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console.clear();
class Tile {
x = 0;
y = 0;
w = 0;
subtiles = [];
constructor(x = 0, y = 0, t = 0, w = 1) {
this.x = x * w;
this.y = y * w;
this.w = w * 0.5;
this.subtiles = t
.toString(2)
.padStart(4, '0')
.split('')
.map(s => parseInt(s));
}
static compare(t0, t1, dir) {
const SIDES = ['01', '13', '23', '02'];
t0 = typeof t0 === 'number'
? t0.toString(2).padStart(4, '0')
: t0.subtiles;
return (
t0[SIDES[dir][0]] == t1.subtiles[SIDES[(dir + 2) % 4][0]] &&
t0[SIDES[dir][1]] == t1.subtiles[SIDES[(dir + 2) % 4][1]]
);
}
static getCandidates(top, right, bottom, left) {
return new Array(16)
.fill()
.map((_, i) => i)
.filter(t => {
return (
( top == null || Tile.compare(t, top, 0)) &&
( right == null || Tile.compare(t, right, 1)) &&
(bottom == null || Tile.compare(t, bottom, 2)) &&
( left == null || Tile.compare(t, left, 3))
);
});
}
draw(c) {
c.save();
c.translate(this.x, this.y);
c.scale(this.w, this.w);
this.subtiles.forEach((t, i) => {
c.fillStyle = t ? 'black' : 'white';
c.fillRect(
i % 2,
Math.floor(i / 2),
1, 1
);
});
for (let i = 0; i < 4; i++) {
const
OFF_X = 0.5 * (i % 2 ? 1 : -1),
OFF_Y = 0.5 * (Math.floor(i / 2) ? 1 : -1);
c.beginPath();
c.moveTo(1, 1);
c.lineTo(1 + OFF_X, 1);
c.lineTo(1, 1 + OFF_Y);
c.fill();
};
c.restore();
}
}
function init() {
const
TILE_W = 16,
GRID_W = Math.ceil(
Math.max(window.innerWidth, window.innerHeight) /
TILE_W
),
[CAN, CTX] = addCanvas({ center: false }),
TILES = new Array2d(GRID_W);
forEachXY(
(x, y, i) => {
TILES.push(new Tile(
x, y,
Math.rand(
Tile.getCandidates(
y > 0 ? TILES[y - 1][x] : null,
null,
null,
x > 0 ? TILES[y][x - 1] : null
)
),
TILE_W
));
},
GRID_W, GRID_W
);
TILES.forEach(t => t.draw(CTX));
setTimeout(() => init(), 1500);
}
function forEachXY(
cb,
toX, toY,
fromX = 0, fromY = 0,
incX = 1, incY = 1,
rowW
) {
rowW = rowW || Math.abs(toY - fromY);
if (toX - fromX * incX < 0) {
incX *= -1;
}
if (toY - fromY * incY < 0) {
incX *= -1;
}
for (let y = fromY; y < toY; y += incY) {
for (let x = fromX; x < toX; x += incX) {
cb(x, y, x + y*rowW);
}
}
}
//
// Boilerplate
//
Math.rand = (min = 0, max = 1, int) => {
let r = Math.random();
if (typeof min === 'object') {
return min[Math.floor(min.length * r)];
}
if (typeof max == 'boolean') {
int = max;
max = min;
min = 0;
} else if (typeof max === 'undefined') {
max = min;
min = 0;
}
r = Math.min(min, max) + r*Math.abs(max - min);
return int ? Math.floor(r) : r;
};
(function extendCanvas() {
window.addCanvas = function(options) {
options = {
position: options?.position || 'fixed',
width: typeof options?.width !== 'undefined' ? options.width : window.innerWidth,
height: typeof options?.height !== 'undefined' ? options.height : window.innerHeight,
center: typeof options?.center !== 'undefined' ? options.center : true,
square: typeof options?.square !== 'undefined' ? options.square : false
};
const
CAN = document.createElement('canvas'),
CTX = CAN.getContext('2d'),
MIN_W = Math.min(window.innerWidth, window.innerHeight);
CAN.width = options.square ? MIN_W : options.width;
CAN.height = options.square ? MIN_W : options.height;
if (options.position !== 'none') {
CAN.style.position = options.position;
if (options.position === 'fixed') {
CAN.style.inset = 0;
}
document.body.appendChild(CAN);
}
if (options.center) {
CTX.translate(CAN.width * 0.5, CAN.height * 0.5);
}
return [
CAN, CTX,
CAN.width * (options.center ? 0.5 : 1),
CAN.height * (options.center ? 0.5 : 1)
];
}
/**
addDraggablePoints(canvas, points: { x, y }, offsetX: number, offsetY: number)
Adds event listeners to canvas, which changes values of points when dragged
*/
Object.defineProperty(
HTMLCanvasElement.prototype,
'addDraggablePoints', {
value: function() {
const sqrRad = 200;
let dragP = null;
can.addEventListener('mousedown', e => {
let d = ps.find(p =>
Math.dist(p.x, p.y, e.clientX - offX, e.clientY - offY, true) < sqrRad
);
if (d) {
dragP = d;
}
});
can.addEventListener('mousemove', e => {
if (dragP) {
dragP.x = e.clientX - offX;
dragP.y = e.clientY - offY;
} else {
CAN.style.cursor = ps.some(p => Math.dist(
p.x, p.y,
e.clientX - offX, e.clientY - offY,
true
) < sqrRad) ? 'pointer' : 'default';
}
});
can.addEventListener('mouseup', () => dragP = null);
can.addEventListener('mouseleave', () => dragP = null);
}
}
);
/**
context.clear()
Clears whole canvas
*/
Object.defineProperty(
CanvasRenderingContext2D.prototype,
'clear', {
value: function() {
this.save();
this.resetTransform();
this.clearRect(0, 0, this.canvas.width, this.canvas.height);
this.restore();
}
});
/**
context.setStyle(color: string)
Sets both fillStyle and strokeStyle
*/
Object.defineProperty(
CanvasRenderingContext2D.prototype,
'setStyle', {
value: function(style) {
this.strokeStyle = style;
this.fillStyle = style;
}
});
/**
context.circle(x, y, r)
Adds circle to path
*/
Object.defineProperty(
CanvasRenderingContext2D.prototype,
'circle', {
value: function(x, y, r) {
this.moveTo(x + r , y);
this.arc(x, y, r, 0, Math.TAU);
}
});
/**
context.strokeCircle(x, y, r)
Begins and strokes circle path
*/
Object.defineProperty(
CanvasRenderingContext2D.prototype,
'strokeCircle', {
value: function(x, y, r) {
this.beginPath();
this.arc(x, y, r, 0, Math.TAU);
this.stroke();
}
});
/**
context.fillCircle(x, y, r)
Begins and fills circle path
*/
Object.defineProperty(
CanvasRenderingContext2D.prototype,
'fillCircle', {
value: function(x, y, r) {
this.beginPath();
this.arc(x, y, r, 0, Math.TAU);
this.fill();
}
});
/**
context.strokeCircle(x, y, r, angStart, angEnd, antiClockwise = false)
Begins and strokes arc path
*/
Object.defineProperty(
CanvasRenderingContext2D.prototype,
'strokeArc', {
value: function(x, y, r, a0, a1, dir) {
this.beginPath();
this.arc(x, y, r, a0, a1, dir);
this.stroke();
}
});
/**
context.strokeRect(x, y, w, h)
Begins and strokes rectangle path
*/
Object.defineProperty(
CanvasRenderingContext2D.prototype,
'strokeRect', {
value: function(x, y, w, h) {
this.beginPath();
this.rect(x, y, w, h);
this.stroke();
}
});
/**
context.strokePath(...points: {x, y} | [x, y] | {x, y}[] | [x, y][])
Strokes path from given points
*/
Object.defineProperty(
CanvasRenderingContext2D.prototype,
'strokePath', {
value: function() {
this.beginPath();
Array.from(arguments)
.flat()
.map(a => Math.arrToXY(a))
.forEach(a => this.lineTo(a.x, a.y));
this.stroke();
}
});
/**
context.strokeShape(...points: {x, y} | [x, y] | {x, y}[] | [x, y][])
Closes and strokes path from given points
*/
Object.defineProperty(
CanvasRenderingContext2D.prototype,
'strokeShape', {
value: function() {
this.beginPath();
Array.from(arguments)
.flat()
.map(a => Math.arrToXY(a))
.forEach(a => this.lineTo(a.x, a.y));
this.closePath();
this.stroke();
}
});
/**
context.strokeShape(...points: {x, y} | [x, y] | {x, y}[] | [x, y][])
Closes and fills path from given points
*/
Object.defineProperty(
CanvasRenderingContext2D.prototype,
'fillShape', {
value: function() {
this.beginPath();
Array.from(arguments)
.map(a => Math.arrToXY(a))
.forEach(a => this.lineTo(a.x, a.y));
this.stroke();
}
});
/**
context.polygon(x, y, r, s: number, ang, v: number, antiClockwise = false)
Adds regular polygon of s sides to path
If v is given, only draw v of s sides
*/
Object.defineProperty(
CanvasRenderingContext2D.prototype,
'polygon', {
value: function(x, y, r, s, a = 0, v, antiClock) {
v = v ? Math.min(v, s) : s;
if (s < 1 || v < 1) {
return;
} else if (Math.TAU * r < s) {
this.setStyle('red');
this.circle(x, y, r);
}
const DA = (Math.TAU / s) * (antiClock ? -1 : 1);
for (let i = 0; i <= v; i++) {
this.lineTo(
x + Math.cos(a) * r,
y + Math.sin(a) * r
);
a += DA;
}
}
});
/**
context.strokePolygon(x, y, r, s: number, ang, v: number, antiClockwise = false)
Begins and strokes regular polygon of s sides
If v is given, only draw v of s sides
*/
Object.defineProperty(
CanvasRenderingContext2D.prototype,
'strokePolygon', {
value: function() {
this.beginPath();
this.polygon(...arguments);
this.stroke();
}
});
/**
context.fillPolygon(x, y, r, s: number, ang, v: number, antiClockwise = false)
Begins and fill regular polygon of s sides
If v is given, only draw v of s sides
*/
Object.defineProperty(
CanvasRenderingContext2D.prototype,
'fillPolygon', {
value: function() {
this.beginPath();
this.polygon(...arguments);
this.fill();
}
});
/**
context.arrowHead(x, y, ang, width = 20, align: 'top' | 'center' | 'bottom', caret: boolean)
Adds arrow head to path
If caret, base of arrow head is not drawn
*/
Object.defineProperty(
CanvasRenderingContext2D.prototype,
'arrowHead', {
value: function(x, y, a, w = 20, align, caret) {
this.save();
this.translate(x, y);
this.rotate(a);
if (align === 'center') {
this.translate(w * 0.5, 0);
} else if (align === 'bottom') {
this.translate(w * 0.75, 0);
}
this.moveTo(w * -0.75, w * -0.5);
this.lineTo(0, 0);
this.lineTo(w * -0.75, w * 0.5);
if (!caret) {
this.lineTo(w * -0.75, w * -0.5);
}
this.restore();
}
});
/**
context.strokeArrowHead(x, y, ang, width = 20, align: 'top' | 'center' | 'bottom', caret: boolean)
Begins and strokes arrow head
If caret, base of arrow head is not drawn
*/
Object.defineProperty(
CanvasRenderingContext2D.prototype,
'strokeArrowHead', {
value: function(x, y, a, w, align, caret) {
this.beginPath();
this.arrowHead(x, y, a, w, align, caret);
if (!caret) {
this.closePath();
}
this.stroke();
}
});
/**
context.fillArrowHead(x, y, ang, width = 20, align: 'top' | 'center' | 'bottom')
Begins and fills arrow head
*/
Object.defineProperty(
CanvasRenderingContext2D.prototype,
'fillArrowHead', {
value: function(x, y, a, w, align) {
this.beginPath();
this.arrowHead(x, y, a, w, align);
this.fill();
}
});
/**
context.fillTextOutline(text, x, y, color = '#fff8', width = 8)
Draws the outline of text
*/
Object.defineProperty(
CanvasRenderingContext2D.prototype,
'fillTextOutline', {
value: function(text, x, y, c = '#fff8', w = 8) {
CTX.save();
CTX.strokeStyle = c;
CTX.lineWidth = w;
CTX.lineJoin = 'bevel';
CTX.strokeText(text, x, y);
CTX.restore();
CTX.fillText(text, x, y);
}
});
})();
class Array2d extends Array {
width;
constructor() {
super();
let args = Array.from(arguments);
this.width = args.shift() || 1;
if (args.length) {
this.push(...args);
}
}
push() {
if (this.length === 0) {
this._newRow();
}
return this[this.length - 1].push(...arguments);
}
pop() {
return this[this.length - 1]?.pop();
}
unshift() {
if (this.length === 0) {
this._newRow();
}
return this[0].unshift(...arguments);
}
shift() {
return this[0]?.shift();
}
getItem(x, y, wrap = false) {
if (wrap) {
x %= this.width;
y %= this.length;
}
const ROW = super[y];
return ROW ? ROW[x] : undefined;
}
// absolute: index as if every row is filled
getIndex(i, xOff = 0, yOff = 0, absolute = false, wrap = false) {
let [x, y] = this.getPosition(i, absolute);
x += xOff;
y += yOff;
if (wrap) {
x %= this.width;
y %= this.length;
}
const ROW = super[y];
return ROW ? ROW[x] : undefined;
}
getPosition(i, absolute = false) {
if (absolute) {
return [
i % this.width,
Math.floor(i / this.width)
];
}
let count = 0;
for (let y = 0; y < this.length; y++) {
count += super[y].length;
if (i < count) {
return [count - i, y];
}
}
}
toString() {
return this.map(a => a.join(' ')).join('\n');
}
forEach(cb) {
let i = 0;
super.forEach((row, y) => row.forEach((item, x) => cb(item, x, y, i++)));
}
_newRow() {
const ROW = new Array2dRow(this);
super.push(ROW);
return ROW;
}
}
class Array2dRow extends Array {
_parent;
constructor() {
super();
let args = Array.from(arguments);
this._parent = args.shift();
this.push(...args);
}
push() {
let row = this;
Array
.from(arguments)
.forEach(el => {
if (row.length === this._parent.width) {
row = this._parent._newRow();
}
row._push(el);
});
return row.length;
}
pop() {
if (this.length === 1) {
this._parent.splice(this._parent.findIndex(a => a === this), 1);
}
return super.pop();
}
unshift() {
let nextRow = this._parent[
this._parent.findIndex(a => a === this) + 1
];
Array
.from(arguments)
.reverse()
.forEach(el => {
this._unshift(el);
if (this.length > this._parent.width) {
if (!nextRow) {
nextRow = this._parent._newRow();
}
nextRow.unshift(super.pop());
}
});
return this.length;
}
shift() {
if (this.length === 1) {
this._parent.splice(this._parent.findIndex(a => a === this), 1);
}
return super.shift();
}
_push() {
super.push(...arguments);
}
_unshift() {
super.unshift(...arguments);
}
}
init();
Also see: Tab Triggers