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Here you can Sed posuere consectetur est at lobortis. Donec ullamcorper nulla non metus auctor fringilla. Maecenas sed diam eget risus varius blandit sit amet non magna. Donec id elit non mi porta gravida at eget metus. Praesent commodo cursus magna, vel scelerisque nisl consectetur et.

            
              <div class="title">
    <h3>PLASM.it - 2017</h3>
    <h1>ALIEN</h1>
    <h3>Deviation of microcosm</h3>
  </div>
  <div class="more-pens">
    <a target="_blank" href="https://codepen.io/plasm/" class="white-mode">VIEW OTHER PENS</a>
    <a target="_blank" href="https://codepen.io/collection/nZpPbz/" class="white-mode">VIEW OTHER PARTICLES</a>
  </div>
            
          
!
            
              @import url('https://fonts.googleapis.com/css?family=Montserrat:200,300,400,600')
.more-pens
  position: fixed
  left: 20px
  bottom: 20px
  z-index: 10
  font-family: "Montserrat"
  font-size: 12px

a.white-mode, a.white-mode:link, a.white-mode:visited, a.white-mode:active
  font-family: "Montserrat"
  font-size: 12px
  text-decoration: none
  background: #212121
  padding: 4px 8px
  color: #f7f7f7
  &:hover
    background: #edf3f8
    color: #212121

body
  margin: 0
  padding: 0
  overflow: hidden
  width: 100%
  height: 100%
  background: #000000


.title
  z-index: 10
  position: absolute
  left: 50%
  top: 50%
  transform: translateX(-50%) translateY(-50%)
  font-family: "Montserrat"
  text-align: center
  width: 100%
  h1
    position: relative
    color: #EEEEEE
    font-weight: 600
    font-size: 60px
    padding: 0
    margin: 0
    line-height: 1
    text-shadow: 0 0 30px #000155

    span
      font-weight: 600
      padding: 0
      margin: 0
      color: #BBB

  h3
    font-weight: 200
    font-size: 20px
    padding: 0
    margin: 0
    line-height: 1
    color: #EEEEEE
    letter-spacing: 2px
    text-shadow: 0 0 30px #000155

            
          
!
            
              let max_particles = 1000

var tela = document.createElement('canvas');
    tela.width = $(window).width();
    tela.height = $(window).height();
    $("body").append(tela);

var canvas = tela.getContext('2d');

class Particle{
  constructor(canvas, progress){
    let random = Math.random()
    this.progress = 0;
    this.canvas = canvas;

    this.x = ($(window).width()/2)  + (Math.random()*200 - Math.random()*200)
    this.y = ($(window).height()/2) + (Math.random()*200 - Math.random()*200)
    this.s = Math.random() * 1;
    this.a = 0
    this.w = $(window).width()
    this.h = $(window).height()
    this.radius = random > .2 ? Math.random()*1 : Math.random()*3
    this.color  = random > .2 ? "#2E4765" : "#b5ff00"
    this.radius = random > .8 ? Math.random()*2 : this.radius
    this.color  = random > .8 ? "#2E4765" : this.color

    // this.color  = random > .1 ? "#ffae00" : "#f0ff00" // Alien
    this.variantx1 = Math.random()*300
    this.variantx2 = Math.random()*400
    this.varianty1 = Math.random()*100
    this.varianty2 = Math.random()*120
  }

  render(){
    this.canvas.beginPath();
    this.canvas.arc(this.x, this.y, this.radius, 0, 2 * Math.PI);
    this.canvas.lineWidth = 2;
    this.canvas.fillStyle = this.color;
    this.canvas.fill();
    this.canvas.closePath();
  }

  move(){
    this.x += Math.cos(this.a) * this.s;
    this.y += Math.sin(this.a) * this.s;
    this.a += Math.random() * 0.8 - 0.4;

    if(this.x < 0 || this.x > this.w - this.radius){
      return false
    }

    if(this.y < 0 || this.y > this.h - this.radius){
      return false
    }
    this.render()
    this.progress++
    return true
  }
}

let particles = []
let init_num  = popolate(max_particles)
function popolate(num){
  for (var i = 0; i < num; i++) {
    setTimeout(
      function(){
        particles.push(new Particle(canvas, i))
      }.bind(this)
    ,i*20)
  }
  return particles.length
}

function clear(){
  canvas.globalAlpha=0.05;
  canvas.fillStyle='#000155';
  canvas.fillStyle='#000021'; // Alien
  canvas.fillRect(0, 0, tela.width, tela.height);
  canvas.globalAlpha=1;
}

function update(){
  particles = particles.filter(function(p) {
    return p.move()
  })
  if(particles.length < init_num){
    popolate(1)
  }
  clear();
  requestAnimationFrame(update.bind(this))
}
update()

            
          
!
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