<script src="https://res.cloudinary.com/lamnguyencdn/raw/upload/v1637201678/ThreeJsUntils/Stats.js"></script>
<script src="https://res.cloudinary.com/lamnguyencdn/raw/upload/v1637201677/ThreeJsUntils/util.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/91/three.js"></script>
<script src="https://res.cloudinary.com/lamnguyencdn/raw/upload/v1637203550/ThreeJsUntils/dat.gui.js"></script>
<script src="https://threejs.org/examples/js/controls/TrackballControls.js"></script>
<div id="webgl-output"></div>
body { margin: 0; }
canvas { width: 100%; height: 100% }
init();
function init() {
var stats = initStats();
var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 0.1, 100);
var renderer = new THREE.WebGLRenderer();
renderer.setClearColor(new THREE.Color(0x000000));
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.shadowMap.enabled = true;
var planeGeometry = new THREE.PlaneGeometry(60, 40, 1, 1);
var planeMaterial = new THREE.MeshLambertMaterial({
color: 0xffffff
});
var plane = new THREE.Mesh(planeGeometry, planeMaterial);
plane.receiveShadow = true;
plane.rotation.x = -0.5 * Math.PI;
plane.position.x = 0;
plane.position.y = 0;
plane.position.z = 0;
scene.add(plane);
camera.position.x = -30;
camera.position.y = 40;
camera.position.z = 30;
camera.lookAt(scene.position);
var ambientLight = new THREE.AmbientLight(0x3c3c3c);
scene.add(ambientLight);
scene.fog = new THREE.Fog( 0xffffff, 0.015, 100 );
var spotLight = new THREE.SpotLight(0xffffff, 1.2, 150, 120);
spotLight.position.set(-40, 60, -10);
spotLight.castShadow = true;
scene.add(spotLight);
scene.overrideMaterial = new THREE.MeshLambertMaterial({color: 0xffffff});
document.getElementById("webgl-output").appendChild(renderer.domElement);
var step = 0;
var controls = new function () {
this.rotationSpeed = 0.02;
this.numberOfObjects = scene.children.length;
this.removeCube = function () {
var allChildren = scene.children;
var lastObject = allChildren[allChildren.length - 1];
if (lastObject instanceof THREE.Mesh) {
scene.remove(lastObject);
this.numberOfObjects = scene.children.length;
}
};
this.addCube = function () {
var cubeSize = Math.ceil((Math.random() * 3));
var cubeGeometry = new THREE.BoxGeometry(cubeSize, cubeSize, cubeSize);
var cubeMaterial = new THREE.MeshLambertMaterial({
color: Math.random() * 0xffffff
});
var cube = new THREE.Mesh(cubeGeometry, cubeMaterial);
cube.castShadow = true;
cube.name = "cube-" + scene.children.length;
// position the cube randomly in the scene
cube.position.x = -30 + Math.round((Math.random() * planeGeometry.parameters.width));
cube.position.y = Math.round((Math.random() * 5));
cube.position.z = -20 + Math.round((Math.random() * planeGeometry.parameters.height));
// add the cube to the scene
scene.add(cube);
this.numberOfObjects = scene.children.length;
};
this.outputObjects = function () {
console.log(scene.children);
}
};
//Thêm vài hình mẫu
controls.addCube();
controls.addCube();
controls.addCube();
controls.addCube();
controls.addCube();
controls.addCube();
controls.addCube();
controls.addCube();
var gui = new dat.GUI();
gui.add(controls, 'rotationSpeed', 0, 0.5);
gui.add(controls, 'addCube');
gui.add(controls, 'removeCube');
gui.add(controls, 'outputObjects');
gui.add(controls, 'numberOfObjects').listen();
var trackballControls = initTrackballControls(camera, renderer);
var clock = new THREE.Clock();
render();
function render() {
trackballControls.update(clock.getDelta());
stats.update();
//Quay các hình vuông
scene.traverse(function (e) {
if (e instanceof THREE.Mesh && e != plane) {
e.rotation.x += controls.rotationSpeed;
e.rotation.y += controls.rotationSpeed;
e.rotation.z += controls.rotationSpeed;
}
});
// render using requestAnimationFrame
requestAnimationFrame(render);
renderer.render(scene, camera);
}
}
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