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              <head>
<link href='https://fonts.googleapis.com/css?family=Alfa+Slab+One' rel='stylesheet' type='text/css'>

<link rel="stylesheet" type="text/css" href="simon.css">
<link href="https://fonts.googleapis.com/css?family=Titillium+Web" rel="stylesheet">

<script src = "https://ajax.googleapis.com/ajax/libs/jquery/1.11.1/jquery.min.js" type="text/javascript"></script>

<script src = "simon.js" type="text/javascript"></script>
</head>

<body>
  <div class="container" id="game">
    
    <div class="block" id="red"></div>
  <div class="block" id="blue"></div>
    <div class="block" id="yellow"></div>
  <div class="block" id="green"></div>
    <div style = "clear:both"></div>
    <div id = "controller">
      <div id ="simon"><h1 class="brand">Simon<span class="small">&#174</span></h1></div>
      <div class = "buttons">
        <button id = "switch"></button></div>
      <div class = "buttons"><button id = "start" disabled></button></div>
      <div class = "buttons"><button  id = "strict" disabled></button></div>
      <div id = "so"></div>
      <div id = "score"><p id = "tf">--</p></div>
    </div>
  </div>

  <div id = "instructions">
    <h3>Instructions:</h3>
    <p>This is a simple Simon game. Just follow the pattern in the correct order. Do this 20 times to win the game!<br>
    Press the <span id = "b">blue</span> button to switch the game on and off.<br>
    Press the <span id = "r">red</span> button to start the game.<br>
    Press the <span id = "y">yellow</span> button to play in strict mode. When the strict mode is on, the game restarts when you make a mistake. <br>
    <h4>Good luck!</h4>
    </p>
  </div>
  
</body>
            
          
!
            
              body {
  background-color:#c7c7af;
}

.block {
  margin:0 auto;
  border:8px solid #333333;
  float:left;
  height:220px;
  width:220px;
  box-shadow:10px 10px 5px #888888;
}

#red {
  background-color:#9f0f17;
}
#blue {
  background-color:#1b95e0;
}

#green {
  background-color:
#00a74a;
}

#yellow {
  background-color:#cca707;
}
#game {
  margin:0 auto;
   margin-top:40px;
  width:475px;
  height:550px;
}

#controller {
  border-radius:20px;
  width:400px;
  height:70px;
  border:4px solid #333333;
  background-color:white;
  margin:0 auto;
  margin-top:25px;
}

#simon {
  float:left;
}

h1 {
  line-height:25px;
  margin-left:5px;
}

.brand{
  font-family: 'Alfa Slab One', cursive;
  color : #222;
  font-size: 3.2em;
}

.brand .small{
  font-size : 0.3em;
  position : relative;
  top : -20px;
}

button {
   pointer:cursor;
   border:2px solid #333333;
  float:left;
  margin-top:20px;
  margin-left:20px;
  height:20px;
  width:20px;
  border-radius:10px;
  box-shadow:2.5px 2.5px 2px #888888;
}

#strict {
  background-color:#ffff00;
}

#start {
  background-color:#fc0102;
}
#switch {
  background-color:#3193de;
}

#score { 
  font-size:18px;
  color:#430710;
  background-color:#32050c;
  width:50px;
  height:30px;
  float:left;
  text-align:center;
  margin-top:16px;
  margin-left:20px;
  border-radius:8px;
  line-height:24px;
  border:3px solid #333333;
}

#so {
  margin-left:4px;
  margin-top:26px;
  float:left;
  height:8px;
  background-color:black;
  width:8px;
  border-radius:4px;
}
 button:focus {outline:0;}

#instructions {
  width:500px;
  margin: 0 auto;
}

#instructions h3, h4 {
 font-family: 'Alfa Slab One', cursive;
 text-align: center;
}

#instructions p {
  font-family: 'Titillium Web', sans-serif;
}
#instructions #b {
  color: blue;
}

#instructions #y {
  color: yellow;
}

#instructions #r {
  color: red;
}
            
          
!
            
              $(document).ready(function() {
  var play = false;
  var gameReset = false;
  var counter = 0;
  var gameTurns = 0;
  var moveCount = 0;
  var gameOn = false;
  var gameOpen = false;
  var strict = false;
  var score = 0;
  var computerTurn = true;
  var playerSequence = [];
  var sequence = [];
  var ids = [];
  var colors = ['red', 'blue', 'yellow', 'green'];
  var error = new Audio("error.mp3");
  var cheer = new Audio("cheer.mp3");
  var errorMade = false; 
  var audio = {
    red: "https://s3.amazonaws.com/freecodecamp/simonSound1.mp3",
    blue: "https://s3.amazonaws.com/freecodecamp/simonSound2.mp3",
    yellow: "https://s3.amazonaws.com/freecodecamp/simonSound3.mp3",
    green: "https://s3.amazonaws.com/freecodecamp/simonSound4.mp3"
  };
  var changeColor = {
    red: '#9f0f17',
    blue: '#1b95e0',
    yellow: '#cca707',
    green: '#00a74a'
  };

  $('#switch').click(function() {
     clearInterval(play);
    if (!gameOpen) {
      gameOpen = true;
      document.getElementById("start").disabled = false;
      document.getElementById("strict").disabled = false;
      $('#score').css('color', '#dd043b');
    } else {
       document.getElementById("start").disabled = true;
       document.getElementById("strict").disabled = true;
     Funbind();
      $('#score').css('color', '#430710');
      $('#so').css('background-color', 'black');
      gameOpen = false;
      gameOn = false;
      resetGame();
    }
  });

  $('#start').click(function() {
    document.getElementById("start").disabled = true;
    document.getElementById("strict").disabled = true;
    startGame();
  });

  $('#strict').click(function() {
    if (strict) {
      strict = false;
      $('#so').css('background-color', 'black');
    } else {
      $('#so').css('background-color', 'red');
      strict = true;
    }
  });

  var startGame = function() {
    gameOn = true;
    if(score == 20)
    {
      cheer.play();
      alert("You won!");
      setTimeout(function() {
          resetGame();
        },2000);
    }
     else if (computerTurn) {
      setTimeout(function() {
      playSequence();
    }, 500);

    } else if (!computerTurn) {
    Fbind();
      moveCount = 0;
      playerSequence = [];
      $('.block').mousedown(function() {
        var clicked = $(this).attr("id");
        $(this).css('background-color', clicked);
      });
      $('.block').mouseup(function() {
        var clicked = $(this).attr("id");
        $(this).css('background-color', changeColor[clicked]);
      });
      $('.block').click(function() {
        moveCount++;
        var clickedId = $(this).attr("id");
          playerSequence.push(clickedId);
        if(playerSequence[moveCount-1]!=sequence[moveCount-1]) {
        Funbind();
        error.play();
        errorMade = true;
        $("#score").text("!!");
        $("#score").addClass("animated flash infinite");
        setTimeout(function() {
        $("#score").removeClass("animated flash infinite");
        $("#score").text(score);
        }, 800);
        if(errorMade && strict) {
          gameReset = true;
          setTimeout(function() {
          gameReset = false;
          resetGame();
        },800);
        }
        else if(errorMade && !strict) {
          setTimeout(function() {
          playSequence();
        },500);
        }
        }
        else {
            var audioPlay = new Audio(audio[clickedId]);
        audioPlay.play();
        }
        if (moveCount == sequence.length && !errorMade && !gameReset) {
           Funbind();
          score++;
          computerTurn = true;
          $("#score").text(score);
          startGame();
        }
      });
    }
  };

  var playSequence = function() {
   Funbind();
    if(errorMade && !strict) {
        errorMade = false;
    }
    else {
    gameTurns++;
    var random = Math.floor(Math.random() * 4);
    sequence.push(colors[random]);
    ids.push(random);
  }
     moveCount = 0;
     playerSequence = [];
     counter = 0;
     play = setInterval(function() {
      if (counter == sequence.length) {
        clearInterval(play);
        computerTurn = false;
        startGame();
      } else {
        var audioPlay = new Audio(audio[colors[ids[counter]]]);
        audioPlay.play();
        $('#' + sequence[counter]).css('background-color', colors[ids[counter]]);
        setTimeout(function() {
          var color = changeColor[sequence[counter]];
          $('#' + sequence[counter]).css('background-color', color);
          counter++;
        }, 800);
      }
      clearTimeout();
    }, 1000);
  };

  var resetGame = function() {
    Funbind();
    $('#score').text('--');
    errorMade = false;
    counter = 0;
    gameTurns = 0;
    moveCount = 0;
    strict = false;
    score = 0;
    computerTurn = true;
    playerSequence = [];
    sequence = [];
    ids = [];
    gameOn = false;
    $('#score').css('color', '#430710');
    $('#red').css('color', '##9f0f17');
    $('#blue').css('color', '#1b95e0');
    $('#yellow').css('color', 'cca707');
    $('#green').css('color', '#00a74a');
    document.getElementById("strict").disabled = true;
    document.getElementById("start").disabled = true;
    sequence = [];
    ids = [];
    playerSequence = [];
    moveCount = 0;
    if(gameOpen) {
      setTimeout(function() {
        strict = true;
       $("#score").css("color", "red");
        startGame();
      },1000);
    }
  };

  var Fbind = function() {
     $('#red').bind("click mousedown mouseup");
      $('#blue').bind("click mousedown mouseup");
      $('#yellow').bind("click mousedown mouseup");
      $('#green').bind("click mousedown mouseup");
      $('.block').css("cursor","pointer");
  };

  var Funbind = function() {
   $('#red').unbind("click mousedown mouseup");
      $('#blue').unbind("click mousedown mouseup");
      $('#yellow').unbind("click mousedown mouseup");
      $('#green').unbind("click mousedown mouseup");
       $('.block').css("cursor","default");
  };

 
});
            
          
!
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