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Here you can Sed posuere consectetur est at lobortis. Donec ullamcorper nulla non metus auctor fringilla. Maecenas sed diam eget risus varius blandit sit amet non magna. Donec id elit non mi porta gravida at eget metus. Praesent commodo cursus magna, vel scelerisque nisl consectetur et.

            
              <html>
<body>

<svg id="SVGcontainer" width="600" height="600">
  <circle id="circle1" cx="100" cy="100" r="30" fill="#ff5733" fill-opacity="0"/>
  <circle id="circle2" cx="500" cy="300" r="30" fill="#FFC300" fill-opacity="0"/>
  <circle id="circle3" cx="200" cy="400" r="30" fill="#8B008B" fill-opacity="0"/>
  <circle id="circle4" cx="300" cy="200" r="30" fill="#c90035" fill-opacity="0"/>
   <circle id="circle5" cx="200" cy="500" r="30" fill="#ff5733" fill-opacity="0"/>
  <circle id="circle6" cx="300" cy="300" r="30" fill="#FFC300" fill-opacity="0"/>
  <circle id="circle7" cx="500" cy="100" r="30" fill="#8B008B" fill-opacity="0"/>
  <circle id="circle8" cx="400" cy="400" r="30" fill="#c90035" fill-opacity="0"/>
</svg>

</body>
</html>
            
          
!
            
              #SVGcontainer {
  position: absolute;
  left: 600px;
  top: 50px;
  border: 1px solid #CCD1D1;
}

            
          
!
            
              // This animation uses the Velocity.js library to make circles expand and vanish while moving to random positions.

// Access the <svg> element
var svgContainer = document.getElementById("SVGcontainer");

// Access all the child elements of <svg> (these are the <circle> elements)
var circles = svgContainer.children;

// Create an array from the collection of <circle> elements
var circlesArray = Array.from(circles);


// Specify the animation (expanding and vanishing circles that move to random positions)
function animateCircles(element) {
  // Generate random values for the following properties:
  var animationDuration = (Math.random() * (5000-3000) + 3000);
  var radius = (Math.random() * (200-20) + 20);
  var positionX = (Math.random() * (550-50) + 50);
  var positionY = (Math.random() * (550-50) + 50);
  
  // Specify the animation sequence
  Velocity(element, { fillOpacity: 0.75 }, { duration: 1000 });
  Velocity(element, { cx: positionX, cy: positionY, r: radius, fillOpacity: 0 }, { duration: animationDuration});
};

// Loop through the animation sequence 200 times
for (var i = 0; i < 201; i++) {
  circlesArray.forEach(animateCircles);
};

















            
          
!
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