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    <script src=""></script>
    <script src=""></script>
    <script src=""></script>
    <link rel="stylesheet" type="text/css" href="style.css">
    <meta charset="utf-8" />

    <script src="sketch.js"></script>



                html, body {
  margin: 0;
  padding: 0;


                /* PDM Course: Graphics Unit

Click Test - Measuring Boundaries of Moving Shapes

Code by Anthony T. Marasco [2019]

let circX = 80;
let circY = 200;
let rectX = 0;
let rectY = 40;
let circDiam = 100;
let backColor = "lightGray";
let d, circR;

function setup() {
  createCanvas(windowWidth, 600);
  circR = circDiam / 2;

function draw() {

  d = dist(circX, circY, mouseX, mouseY);
  rectX = frameCount % 300;
  //add 40 to circX with each loop to keep it inline with the square
  circX = (frameCount % 300) + 40;
  if(mouseIsPressed && (mouseX > rectX) && (mouseX < rectX + 80) && (mouseY > rectY) && (mouseY < rectY+80)){
    backColor = "orange";
    } else if (mouseIsPressed && (d < circR)){
      backColor = "yellow";
    }else {
 backColor = "gray";
  /*Reassign rectX with the new result of 
 frameCount mod 300 on each draw() loop
  rect(rectX, rectY, 80, 80);

  ellipse(circX, circY, circDiam, circDiam);