HTML preprocessors can make writing HTML more powerful or convenient. For instance, Markdown is designed to be easier to write and read for text documents and you could write a loop in Pug.
In CodePen, whatever you write in the HTML editor is what goes within the <body>
tags in a basic HTML5 template. So you don't have access to higher-up elements like the <html>
tag. If you want to add classes there that can affect the whole document, this is the place to do it.
In CodePen, whatever you write in the HTML editor is what goes within the <body>
tags in a basic HTML5 template. If you need things in the <head>
of the document, put that code here.
The resource you are linking to is using the 'http' protocol, which may not work when the browser is using https.
CSS preprocessors help make authoring CSS easier. All of them offer things like variables and mixins to provide convenient abstractions.
It's a common practice to apply CSS to a page that styles elements such that they are consistent across all browsers. We offer two of the most popular choices: normalize.css and a reset. Or, choose Neither and nothing will be applied.
To get the best cross-browser support, it is a common practice to apply vendor prefixes to CSS properties and values that require them to work. For instance -webkit-
or -moz-
.
We offer two popular choices: Autoprefixer (which processes your CSS server-side) and -prefix-free (which applies prefixes via a script, client-side).
Any URLs added here will be added as <link>
s in order, and before the CSS in the editor. You can use the CSS from another Pen by using its URL and the proper URL extension.
You can apply CSS to your Pen from any stylesheet on the web. Just put a URL to it here and we'll apply it, in the order you have them, before the CSS in the Pen itself.
You can also link to another Pen here (use the .css
URL Extension) and we'll pull the CSS from that Pen and include it. If it's using a matching preprocessor, use the appropriate URL Extension and we'll combine the code before preprocessing, so you can use the linked Pen as a true dependency.
JavaScript preprocessors can help make authoring JavaScript easier and more convenient.
Babel includes JSX processing.
Any URL's added here will be added as <script>
s in order, and run before the JavaScript in the editor. You can use the URL of any other Pen and it will include the JavaScript from that Pen.
You can apply a script from anywhere on the web to your Pen. Just put a URL to it here and we'll add it, in the order you have them, before the JavaScript in the Pen itself.
If the script you link to has the file extension of a preprocessor, we'll attempt to process it before applying.
You can also link to another Pen here, and we'll pull the JavaScript from that Pen and include it. If it's using a matching preprocessor, we'll combine the code before preprocessing, so you can use the linked Pen as a true dependency.
Search for and use JavaScript packages from npm here. By selecting a package, an import
statement will be added to the top of the JavaScript editor for this package.
Using packages here is powered by esm.sh, which makes packages from npm not only available on a CDN, but prepares them for native JavaScript ESM usage.
All packages are different, so refer to their docs for how they work.
If you're using React / ReactDOM, make sure to turn on Babel for the JSX processing.
If active, Pens will autosave every 30 seconds after being saved once.
If enabled, the preview panel updates automatically as you code. If disabled, use the "Run" button to update.
If enabled, your code will be formatted when you actively save your Pen. Note: your code becomes un-folded during formatting.
Visit your global Editor Settings.
- var alphabet = 'qwertyuiopasdfghjklzxcvbnm'
main
#board
- for (row = 0; row < 6; row++)
- for (col = 0; col < 5; col++)
.cell(id=`cell--${col}-${row}` class=`cell--col-${col} cell--row-${row}` )
span(class="char" id=`char--${col}-${row}-empty`)
each letter in alphabet
span(class="char" id=`char--${col}-${row}-${letter}`)
= letter
span(class="char")
.enter-switch(id=`enter--${row}`)
.enter-option(id=`enter--${row}--off`)
.enter-option(id=`enter--${row}--on`)
#keyboards
- for (row = 0; row < 6; row++)
tr
- for (col = 0; col < 6; col++)
.keyboard(id=`keyboard--${col}-${row}` class=`row-${row}` )
.keyboard--row
- for (i = 0; i < 10; i++)
- letter = alphabet[i]
if col == 5
a(class="key disabled key-"+(i+1))=letter
else
a(class="key key-"+(i+1) href=`#char--${col}-${row}-${letter}`)=letter
.keyboard--row
- for (i = 10; i < 19; i++)
- letter = alphabet[i]
if col == 5
a(class="key disabled key-"+(i+1))=letter
else
a(class="key key-"+(i+1) href=`#char--${col}-${row}-${letter}`)=letter
.keyboard--row
- for (i = 19; i < 26; i++)
- letter = alphabet[i]
if col == 5
a(class="key disabled key-"+(i+1))=letter
else
a(class="key key-"+(i+1) href=`#char--${col}-${row}-${letter}`)=letter
if col > 0
a(class="key backspace" href=`#char--${col - 1}-${row}-empty`) ⌫
else
a(class="key backspace disabled") ⌫
if col == 5
a(class="key enter" href=`#enter--${row}--on`) Enter
else
a(class="key enter disabled") Enter
.keyboard--row
dialog(open)#is-winner
h1 You got it! 🥳
p Thanks for playing.
dialog(open)#is-gameover
h1 Game over
p The correct word was '<strong>OCEAN</strong>.'
dialog(open)#support
p This demo only works in browsers that support the <a href="https://caniuse.com/mdn-css_properties_view-timeline">view-timeline property</a>.
@use 'sass:list';
@use "sass:map";
// values correspond to the order of each letter on a qwerty keyboard, starting at 1. q is 1, w is 2, e is 3 and so on...
$answer: 9,22,3,11,25;
// number of rows and cols
$rows: 5;
$cols: 4;
@property --is-empty { // If the current cell hasn't been interacted with. Returns 0 or 1
syntax: "<integer>";
inherits: true;
initial-value: 0;
}
@property --row-entered { // If the user hit enter on the current row. Returns 0 or 1
syntax: "<integer>";
inherits: true;
initial-value: 0;
}
@property --is-inrange { // If the current cell has been interacted with and the value is not in range. Returns 0 or 1
syntax: "<integer>";
inherits: false;
initial-value: 0;
}
@property --is-incorrect { // If the current cell has been interacted with and the value is not in range. Returns 0 or 1
syntax: "<integer>";
inherits: false;
initial-value: 0;
}
@property --is-correct { // If the current cell has been interacted with and the value is correct. Returns 0 or 1
syntax: "<integer>";
inherits: false;
initial-value: 0;
}
@property --is-winner { // If the user has the correct word. Returns 0 or 1
syntax: "<integer>";
inherits: true;
initial-value: 0;
}
@property --is-gameover { // If the game is over without a win. Returns 0 or 1
syntax: "<integer>";
inherits: true;
initial-value: 0;
}
/*
This results in a variable like --is-used-5 which is either 1 or 0
that we'll use later to highlight specific keys on the keyboard.
--is-used-5 corresponds to the letter t, because it's the 5th letter
on a qwerty keyboard
*/
@for $i from 1 through 26 {
@property --is-used-#{$i} {
syntax: "<integer>";
inherits: true;
initial-value: 0;
}
}
:root{
color-scheme: light dark;
--u: min(1.5rem, 3.75vw, 3vh); // for sizing
--grey: light-dark(#ddd, #888);
--yellow: light-dark(#ffeb12, #c5b400);
--green: light-dark(#69f048, #0ebc2e);
--border: light-dark(#a8a8a8, #ccc);
--focus: light-dark(#9eddf8, #4dc1f2);
--page-bg: light-dark(#fff, #333);
--text-color: light-dark(#333, #fff);
@for $i from 0 through 4 {
--letter-#{$i}: #{nth($answer, ($i + 1))};
}
}
$timelinescopes: "";
$animation: "";
@function implode($pieces, $glue: "") {
$result: null;
@for $i from 1 through length($pieces) {
$piece: nth($pieces, $i);
@if type-of($piece) == list {
$result: unquote("#{$result}#{$glue}#{implode($piece, $glue)}");
} @else {
$result: unquote("#{$result}#{$glue}#{$piece}");
}
}
@if $result != null {
$result: str-slice($result, str-length($glue) + 1, -1);
}
@return $result;
}
// grid values
@for $row from 0 through $rows {
@for $col from 0 through $cols {
$timelinescopes: '#{$timelinescopes} --cell--#{$col}-#{$row}--scroller,';
$animation: '#{$animation} cell--#{$col}-#{$row}--timeline steps(27) forwards,';
}
$timelinescopes: '#{$timelinescopes} --enter--#{$row}--scroller';
$animation: '#{$animation} enter--#{$row}--timeline steps(2) forwards';
@if $row != 5 {
$timelinescopes: '#{$timelinescopes},';
$animation: '#{$animation},';
}
}
body{
background: var(--page-bg);
color: var(--text-color);
margin:0;
min-height: 100vh;
font-family: "Public Sans", sans-serif;
font-optical-sizing: auto;
font-style: normal;
line-height: 1.5;
font-size: 16px;
align-content: center;
text-align: center;
timeline-scope: unquote($timelinescopes);
animation: unquote($animation);
animation-timeline: unquote($timelinescopes);
height: 100vh;
overflow: hidden;
// Write the variable that, for each row, determines if every character is correct and the user has clicked 'ENTER'.
$complete_rows: ();
@for $row from 0 through 5 {
$row_is_complete : '';
@for $col from 0 through 4 {
$row_is_complete: "#{$row_is_complete} calc(1 - min(abs(var(--letter-#{$col}) - var(--cell--#{$col}-#{$row})), 1)),"
}
$complete_rows: append($complete_rows, "min(#{$row_is_complete} var(--enter--#{$row}))");
}
--is-winner: max(#{ implode($complete_rows, ',')});
--is-gameover: calc(
max(
0,
calc(
min(
var(--enter--0),
var(--enter--1),
var(--enter--2),
var(--enter--3),
var(--enter--4),
var(--enter--5)
) - var(--is-winner)
)
)
);
// Write the looooooong string that we use to determine whether or not a specific letter has been used
@for $i from 1 through 26 {
$row_list: ();
@for $row from 0 through $rows {
$cell_list: ();
@for $col from 0 through $cols {
@if index($answer, $i) == null or index($answer, $i) - 1 != $col {
$cell_list: append($cell_list, "calc(1 - min(abs(#{$i} - var(--cell--#{$col}-#{$row})), 1))")
}
}
$row_list: append($row_list, "calc(max( #{implode($cell_list, ',')}) * calc(var(--enter--#{$row})))" );
}
$v: "max(#{implode($row_list, ',')})";
--is-used-#{$i}: max(#{implode($row_list, ',')});
}
}
*, *::before, *::after {
box-sizing: border-box;
}
#board{
display: grid;
width: calc(var(--u) * 17);
gap: calc(var(--u) * 0.5);
grid-template-columns: 1fr 1fr 1fr 1fr 1fr 0;
margin: 0 auto;
}
/* ************* */
/* cells */
/* ************* */
.cell, .char{
display: block;
float:left;
}
.cell{
opacity:0.5;
aspect-ratio: 1 / 1;
position:relative;
overflow: hidden;
transition:0.25s all;
-webkit-user-select: none;
-moz-user-select: none;
user-select: none;
scroll-timeline-axis: block;
--is-correct: calc(1 - min(abs(var(--correct-val) - var(--keyboard-val)), 1));
--is-inrange: max(
calc(1 - min(abs(var(--inrange-1-val) - var(--keyboard-val)), 1)),
calc(1 - min(abs(var(--inrange-2-val) - var(--keyboard-val)), 1)),
calc(1 - min(abs(var(--inrange-3-val) - var(--keyboard-val)), 1)),
calc(1 - min(abs(var(--inrange-4-val) - var(--keyboard-val)), 1))
);
--is-empty: calc( 1 - clamp(0, var(--keyboard-val), 1) );
--is-incorrect: calc(
1 - max(
var(--is-correct),
var(--is-inrange),
calc( 1 - clamp(0, var(--keyboard-val), 1) )
)
);
}
.cell--row-0{
opacity:1;
}
.char{
border: 2px solid var(--border);
display: block;
width: 100%;
aspect-ratio: 1;
align-content: center;
text-align: center;
text-transform: uppercase;
font-size: calc(var(--u) * 1.5);
font-weight: 700;
}
// After the user hits enter on the row, update the colors on the cells
@container style(--row-entered: 1){
@container style(--is-incorrect: 1){
.char {
border: var(--grey);
background: var(--grey);
}
}
@container style(--is-inrange: 1){
.char {
border: var(--yellow);
background: var(--yellow);
}
}
@container style(--is-correct: 1){
.char {
border: var(--green);
background: var(--green);
}
}
}
@for $col from 0 through 4 {
.cell--col-#{$col}{
--correct-val: var(--letter-#{$col});
--col: #{$col};
$count : 1;
@for $v from 0 through 4 {
@if $v != $col{
--inrange-#{$count}-val: var(--letter-#{$v});
$count: $count+1;
}
}
}
}
@for $row from 0 through 5 {
.cell--row-#{$row}{
--row-entered: var(--enter--#{$row});
}
}
/*
Create the variables and timelines that set/store the value of each cell.
For example --cell--3-2 being equal to 4 means the cell in the third
column and second row is 4, which equates to r because it's the 4th key
on a qwerty keyboard.
Likewise, create the variables that store whether or not a user has hit enter
on that row. The only possible values are 0 or 1.
*/
@for $row from 0 through 5 {
@for $col from 0 through 4 {
@property --cell--#{$col}-#{$row} {
syntax: "<integer>";
inherits: true;
initial-value: 0;
}
@keyframes cell--#{$col}-#{$row}--timeline {
0%{
--cell--#{$col}-#{$row}: 0;
}
99%{
--cell--#{$col}-#{$row}: 27;
}
}
#cell--#{$col}-#{$row}{
scroll-timeline-name: --cell--#{$col}-#{$row}--scroller;
--keyboard-val: var(--cell--#{$col}-#{$row});
}
}
// If the user has hit enter on the row
@property --enter--#{$row} {
syntax: "<integer>";
inherits: true;
initial-value: 0;
}
// Transition the value of enter to 1
@keyframes enter--#{$row}--timeline {
0%{
--enter--#{$row}: 0;
}
50%{
--enter--#{$row}: 1;
}
}
#enter--#{$row}{
scroll-timeline-name: --enter--#{$row}--scroller;
}
}
.enter-switch{
height: 1px;
overflow: hidden;
scroll-timeline-axis: block;
visibility: hidden;
}
.enter-switch, .enter-option{
width:1px;
}
.enter-option{
height:2px;
}
.enter-option:not(:first-child){
margin-top: 1px;
}
/* **************** */
/* keyboard */
/* **************** */
#keyboards{
position:relative;
margin-top: calc(var(--u) * 2);
height: calc(var(--u) * 7);
width: 100%;
}
.keyboard{
position:absolute;
background: var( --page-bg );
z-index:0;
width: 100%;
-webkit-user-select: none;
-moz-user-select: none;
-ms-user-select: none;
user-select: none;
}
#keyboard--0-0{
z-index:1; // visible by default
}
// There's a separate keyboard for each cell, because each key maps specifically to that cell
// Once someone clicks a letter key for the first cell, show the keyboard for the second cell
// and so on.
@for $row from 0 through 5 {
@if $row > 0 {
#keyboard--0-#{$row}{
z-index: unquote("round(up, var(--enter--#{$row - 1}))");
}
}
@for $col from 1 through 5 {
#keyboard--#{$col}-#{$row}{
z-index: #{'min(1, round(up, var(--cell--#{$col - 1}-#{$row})/3))'};
}
}
}
.key{
display:inline-block;
width: calc(var(--u) * 2);
aspect-ratio: 1;
border: 1px solid var(--border);
align-content: center;
text-align: center;
text-transform: uppercase;
text-decoration: none;
font-size: calc(var(--u) * 1.25);
color: var(--text-color);
margin: calc(var(--u) / 6);
border-radius: 5px;
vertical-align: top;
transition: 0.125s all;
&.enter{
font-size: calc(var(--u) * 0.5);
}
&.disabled{
opacity: 0.33;
pointer-events: none;
}
&:hover, &:active{
background-color: var(--focus);
border-color: var(--focus);
}
}
// Invalid or in-range answers
@for $i from 1 through 26 {
@container style(--is-used-#{$i}: 1){
.key-#{$i} {
$color: '';
@if index($answer, $i) == null {
$color: '--grey'
} @else{
$color: '--yellow';
}
background: var(#{$color});
border: var(#{$color});
}
}
}
@keyframes hop{
0%, 100%{
transform: translate(0, 0);
}
50%{
transform: translate(0, -15%);
}
}
// correct answers
@for $row from 0 through 5 {
@container style(--enter--#{$row}: 1) {
.cell--row-#{$row}{
animation: 0.3s cubic-bezier(.4,.4,.8,.5) calc(var(--col) * 0.075s) 1 normal both running hop;
}
.cell--row-#{$row + 1}{
opacity: 1;
}
@for $col from 0 through 4 {
@container style(--cell--#{$col}-#{$row}: var(--letter-#{$col})) {
.key-#{nth($answer, ($col + 1))}{
background: var(--green);
border-color: var(--green);
}
}
}
}
}
@keyframes dialogIn{
0%{
opacity:0;
top:100vh;
}
100%{
opacity: 1;
top:50%;
}
}
dialog {
top:0;
opacity: 0;
background: #fff;
position: fixed;
width:clamp(300px, 90%, 600px);
min-width: 300px;
text-align: center;
transform: translate(0, -50%);
z-index: 2;
padding: calc(var(--u) * 3) calc(var(--u) * 1);
color: #333;
border-width: 5px;
border-radius: 5px;
h1{
font-size: 2rem;
padding:0;
margin:0;
}
p{
padding:0;
margin:0;
}
}
@container style(--is-gameover: 1) {
#keyboards{
opacity:0.5;
pointer-events: none;
}
#is-gameover{
animation: 0.5s ease-in-out 0.5s 1 normal both running dialogIn;
}
}
@container style(--is-winner: 1) {
#keyboards{
opacity:0.5;
pointer-events: none;
}
#is-winner{
animation: 0.5s ease-in-out 0.5s 1 normal both running dialogIn;
}
}
#support {
animation: none;
}
@supports (not (view-timeline: --custom_name)) {
#keyboards{
pointer-events: none;
}
#support {
animation: 0.5s ease-in-out 0.5s 1 normal both running dialogIn;
}
}
Also see: Tab Triggers