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<main>
<svg id="svg">
<g id="ribbon-layer"></g>
<g>
<polyline id="pencil-line" points="" />
<rect id="pencil-point" width="1" height="1" />
</g>
</svg>
<section id="hud">
<h2 class="headline">Start Drawing!!!</h2>
<div id="angle-range" class="range control layout-row">
<div class="range-label">
Angle
</div>
<div class="flex">
<input class="range-input" type="range" min="0" max="360" step="2" value="0" />
</div>
<div class="range-value">0</div>
</div>
<div id="width-range" class="range control layout-row">
<div class="range-label">
Width
</div>
<div class="flex">
<input class="range-input" type="range" min="1" max="80" step="1" value="80" />
</div>
<div class="range-value">0</div>
</div>
<div class="control">
<button id="clear">Clear</button>
</div>
</section>
</main>
body {
background: #000;
color: #dadada;
}
main {
width: 100vw;
height: 100vh;
overflow: hidden;
visibility: hidden;
opacity: 0;
}
button {
color: black;
}
#svg {
position: relative;
width: 100%;
height: 100%;
top: 0;
left: 0;
}
#hud {
position: absolute;
top: 0;
left: 0;
width: 300px;
padding: 4px;
border: 1px solid #111;
background: rgba(0,0,0,0.4);
}
#pencil-line {
fill: none;
stroke: #ccc;
stroke-width: 1;
stroke-opacity: 0.8;
}
#pencil-point {
opacity: 0;
}
#ribbon-layer {
pointer-events: none;
}
.headline {
font-size: 18px;
font-weight: normal;
margin: 10px;
}
.ribbon {
fill: none;
stroke-linecap: round;
stroke-width: 2;
}
.control {
padding: 10px;
}
.range {
font-size: 14px;
visibility: hidden;
opacity: 0;
}
.range-label {
min-width: 65px;
width: 65px;
}
.range-value {
min-width: 50px;
width: 50px;
padding-left: 10px;
}
.range-input {
width: 100%;
vertical-align: middle;
}
.flex {
box-sizing: border-box;
flex: 1;
}
.layout-row {
flex-direction: row;
}
.layout-column {
flex-direction: column;
}
// Based on Israel Eisenberg's variable stroke width articles
// http://owl3d.com/svg/vsw/articles/
// Path simplification based on Simplify.js
// https://mourner.github.io/simplify-js/
//
// CATMULL ROM
// ========================================================================
namespace catmullRom {
function getDistSq(p1x, p1y, p2x, p2y) {
var dx = p1x - p2x;
var dy = p1y - p2y;
return dx * dx + dy * dy;
}
function getSegDistSq(px, py, p1x, p1y, p2x, p2y) {
var x = p1x;
var y = p1y;
var dx = p2x - x;
var dy = p2y - y;
if (dx !== 0 || dy !== 0) {
var t = ((px - x) * dx + (py - y) * dy) / (dx * dx + dy * dy);
if (t > 1) {
x = p2x;
y = p2y;
} else if (t > 0) {
x += dx * t;
y += dy * t;
}
}
dx = px - x;
dy = py - y;
return dx * dx + dy * dy;
}
function simplifyRadialDist(points, toleranceSq) {
var prevPointX = points[0];
var prevPointY = points[1];
var newPoints = [prevPointX, prevPointY];
var pointX, pointY;
for (var i = 2, len = points.length; i < len; i += 2) {
pointX = points[i];
pointY = points[i+1];
if (getDistSq(pointX, pointY, prevPointX, prevPointY) > toleranceSq) {
newPoints.push(pointX, pointY);
prevPointX = pointX;
prevPointY = pointY;
}
}
if (prevPointX !== pointX && prevPointY !== pointY) {
newPoints.push(pointX, pointY);
}
return newPoints;
}
function simplifyDPStep(points, first, last, toleranceSq, simplified) {
var maxDistSq = toleranceSq;
var index;
for (var i = first + 2; i < last; i += 2) {
var distSq = getSegDistSq(
points[i],
points[i+1],
points[first],
points[first+1],
points[last],
points[last+1]);
if (distSq > maxDistSq) {
index = i;
maxDistSq = distSq;
}
}
if (maxDistSq > toleranceSq) {
if (index - first > 1) simplifyDPStep(points, first, index, toleranceSq, simplified);
simplified.push(points[index], points[index+1]);
if (last - index > 1) simplifyDPStep(points, index, last, toleranceSq, simplified);
}
}
function simplifyDouglasPeucker(points, sqTolerance) {
var last = points.length - 2;
var simplified = [points[0], points[1]];
simplifyDPStep(points, 0, last, sqTolerance, simplified);
simplified.push(points[last], points[last + 1]);
return simplified;
}
export function solve(points, tolerance = 1, highQuality = false, interpolate = false, k) {
var size = points.length;
if (size < 5) return;
var toleranceSq = tolerance ** 2;
points = highQuality ? points : simplifyRadialDist(points, toleranceSq);
points = simplifyDouglasPeucker(points, toleranceSq);
size = points.length;
if (size < 3) return;
if (size < 4) {
var sameX = (points[0] === points[2]);
var sameY = (points[1] === points[3]);
if (sameX && sameY) return;
}
if (k == null) k = 1;
var last = size - 4;
var path = `M${points[0]},${points[1]}`;
for (var i = 0; i < size - 2; i +=2) {
var x0 = i ? points[i - 2] : points[0];
var y0 = i ? points[i - 1] : points[1];
var x1 = points[i + 0];
var y1 = points[i + 1];
var x2 = points[i + 2];
var y2 = points[i + 3];
var x3 = i !== last ? points[i + 4] : x2;
var y3 = i !== last ? points[i + 5] : y2;
if (interpolate) {
var xc1 = (x0 + x1) / 2;
var yc1 = (y0 + y1) / 2;
var xc2 = (x1 + x2) / 2;
var yc2 = (y1 + y2) / 2;
var xc3 = (x2 + x3) / 2;
var yc3 = (y2 + y3) / 2;
var len1 = Math.sqrt((x1 - x0) * (x1 - x0) + (y1 - y0) * (y1 - y0));
var len2 = Math.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1));
var len3 = Math.sqrt((x3 - x2) * (x3 - x2) + (y3 - y2) * (y3 - y2));
var k1 = len1 / (len1 + len2);
var k2 = len2 / (len2 + len3);
var xm1 = xc1 + (xc2 - xc1) * k1;
var ym1 = yc1 + (yc2 - yc1) * k1;
var xm2 = xc2 + (xc3 - xc2) * k2;
var ym2 = yc2 + (yc3 - yc2) * k2;
var cp1x = xm1 + (xc2 - xm1) * k + x1 - xm1;
var cp1y = ym1 + (yc2 - ym1) * k + y1 - ym1;
var cp2x = xm2 + (xc2 - xm2) * k + x2 - xm2;
var cp2y = ym2 + (yc2 - ym2) * k + y2 - ym2;
} else {
var cp1x = x1 + (x2 - x0) / 6 * k;
var cp1y = y1 + (y2 - y0) / 6 * k;
var cp2x = x2 - (x3 - x1) / 6 * k;
var cp2y = y2 - (y3 - y1) / 6 * k;
}
path += ` C${cp1x},${cp1y},${cp2x},${cp2y},${x2},${y2}`;
}
return path;
}
}
//
// RIBBON PATH
// ========================================================================
class RibbonPath {
group = document.querySelector("#layer-" + index);
element = createSvg("path", {
appendTo: this.group,
class: "ribbon",
d: ribbon.d
});
constructor(public ribbon, public index) {
this.update();
}
destroy() {
this.group.removeChild(this.element);
}
update() {
var ribbon = this.ribbon;
var progress = this.index / ribbon.width;
var transform = lerpArray(progress, ribbon.start, ribbon.end);
var color = lerpColor(progress, ribbon.color);
var stroke = `rgb(${color[0] >> 0},${color[1] >> 0},${color[2] >> 0})`;
TweenLite.set(this.element, {
x: transform[0],
y: transform[1],
stroke
});
}
}
//
// RIBBON
// ========================================================================
class Ribbon {
_angle = 0;
_width = 0;
color = colors.slice(0);
dirty = false;
paths = [];
start = [];
end = [];
constructor(public d, angle, width) {
this.update(angle, width);
}
get angle() { return this._angle; }
set angle(n) {
if (n != null && n !== this._angle) {
this.dirty = true;
this._angle = n;
}
}
get width() { return this._width }
set width(n) {
if (n != null && n !== this._width) {
this.dirty = true;
this._width = n;
}
}
destroy() {
_.forEach(this.paths, path => path.destroy());
}
update(angle, width) {
this.angle = angle;
this.width = width;
if (!this.dirty) return;
if (this.paths.length > this.width) {
var paths = this.paths.splice(this.width);
_.forEach(paths, path => path.destroy());
}
var x = (cos(180 - this.angle) * this.width / 2);
var y = (sin(180 - this.angle) * this.width / 2);
this.start[0] = x;
this.start[1] = -y;
this.end[0] = -x;
this.end[1] = y;
for (var i = 0; i < this.width; i++) {
var path = this.paths[i];
if (path) {
path.update();
} else {
this.paths[i] = new RibbonPath(this, i, this.width);
}
}
this.dirty = false;
}
}
//
// PENCIL
// ========================================================================
class Pencil {
points = [];
lastX = 0;
lastY = 0;
line = document.querySelector("#pencil-line");
point = document.querySelector("#pencil-point");
pencil = new Draggable(this.point, {
bounds: "#svg",
trigger: "#svg",
cursor: "crosshair",
onPress: this.onPress,
onDrag: this.onDrag,
onDragEnd: this.onDragEnd,
callbackScope: this
});
constructor(public tolerance, public distSq) {
}
onPress(event) {
render();
var x = this.lastX = this.pencil.pointerX;
var y = this.lastY = this.pencil.pointerY;
TweenLite.set(this.point, { x, y });
this.pencil.update();
this.points.length = 0;
this.points.push(x, y);
}
onDrag(event) {
var x = this.pencil.x;
var y = this.pencil.y;
var dx = (this.lastX - x) ** 2;
var dy = (this.lastY - y) ** 2;
if (dx + dy > this.distSq) {
this.lastX = this.pencil.x;
this.lastY = this.pencil.y;
this.points.push(x, y);
this.line.setAttribute("points", this.points);
}
}
onDragEnd(event) {
var x = this.pencil.x;
var y = this.pencil.y;
this.points.push(x, y);
if (this.points.length < 5) {
this.points.push(x + 1, y + 1)
}
var path = catmullRom.solve(this.points, this.tolerance, false, false, 1);
if (path) {
var angle = angleRange.value;
var width = widthRange.value;
ribbons.push(new Ribbon(path, angle, width));
}
this.points.length = 0;
this.line.setAttribute("points", "");
}
}
//
// RANGE
// ========================================================================
class Range {
dirty = false;
element = document.querySelector(selector);
inputElement = this.element.querySelector(".range-input");
valueElement = this.element.querySelector(".range-value");
constructor(selector, config) {
this.inputElement.min = config.min;
this.inputElement.max = config.max;
this.inputElement.value = config.value;
this.value = config.value;
this.inputElement.addEventListener("input", event => {
this.dirty = true;
this.value = event.target.value;
});
TweenLite.set(this.element, { autoAlpha: 1 });
}
get value() { return this.inputElement.value; }
set value(n) { this.valueElement.textContent = n; }
}
//
// RENDER
// ========================================================================
function render() {
var angle = null;
var width = null;
if (angleRange.dirty) {
angle = angleRange.value;
angleRange.dirty = false;
}
if (widthRange.dirty) {
width = widthRange.value;
widthRange.dirty = false;
}
if (angle != null || width != null) {
_.forEach(ribbons, ribbon => {
ribbon.update(angle, width);
});
}
}
//
// CREATE SVG
// ========================================================================
function createSvg(type, config) {
var node = document.createElementNS(xmlns, type);
if (config) {
if (config.appendTo) config.appendTo.appendChild(node);
if (config.transforms) _.defaults(config, { x: "+=0" });
var attrs = "id,class,cx,cy,r,d,points".split(",");
var css = _.assign(_.omit(config, attrs, "appendTo", "attr", "transforms"));
css.attr = _.assign(_.pick(config, attrs), _.omit(config.attr));
TweenLite.set(node, css);
}
return node;
}
//
// HELPERS
// ========================================================================
function sin(deg) {
return Math.sin(deg * rad);
}
function cos(deg) {
return Math.cos(deg * rad);
}
function lerp(p, a, b) {
return +a + (b - a) * p;
}
function lerpArray(p, a, b) {
var c = [];
for (var i = 0; i < a.length; i++) {
c[i] = lerp(p, a[i], b[i]);
}
return c;
}
function lerpColor(p, color) {
if (p >= 1) return color[color.length - 1];
p *= (color.length - 1);
var i = p >> 0;
return lerpArray(p - i, color[i], color[i + 1]);
}
//
// RUN
// ========================================================================
console.clear();
const xmlns = "http://www.w3.org/2000/svg";
const log = console.log.bind(console);
const rad = Math.PI / 180;
var angleConfig = {
min: 0,
max: 360,
value: 70
};
var widthConfig = {
min: 2,
max: 40,
value: 20
};
var renderFps = 1000 / 30;
var minDist = 10;
var tolerance = 10;
var colors = [[0, 0, 128], [100, 192, 255]];
var ribbons = [];
var svg = document.querySelector("#svg");
var clear = document.querySelector("#clear");
var layers = document.querySelector("#ribbon-layer");
var angleRange = new Range("#angle-range", angleConfig);
var widthRange = new Range("#width-range", widthConfig);
_.times(widthConfig.max, i => {
createSvg("g", {
appendTo: layers,
id: "layer-" + i
});
});
var pencil = new Pencil(tolerance, minDist ** 2);
clear.addEventListener("click", event => {
_.forEach(ribbons, ribbon => ribbon.destroy());
ribbons.length = 0;
});
TweenLite.ticker.addEventListener("tick", _.throttle(render, renderFps));
TweenLite.to("main", 0.5, { autoAlpha: 1 });
Also see: Tab Triggers