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HTML Settings

Here you can Sed posuere consectetur est at lobortis. Donec ullamcorper nulla non metus auctor fringilla. Maecenas sed diam eget risus varius blandit sit amet non magna. Donec id elit non mi porta gravida at eget metus. Praesent commodo cursus magna, vel scelerisque nisl consectetur et.

              <div id="graphics"></div>
<button class="save">Download</button>
<button class="regenerate">regenerate</button>
              var toPX = 35.43307;
var widthInCM = 27;
var heightInCM = 20;
var widthInPX = widthInCM * toPX;
var heightInPX = heightInCM * toPX;

//var toCM = 1/toPX;
*  Set up some basic variables
* */

function createPolygon(x, y, numOfSides, radius, startAngle) {
  var arr = [], xo, yo;
  for (var i = 0; i < numOfSides; i++) {
    t = (2*Math.PI / numOfSides * i) + startAngle * (Math.PI / 180);
    xo = x + radius * Math.sin(t);
    yo = y + radius * Math.cos(t);
    arr.push({x: xo, y: yo});
  return arr;

function generatePolygonData(howmany, x,y, numSides, radius, startAngle) {
  var polygons = [];
  for (var i = 0; i < howmany; i++) {
    polygons.push(createPolygon( x, y, numSides, radius + i*i/2, startAngle + 20*Math.sin(i*Math.PI/9)));
    //polygons.push(createPolygon( x, y, numSides, radius + i*5, startAngle ));

  return polygons;

function generatePaths(root, polygonData) {

  var drawShape = d3.line()
    .x(function(d) {
      return d.x;
    .y(function(d) {
      return d.y;

  var enterElements = root.selectAll('g')
    .data(generatePolygonData(polygonData.howMany, polygonData.x, polygonData.y, polygonData.numOfSides, polygonData.radius, polygonData.startAngle))
    .attr("d", function(d) { return drawShape(d)})
    .attr("stroke", "black")
    .attr("stroke-width", 1)
    .attr("fill", "none");

var polygonParams = {
  howMany : 20,
  x : 100*toPX/10,
  y : 100*toPX/10,
  radius: 10*toPX/10, // in mm
  numOfSides : 5,
  startAngle : 0,
  tension : 0.8

var polygonParams2 = {
  howMany : 30,
  x : 10*toPX/10,
  y : 100*toPX/10,
  radius: 10*toPX/10, // in mm
  numOfSides : 6,
  startAngle : 0,
  tension : 0.3

var svg = d3.select("#graphics").append("svg")
  .attr("title", "artincode")
  .attr("version", 1.1)
  .attr("width", widthInCM + "cm")
  .attr("height", heightInCM + "cm")
  .attr("viewBox", "0 0 "+widthInPX+ " "+heightInPX)
  .attr("xmlns", "http://www.w3.org/2000/svg");

var rootGroup = svg.append("g");

function update(polygonData) {

  var t = d3.transition()
    .delay(function(d, i) { return i * 10; });

  var drawShape = d3.line()
    .x(function(d) {
      return d.x;
    .y(function(d) {
      return d.y;

  // Join new data with old elements, if any.
  var curves = rootGroup.selectAll("path")
    .data(generatePolygonData(polygonData.howMany, polygonData.x, polygonData.y, polygonData.numOfSides, polygonData.radius, polygonData.startAngle));

  // Update old elements as needed.
  curves.attr("class", "update");

  // ENTER
  // Create new elements as needed.
  // After merging the entered elements with the update selection,
  // apply operations to both.
    .attr("stroke", "white")
    .attr("stroke-width", 1)
    .attr("fill", "none")
    .transition().duration(200).ease(d3.easeLinear).delay(function(d, i) { return i * 10; }).style("stroke", "black")
    .attr("d", function(d) { return drawShape(d)});

  // EXIT
  // Remove old elements as needed.
  curves.exit().transition().duration(100).ease(d3.easeLinear).delay(function(d, i) { return i * 10; }).style("stroke", "white").remove();

//generatePaths(rootGroup, polygonParams);

var whichOne = false;

  .on('click', function() {
    if (whichOne === false ) {
      whichOne = true;
    } else {
      whichOne = false ;


d3.selectAll('.save').on('click',   writeDownloadLink);

function writeDownloadLink(){
 var svgDoctype = '<?xml version="1.0" standalone="no"?>\n<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">';

  // serialize our SVG XML to a string.
  var svgString = (new XMLSerializer()).serializeToString(d3.select('svg').node());

  // reduce the SVG path by cutting off floating point values after the first digit beyond floating point (~50% less MBs)
  svgString = svgString.replace(/([\-+]?\d{1,}\.\d{3,}([eE][\-+]?\d+)?)/g, function (x) {
    return (+x).toFixed(1)

  var blob = new Blob([svgDoctype + svgString], {type: 'image/svg+xml;charset=utf-8'});

  /* This portion of script saves the file to local filesystem as a download */
  var svgUrl = URL.createObjectURL(blob);

  var downloadLink = document.createElement("a");
  downloadLink.href = svgUrl;
  downloadLink.download = "d3-plotterpattern_" + Date.now() + ".svg";

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