Pen Settings

HTML

CSS

CSS Base

Vendor Prefixing

Add External Stylesheets/Pens

Any URLs added here will be added as <link>s in order, and before the CSS in the editor. You can use the CSS from another Pen by using its URL and the proper URL extension.

+ add another resource

JavaScript

Babel includes JSX processing.

Add External Scripts/Pens

Any URL's added here will be added as <script>s in order, and run before the JavaScript in the editor. You can use the URL of any other Pen and it will include the JavaScript from that Pen.

+ add another resource

Packages

Add Packages

Search for and use JavaScript packages from npm here. By selecting a package, an import statement will be added to the top of the JavaScript editor for this package.

Behavior

Save Automatically?

If active, Pens will autosave every 30 seconds after being saved once.

Auto-Updating Preview

If enabled, the preview panel updates automatically as you code. If disabled, use the "Run" button to update.

Format on Save

If enabled, your code will be formatted when you actively save your Pen. Note: your code becomes un-folded during formatting.

Editor Settings

Code Indentation

Want to change your Syntax Highlighting theme, Fonts and more?

Visit your global Editor Settings.

HTML

              
                <h1>Every vote counts!</h1>
	<div class="canvas-container">
		<canvas class="canvas-screen js-screen" width="500" height="410"></canvas>
		<div class="canvas-overlay js-btn-switch"></div>
	</div>
              
            
!

CSS

              
                $red: #b22134;
$blue: #4882a5;

@import url('https://fonts.googleapis.com/css?family=Oswald:700');

@mixin background($color) {
	background-image: radial-gradient($color 15%, transparent 16%);
	background-size: 30px 30px;
}

html,
body {
	width: 100%;
	height: 100%;

	margin: 0;
	padding: 0;

	background: #000;

	overflow: hidden;
}

h1 {
	position: absolute;
  z-index: 300;
  
	width: 100%;
	bottom: 0;

	margin: 0;
	padding: 0px 0;

	color: #fff;
	opacity: 0.5;

	font-family: 'Oswald', sans-serif;
	text-align: center;
	text-transform: uppercase;
	line-height: 1;

	border-top: 1px solid $red;
	border-bottom: 1px solid $blue;

  background: black;
  
	&::before,
	&::after {
		content: '';
		position: relative;
		left: 0;
		height: 30px;

		display: block;
	}

	&::before {
		top: 0;
		@include background($red);

	}

	&::after {
		bottom: 0;
		@include background($blue);
	}
}

.canvas-container {
	position: relative;

	width: 500px;
	height: 410px;

	margin: 40px auto;
	display: block;
}

.canvas-screen {
	border-radius: 10px;

	&.is-on {
		animation: turn-on 0.3s ease-out forwards;
	}
}

.canvas-overlay {
	position: absolute;
	top: 0;
	left: 0;
	width: 100%;
	height: 100%;

	cursor: pointer;

	border-radius: 10px;
	box-shadow: inset 0px 0px 15px 5px black;
}

@keyframes turn-on {
	0% {
		transform: scaleY(0);
		opacity: 0;
	}

	80% {
	}

	100% {
		transform: scaleY(1);
		opacity: 1;
	}
}
              
            
!

JS

              
                const IMG_URL = 'https://dl.dropboxusercontent.com/u/4792988/r8svXnw.jpg';
const IMG_URL2 = 'https://dl.dropboxusercontent.com/u/4792988/wmIMqHT.jpg';

let c = document.querySelector('.js-screen');
let ctx = c.getContext('2d');

let rafId = null;
let tick = performance.now();
let frame = 0;
let lines = [];
let glitches = [];
let img;

noise.seed(Math.random());

const randomBetween = (min, max, round = true) => {
	let rand = (Math.random() * (max - min + 1)) + min;

	if (round) {
		return ~~rand;
	}

	return rand;
}

let angle = 0;
const distort = () => {
	// creating scanlines
	const rowHeight = 1;
	const spacing = 1;

	// create wobble
	const offset = 10 + (noise.perlin2(tick, tick) * 30);
	const numRows = Math.round(c.height / rowHeight);
	const step = (Math.PI * 2) / (numRows * 0.5);

	let x = 0;
	let y = 0;

	for (let i = 0; i < numRows; i++) {
		x = Math.cos(angle) * offset;

		ctx.drawImage(img, 0, y, img.width, rowHeight, x, y, img.width, rowHeight);

		y += rowHeight + spacing;
		angle += step;
	}

	angle += step;
}

const overbright = () => {
	const brightness = 1 + Math.abs(2 * (noise.perlin2(tick, tick * 2)));
	const imageData = ctx.getImageData(0, 0, c.width, c.height);
	const data = imageData.data;

	for(i = 0; i < data.length; i += 4) {
		data[i] *= brightness;
		data[i + 1] *= brightness;
		data[i + 2] *= brightness;
	}

	ctx.putImageData(imageData, 0, 0);
}

const drawLine = (line) => {
	let stroke = ctx.getImageData(0, line.y, c.width, line.height);
	ctx.putImageData(stroke, 0, line.y + line.height);

	line.y += line.speed;

	if (line.y > img.height) {
		line.y = 0;
	}
}

const drawColorStrokes = (glitch, index) => {
	let { r, g, b, a, y, height } = glitch;

	let indexModifier = index * 0.05;
	let indexModifier2 = index * 2;
	let noiseValue = noise.perlin2(tick + indexModifier, tick + indexModifier);
	let noiseValue2 = noise.perlin2(tick + indexModifier2, tick + indexModifier2);

	let stroke = ctx.getImageData(0, y, c.width, height);
	let data = stroke.data;

	for (let i = 0; i < data.length; i += 4) {
		data[i] *= r;
		data[i + 1] *= g;
	}

	ctx.putImageData(stroke, 0, y + 10);

	glitch.y += noiseValue2 * 4;
}

const shiftHorizontally = (y, height, toLeft) => {
	let width = 10;
	let strokePiece;
	let restPiece;

	if (toLeft) {
		strokePiece = ctx.getImageData(0, y, width, height);
		restPiece = ctx.getImageData(width, y, img.width - width, height);

		ctx.putImageData(strokePiece, img.width - width, y);
		ctx.putImageData(restPiece, 0, y);
	} else {
		strokePiece = ctx.getImageData(img.width - width, y, width, height);
		restPiece = ctx.getImageData(0, y, img.width - width, height);

		ctx.putImageData(strokePiece, 0, y);
		ctx.putImageData(restPiece, width, y);
	}
}

const shiftVertically = () => {
	const displacement = noise.perlin2(0, tick * 0.5);
	const height = img.height * 0.75 * displacement;

	let topPiece;
	let bottomPiece;

	if (height >= 0) {
		topPiece = ctx.getImageData(0, 0, img.width, img.height - height);
		bottomPiece = ctx.getImageData(0, img.height - height, img.width, img.height);

		ctx.putImageData(bottomPiece, 0, 0);
		ctx.putImageData(topPiece, 0, height);
	}
	else {
		let absHeight = Math.abs(height);

		topPiece = ctx.getImageData(0, 0, img.width, absHeight);
		bottomPiece = ctx.getImageData(0, absHeight, img.width, img.height - absHeight);

		ctx.putImageData(topPiece, 0, img.height - absHeight);
		ctx.putImageData(bottomPiece, 0, 0);
	}
}

const loop = () => {
	ctx.clearRect(0, 0, c.width, c.height);

	distort();
	overbright();

	glitches.forEach(drawColorStrokes);
	lines.forEach(drawLine);

	if (frame % 100 < 50) {
		for (let i = 0; i < 3; i++) {
			let y = Math.abs(noise.perlin2(tick + i, tick + i)) * img.height;
			let height = 40;

			shiftHorizontally(y, height, i % 2 === 0);
		}
	}

	shiftVertically();

	frame++;
	tick += 0.005;

	rafId = requestAnimationFrame(loop);
}

const imageLoaded = (e) => {
	c.classList.add('is-on');

	lines = [];
	glitches = [];

	for (let i = 0; i < 3; i++) {
		let line = {
			y: randomBetween(0, img.height),
			speed: randomBetween(0.5, 1, false),
			height: randomBetween(1, 20)
		};

		lines.push(line);
	}

	for (let i = 0; i < 2; i++) {
		let r = Math.random() * 2 - 1;
		let g = Math.random() * 2 - 1;
		let b = Math.random() * 2 - 1;
		let a = Math.random() * 2 - 1;
		let y = Math.random() * img.height;
		let height = 30 + (Math.random() * 80);

		glitches.push({ r, g, b, a, y, height });
	}

	cancelAnimationFrame(rafId);

	loop();
}


const switchSource = () => {
	const newSource = img && img.src === IMG_URL ? IMG_URL2 : IMG_URL;

	let newImg = document.createElement('img');
	newImg.crossOrigin = 'anonymous';

	newImg.addEventListener('load', (e) => {
		img = newImg;

		imageLoaded(e);
	});

	newImg.src = newSource;
}

document.querySelector('.js-btn-switch').addEventListener('click', switchSource);
switchSource();
              
            
!
999px

Console