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So, I was looking for a way to animate a glitched image and I didn't find anything to my liking so I gave it a shot. Vanilla JS and HTML5 canvas. :)


  1. I absolutely love this! What a great way to dynamically glitch images.

  2. Thanks Jeff. I got the idea from ultra noir and their distorted wall. all that's missing from this little class now is the "real" JPEG glitching, but that is quite CPU intensive and I'm unsure whether it's worth the effort.

  3. Diesel has a pretty good glitch effect on their tribute site http://www.diesel.com/dieseltribute/. You may also be interested in this http://snorpey.github.io/jpg-glitch/.

  4. this is great but it not working with custom images, why?

  5. @Jeff: I'll have a look at what diesel is doing and see if I can work something in. Thanks for the tip. :) The github link you provided indeed implements the JPEG glitch I'm talking about. If it's fast enough, it will find it's way in.

    @chovanec: I guess it's because the image you are trying to use is hosted on a server that doesn't allow cross origin requests. As a consequence, it's not possible to manipulate pixel data from that domain directly inside a canvas element. You can either use a proxy that allows cross origin to fetch your image (http://proxy.com/image.png -> http://realdomain.com/image.png) or put the script and the image on the same domain.

  6. html? I could not apply

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