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HTML

              
                <div id="wand">
  <div class="cap"></div>
</div>

<div id="tiles">
  <div class="tile">
    <i class="fa-solid fa-image"></i>
    <img src="https://images.unsplash.com/photo-1605092676920-8ac5ae40c7c8?ixlib=rb-4.0.3&ixid=M3wxMjA3fDB8MHxzZWFyY2h8M3x8dGlnZXJ8ZW58MHx8MHx8fDA%3D&auto=format&fit=crop&w=500&q=60" />
  </div>
  <div class="tile">
    <i class="fa-solid fa-image"></i>
    <img src="https://images.unsplash.com/photo-1631019553258-043d88ef767b?ixlib=rb-4.0.3&ixid=M3wxMjA3fDB8MHxzZWFyY2h8MTR8fGxpb258ZW58MHx8MHx8fDA%3D&auto=format&fit=crop&w=500&q=60" />
  </div>
  <div class="tile">
    <i class="fa-solid fa-image"></i>
    <img src="https://images.unsplash.com/photo-1605895773434-3579e181bc3e?ixlib=rb-4.0.3&ixid=M3wxMjA3fDB8MHxzZWFyY2h8OHx8YmxhY2slMjBwYW50aGVyfGVufDB8fDB8fHww&auto=format&fit=crop&w=500&q=60" />
  </div>
</div>
              
            
!

CSS

              
                body {  
  background: rgb(2, 6, 23);
  height: 100vh;
  overflow: hidden;
  display: grid;
  place-items: center;
}

* {
  margin: 0;
  padding: 0;
  box-sizing: border-box;
}

#wand {
  width: 10vmin;
  aspect-ratio: 1 / 10;
  background: linear-gradient(
    to right, 
    rgb(26 24 28) 10%, 
    rgb(42 40 44) 45% 55%, 
    rgb(26 24 28) 90%
  );
  position: absolute;
  left: 5%;
  top: 20%;
  translate: -50%;
  rotate: -3deg;
  z-index: 100;
  border-radius: 3vmin;
  box-shadow: 0vmin 1vmin 4vmin rgb(0 0 0 / 80%);
  overflow: hidden;
}

#wand > .cap {
  height: 20%;
  width: 100%;
  background: linear-gradient(
    to right, 
    rgb(212 221 236) 10%, 
    rgb(255 255 255) 45% 55%, 
    rgb(212 221 236) 90%
  );
}

#tiles {
  display: flex;
}

.tile {
  display: grid;
  place-items: center;
  width: 40vmin;
  aspect-ratio: 1;
  background-color: rgb(31, 41, 55);
  border-radius: 6vmin;
  box-shadow: 0vmin 3vmin 6vmin rgb(0 0 0 / 25%),
    inset 0vmin 0.5vmin 1vmin rgb(255 255 255 / 15%);
  position: relative;
  overflow: hidden;
}

.tile:nth-child(1) {
  rotate: 3deg;
  z-index: 3;
}

.tile:nth-child(2) {
  rotate: -2deg;
  z-index: 2;
}

.tile:nth-child(3) {
  rotate: 5deg;
  z-index: 1;
}

.tile:is(:nth-child(2), :nth-child(3)) {
  margin-left: -10vmin;
}

.tile > i {
  font-size: 15vmin;
  color: rgb(255 255 255 / 10%);
}

.tile > img {
  height: 100%;
  aspect-ratio: 1;
  position: absolute;
  left: 0px;
  top: 0px;
  object-fit: cover;
  opacity: var(--opacity);
  filter: blur(calc(var(--blur) * 10px));
}
              
            
!

JS

              
                // Get references to the wand element and all the tiles
const wand = document.getElementById("wand");
const tiles = document.querySelectorAll(".tile");

// Helper functions for handling position and dimensions
const xy = (x, y) => ({ x, y });
const px = value => `${value}px`;
const deg = value => `${value}deg`;
const clamp = (value, min, max) => Math.max(Math.min(value, max), min);

// Function to update mouse-related information
const updateMouse = (mouseX, mouseY) => {
  // Get the window dimensions
  const { innerWidth: windowWidth, innerHeight: windowHeight } = window;

  // Mouse object containing various mouse-related properties
  const mouse = {
    position: xy(mouseX, mouseY),
    decimal: xy(mouseX / windowWidth, mouseY / windowHeight),
    multiplier: xy(1.3, 0.4),
    offset: xy(windowWidth * -0.15, windowHeight * 0.1),
    modifiedPosition: xy(0, 0),
  };

  // Calculate the modified mouse position based on the mouse properties
  mouse.modifiedPosition.x = mouse.position.x * mouse.multiplier.x + mouse.offset.x;
  mouse.modifiedPosition.y = mouse.position.y * mouse.multiplier.y + mouse.offset.y;

  return mouse;
};

// Function to reveal images on adjacent tiles based on mouse position
const revealImages = mouseX => {
  for (const tile of tiles) {
    // Get the dimensions of the tile
    const dimensions = tile.getBoundingClientRect();

    // Calculate the relative mouse position inside the tile as a decimal value
    const relativeMouseX = mouseX - dimensions.left;
    const mouseXAsDecimal = clamp(relativeMouseX / dimensions.width, 0, 1);

    // Calculate the opacity and blur values for the tile
    const opacity = mouseXAsDecimal;
    const blur = 1 - mouseXAsDecimal;

    // Set the CSS custom properties for the tile to control image visibility
    tile.style.setProperty("--opacity", opacity);
    tile.style.setProperty("--blur", blur);
  }
};

// Function to calculate the styles for the wand element based on the mouse
const getWandStyles = mouse => ({
  left: px(mouse.modifiedPosition.x),
  top: px(mouse.modifiedPosition.y),
  rotate: deg(mouse.decimal.x * 20 - 10),
});

// Event listener for mouse movement
window.onmousemove = e => {
  // Update mouse-related information
  const mouse = updateMouse(e.clientX, e.clientY);

  // Get the styles for the wand element based on the updated mouse position
  const wandStyles = getWandStyles(mouse);

  // Animate the wand element to its new position and rotation
  wand.animate(wandStyles, { duration: 400, fill: "forwards" });

  // Reveal images on the tiles based on the modified mouse position
  revealImages(mouse.modifiedPosition.x);
};

              
            
!
999px

Console