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HTML

              
                <div class="no-filter">
<div class="paper"></div>
<div class="dropplets no-filter">
  <div class="dropplet"></div>
  <div class="dropplet"></div>
  <div class="dropplet"></div>
  <div class="dropplet"></div>
  <div class="dropplet"></div>
  <div class="dropplet"></div>
  <div class="dropplet"></div>
  <div class="dropplet"></div>
</div>
</div>
<svg width="0" height="0">
  <filter id="paper">
    <feTurbulence type="fractalNoise" baseFrequency='0.03 0.06' numOctaves="10" result='noise' />
    <feDiffuseLighting in='noise' lighting-color='#e2e1db' surfaceScale='2'>
      <feDistantLight azimuth='45' elevation='40' />
    </feDiffuseLighting>
  </filter>
  <filter id="water">
    <feTurbulence type="fractalNoise" baseFrequency='0.03 0.06' numOctaves="10" result='noise' />
    <feDiffuseLighting in='noise' lighting-color='#e2e1db' surfaceScale='4' result="texture">
      <feDistantLight azimuth='45' elevation='35' />
    </feDiffuseLighting>
    <feComposite in="texture" in2="SourceGraphic" operator="in" />
  </filter>
</svg>
  
              
            
!

CSS

              
                /* I don't even know why I added sass */
html, body {
  margin: 0;
  height: 100%;
  overflow: hidden;
}

.paper {
  top: 0;
  left: 0;
  width: 100%;
  height: 100%;
  position: absolute;

  &::before {
    content: '';
    top: 0;
    left: 0;
    width: 100%;
    height: 100%;
    position: absolute;
    filter: url(#paper);
  }

  &::after {
    content: '';
    top: 0;
    left: 0;
    width: 100%;
    height: 100%;
    position: absolute;
    background-image: 
      linear-gradient(
        190deg,
        rgba(201, 201, 201, 0.1),
        rgba(85, 85, 85, 0.4)
      );
  }
}

.dropplets {
  top: 0;
  left: 0;
  width: 100%;
  height: 100%;
  transform: rotateZ(8deg);
}

.dropplet {
  top: 50%;
  left: 50%;
  transform: translate(-50%, -50%);
  position: absolute;

  &:nth-child(1) {
    top: calc(50% - 130px);
    left: calc(50% + 110px);
    // light
    &::after {
      content: '';
      top: -25px;
      left: -55px;
      position: absolute;
      width: 80px;
      height: 75px;
      border-radius: 50% 50% 50% 50% / 50% 50% 45% 45%;
      background-image:
        radial-gradient(
          ellipse at center,
          white 40%,
          transparent 60%
        );
      background-size: 10px 6px;
      background-position: 60% 25%;
      background-repeat: no-repeat;
      // welcome to the shadow realm
      box-shadow:
        // left shadow
        inset 14px 0px 5px -10px rgba(0,0,0,0.2),
        inset 13px 0px 2px -10px rgba(0,0,0,0.2),
        // main bottom shadow
        inset 0px -3px 5px 0px rgba(250, 241, 220, 0.5),
        inset 0px -20px 10px 1px rgba(255,255,255,0.3),
        // right shadow
        inset -20px 10px 5px -20px rgba(0,0,0,0.3),
        inset -20px 15px 10px -20px rgba(0,0,0,0.2),
        // main top shadow
        inset 0px 20px 30px -5px rgba(0,0,0,0.3),
        // blur bottom border
        0px 2px 1px -1px rgba(245, 227, 183, 0.8),
        // tiny right/left shadows
        -16px 13px 5px -20px rgba(0,0,0,1),
        17px 13px 5px -20px rgba(0,0,0,1),
        15px 19px 5px -20px rgba(0,0,0,1),
        // tiny reflection
        -2px 34px 1px -30px rgba(0,0,0,0.4),
        -2px 35px 3px -30px rgba(255,255,255,0.3),
        // main shadows
        -1px 16px 3px -5px rgba(0,0,0,0.5),
        -1px 21px 3px -5px rgba(0,0,0,0.4),
        // blur top border
        1px -1px 5px 0px rgba(50, 50, 50, 0.5);
    }

    // texture
    &::before {
      content: '';
      top: -25px;
      left: -55px;
      position: absolute;
      width: 80px;
      height: 75px;
      border-radius: 50% 50% 50% 50% / 50% 50% 45% 45%;
      background-color: red;
      filter: url(#water);
    }
  }

  &:nth-child(2) {
    // light
    &::after {
      content: '';
      top: -25px;
      left: -55px;
      position: absolute;
      width: 100px;
      height: 80px;
      border-radius: 50% 50% 50% 50% / 45% 45% 55% 55%;
      background-image:
        radial-gradient(
          ellipse at center,
          rgba(0,0,0,0.1) 0%,
          white 10%,
          white 40%,
          transparent 60%
        );
      background-size: 12px 8px;
      background-position: 60% 25%;
      background-repeat: no-repeat;
      box-shadow:
        inset 0px 1px 10px 0px rgba(0, 0, 0, 0.2),
        // left shadow
        inset 14px 5px 2px -10px rgba(169, 168, 168, 0.7),
        // main bottom shadow
        inset 0px -3px 5px 0px rgba(250, 241, 220, 0.1),
        inset 0px -5px 20px 1px rgba(255,255,255,0.1),
        // right shadow
        inset -3px 3px 2px 0px rgba(169, 168, 168, 0.5),
        inset -23px 7px 2px -20px rgba(169, 168, 168, 0.3),
        inset -20px 15px 10px -20px rgba(0, 0, 0,0.3),
        // main top shadow
        inset 0px 2px 1px 0px rgba(58, 2, 2, 0.3),
        inset 0px 30px 30px 0px rgba(0, 0, 0, 0.2),
        // blur bottom border
        0px 2px 1px -1px rgba(245, 227, 183, 0.6),
        0px 4px 2px -1px rgba(131, 131, 131, 0.5),
        // tiny right/left shadows
        -20px -4px 5px -20px rgb(102, 102, 102),
        -22px 8px 5px -20px rgb(102, 102, 102),
        -20px 16px 5px -20px rgb(102, 102, 102),
        17px 13px 5px -20px rgb(102, 102, 102),
        15px 19px 5px -20px rgb(108, 108, 108),
        // main shadows
        -1px 16px 3px -5px rgba(0,0,0,0.5),
        -1px 21px 3px -5px rgba(0,0,0,0.3),
        // blur top border
        0px 0px 2px 0px rgba(0,0,0,0.1);
    }

    // texture
    &::before {
      content: '';
      top: -25px;
      left: -55px;
      position: absolute;
      width: 100px;
      height: 80px;
      border-radius: 50% 50% 50% 50% / 45% 45% 55% 55%;
      background-color: red;
      filter: url(#water);
    }
  }

  &:nth-child(3) {
    top: calc(50% + 120px);
    left: calc(50% - 80px);

    // light
    &::after {
      content: '';
      top: -25px;
      left: -55px;
      position: absolute;
      width: 120px;
      height: 120px;
      border-radius: 90% 60% 100% 50% / 90% 50% 100% 45%;
      background-image:
        radial-gradient(
          ellipse at center,
          white 40%,
          transparent 60%
        );
      background-size: 10px 10px;
      background-position: 60% 25%;
      background-repeat: no-repeat;
      box-shadow:
        // left shadow
        inset 13px -4px 4px -10px rgba(0,0,0,0.4),
        inset 14px -4px 10px -10px rgba(0,0,0,0.2),
        // main bottom shadow
        inset 0px -3px 10px 1px rgba(250, 241, 220, 0.8),
        inset 0px -15px 10px 0px rgba(0, 0, 0, 0.2),
        // right shadow
        inset -20px 10px 5px -20px rgba(0,0,0,0.2),
        inset -20px 15px 10px -20px rgba(0,0,0,0.2),
        // main top shadow
        inset 0px 3px 2px 1px rgba(0,0,0,0.2),
        inset 0px 30px 20px -5px rgba(0,0,0,0.3),
        // blur bottom border
        0px 2px 1px -1px rgba(245, 227, 183, 0.8),
        // tiny right/left shadows
        -16px 13px 5px -20px rgba(0,0,0,1),
        17px 13px 5px -20px rgba(0,0,0,1),
        15px 19px 5px -20px rgba(0,0,0,1),
        // main shadows
        -1px 16px 3px -5px rgba(0,0,0,0.4),
        -1px 21px 3px -5px rgba(0,0,0,0.3),
        // blur top border
        1px -1px 1px 0px rgba(50, 50, 50, 0.1);
    }

    // texture
    &::before {
      content: '';
      top: -25px;
      left: -55px;
      position: absolute;
      width: 120px;
      height: 120px;border-radius: 90% 60% 100% 50% / 90% 50% 100% 45%;
      background-color: red;
      filter: url(#water);
    }
  }

  &:nth-child(4) {
    top: calc(50% + 160px);
    left: calc(50% + 90px);

    // light
    &::after {
      content: '';
      top: -25px;
      left: -55px;
      position: absolute;
      width: 60px;
      height: 60px;
      border-radius: 50%;
      background-image:
        radial-gradient(
          ellipse at center,
          white 30%,
          transparent 60%
        );
      background-size: 6px 6px;
      background-position: 60% 25%;
      background-repeat: no-repeat;
      box-shadow:
        // left shadow
        inset 15px 0px 5px -10px rgba(0,0,0,0.2),
        inset 13px 0px 2px -10px rgba(0,0,0,0.2),
        // main bottom shadow
        inset 0px -3px 5px 0px rgba(250, 241, 220, 0.5),
        inset 0px -20px 10px 1px rgba(255,255,255,0.3),
        // right shadow
        inset -23px 10px 5px -20px rgba(0,0,0,0.3),
        inset -20px 15px 10px -20px rgba(0,0,0,0.2),
        // main top shadow
        inset 0px 25px 20px -5px rgba(0,0,0,0.3),
        // blur bottom border
        0px 2px 1px -1px rgba(245, 227, 183, 0.8),
        // tiny right/left shadows
        -17px 10px 5px -20px rgba(0,0,0,1),
        14px 20px 5px -20px rgba(0,0,0,1),
        16px 14px 5px -20px rgba(0,0,0,1),
        // tiny reflection
        -2px 27px 5px -20px rgba(255,255,255,0.3),
        // main shadows
        -1px 14px 3px -5px rgba(0,0,0,0.5),
        -1px 18px 3px -5px rgba(0,0,0,0.4),
        // blur top border
        0px -1px 5px 0px rgba(85, 85, 85, 0.5);
    }

    // texture
    &::before {
      content: '';
      top: -25px;
      left: -55px;
      position: absolute;
      width: 60px;
      height: 60px;
      border-radius: 50%;
      background-color: red;
      filter: url(#water);
    }
  }

  &:nth-child(5) {
    top: calc(50% - 180px);
    left: calc(50% - 30px);
    // light
    &::after {
      content: '';
      top: -25px;
      left: -55px;
      position: absolute;
      width: 65px;
      height: 68px;
      border-radius: 50% 50% 50% 50% / 50% 50% 45% 45%;
      background-image:
        radial-gradient(
          ellipse at center,
          white 40%,
          transparent 60%
        );
      background-size: 10px 6px;
      background-position: 60% 25%;
      background-repeat: no-repeat;
      // welcome to the shadow realm
      box-shadow:
        // left shadow
        inset 12px 5px 5px -10px rgba(0,0,0,0.3),
        inset 10px 5px 2px -10px rgba(0,0,0,0.2),
        // main bottom shadow
        inset -1px -3px 5px 0px rgba(250, 241, 220, 0.5),
        inset -1px -20px 10px 1px rgba(255,255,255,0.3),
        // right shadow
        inset -20px 10px 5px -20px rgba(0,0,0,0.4),
        inset -20px 15px 10px -20px rgba(0,0,0,0.4),
        // main top shadow
        inset 0px 20px 30px -5px rgba(0,0,0,0.3),
        // blur bottom border
        0px 2px 1px -1px rgba(245, 227, 183, 0.8),
        // tiny right/left shadows
        -18px 11px 5px -20px rgba(0,0,0,0.9),
        -17px 19px 5px -20px rgba(0,0,0,0.6),
        17px 12px 5px -20px rgba(0,0,0,0.9),
        15px 18px 5px -20px rgba(0,0,0,0.9),
        // tiny reflection
        -4px 30px 1px -25px rgba(0,0,0,0.4),
        -4px 32px 3px -25px rgba(255,255,255,0.1),
        // main shadows
        -1px 14px 3px -5px rgba(0,0,0,0.5),
        -1px 19px 3px -5px rgba(0,0,0,0.4),
        // blur top border
        1px -1px 5px 0px rgba(50, 50, 50, 0.5);
    }

    // texture
    &::before {
      content: '';
      top: -25px;
      left: -55px;
      position: absolute;
      width: 65px;
      height: 68px;
      border-radius: 50% 50% 50% 50% / 50% 50% 45% 45%;
      background-color: red;
      filter: url(#water);
    }
  }

  &:nth-child(6) {
    top: calc(50% - 60px);
    left: calc(50% - 30px);
    // light
    &::after {
      content: '';
      top: -25px;
      left: -55px;
      position: absolute;
      width: 40px;
      height: 40px;
      border-radius: 50% 50% 50% 50% / 50% 50% 45% 45%;
      background-image:
        radial-gradient(
          ellipse at center,
          white 40%,
          transparent 60%
        );
      background-size: 5px 6px;
      background-position: 60% 25%;
      background-repeat: no-repeat;
      // welcome to the shadow realm
      box-shadow:
        // left shadow
        inset 14px 0px 5px -10px rgba(0,0,0,0.2),
        inset 13px 0px 5px -10px rgba(0,0,0,0.2),
        // main bottom shadow
        inset 0px -3px 5px 0px rgba(250, 241, 220, 0.5),
        inset 0px -20px 10px 1px rgba(255,255,255,0.3),
        // right shadow
        inset -20px 10px 5px -20px rgba(0,0,0,0.3),
        inset -20px 15px 10px -20px rgba(0,0,0,0.2),
        // main top shadow
        inset 0px 20px 30px -5px rgba(0,0,0,0.3),
        // blur bottom border
        0px 2px 1px -1px rgba(245, 227, 183, 0.8),
        // tiny right/left shadows
        -9px 10px 3px -10px rgba(0,0,0,0.4),
        8px 14px 2px -10px rgba(0,0,0,0.2),
        10px 10px 5px -10px rgba(0,0,0,0.2),
        // tiny reflection
        1px 15px 3px -10px rgba(255,255,255,0.3),
        // main shadows
        -1px 14px 3px -6px rgba(0,0,0,0.5),
        -1px 17px 3px -6px rgba(0,0,0,0.2),
        // blur top border
        1px -1px 5px 0px rgba(50, 50, 50, 0.5);
    }

    // texture
    &::before {
      content: '';
      top: -25px;
      left: -55px;
      position: absolute;
      width: 40px;
      height: 40px;
      border-radius: 50% 50% 50% 50% / 50% 50% 45% 45%;
      background-color: red;
      filter: url(#water);
    }
  }

  &:nth-child(7) {
    top: calc(50% - 30px);
    left: calc(50% - 80px);
    // light
    &::after {
      content: '';
      top: -25px;
      left: -55px;
      position: absolute;
      width: 25px;
      height: 25px;
      border-radius: 50% 60% 40% 70% / 50% 60% 50% 70%;
      background-image:
        radial-gradient(
          ellipse at center,
          white 50%,
          transparent 50%
        );
      background-size: 3px 3px;
      background-position: 60% 25%;
      background-repeat: no-repeat;
      // welcome to the shadow realm
      box-shadow:
        // left shadow
        inset 10px 10px 5px -10px rgba(0,0,0,0.2),
        inset 10px 10px 2px -10px rgba(0,0,0,0.2),
        // main bottom shadow
        inset 1px -3px 5px 0px rgba(250, 241, 220, 0.5),
        inset 1px -20px 10px 1px rgba(255,255,255,0.3),
        // right shadow
        inset -20px 15px 5px -20px rgba(0,0,0,0.3),
        inset -20px 15px 10px -20px rgba(0,0,0,0.2),
        // main top shadow
        inset 0px 20px 30px -5px rgba(0,0,0,0.3),
        // blur bottom border
        -1px 2px 1px -1px rgba(245, 227, 183, 0.8),
        // main shadows
        -1px 5px 2px 0px rgba(0,0,0,0.8),
        // blur top border
        1px -1px 5px 0px rgba(0,0,0,0.2);
    }

    // texture
    &::before {
      content: '';
      top: -25px;
      left: -55px;
      position: absolute;
      width: 25px;
      height: 25px;
      border-radius: 50% 60% 40% 70% / 50% 60% 50% 70%;
      background-color: red;
      filter: url(#water);
    }
  }

  &:nth-child(8) {
    top: calc(50% + 20px);
    left: calc(50% - 80px);
    // light
    &::after {
      content: '';
      top: -25px;
      left: -55px;
      position: absolute;
      width: 45px;
      height: 45px;
      border-radius: 60% 50% 60% 50% / 60% 50% 60% 50%;
      background-image:
        radial-gradient(
          ellipse at center,
          white 50%,
          transparent 60%
        );
      background-size: 4px 4px;
      background-position: 60% 25%;
      background-repeat: no-repeat;
      // welcome to the shadow realm
      box-shadow:
        // left shadow
        inset 14px 0px 5px -10px rgba(0,0,0,0.2),
        inset 13px 0px 2px -10px rgba(0,0,0,0.2),
        // main bottom shadow
        inset 0px -3px 5px 0px rgba(250, 241, 220, 0.5),
        inset 0px -20px 10px 1px rgba(255,255,255,0.3),
        // right shadow
        inset -20px 10px 5px -20px rgba(0,0,0,0.3),
        inset -20px 15px 10px -20px rgba(0,0,0,0.2),
        // main top shadow
        inset 0px 20px 30px -5px rgba(0,0,0,0.3),
        // blur bottom border
        0px 2px 1px -1px rgba(245, 227, 183, 0.8),
        // tiny right/left shadows
        -17px 16px 5px -20px rgba(0,0,0,1),
        -18px 10px 5px -20px rgba(0,0,0,1),
        19px 10px 5px -20px rgba(0,0,0,1),
        16px 15px 5px -20px rgba(0,0,0,1),
        14px 20px 5px -20px rgba(0,0,0,1),
        // tiny reflection
        -4px 19px 3px -17px rgba(255,255,255,1),
        // main shadows
        -1px 13px 3px -5px rgba(0,0,0,0.5),
        -1px 15px 3px -5px rgba(0,0,0,0.4),
        // blur top border
        1px -1px 5px 0px rgba(0, 0, 0, 0.3);
    }

    // texture
    &::before {
      content: '';
      top: -25px;
      left: -55px;
      position: absolute;
      width: 45px;
      height: 45px;
      border-radius: 60% 50% 60% 50% / 60% 50% 60% 50%;
      background-color: red;
      filter: url(#water);
    }
  }
}

@media only screen and (max-width: 800px) {
  .dropplets {
    transform: scale(0.5);
  }
}

/* 
 * uncomment the following css to remove filters
 * but it will look lame :)
*/
.no-filter {
  width: 100%;
  height: 100%;
  
  /*
  .paper::before {
    display: none;
  }
  .dropplet::before {
    display: none;
  }
  */
}

              
            
!

JS

              
                
              
            
!
999px

Console