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Babel includes JSX processing.

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HTML

              
                <div class="scroll">スクロールして下さい</div>
<div class="sample container">
  <div class="sample-count js-count">
    <span class="js-num" data-num="99800">0</span>
    <span>円</span>
  </div>
  <div class="sample-count js-count">
    <span class="js-num" data-num="95">0</span>
    <span>%</span>
  </div>
  <div class="sample-count js-count">
    <span class="js-num" data-num="3.6">0</span>
    <span>件</span>
  </div>
</div>
              
            
!

CSS

              
                .scroll {
  font-size: 26px;
  text-align: center;
}
.sample {
  font-size: 26px;
  margin-bottom: 500px;
  margin-top: 500px;
  text-align: center;
}
.sample-count {
  margin-top: 200px;
}
              
            
!

JS

              
                $(function () {
  $(window).on("load scroll", function () {
    $(".js-count").each(function () {
      var txtPos = $(this).offset().top;
      var scroll = $(window).scrollTop();
      var windowHeight = $(window).height();
      if (scroll > txtPos - windowHeight + windowHeight / 5) { // 画面サイズの下から1/5までスクロールしたらカウントアップを開始
        if ($(".js-num", this).attr("data-num").indexOf(".") > -1) {
          var rounding = 1;
        } else {
          var rounding = 0;
        }
        $(".js-num", this).numerator({
          easing: "linear", // カウントアップの動き
          duration: 1000, // カウントアップの時間
          toValue: $(".js-num", this).attr("data-num"), // カウントアップする数値
          rounding: rounding, // 小数点以下の桁数(初期値:0)
        });
      }
    });
  });
});
/* 
 *   jQuery Numerator Plugin 0.2.1
 *   https://github.com/garethdn/jquery-numerator
 *
 *   Copyright 2015, Gareth Nolan
 *   http://ie.linkedin.com/in/garethnolan/

 *   Based on jQuery Boilerplate by Zeno Rocha with the help of Addy Osmani
 *   http://jqueryboilerplate.com
 *
 *   Licensed under the MIT license:
 *   http://www.opensource.org/licenses/MIT
 */

;(function (factory) {
    'use strict';
    if (typeof define === 'function' && define.amd) {
        // AMD is used - Register as an anonymous module.
        define(['jquery'], factory);
    } else if (typeof exports === 'object') {
        factory(require('jquery'));
    } else {
        // Neither AMD nor CommonJS used. Use global variables.
        if (typeof jQuery === 'undefined') {
            throw 'jquery-numerator requires jQuery to be loaded first';
        }
        factory(jQuery);
    }
}(function ($) {

    var pluginName = "numerator",
    defaults = {
        easing: 'swing',
        duration: 500,
        delimiter: undefined,
        rounding: 0,
        toValue: undefined,
        fromValue: undefined,
        queue: false,
        onStart: function(){},
        onStep: function(){},
        onProgress: function(){},
        onComplete: function(){}
    };

    function Plugin ( element, options ) {
        this.element = element;
        this.settings = $.extend( {}, defaults, options );
        this._defaults = defaults;
        this._name = pluginName;
        this.init();
    }

    Plugin.prototype = {

        init: function () {
            this.parseElement();
            this.setValue();
        },

        parseElement: function () {
            var elText = $.trim($(this.element).text());

            this.settings.fromValue = this.settings.fromValue || this.format(elText);
        },

        setValue: function() {
            var self = this;

            $({value: self.settings.fromValue}).animate({value: self.settings.toValue}, {

                duration: parseInt(self.settings.duration, 10),

                easing: self.settings.easing,

                start: self.settings.onStart,

                step: function(now, fx) {
                    $(self.element).text(self.format(now));
                    // accepts two params - (now, fx)
                    self.settings.onStep(now, fx);
                },

                // accepts three params - (animation object, progress ratio, time remaining(ms))
                progress: self.settings.onProgress,

                complete: self.settings.onComplete
            });
        },

        format: function(value){
            var self = this;

            if ( parseInt(this.settings.rounding ) < 1) {
                value = parseInt(value, 10);
            } else {
                value = parseFloat(value).toFixed( parseInt(this.settings.rounding) );
            }

            if (self.settings.delimiter) {
                return this.delimit(value)
            } else {
                return value;
            } 
        },

        // TODO: Add comments to this function
        delimit: function(value){
            var self = this;

            value = value.toString();

            if (self.settings.rounding && parseInt(self.settings.rounding, 10) > 0) {
                var decimals = value.substring( (value.length - (self.settings.rounding + 1)), value.length ),
                    wholeValue = value.substring( 0, (value.length - (self.settings.rounding + 1)));

                return self.addDelimiter(wholeValue) + decimals;
            } else {
                return self.addDelimiter(value);
            }
        },

        addDelimiter: function(value){
            return value.toString().replace(/\B(?=(\d{3})+(?!\d))/g, this.settings.delimiter);
        }
    };

    $.fn[ pluginName ] = function ( options ) {
        return this.each(function() {
            if ( $.data( this, "plugin_" + pluginName ) ) {
                $.data(this, 'plugin_' + pluginName, null);
            }
            $.data( this, "plugin_" + pluginName, new Plugin( this, options ) );
        });
    };

}));
              
            
!
999px

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