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HTML

              
                <div id="screen-initial">
  <h1 id="msg">Loading...</h1>
  <progress id="load-progress" value="0" max="100"></progress>
</div>

<div id="screen-start" class="hidden">
  <a href="#" id="start-scan">Start scan</a>
</div>

<div id="screen-scanning" class="hidden">
  <video id="camera-feed" playsinline></video>
  <!-- Recognition events will be drawn here. -->
  <canvas id="camera-feedback"></canvas>
  <p id="camera-guides">
    Point the camera towards front side of a document.
  </p>
</div>
              
            
!

CSS

              
                * {
  box-sizing: border-box;
}

html,
body {
  width: 100%;
  height: 100%;
}

html {
  margin: 0;
  padding: 0;
  font-size: 16px;
  line-height: 24px;
  font-family: sans-serif;
}

body {
  display: flex;
  min-height: 100%;
  margin: 0;
  padding: 1.5rem;
  justify-content: center;
  align-items: center;
}

#loading {
  display: block;
}

#view-landing,
#view-scan-from-camera,
#view-scan-from-file,
#view-results {
  display: block;
  width: 100%;
  height: 100%;
}

/* Rules for better readability */
img {
  display: block;
  width: 100%;
  max-width: 320px;
  height: auto;
}

video {
  width: 100%;
  height: 100%;
}

textarea {
  display: block;
}

/* Camera feedback */
#screen-scanning {
  position: relative;
}

#view-scan-from-camera {
  position: relative;
}

#camera-feedback {
  position: absolute;
  top: 0;
  left: 0;
  right: 0;
  bottom: 0;

  width: 100%;
  height: 100%;
}

#camera-guides {
  position: absolute;
  top: 0;
  left: 0;
  right: 0;
  text-align: center;
  font-weight: bold;
}

/* Auxiliary classes */
.hidden {
  display: none !important;
}

              
            
!

JS

              
                /**
 * This example app demonstrates how to use BlinkID In-browser SDK to achieve the following:
 *
 * - Change default SDK settings
 * - Scan front and back side of the identity document with web camera (combined experience)
 * - Provide visual feedback to the end-user during the scan
 */

// General UI helpers
const initialMessageEl = document.getElementById("msg");
const progressEl = document.getElementById("load-progress");
// UI elements for scanning feedback
const cameraFeed = document.getElementById("camera-feed");
const cameraFeedback = document.getElementById("camera-feedback");
const drawContext = cameraFeedback.getContext("2d");
const scanFeedback = document.getElementById("camera-guides");
/**
 * Check browser support, customize settings and load WASM SDK.
 */
function main() {
    // Check if browser has proper support for WebAssembly
    if (!BlinkIDSDK.isBrowserSupported()) {
        initialMessageEl.innerText = "This browser is not supported!";
        return;
    }
    // 1. It's possible to obtain a free trial license key on microblink.com
    const licenseKey =  "sRwAAAYHY2Rwbi5pb5ZgjD0UloirGkl5CZLN/5Kx6E92R00Hs2R+VMM6RxDczin4Ip1IuwC7s6oc3R1FvsV1ywzJ4Ew1nt9yl7jnKQ5yK85HFZAxX9rNymC0QQvMWHuzFNqs0mIVGlfjDZfKzXfLDiiRwR7fUaULUA5MZci10KjYLcEz3ixWI2OLcTZs/lnZXMLmBzlmUxPQVA45xWjxEnMfgI9bpaFfXu+lqQctDLtQ51zx9Ua1fANjR5IT/PGTTgubbp4K1Yg5cQRqWcopP+f/U6zKUz8htmLlgusZt4muGHELqlSE+Rg9+TNInxk/5H9iFhHztyDSYItforT6a7CpmRU/Zy36tOEm1ztV";
 
    // 2. Create instance of SDK load settings with your license key
    const loadSettings = new BlinkIDSDK.WasmSDKLoadSettings(licenseKey);

    // [OPTIONAL] Change default settings
    // Show or hide hello message in browser console when WASM is successfully loaded
    loadSettings.allowHelloMessage = true;
    // In order to provide better UX, display progress bar while loading the SDK
    loadSettings.loadProgressCallback = (progress) =>
        (progressEl.value = progress);
    // Set relative or absolute location of the engine, i.e. WASM and support JS files
    loadSettings.engineLocation = "https://unpkg.com/@microblink/blinkid-in-browser-sdk@5.16.0/resources/";

    // 3. Load SDK
    BlinkIDSDK.loadWasmModule(loadSettings).then(
        (sdk) => {
            document.getElementById("screen-initial")?.classList.add("hidden");
            document.getElementById("screen-start")?.classList.remove("hidden");
            document
                .getElementById("start-scan")
                ?.addEventListener("click", (ev) => {
                    ev.preventDefault();
                    startScan(sdk);
                });
        },
        (error) => {
            initialMessageEl.innerText = "Failed to load SDK!";
            console.error("Failed to load SDK!", error);
        }
    );
}
/**
 * Scan single side of identity document with web camera.
 */
async function startScan(sdk) {
    document.getElementById("screen-start")?.classList.add("hidden");
    document.getElementById("screen-scanning")?.classList.remove("hidden");
    // 1. Create a recognizer objects which will be used to recognize single image or stream of images.
    //
    // GenericCombine ID Recognizer - scan ID documents on both sides
    const combinedGenericIDRecognizer = await BlinkIDSDK.createBlinkIdCombinedRecognizer(
        sdk
    );
    // Create a callbacks object that will receive recognition events, such as detected object location etc.
    const callbacks = {
        onQuadDetection: (quad) => drawQuad(quad),
        onDetectionFailed: () => updateScanFeedback("Detection failed", true),
        // This callback is required for combined experience.
        onFirstSideResult: () => alert("Flip the document"),
    };
    // 2. Create a RecognizerRunner object which orchestrates the recognition with one or more
    //    recognizer objects.
    const recognizerRunner = await BlinkIDSDK.createRecognizerRunner(
        // SDK instance to use
        sdk,
        // List of recognizer objects that will be associated with created RecognizerRunner object
        [combinedGenericIDRecognizer],
        // [OPTIONAL] Should recognition pipeline stop as soon as first recognizer in chain finished recognition
        false,
        // Callbacks object that will receive recognition events
        callbacks
    );
    // 3. Create a VideoRecognizer object and attach it to HTMLVideoElement that will be used for displaying the camera feed
    const videoRecognizer = await BlinkIDSDK.VideoRecognizer.createVideoRecognizerFromCameraStream(
        cameraFeed,
        recognizerRunner
    );
  
    // Default scan timeout is 15 seconds
    const scanTimeoutSeconds = 15;

    // 4. Start the recognition and get results from callback
    try {
        videoRecognizer.startRecognition(
            // 5. Obtain the results
            async (recognitionState) => {
                if (!videoRecognizer) {
                    return;
                }
                // Pause recognition before performing any async operation
                videoRecognizer.pauseRecognition();
                if (
                    recognitionState === BlinkIDSDK.RecognizerResultState.Empty
                ) {
                    return;
                }
                const result = await combinedGenericIDRecognizer.getResult();
                if (result.state === BlinkIDSDK.RecognizerResultState.Empty) {
                    return;
                }
                // Inform the user about results
                console.log("BlinkIDCombined results", result);
                alert(`Hello, ${result.firstName || result.mrz.secondaryID} ${
                    result.lastName || result.mrz.primaryID
                }!
You were born on ${result.dateOfBirth.year || result.mrz.dateOfBirth.year}-${
                    result.dateOfBirth.month || result.mrz.dateOfBirth.month
                }-${result.dateOfBirth.day || result.mrz.dateOfBirth.day}.`);
                // 6. Release all resources allocated on the WebAssembly heap and associated with camera stream
                // Release browser resources associated with the camera stream
                videoRecognizer?.releaseVideoFeed();
                // Release memory on WebAssembly heap used by the RecognizerRunner
                recognizerRunner?.delete();
                // Release memory on WebAssembly heap used by the recognizer
                combinedGenericIDRecognizer?.delete();
                // Clear any leftovers drawn to canvas
                clearDrawCanvas();
                // Hide scanning screen and show scan button again
                document
                    .getElementById("screen-start")
                    ?.classList.remove("hidden");
                document
                    .getElementById("screen-scanning")
                    ?.classList.add("hidden");
            }, scanTimeoutSeconds * 1000
        );
    } catch (error) {
        console.error("Error during initialization of VideoRecognizer:", error);
        return;
    }
}
/**
 * Utility functions for drawing detected quadrilateral onto canvas.
 */
function drawQuad(quad) {
    clearDrawCanvas();
    // Based on detection status, show appropriate color and message
    setupColor(quad);
    setupMessage(quad);
    applyTransform(quad.transformMatrix);
    drawContext.beginPath();
    drawContext.moveTo(quad.topLeft.x, quad.topLeft.y);
    drawContext.lineTo(quad.topRight.x, quad.topRight.y);
    drawContext.lineTo(quad.bottomRight.x, quad.bottomRight.y);
    drawContext.lineTo(quad.bottomLeft.x, quad.bottomLeft.y);
    drawContext.closePath();
    drawContext.stroke();
}
/**
 * This function will make sure that coordinate system associated with detectionResult
 * canvas will match the coordinate system of the image being recognized.
 */
function applyTransform(transformMatrix) {
    const canvasAR = cameraFeedback.width / cameraFeedback.height;
    const videoAR = cameraFeed.videoWidth / cameraFeed.videoHeight;
    let xOffset = 0;
    let yOffset = 0;
    let scaledVideoHeight = 0;
    let scaledVideoWidth = 0;
    if (canvasAR > videoAR) {
        // pillarboxing: https://en.wikipedia.org/wiki/Pillarbox
        scaledVideoHeight = cameraFeedback.height;
        scaledVideoWidth = videoAR * scaledVideoHeight;
        xOffset = (cameraFeedback.width - scaledVideoWidth) / 2.0;
    } else {
        // letterboxing: https://en.wikipedia.org/wiki/Letterboxing_(filming)
        scaledVideoWidth = cameraFeedback.width;
        scaledVideoHeight = scaledVideoWidth / videoAR;
        yOffset = (cameraFeedback.height - scaledVideoHeight) / 2.0;
    }
    // first transform canvas for offset of video preview within the HTML video element (i.e. correct letterboxing or pillarboxing)
    drawContext.translate(xOffset, yOffset);
    // second, scale the canvas to fit the scaled video
    drawContext.scale(
        scaledVideoWidth / cameraFeed.videoWidth,
        scaledVideoHeight / cameraFeed.videoHeight
    );
    // finally, apply transformation from image coordinate system to
    // https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/setTransform
    drawContext.transform(
        transformMatrix[0],
        transformMatrix[3],
        transformMatrix[1],
        transformMatrix[4],
        transformMatrix[2],
        transformMatrix[5]
    );
}
function clearDrawCanvas() {
    cameraFeedback.width = cameraFeedback.clientWidth;
    cameraFeedback.height = cameraFeedback.clientHeight;
    drawContext.clearRect(0, 0, cameraFeedback.width, cameraFeedback.height);
}
function setupColor(displayable) {
    let color = "#FFFF00FF";
    if (displayable.detectionStatus === 0) {
        color = "#FF0000FF";
    } else if (displayable.detectionStatus === 1) {
        color = "#00FF00FF";
    }
    drawContext.fillStyle = color;
    drawContext.strokeStyle = color;
    drawContext.lineWidth = 5;
}
function setupMessage(displayable) {
    switch (displayable.detectionStatus) {
        case BlinkIDSDK.DetectionStatus.Fail:
            updateScanFeedback("Scanning...");
            break;
        case BlinkIDSDK.DetectionStatus.Success:
        case BlinkIDSDK.DetectionStatus.FallbackSuccess:
            updateScanFeedback("Detection successful");
            break;
        case BlinkIDSDK.DetectionStatus.CameraAtAngle:
            updateScanFeedback("Adjust the angle");
            break;
        case BlinkIDSDK.DetectionStatus.CameraTooHigh:
            updateScanFeedback("Move document closer");
            break;
        case BlinkIDSDK.DetectionStatus.CameraTooNear:
        case BlinkIDSDK.DetectionStatus.DocumentTooCloseToEdge:
        case BlinkIDSDK.DetectionStatus.Partial:
            updateScanFeedback("Move document farther");
            break;
        default:
            console.warn(
                "Unhandled detection status!",
                displayable.detectionStatus
            );
    }
}
let scanFeedbackLock = false;
/**
 * The purpose of this function is to ensure that scan feedback message is
 * visible for at least 1 second.
 */
function updateScanFeedback(message, force) {
    if (scanFeedbackLock && !force) {
        return;
    }
    scanFeedbackLock = true;
    scanFeedback.innerText = message;
    window.setTimeout(() => (scanFeedbackLock = false), 1000);
}
// Run
main();

              
            
!
999px

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