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Here you can Sed posuere consectetur est at lobortis. Donec ullamcorper nulla non metus auctor fringilla. Maecenas sed diam eget risus varius blandit sit amet non magna. Donec id elit non mi porta gravida at eget metus. Praesent commodo cursus magna, vel scelerisque nisl consectetur et.

            
               <main class="Container">
        <img class="TitleImage PixelArtImage" src="https://s3-us-west-2.amazonaws.com/s.cdpn.io/21542/WalkingDemo-WalkingSprites.png" alt="Walking Demo Sprites" />
        <div class="SpritesheetSlider">
           
           
            <!-- This div is our character -->
            <div class="Character Character--walk-down">
                <img src="https://s3-us-west-2.amazonaws.com/s.cdpn.io/21542/WalkingDemo-Shadow.png" class="Character_shadow PixelArtImage" />
                <!-- Spritesheets injected here: -->
            </div>
           
           
           
           
            <div class="Navigation flex-center">
                <!-- Navigation bubbles injected here: -->
            </div>
            <button class="NextSpritesheetButton NextSpritesheetButton--prev" onclick="setPreviousActive()">
                <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 -0.5 4 7" shape-rendering="crispEdges">
                    <metadata>Made with Pixels to Svg https://codepen.io/shshaw/pen/XbxvNj</metadata>
                    <path stroke="#434343" d="M3 0h1M2 1h1M1 2h1M0 3h1M1 4h1M2 5h1M3 6h1" />
                </svg>
            </button>
            <button class="NextSpritesheetButton NextSpritesheetButton--next" onclick="setNextActive()">
                <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 -0.5 4 7" shape-rendering="crispEdges">
                    <metadata>Made with Pixels to Svg https://codepen.io/shshaw/pen/XbxvNj</metadata>
                    <path stroke="#434343" d="M0 0h1M1 1h1M2 2h1M3 3h1M2 4h1M1 5h1M0 6h1" />
                </svg>
            </button>
        </div>
        <div class="DemoDirectionUI flex-center">
            <button class="DirectionArrow DirectionArrow-left" onclick="setDirection('LEFT')">
                <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 -0.5 13 13" shape-rendering="crispEdges">
                    <path class="Arrow_outline-top"  stroke="#5f5f5f" d="M1 0h11M0 1h1M12 1h1M0 2h1M12 2h1M0 3h1M12 3h1M0 4h1M12 4h1M0 5h1M12 5h1M0 6h1M12 6h1M0 7h1M12 7h1M0 8h1M12 8h1" />
                    <path class="Arrow_surface" stroke="#f5f5f5" d="M1 1h11M1 2h11M1 3h5M7 3h5M1 4h4M7 4h5M1 5h3M7 5h5M1 6h4M7 6h5M1 7h5M7 7h5M1 8h11" />
                    <path class="Arrow_arrow-inset"  stroke="#434343" d="M6 3h1M5 4h1M4 5h1" />
                    <path class="Arrow_arrow-body" stroke="#5f5f5f" d="M6 4h1M5 5h2M5 6h2M6 7h1" />
                    <path class="Arrow_outline-bottom" stroke="#434343" d="M0 9h1M12 9h1M0 10h1M12 10h1M0 11h1M12 11h1M1 12h11" />
                    <path class="Arrow_edge" stroke="#ffffff" d="M1 9h11" />
                    <path class="Arrow_front" stroke="#cccccc" d="M1 10h11M1 11h11" />
                </svg>
            </button>
            <button class="DirectionArrow DirectionArrow-up" onclick="setDirection('UP')">
                <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 -0.5 13 13" shape-rendering="crispEdges">
                    <path class="Arrow_outline-top"  stroke="#5f5f5f" d="M1 0h11M0 1h1M12 1h1M0 2h1M12 2h1M0 3h1M12 3h1M0 4h1M12 4h1M0 5h1M12 5h1M0 6h1M12 6h1M0 7h1M12 7h1M0 8h1M12 8h1" />
                    <path class="Arrow_surface" stroke="#f5f5f5" d="M1 1h11M1 2h11M1 3h11M1 4h5M7 4h5M1 5h4M8 5h4M1 6h3M9 6h3M1 7h11M1 8h11" />
                    <path class="Arrow_arrow-inset"  stroke="#434343" d="M6 4h1M5 5h1M7 5h1" />
                    <path class="Arrow_arrow-body" stroke="#5f5f5f" d="M6 5h1M4 6h5" />
                    <path class="Arrow_outline-bottom" stroke="#434343" d="M0 9h1M12 9h1M0 10h1M12 10h1M0 11h1M12 11h1M1 12h11" />
                    <path class="Arrow_edge" stroke="#ffffff" d="M1 9h11" />
                    <path class="Arrow_front" stroke="#cccccc" d="M1 10h11M1 11h11" />
                </svg>
            </button>
            <button class="DirectionArrow DirectionArrow-down DirectionArrow--active" onclick="setDirection('DOWN')">
                <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 -0.5 13 13" shape-rendering="crispEdges">
                    <path class="Arrow_outline-top" stroke="#5f5f5f" d="M1 0h11M0 1h1M12 1h1M0 2h1M12 2h1M0 3h1M12 3h1M0 4h1M12 4h1M0 5h1M12 5h1M0 6h1M12 6h1M0 7h1M12 7h1M0 8h1M12 8h1" />
                    <path class="Arrow_surface" stroke="#f5f5f5" d="M1 1h11M1 2h11M1 3h11M1 4h3M9 4h3M1 5h4M8 5h4M1 6h5M7 6h5M1 7h11M1 8h11" />
                    <path class="Arrow_arrow-inset" stroke="#434343" d="M4 4h5" />
                    <path class="Arrow_arrow-body" stroke="#5f5f5f" d="M5 5h3M6 6h1" />
                    <path class="Arrow_outline-bottom" stroke="#434343" d="M0 9h1M12 9h1M0 10h1M12 10h1M0 11h1M12 11h1M1 12h11" />
                    <path class="Arrow_edge" stroke="#ffffff" d="M1 9h11" />
                    <path class="Arrow_front" stroke="#cccccc" d="M1 10h11M1 11h11" />
                </svg>
            </button>
            <button class="DirectionArrow DirectionArrow-right" onclick="setDirection('RIGHT')">
                <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 -0.5 13 13" shape-rendering="crispEdges">
                    <path class="Arrow_outline-top"  stroke="#5f5f5f" d="M1 0h11M0 1h1M12 1h1M0 2h1M12 2h1M0 3h1M12 3h1M0 4h1M12 4h1M0 5h1M12 5h1M0 6h1M12 6h1M0 7h1M12 7h1M0 8h1M12 8h1" />
                    <path class="Arrow_surface" stroke="#f5f5f5" d="M1 1h11M1 2h11M1 3h5M7 3h5M1 4h5M8 4h4M1 5h5M9 5h3M1 6h5M8 6h4M1 7h5M7 7h5M1 8h11" />
                    <path class="Arrow_arrow-inset"  stroke="#434343" d="M6 3h1M7 4h1M8 5h1" />
                    <path class="Arrow_arrow-body" stroke="#5f5f5f" d="M6 4h1M6 5h2M6 6h2M6 7h1" />
                    <path class="Arrow_outline-bottom" stroke="#434343" d="M0 9h1M12 9h1M0 10h1M12 10h1M0 11h1M12 11h1M1 12h11" />
                    <path class="Arrow_edge" stroke="#ffffff" d="M1 9h11" />
                    <path class="Arrow_front" stroke="#cccccc" d="M1 10h11M1 11h11" />
                </svg>
            </button>
        </div>
    </main>
    <footer>
    	<p>Characters from <a href="https://store.steampowered.com/app/1064690/Danger_Crew?icid=codepenwalkingdemo" target="_blank">Danger Crew</a>, an RPG about being a programmer!
    </footer>
            
          
!
            
              /* 
The comments here attempt to explain the implementations of spritesheet animations in Danger Crew.

We'll utilize a dynamic "pixel size" which will allow us to upscale the pixel art in even multiplications.
EX: if an asset is designed as a 10px by 10px square, we can multiply by pixel size of 4 to enlarge the asset to 40px by 40px. This value can be adjusted per screen real estate. 
*/

:root {
  --pixel-size: 4; /* Try playing with this value! */
}


/* 
   Allow pixel art images and canvas tags to scale up without losing quality
*/
.PixelArtImage {
  	image-rendering: -moz-crisp-edges;
  	image-rendering: -webkit-crisp-edges;
  	image-rendering: pixelated;
  	image-rendering: crisp-edges;
}


/* 
	This is the square crop of the character, each frame designed at natural size 32x32. 
	Multiplied by dynamic pixel size.
*/
.Character {
	width: calc(var(--pixel-size) * 32px);
	height: calc(var(--pixel-size) * 32px);
	overflow: hidden;
	position: relative;
	margin: calc(var(--pixel-size) * 6px) auto;
}
.Character_shadow {
	width: calc(var(--pixel-size) * 32px);
	height: calc(var(--pixel-size) * 32px);
	opacity: 0.25;
	position: absolute;
}

/* Set up a CSS Animation to move our spritesheet to the LEFT. */
@keyframes walkAnimation {
  from {
    transform: translate3d(0%,0%,0);
  }
  to {
    transform: translate3d(-100%,0%,0);
  }
}

/* 
	One spritesheet containing layout of 4 by 4 frames, each designed at 32x32.
	Total width = 128px multiplied by dynamic pixel size.
	The visible part is cropped out via .Character's overflow:hidden rule. This image lives *inside* the .Character container.
*/
.Character_sprite-sheet {
	width: calc(var(--pixel-size) * 128px);
	animation: walkAnimation 0.6s steps(4) infinite; 
   /* ^ "Complete the animation in 4 distinct steps". We use 4 because each row of the spritesheet has 4 frames. */
	position: absolute;
	top:0;
	left:0;
   
	display: none; /* For the sake of this demo, JS will control which character spritesheet is visible */
}
.Character_sprite-sheet.active {
	display: block;
}

/* 
	Set up classes that change the y position of underlying spritesheet.
	Spritesheet is designed with this layout:
		D1 D2 D3 D4
		R1 R2 R3 R4 (32px away from top)
		U1 U2 U3 U4 (64px away from top)
		L1 L2 L3 L4 (96px away from top)

   EX: https://s3-us-west-2.amazonaws.com/s.cdpn.io/21542/WalkingDemo-HANK-2-SHEET.png
*/

.Character--walk-down .Character_sprite-sheet {
	top: 0;
}
.Character--walk-right .Character_sprite-sheet {
	top: calc(var(--pixel-size) * -32px);
}
.Character--walk-up .Character_sprite-sheet {
	top: calc(var(--pixel-size) * -64px);
}
.Character--walk-left .Character_sprite-sheet {
	top: calc(var(--pixel-size) * -96px);
}


/* Demo UI Stuff ------------------------------------------------- */
* {
	box-sizing: border-box;
}
body {
	margin: 0;
	padding: 0;
	background-image: linear-gradient(180deg, #5DCBE4 0%, #47BCE4 100%);
	height: 100%;
   min-height: 100vh;
	padding-top: calc(var(--pixel-size) * 18px);
	font-family: 'Dosis', sans-serif;
}
.Container {
	max-width: calc(var(--pixel-size) * 100px);
	margin: 0 auto;
}
.TitleImage {
	width: calc(var(--pixel-size) * 95px);
	display: block;
	margin: 0 auto;
}
.NavigationBubble {
	-webkit-appearance: none;
	width: calc(var(--pixel-size) * 3px);
	height: calc(var(--pixel-size) * 3px);
	background: #2497cc;
	border: 0;
	outline: 0;
	cursor: pointer;
	padding:0;
	margin-left: 0.5em;
	margin-right: 0.5em;
	box-sizing:content-box;
}
.NavigationBubble:hover:not(.active) {
	opacity: 0.9;
}
.NavigationBubble.active {
	background: #fff;
}
.NextSpritesheetButton {
	-webkit-appearance: none;
	border:0;
	background:none;
	padding: 1em;
	position: absolute;
	top: 50%;
}
.NextSpritesheetButton--prev {
	left: 0;
}
.NextSpritesheetButton--next {
	right: 0;
}
.NextSpritesheetButton:hover {
	cursor: pointer;
	background: rgba(255,255,255,0.2);
}
.NextSpritesheetButton:focus {
	outline:none;
}
.NextSpritesheetButton svg {
	display: block;
	width: calc(var(--pixel-size) * 4px);
}
.DirectionArrow {
	background: none;
	outline: 0;
	border: 0;
	cursor: pointer;
}
.DirectionArrow svg {
	display: block;
	width: calc(var(--pixel-size) * 13px);
}
.DirectionArrow--active .Arrow_outline-top { stroke: #5268ec; }
.DirectionArrow--active .Arrow_surface { stroke: #639bff; }
.DirectionArrow--active .Arrow_outline-bottom { stroke: #164496; }
.DirectionArrow--active .Arrow_edge { stroke: #7baaff; }
.DirectionArrow--active .Arrow_front { stroke: #4c8bfd }
.DirectionArrow--active .Arrow_arrow-inset { stroke: #fff; }
.DirectionArrow--active .Arrow_arrow-body { stroke: #fff; }
.SpritesheetSlider {
	position: relative;
	margin-bottom: calc(var(--pixel-size) * 10px);	
}
.flex-center {
	display:flex;
	justify-content: center;
}

footer {
   margin-top: calc(var(--pixel-size) * 20px);
}
@media (min-height: 515px) {
   footer {
      position: absolute;
      left:0;
      right:0;
      bottom:0;
   }
}
footer p {
	color: #fff;
	text-align: center;
	padding: 0.8em;
	font-size: 18px;
   margin: 0;
   border-top: 1px solid rgba(255,255,255,0.4)
}
footer a {
	font-weight:bold;
	font-size: 18px;
	color: #164496;
}
            
          
!
            
              
//This stuff just makes the demo's UI work. ---------------
var characterElement = document.querySelector(".Character");

var spritesheets = [
   "https://s3-us-west-2.amazonaws.com/s.cdpn.io/21542/WalkingDemo-HANK-2-SHEET.png",
   "https://s3-us-west-2.amazonaws.com/s.cdpn.io/21542/WalkingDemo-EMMY-SHEET.png",
   "https://s3-us-west-2.amazonaws.com/s.cdpn.io/21542/WalkingDemo-SHIRMOND-SHEET.png",
   "https://s3-us-west-2.amazonaws.com/s.cdpn.io/21542/WalkingDemo-SARA-SHEET.png",
   "https://s3-us-west-2.amazonaws.com/s.cdpn.io/21542/WalkingDemo-PATTY-SHEET.png",
   "https://s3-us-west-2.amazonaws.com/s.cdpn.io/21542/WalkingDemo-JESSIE-SHEET.png",
   "https://s3-us-west-2.amazonaws.com/s.cdpn.io/21542/WalkingDemo-KIM-SHEET.png",
   "https://s3-us-west-2.amazonaws.com/s.cdpn.io/21542/WalkingDemo-MINDY-SHEET.png",
   "https://s3-us-west-2.amazonaws.com/s.cdpn.io/21542/WalkingDemo-ZAK-SHEET.png",
   "https://s3-us-west-2.amazonaws.com/s.cdpn.io/21542/WalkingDemo-BEAR-SHEET.png",
];

let activeIndex = 0;
let spritesheetElements = "";
let navigationElements = "";


spritesheets.forEach((spritesheet, index) => {
	spritesheetElements += `<img src="${spritesheet}" class="PixelArtImage Character_sprite-sheet index-${index}" />`
	navigationElements += `<button class="NavigationBubble index-${index}" onclick='setActive(${index})' />`
});
characterElement.insertAdjacentHTML( 'beforeend', spritesheetElements );

document.querySelector(".Navigation").insertAdjacentHTML( 'beforeend', navigationElements );

function setActive(index) {
	activeIndex = index;
	document.querySelectorAll(`.active`).forEach(node => {
		node.classList.remove("active")
	})
	document.querySelectorAll(`.index-${index}`).forEach(node => {
		node.classList.add("active")
	})
}

function setDirection(direction) {
	[
		"Character--walk-down",
		"Character--walk-right",
		"Character--walk-up",
		"Character--walk-left"
	].forEach(className => {
		characterElement.classList.remove(className)
	})


	document.querySelector(".DirectionArrow--active").classList.remove("DirectionArrow--active")

	var directionClass = "Character--walk-down";
	if (direction === "DOWN") {
		document.querySelector(".DirectionArrow-down").classList.add("DirectionArrow--active")
	}

	if (direction === "LEFT") { 
		directionClass = "Character--walk-left" 
		document.querySelector(".DirectionArrow-left").classList.add("DirectionArrow--active")
	}
	if (direction === "RIGHT") { 
		directionClass = "Character--walk-right" 
		document.querySelector(".DirectionArrow-right").classList.add("DirectionArrow--active")
	}
	if (direction === "UP") { 
		directionClass = "Character--walk-up" 
		document.querySelector(".DirectionArrow-up").classList.add("DirectionArrow--active")
	}

	characterElement.classList.add(directionClass)
}

function setPreviousActive() {
	activeIndex = activeIndex > 0 ? activeIndex - 1 : spritesheets.length - 1;
	setActive(activeIndex)
}

function setNextActive() {
	activeIndex = activeIndex < spritesheets.length - 1 ? activeIndex + 1 : 0;
	setActive(activeIndex)	
}

//Kick it off!
setActive(activeIndex);
            
          
!
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