cssAudio - Activefile-genericCSS - ActiveGeneric - ActiveHTML - ActiveImage - ActiveJS - ActiveSVG - ActiveText - Activefile-genericVideo - ActiveLovehtmlicon-new-collectionicon-personicon-teamlog-outoctocatpop-outspinnerstartv

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                    <svg id="Dance" width="100%" height="100%" viewBox="-37.5 -200 225 500" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
    <defs>
      <clipPath id="Blink">
        <path d="M100,175 L0,175 L0,25 C0,52.6142375 22.3857625,75 50,75 C77.6142375,75 100,52.6142375 100,25 L100,175 Z" id="BlinkShapeBottom"></path>
        
        <path d="M100,175 L0,175 L0,25 C0,52.6142375 22.3857625,75 50,75 C77.6142375,75 100,52.6142375 100,25 L100,175 Z" id="BlinkShapeTop"></path>
      </clipPath>
    </defs>
    <g id="Page-1" stroke="none" stroke-width="1" fill="none" fill-rule="evenodd">
        <g id="Artboard-1" transform="translate(-175.000000, -200.000000)">
            <g id="Creature" transform="translate(175.000000, 200.000000)">
                <path d="M150,225 C150,183.578644 116.421356,150 75,150 C33.5786438,150 0,183.578644 0,225 L0,300 C0,341.421356 33.5786438,375 75,375 C116.421356,375 150,341.421356 150,300 L150,225 Z" id="CreatureBase" fill="#000000"></path>
                <circle id="CreatureMiddle" fill="#000000" cx="75" cy="188" r="75"></circle>
                <g id="CreatureHead" transform="translate(75.000000, 0.000000)">
                    <path d="M150,75 C150,33.5786438 116.421356,0 75,0 C33.5786438,0 0,33.5786438 0,75 L0,150 C0,191.421356 33.5786438,225 75,225 C116.421356,225 150,191.421356 150,150 L150,75 Z" fill="#000000"></path>
                    <g id="CreatureEye" transform="translate(25.000000, 25.000000)">   
                        <path d="M50,100 C77.6142375,100 100,77.6142375 100,50 C100,22.3857625 77.6142375,0 50,0 C22.3857625,0 0,22.3857625 0,50 C0,77.6142375 22.3857625,100 50,100 Z" id="CreatureEyeWhite" fill="#FFFFFF"></path>
                        <path d="M50,85 C69.3299662,85 85,69.3299662 85,50 C85,30.6700338 69.3299662,15 50,15 C30.6700338,15 15,30.6700338 15,50 C15,69.3299662 30.6700338,85 50,85 Z" id="CreatureEyeIris" fill="#000000"></path>
                        <path d="M68,44 C74.627417,44 80,38.627417 80,32 C80,25.372583 74.627417,20 68,20 C61.372583,20 56,25.372583 56,32 C56,38.627417 61.372583,44 68,44 Z" id="CreatureEyeShine" fill="#FFFFFF"></path>  
                    </g>
                  <g clip-path="url(#Blink)">
                    <circle id="EyeLid" cx="75" cy="75" r="55" fill="#000000"></circle>
                  </g>
                </g>
            </g>
        </g>
    </g>
</svg>
            
          
!
            
              body {
  background-color: #00095F;
}

svg {
  position: absolute;
  bottom: 0;
}
            
          
!
            
              // get the SVG elements we want to animate
var head = document.getElementById("CreatureHead"),
    middle = document.getElementById("CreatureMiddle"),
    eye = document.getElementById("CreatureEye"),
    blinkShapeBottom = document.getElementById("BlinkShapeBottom"),
    blinkShapeTop = document.getElementById("BlinkShapeTop");

// controls the shaking movement of the head
var shake = new TimelineMax({repeat: -1});
shake.set(head, {x: "75"})
shake.to(head, 1.5, {x: "-=150", ease:Back.easeOut.config(3)});
shake.to(head, 1.5, {x: "+= 150", ease:Back.easeOut.config(3)});
shake.play();

// controls the shaking movement of the middle section
var follow = new TimelineMax({repeat: -1});
follow.set(middle, {x: "37.5"});
follow.to(middle, 1.5, {x: "-=75", ease:Back.easeOut.config(1.7)});
follow.to(middle, 1.5, {x: "+= 75", ease:Back.easeOut.config(1.7)});
follow.play();

// controls the blinking
var blinkBottom = new TimelineMax({repeat:-1});
blinkBottom.set(blinkShapeBottom, {rotation:0, y:"+=110", x:"+=25"});
blinkBottom.to(blinkShapeBottom, .75, {y:"-=110", delay:5});
blinkBottom.to(blinkShapeBottom, .75, {y:"+=100", delay:.5});

var blinkTop = new TimelineMax({repeat:-1});
blinkTop.set(blinkShapeTop, {rotation:180, y:"-=150", x:"+=25", transformOrigin:"center"});
blinkTop.to(blinkShapeTop, .75, {y:"+=110", delay:5});
blinkTop.to(blinkShapeTop, .75, {y:"-=100", delay:.5});

/*var blink = new TimelineMax({repeat:-1});
//blink.add( blinkBottom );
//blink.add( blinkTop );
blink.play();*/

// rotate the eye to simulate looking around
var look = new TimelineMax({repeat: -1});
var angle = 0;
TweenMax.set(eye, {x:"25", y:"25"});
TweenMax.to(eye, .5, {rotation:angle, transformOrigin:"center", onComplete:rotateAngle, delay:_.random(0, 3)});

function rotateAngle() {
  angle += _.random(-120, 120);
  angle = angle % 360;
  
  TweenMax.set(eye, {x:"25", y:"25"});
  TweenMax.to(eye, .5, {rotation:angle, transformOrigin:"center", onComplete:rotateAngle, delay:_.random(1, 3)});
}

            
          
!
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