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Here you can Sed posuere consectetur est at lobortis. Donec ullamcorper nulla non metus auctor fringilla. Maecenas sed diam eget risus varius blandit sit amet non magna. Donec id elit non mi porta gravida at eget metus. Praesent commodo cursus magna, vel scelerisque nisl consectetur et.

				%h1 Tic Tac Toe
						%p#alert1 'X' WINS!
						%p#alert2 'O' WINS!
						%p#alert3 Already selected!

							%li#one{:value => "0"}
							%li#four{:value => "3"}
							%li#seven{:value => "6"}
							%li#two{:value => "1"}
							%li#five{:value => "4"}
							%li#eight{:value => "7"}
							%li#three{:value => "2"}
							%li#six{:value => "5"}
							%li#nine{:value => "8"}
				%button#reset Reset
	%p Made with love, by Pilar. 2017.
              $color1: rgb(249,251,250);
$color2: rgb(115,201,202);
$color3: rgb(60,128,151);
$color4: rgb(213,231,231);
$color5: rgb(108,24,109);

body {
	text-align: center;
	background: linear-gradient($color2, $color5);
	color: $color1;
	min-height: 900px;

.header {
	margin: 40px 0 20px 0;
	h1 {
		font-size: 100px;
		font-family: Avenir, sans-serif;

.main {
	width: 100%;
	max-width: 400px;
	margin: auto;
	@media screen and (min-width: 400px) {
		.col-sm-4 {
		width: 33.33%;
	ul {
		list-style: none;
		padding-left: 0;
		li {
			height: 110px;
			margin: 30px 0;
			background-color: $color4;
			border: 10px solid $color3;
			color: $color2;
			font-size: 60px;

	#alert1, #alert2, #alert3 {
		display: none; /* Display only when game is over */
		font-size: 28px;
		background-color: $color1;
		padding: 10px;
		border: 10px solid $color4;
		border-radius: 5px;
		color: $color5;
	#reset {
		font-size: 28px;
		width: 200px;
		background-color: $color1;
		border: 5px solid $color4;
		border-radius: 5px;
		color: $color5;
		margin-top: 20px;

.footer {
	margin: 50px;

	var turns = 0;
	var checkWinner;
	var xCombo = [];
	var oCombo = [];
	var possibleWinCombos = [
		[0, 1, 2],
		[0, 3, 6],
		[0, 4, 8],
		[1, 4, 7],
		[2, 4, 6],
		[2, 5, 8],
		[3, 4, 5],
		[6, 7, 8]
	// When O clicks on box, 0 should be aded.
	// When X clicks on box, X should be added.
	// Those turns must be added to an array =>
	// xCombo = X's turns
	// oCombo = O's turns
		var alreadySet = $(this).hasClass('set');

		if (alreadySet === true) {
			turns + 0;
		}	else {
			turns++; // alternate turns and add X or O to box
		if (turns % 2 === 0 && !alreadySet) {
			$(this).text('X'); // all even-numbered turns belong to X
			xCombo.push(parseInt($(this).val())); // Push the value of selected box into xArray
		} else if (turns % 2 === 1 && !alreadySet) {
			$(this).text('0'); // all odd-numbered turns belong to O
			oCombo.push(parseInt($(this).val())); // Push the value of selected box into oArray
		// If the intersection of one of the possibleWinCombo[i] arrays matches xCombo or oCombo
		// show the appropriate alert
		for(var i=0; i<possibleWinCombos.length; i++) {

			if (possibleWinCombos[i].length === _.intersection(xCombo, possibleWinCombos[i]).length) {
			} else if (possibleWinCombos[i].length === _.intersection(oCombo, possibleWinCombos[i]).length) {
	}); // end of click function
	// Clicking on the Reset button should reset the board
	// Boxes can be selected again => remove 'set' class
	// X/O will be replaced with empty string
	// Arrays are reset
		turns = 0;
		xCombo = []; 
		oCombo = [];
		// if game is already over