<html>
<body>
<canvas id="canvas"></canvas>
</body>
</html>
let canvas, ctx, wave, theta;
window.onload = () => {
canvas = document.getElementById("canvas");
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
ctx = canvas.getContext("2d");
wave = {
y: window.innerHeight / 2,
length: 200000,
amplitude: 80,
speed: 0.05
};
theta = 0;
window.requestAnimationFrame(animation);
};
function animation(timestamp) {
window.requestAnimationFrame(animation);
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.beginPath();
ctx.moveTo(0, window.innerHeight / 2);
ctx.strokeStyle = `rgb(0, 0, 0)`;
ctx.lineWidth = 1;
// NOTE: Left waves
for (let i = 0; i < window.innerWidth / 2; i++) {
ctx.lineTo(
i,
wave.y +
Math.sin(i * wave.length + theta) * wave.amplitude * Math.sin(theta)
);
}
ctx.stroke();
// NOTE: Right waves
ctx.beginPath();
ctx.moveTo(window.innerWidth / 2, window.innerHeight / 2);
for (let i = window.innerWidth / 2; i < window.innerWidth; i++) {
ctx.lineTo(i, wave.y + Math.sin(i * wave.length + theta) * wave.amplitude);
}
ctx.stroke();
theta += wave.speed;
}
This Pen doesn't use any external CSS resources.
This Pen doesn't use any external JavaScript resources.