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<div id="view">
<div id="world">
<img id="bee" width="150" height="150" src="https://s3-us-west-2.amazonaws.com/s.cdpn.io/106114/bee.svg?v=1">
</div>
<div id="scroll-bounds"></div>
</div>
<div id="quick-settings"></div>
* {
box-sizing: border-box;
}
html, body {
height: 100%;
min-height: 100%;
}
#quick-settings {
position: fixed;
top: 10px;
right: 210px;
right: 170px;
}
#view {
position: relative;
width: 100%;
height: 100%;
overflow: hidden;
}
#world {
position: absolute;
background: url(https://s3-us-west-2.amazonaws.com/s.cdpn.io/106114/ground-11.jpg?v=1);
width: 5000px;
height: 10000px;
}
#bee {
position: absolute;
filter: drop-shadow(8px 8px 6px rgba(0,0,0,0.75));
}
#scroll-bounds {
position: absolute;
top: 0;
left: 0;
pointer-events: none;
border: 4px dotted #fff;
border: 4px dotted rgba(255,255,255,0.5);
}
console.clear();
const log = console.log.bind(console);
QuickSettings.useExtStyleSheet();
//
// TICKER LISTENER
// ===========================================================================
class TickerListener {
constructor(public fn, public context, public prev, public next) {
if (prev) {
prev.next = this;
}
if (next) {
next.prev = this;
}
}
emit(deltaTime) {
if (this.fn) {
if (this.context) {
this.fn.call(this.context, deltaTime);
} else {
this.fn(deltaTime);
}
}
return this.next;
}
}
//
// TICKER
// ===========================================================================
class Ticker {
targetFPMS = 0.06;
maxElapsedMS = 100;
elapsedMS = 1 / this.targetFPMS;
lastTime = -1;
deltaTime = 1;
speed = 1;
started = false;
requestId = null;
head = new TickerListener(null);
tail = this.head;
get FPS() { return 1000 / this.elapsedMS; }
tick = time => {
this.requestId = null;
this.update(time);
this.requestId = requestAnimationFrame(this.tick);
};
add(fn, context) {
this.tail = new TickerListener(fn, context, this.tail, null);
if (!this.started) {
this.start();
}
return this;
}
start() {
if (!this.started) {
this.started = true;
this.lastTime = performance.now();
this.requestId = requestAnimationFrame(this.tick);
}
}
update(currentTime = performance.now()) {
let elapsedMS;
if (currentTime > this.lastTime) {
elapsedMS = this.elapsedMS = currentTime - this.lastTime;
if (elapsedMS > this.maxElapsedMS) {
elapsedMS = this.maxElapsedMS;
}
this.deltaTime = elapsedMS * this.targetFPMS * this.speed;
let listener = this.head.next;
while (listener) {
listener = listener.emit(this.deltaTime);
}
} else {
this.deltaTime = this.elapsedMS = 0;
}
this.lastTime = currentTime;
}
}
//
// KEYBOARD
// ===========================================================================
enum Key {
LEFT = 37,
UP = 38,
RIGHT = 39,
DOWN = 40
}
class Keyboard {
keys = {};
constructor() {
document.addEventListener("keydown", this.keyHandler);
document.addEventListener("keyup", this.keyHandler);
}
keyHandler = event => {
const keyCode = event.keyCode;
if (keyCode in this.keys) {
event.preventDefault();
this.keys[keyCode] = event.type === "keydown";
}
}
isDown(keyCode) {
return this.keys[keyCode];
}
addKeys(keys) {
for (let key of keys) {
this.keys[key] = false;
}
}
}
//
// RECTANGLE
// ===========================================================================
class Rectangle {
constructor(x = 0, y = 0, width = 0, height = 0) {
this.x = x;
this.y = y;
this.width = width;
this.height = height;
this.sizeID = 0;
this.positionID = 0;
}
get left() { return this.x; }
get top() { return this.y; }
get right() { return this.x + this.width; }
get bottom() { return this.y + this.height; }
get centerX() { return this.x + this.halfWidth; }
set centerX(value) { this.x = (value - this.halfWidth); }
get centerY() { return this.y + this.halfHeight; }
set centerY(value) { this.y = (value - this.halfHeight); }
get x() { return this._x; }
set x(value) {
if (this._x !== value) {
this._x = value;
this.positionID++;
}
}
get y() { return this._y; }
set y(value) {
if (this._y !== value) {
this._y = value;
this.positionID++;
}
}
get width() { return this._width; }
set width(value) {
if (this._width !== value) {
this.halfWidth = (this._width = value) / 2;
this.sizeID++;
}
}
get height() { return this._height; }
set height(value) {
if (this._height !== value) {
this.halfHeight = (this._height = value) / 2;
this.sizeID++;
}
}
pad(paddingX, paddingY) {
paddingX = paddingX || 0;
paddingY = paddingY || ((paddingY !== 0) ? paddingX : 0);
this.x -= paddingX;
this.y -= paddingY;
this.width += paddingX * 2;
this.height += paddingY * 2;
return this;
}
centerOn(target) {
this.x = target.centerX - this.halfWidth;
this.y = target.centerY - this.halfHeight;
return this;
}
copy(rectangle) {
this.x = rectangle.x;
this.y = rectangle.y;
this.width = rectangle.width;
this.height = rectangle.height;
return this;
}
}
//
// ACTOR
// ===========================================================================
class Actor extends Rectangle {
constructor(element, options) {
super();
TweenLite.set(element, { x: "+=0", overwrite: false });
this.element = element;
this.transform = element._gsTransform;
if (options) {
Object.assign(this, options);
}
this.x = 0;
this.y = 0;
this.vx = 0;
this.vy = 0;
this.originID = 0;
this.refresh();
}
get originX() { return this._originX; }
set originX(value) {
if (this._originX !== value) {
this._originX = value;
this.originID++;
}
}
get originY() { return this._originY; }
set originY(value) {
if (this._originY !== value) {
this.originID++;
this._originY = value;
}
}
refresh() {
this.width = this.element.offsetWidth || this.element.width || 0;
this.height = this.element.offsetHeight || this.element.height || 0;
return this;
}
render() {
let config;
if (this.resizable && this.sizeID) {
this.sizeID = 0;
config = config || {};
config.width = this.width;
config.height = this.height;
}
if (this.positionID) {
this.positionID = 0;
config = config || {};
config.x = this.x;
config.y = this.y;
}
if (this.originID) {
this.originID = 0;
config = config || {};
config.transformOrigin = `${this.originX}px ${this.originY}px`;
}
if (config) {
TweenLite.set(this.element, config);
}
}
move(xAxis, yAxis, delta) {
this.vx += xAxis * acceleration * delta;
this.vy += yAxis * acceleration * delta;
let speed = Math.sqrt(this.vx * this.vx + this.vy * this.vy);
let angle = Math.atan2(this.vy, this.vx);
speed = clamp(speed, 0, maxSpeed)
if (speed > friction) {
speed -= friction;
} else {
speed = 0;
}
this.vx = Math.cos(angle) * speed;
this.vy = Math.sin(angle) * speed;
this.x += this.vx;
this.y += this.vy;
if (this.bounds) {
if (this.x < 0) {
this.x = 0;
this.vx = 0;
} else if (this.x > this.bounds.width - this.width) {
this.x = this.bounds.width - this.width;
this.vx = 0;
}
if (this.y < 0) {
this.y = 0;
this.vy = 0;
} else if (this.y > this.bounds.height - this.height) {
this.y = this.bounds.height - this.height;
this.vy = 0;
}
}
return this;
}
}
//
// CAMERA
// ===========================================================================
class Camera extends Rectangle {
constructor(world, view, options) {
super();
if (options) {
Object.assign(this, options);
}
this.world = world;
this.view = view;
this.scrollBounds = this.scrollBounds || new Rectangle();
this.refresh();
}
refresh() {
this.setPadding(this.paddingX, this.paddingY);
return this;
}
setPadding(paddingX = 0, paddingY = 0) {
this.scrollBounds.copy(this.view);
this.paddingX = clamp(paddingX, 0, 0.5);
this.paddingY = clamp(paddingY, 0, 0.5);
const x = -this.view.width * paddingX;
const y = -this.view.height * paddingY;
this.scrollBounds.pad(x, y);
this.xOffset = this.scrollBounds.width / 2;
this.yOffset = this.scrollBounds.height / 2;
return this;
}
follow(sprite, delta) {
const view = this.view;
const world = this.world;
var x = this.x;
var y = this.y;
var lBounds = this.x + view.halfWidth - this.xOffset;
var rBounds = this.x + view.halfWidth + this.xOffset;
var tBounds = this.y + view.halfHeight - this.yOffset;
var bBounds = this.y + view.halfHeight + this.yOffset;
if(sprite.x < lBounds) {
x = sprite.x - (view.halfWidth - this.xOffset);
} else if(sprite.right > rBounds) {
x = sprite.right - (view.halfWidth + this.xOffset);
}
if(sprite.y < tBounds) {
y = sprite.y - (view.halfHeight - this.yOffset);
} else if(sprite.bottom > bBounds) {
y = sprite.bottom - (view.halfHeight + this.yOffset);
}
if (this.xOffset * 2 < sprite.width) {
x = sprite.centerX - this.view.halfWidth;
}
if (this.yOffset * 2 < sprite.height) {
y = sprite.centerY - this.view.halfHeight;
}
this.x = clamp(x, 0, world.width - this.view.width);
this.y = clamp(y, 0, world.height - this.view.height);
this.world.x = -this.x;
this.world.y = -this.y;
this.world.originX = sprite.centerX;
this.world.originY = sprite.centerY;
this.scrollBounds.originX = (sprite.centerX - view.centerX) + (this.scrollBounds.halfWidth - this.x);
this.scrollBounds.originY = (sprite.centerY - view.centerY) + (this.scrollBounds.halfHeight - this.y);
return this;
}
}
//
// APP
// ===========================================================================
const select = document.querySelector.bind(document);
const ticker = new Ticker();
const keyboard = new Keyboard();
let maxSpeed = 25;
let friction = 0.4;
let acceleration = 1;
let rotation = 0;
let scale = 1;
let paddingX = 0.25;
let paddingY = paddingX;
let resized = true;
const view = new Actor(select("#view"));
const world = new Actor(select("#world"));
const bee = new Actor(select("#bee"), {
bounds: world
});
const scrollBounds = new Actor(select("#scroll-bounds"), {
resizable: true
});
const camera = new Camera(world, view, {
scrollBounds,
paddingX,
paddingY
});
bee.centerOn(view);
window.addEventListener("load", onLoad);
//
// UPDATE
// ===========================================================================
function update(delta) {
if (resized) {
view.refresh();
world.refresh();
bee.refresh();
camera.refresh();
resized = false;
}
let x = 0;
let y = 0;
if (keyboard.isDown(Key.LEFT)) {
x = -1;
} else if (keyboard.isDown(Key.RIGHT)) {
x = 1;
}
if (keyboard.isDown(Key.UP)) {
y = -1;
} else if (keyboard.isDown(Key.DOWN)) {
y = 1;
}
bee.move(x, y, delta);
camera.follow(bee, delta);
view.render();
world.render();
bee.render();
scrollBounds.render();
}
//
// ON LOAD
// ===========================================================================
function onLoad() {
keyboard.addKeys([Key.UP, Key.DOWN, Key.LEFT, Key.RIGHT]);
ticker.add(update);
window.addEventListener("resize", () => resized = true);
window.focus();
}
//
// QUICK SETTINGS
// ===========================================================================
const quickSettings = QuickSettings.create(5, 5, "Camera")
.addHTML("Info", "Use arrow keys to move around.")
.hideTitle("Info")
.addRange("Padding X", 0, 0.5, paddingX, 0.01, value => {
paddingX = value;
if (camera.paddingX !== paddingX) {
camera.setPadding(paddingX, paddingY);
}
})
.addRange("Padding Y", 0, 0.5, paddingY, 0.01, value => {
paddingY = value;
if (camera.paddingY !== paddingY) {
camera.setPadding(paddingX, paddingY);
}
})
// .addRange("Rotation", -360, 360, rotation, 1, value => {
// rotation = value;
// TweenLite.to([world.element, scrollBounds.element], 0.2, {
// rotation: rotation + "_short"
// });
// })
// // .addRange("Scale", 0.05, 10, scale, 0.01, value => {
// .addRange("Scale", 1, 10, scale, 0.01, value => {
// scale = value;
// TweenLite.to([world.element, scrollBounds.element], 0.2, {
// scale: scale
// });
// })
// .addButton("Reset", () => {
// quickSettings
// .setValue("Padding X", 0.25)
// .setValue("Padding Y", 0.25)
// .setValue("Scale", 1)
// .setValue("Rotation", 0)
// })
function clamp(value, min, max) {
return value < min ? min : (value > max ? max : value);
}
Also see: Tab Triggers