrified, poisoned</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Senses</h4>
				<p>blindsight 60ft. (blind beyond this radius), passive Perception 6</p>
			</div> <!-- property line -->
			<div class="property-line">
				<h4>Languages</h4>
				<p>&mdash;</p>
			</div> <!-- property line -->
			<div class="property-line last">
				<h4>Challenge</h4>
				<p>1 (200 XP)</p>
			</div> <!-- property line -->
		</div> <!-- top stats -->
		<svg height="5" width="100%" class="tapered-rule">
	    <polyline points="0,0 400,2.5 0,5"></polyline>
	  </svg>
		<div class="property-block">
			<h4>Antimagic Suceptibility.</h4>
			<p>The armor is incapacitated while in the area of an <i>antimagic
	        field</i>.  If targeted by <i>dispel magic</i>, the armor must succeed
	        on a Constitution saving throw against the caster’s spell save DC or
	        fall unconscious for 1 minute.</p>
		</div> <!-- property block -->
		<div class="property-block">
			<h4>False Appearance.</h4>
			<p>While the armor remains motionless, it is indistinguishable from a
	        normal suit of armor.</p>
		</div> <!-- property block -->
	</div> <!-- section left -->
	<div class="section-right">
		<div class="actions">
			<h3>Actions</h3>
			<div class="property-block">
				<h4>Multiattack.</h4>
				<p>The armor makes two melee attacks.</p>
			</div> <!-- property block -->
			<div class="property-block">
				<h4>Slam.</h4>
				<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
        <i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
			</div> <!-- property block -->
		</div> <!-- actions -->
		<div class="actions">
			<h3>Legendary Actions</h3>
			<div class="property-block">
				<h4>Multiattack.</h4>
				<p>The armor makes two melee attacks.</p>
			</div> <!-- property block -->
			<div class="property-block">
				<h4>Slam.</h4>
				<p><i>Melee Weapon Attack:</i> +4 to hit, reach 5 ft., one target.
        <i>Hit:</i> 5 (1d6 + 2) bludgeoning damage.</p>
			</div> <!-- property block -->
		</div> <!-- actions -->
	</div> <!-- section right -->
	<hr class="orange-border bottom" />
</div> <!-- stat block -->


              
            
!

CSS

              
                
body {
  text-align: center;
  font-size: 13.5px;
  line-height: 1.2em;
}
body *{
  box-sizing: border-box;
  max-width: 100%;
  font-family: 'Noto Sans', 'Myriad Pro', Calibri, Helvetica,
    Arial, sans-serif;
}
.stat-block {
  text-align: left;
  margin: 20px;
  display: inline-block;
  vertical-align: top;
  width: 17%;
  min-width:280px;
  background: #FDF1DC;
  padding: 5px 10px 20px;
  box-shadow: 0 0 1.5em #867453;
}
.stat-block.wide{
  width: 46.5%;
  min-width: 560px;
  text-align: center;
}
.stat-block.wide .section-left,
.stat-block.wide .section-right{
  display: inline-block;
  vertical-align: top;
  width: 48%;
  text-align: left;
}
.stat-block.wide .section-left{
  margin-right: 1.5%;
}
.stat-block.wide .section-right{
  margin-left: 1.5%;
}
@media screen and (max-width: 675px){
	.stat-block.wide{
		min-width: 280px;
	}
	.stat-block.wide .section-left,
	.stat-block.wide .section-right{
	  display: block;
	  width: 100%;
	}
	.stat-block.wide .section-left{
	  margin: 0;
	}
	.stat-block.wide .section-right{
		margin: 0;
	}
}
.orange-border{
  display: block;
  background: #E69A28;
  border: 1px solid #000;
  height: 5px;
  padding: 0 10px 0;
  margin: -10px -10px 0;
  box-sizing: initial;
}
.orange-border.bottom{
  margin: 15px -10px -20px;
}
.tapered-rule{
  display: block;
  width: 100%;
  height: 5px;
  border: none;
  color: #922610;
  fill: #922610;
  stroke: #922610;
}
.creature-heading h1{
  font-family: 'Libre Baskerville', 'Lora', 'Calisto MT', 'Bookman Old Style', Bookman, 'Goudy Old Style', Garamond, 'Hoefler Text', 'Bitstream Charter', Georgia, serif;
  color: #922610;
  font-size: 23px;
  line-height: 1.2em;
  margin: 10px 0 0;
  letter-spacing: 1px;
  font-variant: small-caps;
  font-weight: bold;
}
.creature-heading h2{
  font-weight: normal;
  font-style: italic;
  font-size: 12px;
  line-height: 1.2em;
  margin: 0 0 10px;
}
.property-line h4,
.property-line p{
  display: inline;
  margin: 0;
  color: #922610;
  font-size: 13.5px;
  line-height: 1.2em;
}
.property-line h4{
  color: #7A200D;
}
.property-line{
  text-indent: -1em;
  padding-left: 1.1em;
  line-height: 1.4em;
}
.property-line.first{
  margin: 8px 0 0
}
.property-line.last{
  margin: 0 0 10px;
}
.abilities{
  text-align: center;
  color: #922610;
}
.abilities > div{
  display: inline-block;
  vertical-align: middle;
  width: 15.5%;
  min-width: 40px; 
  font-size: 12px;
  line-height: 1em;
}
.abilities h4{
  margin: 10px 0 2px;
  font-size: 14px;
  line-height: 1.2em;
  text-transform: uppercase;
  color: #7A200D;
}
.abilities p{
  margin: 0 0 10px;
  line-height: 1.2em;
}
.property-block h4,
.property-block p{
  font-size: 13.5px;
  line-height: 1.2em;
  display: inline;
  margin: 0;
}
.property-block h4{
  font-style: italic;
}
.property-block{
  padding: 10px 2px 0;
}
.actions h3{
  border-bottom: 1px solid #7A200D;
  color: #7A200D;
  font-size: 21px;
  font-variant: small-caps;
  font-weight: normal;
  letter-spacing: 1px;
  margin: 20px 0 0;
  padding: 0 0 10px;
  text-indent: 5px;
}
.actions{
  margin: 0 0 20px;
}
.actions:last-child{
  margin: 0;
}

@media print{
	.orange-border{
		display: none;
	}
	.stat-block,
	.stat-block.wide, 
	.stat-block.wide .section-left,
	.stat-block.wide .section-right,
	.property-line,
	.property-block{
		width: 100%;
		display: block;
	}
	.stat-block.wide .section-left{
	  margin: 0;
	}
	.stat-block.wide .section-right{
	  margin: 0;
	}
	.stat-block{
		width: 40%;
		display: inline-block;
		vertical-align: top;
	}
	.stat-block.wide{
		page-break-after: always;
	}
}
@media screen and (max-width: 575px){
	.stat-block{
		margin: 20px 0;
	}
}

              
            
!

JS

              
                
              
            
!
999px

Console