<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Score Keeper</title>
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bulma@0.9.0/css/bulma.min.css">
</head>
<body>
<section class="section">
<div class="container">
<div class="columns">
<div class="column is-half is-offset-one-quarter">
<div class="card">
<div class="card-image">
<figure class="image is-2by1">
<img src="https://images.unsplash.com/photo-1534158914592-062992fbe900?ixlib=rb-1.2.1&ixid=eyJhcHBfaWQiOjEyMDd9&auto=format&fit=crop&w=3784&q=80"
alt="">
</figure>
</div>
<header class="card-header">
<p class="card-header-title">
점수 계산기.
</p>
</header>
<div class="card-content">
<div class="content">
<h1 class="title is-1"><span id="p1Display">0</span> to <span id="p2Display">0</span>
</h1>
<p class="subtitle">점수 기록을 원하면 아래 버튼을 누르세요.</p>
<label for="playto" class="label is-large is-inline">몇점까지 하실건가요?</label>
<div class="select is-rounded">
<select name="" id="playto">
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
<option value="10">10</option>
<option value="11">11</option>
</select>
</div>
</div>
</div>
<footer class="card-footer">
<button id="p1Button" class="is-primary button card-footer-item is-large">+1 선수1
</button>
<button id="p2Button" class="is-info button card-footer-item is-large">+1 선수2
</button>
<button id="reset" class="is-danger button card-footer-item is-large">초기화</button>
</footer>
</div>
</div>
</div>
</div>
</section>
<script src="app.js"></script>
</body>
</html>
const p1 = {
score: 0,
button: document.querySelector('#p1Button'),
display: document.querySelector('#p1Display')
}
const p2 = {
score: 0,
button: document.querySelector('#p2Button'),
display: document.querySelector('#p2Display')
}
const resetButton = document.querySelector('#reset');
const winningScoreSelect = document.querySelector('#playto');
let winningScore = 3;
let isGameOver = false;
function updateScores(player, opponent) {
if (!isGameOver) {
player.score += 1;
if (player.score === winningScore) {
isGameOver = true;
player.display.classList.add('has-text-success');
opponent.display.classList.add('has-text-danger');
player.button.disabled = true;
opponent.button.disabled = true;
}
player.display.textContent = player.score;
}
}
p1.button.addEventListener('click', function () {
updateScores(p1, p2)
})
p2.button.addEventListener('click', function () {
updateScores(p2, p1)
})
winningScoreSelect.addEventListener('change', function () {
winningScore = parseInt(this.value);
reset();
})
resetButton.addEventListener('click', reset)
function reset() {
isGameOver = false;
for (let p of [p1, p2]) {
p.score = 0;
p.display.textContent = 0;
p.display.classList.remove('has-text-success', 'has-text-danger');
p.button.disabled = false;
}
}
This Pen doesn't use any external CSS resources.
This Pen doesn't use any external JavaScript resources.