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	<title>Color Game</title>

	<link rel="stylesheet" type="text/css" href="colorGame.css">


	<h1>Fun Fun 
		<span id="colorDisplay">RGB</span>
		Color Game</h1>

	<div id="stripe">
		<button id="reset">New Colors</button>
		<span id="message"></span>
		<button class="mode">Easy</button>
		<button  class="mode selected">Hard</button>

	<div id="container">
		<div class="square"></div>
		<div class="square"></div>
		<div class="square"></div>
		<div class="square"></div>
		<div class="square"></div>
		<div class="square"></div>

	<script type="text/javascript" src="colorGame.js"></script>


body {
	background-color: #232323;
	margin: 0;
	font-family: 'Montserrat', 'Avenir';

	margin: 20px auto;
	max-width: 600px;
	background-color: white;
	height: 30px;
	text-align: center;
	color: black;
	font-size: 200%;
	display: inline-block;
	width: 20%;

	width: 30%;
	background: purple;
	padding-bottom: 30%;
	float: left;
	margin: 1.66%;
	border-radius: 50%;
	transition: background 0.6s;
	--webkit-transition: background 0.6s;
	-moz-transition: background 0.6s;
	background-color: steelblue;
  color: #FFF;

	color: white;
	text-align: center;
	background-color: steelblue;
	margin: 0;
	font-weight: normal;
	transform: uppercase;
	line-height: 1.1;
	padding: 20px 0;
	border: none;
	background: none;
	transform: uppercase;
	height: 100%;
	font-weight: 700;
	color: steelblue;
	letter-spacing: 1px;
	font-size: inherit;
	transition: all 0.3s;
	--webkit-transition: background 0.3s;
	-moz-transition: background 0.3s;
	outline: none;
	color: white;
	background-color: steelblue;


                var numSquares = 6;
var colors = [];
var pickedColor;
var squares = document.querySelectorAll(".square");
var colorDisplay = document.getElementById("colorDisplay");
var messageDisplay = document.querySelector("#message");
var h1 = document.querySelector("h1");
var resetButton = document.querySelector("#reset");
var modeButtons = document.querySelectorAll(".mode");


function init(){

function setupModeButtons(){
	for(var i = 0; i < modeButtons.length; i++){
		modeButtons[i].addEventListener("click", function(){
			this.textContent === "Easy" ? numSquares = 3: numSquares = 6;

function setupSquares(){
	for(var i = 0; i < squares.length; i++){
	//add click listeners to squares
		squares[i].addEventListener("click", function(){
			//grab color of clicked square
			var clickedColor =;
			//compare color to pickedColor
			if(clickedColor === pickedColor){
				messageDisplay.textContent = "Correct!";
				resetButton.textContent = "Play Again?"
				changeColors(clickedColor); = clickedColor;
			} else { = "#232323";
				messageDisplay.textContent = "Try Again"

function reset(){
	colors = generateRandomColors(numSquares);
	//pick a new random color from array
	pickedColor = pickColor();
	//change colorDisplay to match picked Color
	colorDisplay.textContent = pickedColor;
	resetButton.textContent = "New Colors"
	messageDisplay.textContent = "";
	//change colors of squares
	for(var i = 0; i < squares.length; i++){
			squares[i].style.display = "block"
			squares[i].style.background = colors[i];
		} else {
			squares[i].style.display = "none";
	} = "steelblue";

resetButton.addEventListener("click", function(){

function changeColors(color){
	//loop through all squares
	for(var i = 0; i < squares.length; i++){
		//change each color to match given color
		squares[i].style.background = color;

function pickColor(){
	var random = Math.floor(Math.random() * colors.length);
	return colors[random];

function generateRandomColors(num){
	//make an array
	var arr = []
	//repeat num times
	for(var i = 0; i < num; i++){
		//get random color and push into arr
	//return that array
	return arr;

function randomColor(){
	//pick a "red" from 0 - 255
	var r = Math.floor(Math.random() * 256);
	//pick a "green" from  0 -255
	var g = Math.floor(Math.random() * 256);
	//pick a "blue" from  0 -255
	var b = Math.floor(Math.random() * 256);
	return "rgb(" + r + ", " + g + ", " + b + ")";