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<main>
<canvas id="stage"></canvas>
<section id="hud" class="content">
<h2 class="title">Cubic-Bezier Easing</h2>
<div class="code">
TweenLite.to(path, 2, { ease: CubicBezier.config(<span id="code-values"></span>) });
</div>
<div class="select-group">
<select id="ease-name" class="select-ease" name="ease-name"></select>
<select id="ease-type" class="select-ease" name="ease-type"></select>
</div>
</section>
<svg class="svg-view">
<g id="svg-content">
<rect id="graph-box" class="graph-box" width="500" height="500" />
<g>
<line id="linear" class="linear" x1="0" y1="0" x2="0" y2="0" />
<line id="left-1" class="bar-1" x1="0" y1="0" x2="0" y2="0" />
<line id="left-2" class="bar-2" x1="0" y1="0" x2="0" y2="0" />
<line id="bottom-1" class="bar-1" x1="0" y1="0" x2="0" y2="0" />
<line id="bottom-2" class="bar-2" x1="0" y1="0" x2="0" y2="0" />
</g>
<g id="curve">
<line id="line-1" class="line" x1="0" y1="0" x2="0" y2="0" />
<line id="line-2" class="line" x1="0" y1="0" x2="0" y2="0" />
<path id="bezier-1" class="bezier-1" />
<path id="bezier-2" class="bezier-2" />
<g id="handle-1">
<circle id="point-1" class="point" cx="0" cy="0" r="10" />
</g>
<g id="handle-2">
<circle id="point-2" class="point" cx="0" cy="0" r="10" />
</g>
</g>
</g>
</svg>
</main>
html, body {
height: 100%;
}
body {
overflow: hidden;
background: #222;
}
* {
box-sizing: border-box;
}
main {
position: relative;
height: 100%;
width: 100%;;
visibility: hidden;
}
.content {
position: relative;
padding: 10px 10px 10px 50px;
}
.title {
color: #fafafa;
font-size: 36px;
font-weight: 400;
margin: 0;
}
.select-group {
}
.select-ease {
color: black;
margin: 6px 3px 0;
position: relative;
z-index: 10;
}
#stage {
position: absolute;
width: 100%;
height: 100%;
}
.svg-view {
width: 100%;
height: 100%;
position: absolute;
top: 0;
left: 0;
}
.graph-box {
stroke-width: 1px;
stroke: #555;
fill: none;
stroke-opacity: 0.5;
}
.point {
stroke: #444;
fill: #88CE02;
stroke-width: 2;
}
.linear {
fill: none;
stroke: #555;
stroke-width: 1;
stroke-opacity: 0.5;
}
.bezier-1 {
fill: none;
stroke: #222;
stroke-width: 5;
stroke-linecap: round;
}
.bezier-2 {
fill: none;
stroke: #ddd;
stroke-width: 4;
stroke-linecap: round;
}
.bar-1 {
fill: none;
stroke: #222;
stroke-width: 3;
}
.bar-2 {
fill: none;
stroke: #bbb;
stroke-width: 1;
stroke-linecap: round;
}
.line {
stroke-width: 3px;
stroke-width: 2px;
stroke-linecap: round;
stroke: #aaa;
}
.code {
font-family: consolas, menlo, monaco, "courier new", monospace;
color: #F1F2F3;
font-size: 16px;
line-height: 34px;
}
#code-values {
color: #80C300;
font-weight: bold;
position: relative;
z-index: 10;
}
// Create your own custom easing
// https://greensock.com/forums/topic/7952-javascript-custom-ease/?p=51357
// GIST: https://gist.github.com/OSUblake/4d9f0caf980f4ee492ef
// =============================================
// CodePen TypeScript build failed (10/11/2015)
// Using outdated version 1.5
// =============================================
// interface Window {
// CP: any;
// }
// interface Dictionary<T> {
// [index: string]: T;
// }
// interface GSAPTransform {
// x: number;
// y: number;
// }
// interface Element {
// _gsTransform: GSAPTransform;
// setAttribute(name?: string, value?: number): void;
// }
// console.clear();
// var log = console.log.bind(console);
// //
// // CUBIC BEZIER - This class is the only thing that will you need from this
// // file to create your own custom easings.
// // GIST: https://gist.github.com/OSUblake/4d9f0caf980f4ee492ef
// // ===========================================================================
// module Demo {
// export class CubicBezier {
// static easings: Dictionary<CubicBezier> = {};
// name: string;
// cx: number = 3.0 * this.p1x;
// cy: number = 3.0 * this.p1y;
// bx: number = 3.0 * (this.p2x - this.p1x) - this.cx;
// by: number = 3.0 * (this.p2y - this.p1y) - this.cy;
// ax: number = 1.0 - this.cx - this.bx;
// ay: number = 1.0 - this.cy - this.by;
// constructor(
// public p1x: number = 0,
// public p1y: number = 0,
// public p2x: number = 1,
// public p2y: number = 1
// ) {
// this.ease = this.ease.bind(this);
// }
// static create(name: string, p1x: number = 0, p1y: number = 0, p2x: number = 1, p2y: number = 1): Function {
// var easing = new CubicBezier(p1x, p1y, p2x, p2y);
// if (typeof name === "string") CubicBezier.easings[name] = easing;
// return easing.ease;
// }
// static config(p1x: number = 0, p1y: number = 0, p2x: number = 1, p2y: number = 1): Function {
// return new CubicBezier(p1x, p1y, p2x, p2y).ease;
// }
// static get(name: string): Function {
// return CubicBezier.easings[name].ease;
// }
// getEpsilon(duration: number = 400): number {
// return 1 / (200 * duration);
// }
// ease(time: number, start: number, change: number, duration: number): number {
// return this.solve(time, this.getEpsilon(duration));
// }
// solve(x: number, epsilon: number): number {
// return this.sampleCurveY(this.solveCurveX(x, epsilon));
// }
// sampleCurveX(t: number): number {
// return ((this.ax * t + this.bx) * t + this.cx) * t;
// }
// sampleCurveY(t: number): number {
// return ((this.ay * t + this.by) * t + this.cy) * t;
// }
// sampleDerivX(t: number): number {
// return (3.0 * this.ax * t + 2.0 * this.bx) * t + this.cx;
// }
// solveCurveX(x: number, epsilon: number): number {
// var t0: number;
// var t1: number;
// var t2: number;
// var x2: number;
// var d2: number;
// for (var i = 0, t2 = x; i < 8; i++) {
// x2 = this.sampleCurveX(t2) - x;
// if (Math.abs (x2) < epsilon) return t2;
// d2 = this.sampleDerivX(t2);
// if (Math.abs(d2) < epsilon) break;
// t2 = t2 - x2 / d2;
// }
// t0 = 0.0;
// t1 = 1.0;
// t2 = x;
// if (t2 < t0) return t0;
// if (t2 > t1) return t1;
// while (t0 < t1) {
// x2 = this.sampleCurveX(t2);
// if (Math.abs(x2 - x) < epsilon) return t2;
// if (x > x2) t0 = t2;
// else t1 = t2;
// t2 = (t1 - t0) * 0.5 + t0;
// }
// return t2;
// }
// }
// }
// //
// // EVENT EMITTER
// // ===========================================================================
// module Demo {
// var prefix = typeof Object.create !== "function" ? "~" : false;
// class EE {
// constructor(public fn, public context, public once = false) { }
// }
// export class EventEmitter {
// static prefixed = prefix;
// _events;
// addListener = this.on;
// removeListener = this.off;
// constructor() { }
// broadcast(event: string, ...args: any[]) {
// var evt = prefix ? prefix + event : event;
// if (!this._events || !this._events[evt]) return false;
// var listeners = this._events[evt];
// if (typeof listeners.fn === "function") {
// if (listeners.once) this.off(event, listeners.fn, undefined, true);
// listeners.fn.apply(listeners.context, args);
// } else {
// var length = listeners.length;
// for (var i = 0; i < length; i++) {
// if (listeners[i].once) this.off(event, listeners[i].fn, undefined, true);
// listeners[i].fn.apply(listeners[i].context, args);
// }
// }
// return true;
// }
// listeners(event: string, exists?: boolean): any {
// var evt = prefix ? prefix + event : event;
// var available = this._events && this._events[evt];
// if (exists) return !!available;
// if (!available) return [];
// if (available.fn) return [available.fn];
// var len = available.length;
// var ee = new Array(len);
// for (var i = 0; i < len; i++) {
// ee[i] = available[i].fn;
// }
// return ee;
// }
// on(event: string, fn: Function, context: any = this) {
// var listener = new EE(fn, context);
// var evt = prefix ? prefix + event : event;
// if (!this._events) this._events = prefix ? {} : Object.create(null);
// if (!this._events[evt]) {
// this._events[evt] = listener;
// } else {
// if (!this._events[evt].fn) this._events[evt].push(listener);
// else this._events[evt] = [this._events[evt], listener];
// }
// return this;
// }
// once(event: string, fn: Function, context: any = this) {
// var listener = new EE(fn, context, true);
// var evt = prefix ? prefix + event : event;
// if (!this._events) this._events = prefix ? {} : Object.create(null);
// if (!this._events[evt]) this._events[evt] = listener;
// else {
// if (!this._events[evt].fn) this._events[evt].push(listener);
// else this._events[evt] = [
// this._events[evt], listener
// ];
// }
// return this;
// }
// off(event: string, fn: Function, context?: any, once?: boolean) {
// var evt = prefix ? prefix + event : event;
// if (!this._events || !this._events[evt]) return this;
// var listeners = this._events[evt];
// var events = [];
// if (fn) {
// if (listeners.fn) {
// if (
// listeners.fn !== fn
// || (once && !listeners.once)
// || (context && listeners.context !== context)
// ) {
// events.push(listeners);
// }
// } else {
// for (var i = 0, length = listeners.length; i < length; i++) {
// if (
// listeners[i].fn !== fn
// || (once && !listeners[i].once)
// || (context && listeners[i].context !== context)
// ) {
// events.push(listeners[i]);
// }
// }
// }
// }
// if (events.length) {
// this._events[evt] = events.length === 1 ? events[0] : events;
// } else {
// delete this._events[evt];
// }
// return this;
// }
// removeAllListeners(event?: string) {
// if (!this._events) return this;
// if (event) delete this._events[prefix ? prefix + event : event];
// else this._events = prefix ? {} : Object.create(null);
// return this;
// }
// }
// export var events = new EventEmitter();
// }
// //
// // CONTROL POINT
// // ===========================================================================
// module Demo {
// export class ControlPoint {
// handle: Element = $("#handle-" + this.index);
// point: Element = $("#point-" + this.index);
// line: Element = $("#line-" + this.index);
// draggable: any;
// transform: GSAPTransform;
// constructor(
// public startX: number,
// public startY: number,
// public index: number
// ) {
// TweenLite.set([this.handle, this.line], { x: startX, y: startY });
// this.draggable = new Draggable(this.point, {
// onDrag: this.onDrag,
// onPress: this.onPress,
// onRelease: this.onRelease,
// callbackScope: this
// });
// this.transform = this.point._gsTransform;
// }
// get tx(): number { return roundTo((this.x / scale), -2); }
// get x(): number { return this.startX + this.transform.x; }
// set x(x: number) {
// x = x * scale - this.startX;
// this.line.setAttribute("x2", x);
// TweenLite.set(this.point, { x });
// }
// get ty(): number { return roundTo((1 - this.y / scale), -2); }
// get y(): number { return this.startY + this.transform.y; }
// set y(y: number) {
// y = scale - this.startY - scale * y;
// this.line.setAttribute("y2", y);
// TweenLite.set(this.point, { y });
// }
// update() {
// this.draggable.update();
// return this;
// }
// onDrag() {
// this.line.setAttribute("x2", this.draggable.endX);
// this.line.setAttribute("y2", this.draggable.endY);
// events.broadcast("point:update");
// }
// onPress() {
// events.broadcast("point:pressed");
// }
// onRelease() {
// events.broadcast("point:released");
// }
// }
// }
// //
// // PARTICLE
// // ===========================================================================
// module Demo {
// export class Particle {
// next: Particle;
// prev: Particle;
// active: boolean = false;
// timeline = new TimelineLite({
// paused: true,
// onComplete: this.kill,
// callbackScope: this
// });
// constructor(
// public sprite: any,
// public index: number,
// public startX: number,
// public startY: number
// ) {
// sprite.anchor.set(0.5);
// sprite.position.set(startX, startY);
// sprite.scale.set(0);
// sprite.alpha = 0;
// this.timeline
// .set(sprite, { alpha: 0 })
// .set(sprite.scale, { x: 0, y: 0 })
// .to(sprite.scale, 0.1, { x: 1.0, y: 1.0 }, "start")
// .to(sprite.scale, 1.0, { x: 0.6, y: 0.6 }, "last")
// .to(sprite, 0.1, { alpha: 1}, "start")
// .to(sprite, 2.0, { alpha: 0}, "last");
// }
// start(x: number, y: number) {
// this.active = true;
// this.sprite.position.set(x, y);
// this.timeline.play(0);
// }
// kill() {
// this.timeline.progress(1).pause(0);
// this.sprite.position.set(this.startX, this.startY);
// this.active = false;
// this.sprite.alpha = 0;
// }
// }
// }
// //
// // LINKED LIST
// // ========================================================================
// module Demo {
// export class LinkedList {
// current: any = null;
// first: any = null;
// last: any = null;
// size: number = 0;
// constructor(public loops: boolean = false) { }
// get isEmpty() { return !this.size && !this.first && !this.last; }
// get next() { return this.current ? (this.current = this.current.next || null) : null; }
// get prev() { return this.current ? (this.current = this.current.prev || null) : null; }
// add(node) {
// if (this.isEmpty) {
// this.current = this.first = node;
// } else {
// this.last.next = node;
// node.prev = this.last;
// }
// if (this.loops) {
// node.next = this.first;
// this.first.prev = node;
// }
// this.last = node;
// this.size++;
// return node;
// }
// clear() {
// this.current = this.first = this.last = null;
// this.size = 0;
// }
// remove(node) {
// if (this.size === 1) {
// this.clear();
// node.next = node.prev = null;
// return;
// }
// if (node === this.first) this.first = this.first.next;
// if (node === this.last) this.last = this.last.prev;
// if (node.prev) node.prev.next = node.next;
// if (node.next) node.next.prev = node.prev;
// node.next = node.prev = null;
// if (!this.first) this.last = null;
// this.size--;
// }
// forEach(callback: Function, scope: any = null) {
// if (this.isEmpty) return;
// var node = this.first;
// var count = 0;
// do {
// callback.call(scope, node, count++);
// node = node.next;
// } while (node !== this.last.next);
// }
// }
// }
// //
// // EASE MANAGER
// // ===========================================================================
// module Demo {
// export class EaseManager {
// p1x = 0;
// p1y = 0;
// p2x = 1;
// p2y = 1;
// path = ["M", 0, scale, "C", 0, 0, 0, 0, scale, 0];
// selectEase: HTMLSelectElement = $("#ease-name");
// selectType: HTMLSelectElement = $("#ease-type");
// bezier1: Element = $("#bezier-1");
// bezier2: Element = $("#bezier-2");
// values: Element = $("#code-values");
// point1 = new ControlPoint(0, scale, 1);
// point2 = new ControlPoint(scale, 0, 2);
// types: string[] = [
// `<option value="0"></option>`,
// `<option value="0">easeNone</option>`,
// `<option value="0">easeIn</option>
// <option value="1">easeOut</option>
// <option value="2">easeInOut</option>`
// ];
// order = "power0,power1,power2,power3,power4,sine,expo,circ".split(",");
// easings = {
// power0: {
// types: this.types[1],
// alias: ["Power0", "Linear"],
// eases: [
// [0.00, 0.00, 1.00, 1.00]
// ]
// },
// power1: {
// types: this.types[2],
// alias: ["Power1", "Quad"],
// eases: [
// [0.26, 0.00, 0.60, 0.20],
// [0.40, 0.80, 0.74, 1.00],
// [0.48, 0.04, 0.52, 0.96]
// ]
// },
// power2: {
// types: this.types[2],
// alias: ["Power2", "Cubic"],
// eases: [
// [0.40, 0.00, 0.68, 0.06],
// [0.32, 0.94, 0.60, 1.00],
// [0.66, 0.00, 0.34, 1.00]
// ]
// },
// power3: {
// types: this.types[2],
// alias: ["Power3", "Quart"],
// eases: [
// [0.52, 0.00, 0.74, 0.00],
// [0.26, 1.00, 0.48, 1.00],
// [0.76, 0.00, 0.24, 1.00]
// ]
// },
// power4: {
// types: this.types[2],
// alias: ["Power4", "Quint", "Strong"],
// eases: [
// [0.64, 0.00, 0.78, 0.00],
// [0.22, 1.00, 0.36, 1.00],
// [0.84, 0.00, 0.16, 1.00]
// ]
// },
// sine: {
// types: this.types[2],
// alias: ["Sine"],
// eases: [
// [0.32, 0.00, 0.60, 0.36],
// [0.40, 0.64, 0.68, 1.00],
// [0.36, 0.00, 0.64, 1.00]
// ]
// },
// expo: {
// types: this.types[2],
// alias: ["Expo"],
// eases: [
// [0.66, 0.00, 0.86, 0.00],
// [0.14, 1.00, 0.34, 1.00],
// [0.90, 0.00, 0.10, 1.00]
// ]
// },
// circ: {
// types: this.types[2],
// alias: ["Circ"],
// eases: [
// [0.54, 0.00, 1.00, 0.44],
// [0.00, 0.56, 0.46, 1.00],
// [0.88, 0.14, 0.12, 0.86]
// ]
// }
// };
// index: number = 0;
// ease: Function;
// easing;
// constructor() {
// var options = this.order.reduce((options, value) => {
// var ease = this.easings[value];
// var name = ease.alias[0];
// return options += `<option value="${value}">${name}</option>`;
// }, "");
// this.selectEase.innerHTML = options;
// this.selectType.innerHTML = this.types[2];
// this.selectedEase = "power4";
// this.selectedType = 0;
// this.selectEase.addEventListener("change", event => this.easeChange());
// this.selectType.addEventListener("change", event => this.typeChange());
// events.on("point:update", this.updatePoints, this);
// }
// get selectedEase(): string { return this.selectEase.value; }
// set selectedEase(value: string) {
// this.selectEase.selectedIndex = this.order.indexOf(value);
// this.easeChange();
// }
// get selectedType(): number { return +this.selectType.value; }
// set selectedType(value: number) {
// this.index = value;
// this.indexChange();
// }
// indexChange() {
// var select = this.selectType;
// var limit = select.options.length - 1;
// this.index = this.index > limit ? 0 : this.index;
// select.selectedIndex = this.index;
// this.movePoints();
// return this;
// }
// easeChange() {
// var select = this.selectType;
// this.easing = this.easings[this.selectedEase];
// select.innerHTML = this.easing.types;
// this.indexChange();
// return this;
// }
// movePoints() {
// var p1 = this.point1;
// var p2 = this.point2;
// var pt = this.easing.eases[this.index];
// p1.x = pt[0];
// p1.y = pt[1];
// p2.x = pt[2];
// p2.y = pt[3];
// this.updatePoints();
// events.broadcast("path:changed");
// return this;
// }
// typeChange() {
// this.index = this.selectedType;
// this.movePoints();
// return this;
// }
// updatePoints() {
// var path = this.path;
// var p1 = this.point1;
// var p2 = this.point2;
// this.p1x = p1.tx;
// this.p1y = p1.ty;
// this.p2x = p2.tx;
// this.p2y = p2.ty;
// path[4] = p1.x;
// path[5] = p1.y;
// path[6] = p2.x;
// path[7] = p2.y;
// var d = path.join(" ");
// this.values.textContent = `${this.p1x}, ${this.p1y}, ${this.p2x}, ${this.p2y}`;
// this.ease = CubicBezier.config(this.p1x, this.p1y, this.p2x, this.p2y);
// this.bezier1.setAttribute("d", d);
// this.bezier2.setAttribute("d", d);
// }
// }
// }
// //
// // ANIMATOR
// // ===========================================================================
// module Demo {
// export class Animator {
// total = 500;
// stage = new PIXI.Container();
// graphics = new PIXI.Graphics();
// renderer = PIXI.autoDetectRenderer(width, height, {
// view: $("#stage"),
// antialias: true,
// backgroundColor : 0x222222
// });
// emitter = new PIXI.ParticleContainer(1000, {
// position : true,
// rotation : false,
// alpha : true,
// scale : true,
// uvs : false
// });
// timeline = new TimelineLite({ onUpdate: this.update.bind(this) });
// particles = new LinkedList(true);
// target = {
// t: 0,
// x: 0,
// y: scale
// };
// texture;
// constructor(public easeManager) {
// this.generateTexture();
// this.createParticles();
// events.on("point:pressed", this.clear, this);
// events.on("point:released", this.play, this);
// events.on("path:changed", this.play, this);
// window.addEventListener("resize", this.resize.bind(this));
// TweenLite.ticker.addEventListener("tick", this.render.bind(this));
// }
// get ease() { return this.easeManager.ease; }
// update() {
// var particles = this.particles;
// var target = this.target;
// particles.next.start(0, target.y);
// particles.next.start(target.x, scale);
// particles.next.start(target.t, target.y);
// }
// play() {
// this.clear();
// this.target = { t: 0, x: 0, y: scale };
// this.emitter.visible = true;
// this.timeline
// .to(this.target, 2, { t: scale, ease: Power0.easeNone }, "start")
// .to(this.target, 2, { x: scale, y: 0, ease: this.ease }, "start");
// }
// clear() {
// this.timeline.progress(0).clear();
// this.emitter.visible = false;
// this.particles.forEach(particle => particle.kill());
// }
// generateTexture() {
// var graphics = this.graphics;
// graphics.beginFill(0x88CE02, 1);
// graphics.drawCircle(0, 0, 10);
// graphics.endFill();
// this.texture = graphics.generateTexture(1, 1);
// }
// createParticles() {
// var stage = this.stage;
// var emitter = this.emitter;
// var texture = this.texture;
// var particles = this.particles;
// for (var i = 0; i < this.total; i++) {
// var dot = new PIXI.Sprite(texture);
// emitter.addChild(dot);
// var particle = new Particle(dot, i, startX, startY);
// particles.add(particle);
// }
// emitter.visible = false;
// emitter.position.set(mainX, mainY);
// stage.addChild(emitter);
// }
// render() {
// this.renderer.render(this.stage);
// }
// resize() {
// width = window.innerWidth;
// height = window.innerHeight;
// this.renderer.resize(width, height);
// }
// }
// }
// //
// // MAIN
// // ===========================================================================
// module Demo {
// export function roundTo(value, place = 0, base = 10) {
// var p = Math.pow(base, -place);
// return Math.round(value * p) / p;
// }
// type Context = Document|Element|any;
// export var $ = (query: string, context: Context = document) => context.querySelector(query);
// export var offsetX = 0;
// export var offsetY = $("#hud").offsetHeight;
// export var width = window.innerWidth;
// export var height = window.innerHeight;
// export var scale = 500;
// export var startX = 0;
// export var startY = scale;
// export var mainX = 60;
// export var mainY = Math.max((offsetY + height - scale) / 2, offsetY);
// TweenLite.set("#linear", { attr: { y1: scale, x2: scale }});
// TweenLite.set(["#left-1", "#left-2"], { attr: { y2: scale }});
// TweenLite.set(["#bottom-1", "#bottom-2"], { attr: { y1: scale, x2: scale, y2: scale }});
// TweenLite.set("#graph-box", { attr: { width: scale, height: scale }});
// TweenLite.set("#svg-content", { x: mainX, y: mainY });
// TweenLite.set("hud", { paddingLeft: mainX });
// var easeManager = new EaseManager();
// var animator = new Animator(easeManager);
// TweenLite.set("main", { autoAlpha: 1 });
// TweenLite.delayedCall(1, () => {
// events.broadcast("path:changed");
// });
// }
// // Prevent CodePen from breaking stuff
// window.CP.shouldStopExecution = function() { return false };
// window.CP.exitedLoop = function() {};
// declare var TimelineLite;
// declare var TimelineMax;
// declare var TweenLite;
// declare var TweenMax;
// declare var Draggable;
// declare var DrawSVG;
// declare var Power0;
// declare var Power1;
// declare var Power2;
// declare var Power3;
// declare var Power4;
// declare var Back;
// declare var Bounce;
// declare var Circ;
// declare var Cubic;
// declare var Elastic;
// declare var Expo;
// declare var Linear;
// declare var Quad;
// declare var Quint;
// declare var Sine;
// declare var Strong;
// declare var RoughEase
// declare var SlowMo;
// declare var SteppedEase;
// declare var PIXI;
//////////
console.clear();
var log = console.log.bind(console);
//
// CUBIC BEZIER - This class is the only thing that will you need from this
// file to create your own custom easings.
// GIST: https://gist.github.com/OSUblake/4d9f0caf980f4ee492ef
// ===========================================================================
var Demo;
(function (Demo) {
var CubicBezier = (function () {
function CubicBezier(p1x, p1y, p2x, p2y) {
if (p1x === void 0) { p1x = 0; }
if (p1y === void 0) { p1y = 0; }
if (p2x === void 0) { p2x = 1; }
if (p2y === void 0) { p2y = 1; }
this.p1x = p1x;
this.p1y = p1y;
this.p2x = p2x;
this.p2y = p2y;
this.cx = 3.0 * this.p1x;
this.cy = 3.0 * this.p1y;
this.bx = 3.0 * (this.p2x - this.p1x) - this.cx;
this.by = 3.0 * (this.p2y - this.p1y) - this.cy;
this.ax = 1.0 - this.cx - this.bx;
this.ay = 1.0 - this.cy - this.by;
this.ease = this.ease.bind(this);
}
CubicBezier.create = function (name, p1x, p1y, p2x, p2y) {
if (p1x === void 0) { p1x = 0; }
if (p1y === void 0) { p1y = 0; }
if (p2x === void 0) { p2x = 1; }
if (p2y === void 0) { p2y = 1; }
var easing = new CubicBezier(p1x, p1y, p2x, p2y);
if (typeof name === "string")
CubicBezier.easings[name] = easing;
return easing.ease;
};
CubicBezier.config = function (p1x, p1y, p2x, p2y) {
if (p1x === void 0) { p1x = 0; }
if (p1y === void 0) { p1y = 0; }
if (p2x === void 0) { p2x = 1; }
if (p2y === void 0) { p2y = 1; }
return new CubicBezier(p1x, p1y, p2x, p2y).ease;
};
CubicBezier.get = function (name) {
return CubicBezier.easings[name].ease;
};
CubicBezier.prototype.getEpsilon = function (duration) {
if (duration === void 0) { duration = 400; }
return 1 / (200 * duration);
};
CubicBezier.prototype.ease = function (time, start, change, duration) {
return this.solve(time, this.getEpsilon(duration));
};
CubicBezier.prototype.solve = function (x, epsilon) {
return this.sampleCurveY(this.solveCurveX(x, epsilon));
};
CubicBezier.prototype.sampleCurveX = function (t) {
return ((this.ax * t + this.bx) * t + this.cx) * t;
};
CubicBezier.prototype.sampleCurveY = function (t) {
return ((this.ay * t + this.by) * t + this.cy) * t;
};
CubicBezier.prototype.sampleDerivX = function (t) {
return (3.0 * this.ax * t + 2.0 * this.bx) * t + this.cx;
};
CubicBezier.prototype.solveCurveX = function (x, epsilon) {
var t0;
var t1;
var t2;
var x2;
var d2;
for (var i = 0, t2 = x; i < 8; i++) {
x2 = this.sampleCurveX(t2) - x;
if (Math.abs(x2) < epsilon)
return t2;
d2 = this.sampleDerivX(t2);
if (Math.abs(d2) < epsilon)
break;
t2 = t2 - x2 / d2;
}
t0 = 0.0;
t1 = 1.0;
t2 = x;
if (t2 < t0)
return t0;
if (t2 > t1)
return t1;
while (t0 < t1) {
x2 = this.sampleCurveX(t2);
if (Math.abs(x2 - x) < epsilon)
return t2;
if (x > x2)
t0 = t2;
else
t1 = t2;
t2 = (t1 - t0) * 0.5 + t0;
}
return t2;
};
CubicBezier.easings = {};
return CubicBezier;
})();
Demo.CubicBezier = CubicBezier;
})(Demo || (Demo = {}));
//
// EVENT EMITTER
// ===========================================================================
var Demo;
(function (Demo) {
var prefix = typeof Object.create !== "function" ? "~" : false;
var EE = (function () {
function EE(fn, context, once) {
if (once === void 0) { once = false; }
this.fn = fn;
this.context = context;
this.once = once;
}
return EE;
})();
var EventEmitter = (function () {
function EventEmitter() {
this.addListener = this.on;
this.removeListener = this.off;
}
EventEmitter.prototype.broadcast = function (event) {
var args = [];
for (var _i = 1; _i < arguments.length; _i++) {
args[_i - 1] = arguments[_i];
}
var evt = prefix ? prefix + event : event;
if (!this._events || !this._events[evt])
return false;
var listeners = this._events[evt];
if (typeof listeners.fn === "function") {
if (listeners.once)
this.off(event, listeners.fn, undefined, true);
listeners.fn.apply(listeners.context, args);
}
else {
var length = listeners.length;
for (var i = 0; i < length; i++) {
if (listeners[i].once)
this.off(event, listeners[i].fn, undefined, true);
listeners[i].fn.apply(listeners[i].context, args);
}
}
return true;
};
EventEmitter.prototype.listeners = function (event, exists) {
var evt = prefix ? prefix + event : event;
var available = this._events && this._events[evt];
if (exists)
return !!available;
if (!available)
return [];
if (available.fn)
return [available.fn];
var len = available.length;
var ee = new Array(len);
for (var i = 0; i < len; i++) {
ee[i] = available[i].fn;
}
return ee;
};
EventEmitter.prototype.on = function (event, fn, context) {
if (context === void 0) { context = this; }
var listener = new EE(fn, context);
var evt = prefix ? prefix + event : event;
if (!this._events)
this._events = prefix ? {} : Object.create(null);
if (!this._events[evt]) {
this._events[evt] = listener;
}
else {
if (!this._events[evt].fn)
this._events[evt].push(listener);
else
this._events[evt] = [this._events[evt], listener];
}
return this;
};
EventEmitter.prototype.once = function (event, fn, context) {
if (context === void 0) { context = this; }
var listener = new EE(fn, context, true);
var evt = prefix ? prefix + event : event;
if (!this._events)
this._events = prefix ? {} : Object.create(null);
if (!this._events[evt])
this._events[evt] = listener;
else {
if (!this._events[evt].fn)
this._events[evt].push(listener);
else
this._events[evt] = [
this._events[evt], listener
];
}
return this;
};
EventEmitter.prototype.off = function (event, fn, context, once) {
var evt = prefix ? prefix + event : event;
if (!this._events || !this._events[evt])
return this;
var listeners = this._events[evt];
var events = [];
if (fn) {
if (listeners.fn) {
if (listeners.fn !== fn
|| (once && !listeners.once)
|| (context && listeners.context !== context)) {
events.push(listeners);
}
}
else {
for (var i = 0, length = listeners.length; i < length; i++) {
if (listeners[i].fn !== fn
|| (once && !listeners[i].once)
|| (context && listeners[i].context !== context)) {
events.push(listeners[i]);
}
}
}
}
if (events.length) {
this._events[evt] = events.length === 1 ? events[0] : events;
}
else {
delete this._events[evt];
}
return this;
};
EventEmitter.prototype.removeAllListeners = function (event) {
if (!this._events)
return this;
if (event)
delete this._events[prefix ? prefix + event : event];
else
this._events = prefix ? {} : Object.create(null);
return this;
};
EventEmitter.prefixed = prefix;
return EventEmitter;
})();
Demo.EventEmitter = EventEmitter;
Demo.events = new EventEmitter();
})(Demo || (Demo = {}));
//
// CONTROL POINT
// ===========================================================================
var Demo;
(function (Demo) {
var ControlPoint = (function () {
function ControlPoint(startX, startY, index) {
this.startX = startX;
this.startY = startY;
this.index = index;
this.handle = Demo.$("#handle-" + this.index);
this.point = Demo.$("#point-" + this.index);
this.line = Demo.$("#line-" + this.index);
TweenLite.set([this.handle, this.line], { x: startX, y: startY });
this.draggable = new Draggable(this.point, {
onDrag: this.onDrag,
onPress: this.onPress,
onRelease: this.onRelease,
callbackScope: this
});
this.transform = this.point._gsTransform;
}
Object.defineProperty(ControlPoint.prototype, "tx", {
get: function () { return Demo.roundTo((this.x / Demo.scale), -2); },
enumerable: true,
configurable: true
});
Object.defineProperty(ControlPoint.prototype, "x", {
get: function () { return this.startX + this.transform.x; },
set: function (x) {
x = x * Demo.scale - this.startX;
this.line.setAttribute("x2", x);
TweenLite.set(this.point, { x: x });
},
enumerable: true,
configurable: true
});
Object.defineProperty(ControlPoint.prototype, "ty", {
get: function () { return Demo.roundTo((1 - this.y / Demo.scale), -2); },
enumerable: true,
configurable: true
});
Object.defineProperty(ControlPoint.prototype, "y", {
get: function () { return this.startY + this.transform.y; },
set: function (y) {
y = Demo.scale - this.startY - Demo.scale * y;
this.line.setAttribute("y2", y);
TweenLite.set(this.point, { y: y });
},
enumerable: true,
configurable: true
});
ControlPoint.prototype.update = function () {
this.draggable.update();
return this;
};
ControlPoint.prototype.onDrag = function () {
this.line.setAttribute("x2", this.draggable.endX);
this.line.setAttribute("y2", this.draggable.endY);
Demo.events.broadcast("point:update");
};
ControlPoint.prototype.onPress = function () {
Demo.events.broadcast("point:pressed");
};
ControlPoint.prototype.onRelease = function () {
Demo.events.broadcast("point:released");
};
return ControlPoint;
})();
Demo.ControlPoint = ControlPoint;
})(Demo || (Demo = {}));
//
// PARTICLE
// ===========================================================================
var Demo;
(function (Demo) {
var Particle = (function () {
function Particle(sprite, index, startX, startY) {
this.sprite = sprite;
this.index = index;
this.startX = startX;
this.startY = startY;
this.active = false;
this.timeline = new TimelineLite({
paused: true,
onComplete: this.kill,
callbackScope: this
});
sprite.anchor.set(0.5);
sprite.position.set(startX, startY);
sprite.scale.set(0);
sprite.alpha = 0;
this.timeline
.set(sprite, { alpha: 0 })
.set(sprite.scale, { x: 0, y: 0 })
.to(sprite.scale, 0.1, { x: 1.0, y: 1.0 }, "start")
.to(sprite.scale, 1.0, { x: 0.6, y: 0.6 }, "last")
.to(sprite, 0.1, { alpha: 1 }, "start")
.to(sprite, 2.0, { alpha: 0 }, "last");
}
Particle.prototype.start = function (x, y) {
this.active = true;
this.sprite.position.set(x, y);
this.timeline.play(0);
};
Particle.prototype.kill = function () {
this.timeline.progress(1).pause(0);
this.sprite.position.set(this.startX, this.startY);
this.active = false;
this.sprite.alpha = 0;
};
return Particle;
})();
Demo.Particle = Particle;
})(Demo || (Demo = {}));
//
// LINKED LIST
// ========================================================================
var Demo;
(function (Demo) {
var LinkedList = (function () {
function LinkedList(loops) {
if (loops === void 0) { loops = false; }
this.loops = loops;
this.current = null;
this.first = null;
this.last = null;
this.size = 0;
}
Object.defineProperty(LinkedList.prototype, "isEmpty", {
get: function () { return !this.size && !this.first && !this.last; },
enumerable: true,
configurable: true
});
Object.defineProperty(LinkedList.prototype, "next", {
get: function () { return this.current ? (this.current = this.current.next || null) : null; },
enumerable: true,
configurable: true
});
Object.defineProperty(LinkedList.prototype, "prev", {
get: function () { return this.current ? (this.current = this.current.prev || null) : null; },
enumerable: true,
configurable: true
});
LinkedList.prototype.add = function (node) {
if (this.isEmpty) {
this.current = this.first = node;
}
else {
this.last.next = node;
node.prev = this.last;
}
if (this.loops) {
node.next = this.first;
this.first.prev = node;
}
this.last = node;
this.size++;
return node;
};
LinkedList.prototype.clear = function () {
this.current = this.first = this.last = null;
this.size = 0;
};
LinkedList.prototype.remove = function (node) {
if (this.size === 1) {
this.clear();
node.next = node.prev = null;
return;
}
if (node === this.first)
this.first = this.first.next;
if (node === this.last)
this.last = this.last.prev;
if (node.prev)
node.prev.next = node.next;
if (node.next)
node.next.prev = node.prev;
node.next = node.prev = null;
if (!this.first)
this.last = null;
this.size--;
};
LinkedList.prototype.forEach = function (callback, scope) {
if (scope === void 0) { scope = null; }
if (this.isEmpty)
return;
var node = this.first;
var count = 0;
do {
callback.call(scope, node, count++);
node = node.next;
} while (node !== this.last.next);
};
return LinkedList;
})();
Demo.LinkedList = LinkedList;
})(Demo || (Demo = {}));
//
// EASE MANAGER
// ===========================================================================
var Demo;
(function (Demo) {
var EaseManager = (function () {
function EaseManager() {
var _this = this;
this.p1x = 0;
this.p1y = 0;
this.p2x = 1;
this.p2y = 1;
this.path = ["M", 0, Demo.scale, "C", 0, 0, 0, 0, Demo.scale, 0];
this.selectEase = Demo.$("#ease-name");
this.selectType = Demo.$("#ease-type");
this.bezier1 = Demo.$("#bezier-1");
this.bezier2 = Demo.$("#bezier-2");
this.values = Demo.$("#code-values");
this.point1 = new Demo.ControlPoint(0, Demo.scale, 1);
this.point2 = new Demo.ControlPoint(Demo.scale, 0, 2);
this.types = [
"<option value=\"0\"></option>",
"<option value=\"0\">easeNone</option>",
"<option value=\"0\">easeIn</option>\n <option value=\"1\">easeOut</option>\n <option value=\"2\">easeInOut</option>"
];
this.order = "power0,power1,power2,power3,power4,sine,expo,circ".split(",");
this.easings = {
power0: {
types: this.types[1],
alias: ["Power0", "Linear"],
eases: [
[0.00, 0.00, 1.00, 1.00]
]
},
power1: {
types: this.types[2],
alias: ["Power1", "Quad"],
eases: [
[0.26, 0.00, 0.60, 0.20],
[0.40, 0.80, 0.74, 1.00],
[0.48, 0.04, 0.52, 0.96]
]
},
power2: {
types: this.types[2],
alias: ["Power2", "Cubic"],
eases: [
[0.40, 0.00, 0.68, 0.06],
[0.32, 0.94, 0.60, 1.00],
[0.66, 0.00, 0.34, 1.00]
]
},
power3: {
types: this.types[2],
alias: ["Power3", "Quart"],
eases: [
[0.52, 0.00, 0.74, 0.00],
[0.26, 1.00, 0.48, 1.00],
[0.76, 0.00, 0.24, 1.00]
]
},
power4: {
types: this.types[2],
alias: ["Power4", "Quint", "Strong"],
eases: [
[0.64, 0.00, 0.78, 0.00],
[0.22, 1.00, 0.36, 1.00],
[0.84, 0.00, 0.16, 1.00]
]
},
sine: {
types: this.types[2],
alias: ["Sine"],
eases: [
[0.32, 0.00, 0.60, 0.36],
[0.40, 0.64, 0.68, 1.00],
[0.36, 0.00, 0.64, 1.00]
]
},
expo: {
types: this.types[2],
alias: ["Expo"],
eases: [
[0.66, 0.00, 0.86, 0.00],
[0.14, 1.00, 0.34, 1.00],
[0.90, 0.00, 0.10, 1.00]
]
},
circ: {
types: this.types[2],
alias: ["Circ"],
eases: [
[0.54, 0.00, 1.00, 0.44],
[0.00, 0.56, 0.46, 1.00],
[0.88, 0.14, 0.12, 0.86]
]
}
};
this.index = 0;
var options = this.order.reduce(function (options, value) {
var ease = _this.easings[value];
var name = ease.alias[0];
return options += "<option value=\"" + value + "\">" + name + "</option>";
}, "");
this.selectEase.innerHTML = options;
this.selectType.innerHTML = this.types[2];
this.selectedEase = "power4";
this.selectedType = 0;
this.selectEase.addEventListener("change", function (event) { return _this.easeChange(); });
this.selectType.addEventListener("change", function (event) { return _this.typeChange(); });
Demo.events.on("point:update", this.updatePoints, this);
}
Object.defineProperty(EaseManager.prototype, "selectedEase", {
get: function () { return this.selectEase.value; },
set: function (value) {
this.selectEase.selectedIndex = this.order.indexOf(value);
this.easeChange();
},
enumerable: true,
configurable: true
});
Object.defineProperty(EaseManager.prototype, "selectedType", {
get: function () { return +this.selectType.value; },
set: function (value) {
this.index = value;
this.indexChange();
},
enumerable: true,
configurable: true
});
EaseManager.prototype.indexChange = function () {
var select = this.selectType;
var limit = select.options.length - 1;
this.index = this.index > limit ? 0 : this.index;
select.selectedIndex = this.index;
this.movePoints();
return this;
};
EaseManager.prototype.easeChange = function () {
var select = this.selectType;
this.easing = this.easings[this.selectedEase];
select.innerHTML = this.easing.types;
this.indexChange();
return this;
};
EaseManager.prototype.movePoints = function () {
var p1 = this.point1;
var p2 = this.point2;
var pt = this.easing.eases[this.index];
p1.x = pt[0];
p1.y = pt[1];
p2.x = pt[2];
p2.y = pt[3];
this.updatePoints();
Demo.events.broadcast("path:changed");
return this;
};
EaseManager.prototype.typeChange = function () {
this.index = this.selectedType;
this.movePoints();
return this;
};
EaseManager.prototype.updatePoints = function () {
var path = this.path;
var p1 = this.point1;
var p2 = this.point2;
this.p1x = p1.tx;
this.p1y = p1.ty;
this.p2x = p2.tx;
this.p2y = p2.ty;
path[4] = p1.x;
path[5] = p1.y;
path[6] = p2.x;
path[7] = p2.y;
var d = path.join(" ");
this.values.textContent = this.p1x + ", " + this.p1y + ", " + this.p2x + ", " + this.p2y;
this.ease = Demo.CubicBezier.config(this.p1x, this.p1y, this.p2x, this.p2y);
this.bezier1.setAttribute("d", d);
this.bezier2.setAttribute("d", d);
};
return EaseManager;
})();
Demo.EaseManager = EaseManager;
})(Demo || (Demo = {}));
//
// ANIMATOR
// ===========================================================================
var Demo;
(function (Demo) {
var Animator = (function () {
function Animator(easeManager) {
this.easeManager = easeManager;
this.total = 500;
this.stage = new PIXI.Container();
this.graphics = new PIXI.Graphics();
this.renderer = PIXI.autoDetectRenderer(Demo.width, Demo.height, {
view: Demo.$("#stage"),
antialias: true,
backgroundColor: 0x222222
});
this.emitter = new PIXI.ParticleContainer(1000, {
position: true,
rotation: false,
alpha: true,
scale: true,
uvs: false
});
this.timeline = new TimelineLite({ onUpdate: this.update.bind(this) });
this.particles = new Demo.LinkedList(true);
this.target = {
t: 0,
x: 0,
y: Demo.scale
};
this.generateTexture();
this.createParticles();
Demo.events.on("point:pressed", this.clear, this);
Demo.events.on("point:released", this.play, this);
Demo.events.on("path:changed", this.play, this);
window.addEventListener("resize", this.resize.bind(this));
TweenLite.ticker.addEventListener("tick", this.render.bind(this));
}
Object.defineProperty(Animator.prototype, "ease", {
get: function () { return this.easeManager.ease; },
enumerable: true,
configurable: true
});
Animator.prototype.update = function () {
var particles = this.particles;
var target = this.target;
particles.next.start(0, target.y);
particles.next.start(target.x, Demo.scale);
particles.next.start(target.t, target.y);
};
Animator.prototype.play = function () {
this.clear();
this.target = { t: 0, x: 0, y: Demo.scale };
this.emitter.visible = true;
this.timeline
.to(this.target, 2, { t: Demo.scale, ease: Power0.easeNone }, "start")
.to(this.target, 2, { x: Demo.scale, y: 0, ease: this.ease }, "start");
};
Animator.prototype.clear = function () {
this.timeline.progress(0).clear();
this.emitter.visible = false;
this.particles.forEach(function (particle) { return particle.kill(); });
};
Animator.prototype.generateTexture = function () {
var graphics = this.graphics;
graphics.beginFill(0x88CE02, 1);
graphics.drawCircle(0, 0, 10);
graphics.endFill();
this.texture = graphics.generateTexture(1, 1);
};
Animator.prototype.createParticles = function () {
var stage = this.stage;
var emitter = this.emitter;
var texture = this.texture;
var particles = this.particles;
for (var i = 0; i < this.total; i++) {
var dot = new PIXI.Sprite(texture);
emitter.addChild(dot);
var particle = new Demo.Particle(dot, i, Demo.startX, Demo.startY);
particles.add(particle);
}
emitter.visible = false;
emitter.position.set(Demo.mainX, Demo.mainY);
stage.addChild(emitter);
};
Animator.prototype.render = function () {
this.renderer.render(this.stage);
};
Animator.prototype.resize = function () {
Demo.width = window.innerWidth;
Demo.height = window.innerHeight;
this.renderer.resize(Demo.width, Demo.height);
};
return Animator;
})();
Demo.Animator = Animator;
})(Demo || (Demo = {}));
//
// MAIN
// ===========================================================================
var Demo;
(function (Demo) {
function roundTo(value, place, base) {
if (place === void 0) { place = 0; }
if (base === void 0) { base = 10; }
var p = Math.pow(base, -place);
return Math.round(value * p) / p;
}
Demo.roundTo = roundTo;
Demo.$ = function (query, context) {
if (context === void 0) { context = document; }
return context.querySelector(query);
};
Demo.offsetX = 0;
Demo.offsetY = Demo.$("#hud").offsetHeight;
Demo.width = window.innerWidth;
Demo.height = window.innerHeight;
Demo.scale = 500;
Demo.startX = 0;
Demo.startY = Demo.scale;
Demo.mainX = 60;
Demo.mainY = Math.max((Demo.offsetY + Demo.height - Demo.scale) / 2, Demo.offsetY);
TweenLite.set("#linear", { attr: { y1: Demo.scale, x2: Demo.scale } });
TweenLite.set(["#left-1", "#left-2"], { attr: { y2: Demo.scale } });
TweenLite.set(["#bottom-1", "#bottom-2"], { attr: { y1: Demo.scale, x2: Demo.scale, y2: Demo.scale } });
TweenLite.set("#graph-box", { attr: { width: Demo.scale, height: Demo.scale } });
TweenLite.set("#svg-content", { x: Demo.mainX, y: Demo.mainY });
TweenLite.set("hud", { paddingLeft: Demo.mainX });
var easeManager = new Demo.EaseManager();
var animator = new Demo.Animator(easeManager);
TweenLite.set("main", { autoAlpha: 1 });
TweenLite.delayedCall(1, function () {
Demo.events.broadcast("path:changed");
});
})(Demo || (Demo = {}));
// Prevent CodePen from breaking stuff
window.CP.shouldStopExecution = function () { return false; };
window.CP.exitedLoop = function () { };
Also see: Tab Triggers