Babel includes JSX processing.
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<div class="letter"> <h1 style="text-align:center">Unique Title</h1> <nav style=" text-align:center; border:6px double black; padding: 10px; margin: 10px 100px;"> <a href="#description">Description</a><br> <a href="#puzzle1">Puzzle 1</a><br> <a href="#puzzle2">Puzzle 2</a><br> <a href="#puzzle3">Puzzle 3</a><br> <a href="#puzzle4">Puzzle 4</a><br> <a href="#puzzle5">Puzzle 5</a><br> <a href="#puzzle6">Puzzle 6</a><br> <a href="#conclusion">Conclusion</a><br> </nav> <h2 id='description'>Description</h2> <p>Agents... In preparation for one of our virtual games, Escape the Spymistress, we need to do some quick recon back to the time of the Civil War. We've detected a change to the timeline and we think that it might have some sort of a connection with Abraham Lincoln. We are going to send you back in time to the night of February 2nd, 1861. A train is on route from Pennsylvania to Baltimore, Maryland well after midnight. We know from previous scouting trips that there is very little movement onboard...which will be the perfect cover for your trip back in time. Your mission is to sneak from train car to train car and gather evidence of what the change is to the timeline. Can you discover the clues and get off the train before being discovered?</p> <p>THE TIME IS 1861... You appear in a clearing next to some railroad tracks...empty and forlorn in the midnight air. It's hard to even imagine a train would be traveling along the track at this hour... but it is immediately clear that something is amiss. At your feet is a lantern, illuminating a silver object in the grass.</p> <h2 id="puzzle1">Riddle Poem</h2> <p>This word puzzle will be a poem that gives the clue to the first word. It will require writing a poem and designing it to look like it's handwritten on a piece of paper and coding a password required popup. It will fit into the theme by its aesthetics and textual content. The reward is it unlocks the next puzzle.</p> <h2 id="puzzle2">Recorded Audio + Logic Puzzle</h2> <p>This next puzzle requires that you eavesdrop and listen to the audio and then learn from that message how to solve a logic grid. This will need to include an audio, a password popup. It will fit into the theme with sound effects. It will lead to the next puzzle.</p> <h2 id="puzzle3">Image Search</h2> <p>This puzzle will require clues to count the number of items in a particular order in an image. It will need to include an image. It will fit into the narrative with aesthetics. It will need to the next puzzle.</p> <h2 id="puzzle4">Previous Clues</h2> <p>This puzzle will require previously collected items to reveal a clue. It will need images. It will fit into the narrative of previous clues. That will lead to more narrative and then the next clue.</p> <h2 id="puzzle5">Cipher Message</h2> <p>This puzzle will have a cipher message. The player will have to know what type of cipher and decode. This will require a rotating disk image. This will lead to the next clue.</p> <h2 id="puzzle6">Advanced Logic Grid</h2> <p>This puzzle requires the previous clues to help solve a logic grid puzzle. This requires a password and images/logic grid layout. This will fit into the theme through characters. This will lead to the conclusion</p> <h2 id="conclusion">Conclusion</h2> <p>The conclusion has an ending narrative. It applies to the theme because it wraps up the story. It also leads to a discount code for playing another game.</p> </div>
Also see: Tab Triggers