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              <!-- GAME MUSIC/SOUNDS -->
<audio id="floorup">
  <source src="https://s3-us-west-2.amazonaws.com/s.cdpn.io/1319/Jump.wav" type="audio/mpeg">
</audio>
<audio id="floordown">
  <source src="https://s3-us-west-2.amazonaws.com/s.cdpn.io/1319/Hit_Hurt5.wav" type="audio/mpeg">
</audio>
<audio id="goal">
  <source src="http://themushroomkingdom.net/sounds/wav/mk64/mk64_announcer11-jp.wav" type="audio/mpeg">
</audio>
<audio id="gamemusic">
  <source src="http://www.joacimnilsson.se/DST-AngryMod.mp3" type="audio/mpeg">
</audio>
<!-- END GAME MUSIC/SOUNDS -->

<div id="world">
  <ul id="cube">
    <li></li><!-- TOP -->
    <li></li><!-- BOTTOM -->
    <li></li><!-- LEFT -->
    <li></li><!-- RIGHT -->
    <li></li><!-- BACK -->
    <li></li><!-- FRONT -->
  </ul>
  <ul id="floors">
  </ul>  
  <div id="result">Start by move the block!</div>
  <div id="stats"></div>
</div>
            
          
!
            
              html, body {
  width:100%;
  height:100%;
  -webkit-perspective:500;
  background:black;
  overflow:hidden;
}

#world {
  transform-style:preserve-3d;
  width:500px;
  height:500px;
  background:#333;
  position:relative;
  margin:0 auto 0;
  transform:rotateX(45deg) rotate(0deg) translateZ(-300px);
  transform-origin:250px 250px -250px;
  transition:1s;
}

#cube {
  width:100px;
  height:100px;
  position:absolute;
  transform:translateZ(50px);
  transform-style:preserve-3d;
  transition:.1s;
  transform-origin:50px 50px 50px;
}

ul#cube li {
  width:100px;
  height:100px;
  position:absolute;
  background:rgba(0,255,0,.4);
  box-shadow:0 0 10px rgba(0,255,0,1);
}

ul#cube li:nth-child(1) { transform:translateZ(50px); }
ul#cube li:nth-child(2) { transform:translateZ(-50px); }
ul#cube li:nth-child(3) { transform:rotateX(90deg) rotateY(90deg) translateZ(-50px); }
ul#cube li:nth-child(4) { transform:rotateX(90deg) rotateY(90deg) translateZ(50px); }
ul#cube li:nth-child(5) { transform:rotateX(90deg) translateZ(50px); }
ul#cube li:nth-child(6) { transform:rotateX(90deg) translateZ(-50px); }

ul#floors {
  width:500px;
  height:500px;
  transform-style:preserve-3d;
}

.floor {
  width:500px;
  height:500px;
  position:absolute;
  transition:1s;
  opacity:0;
  box-shadow:0 0 10px #fff;
}

.floordown, .floorup {
  position:absolute;
  height:100px;
  width:100px;
  background:rgba(255,0,0,.4);
  box-shadow:inset 0 0 0 2px #fff;
}

.floorup {
  background:rgba(0,255,0,.4);
}



$blockSize : 100px;

@for $x from 0 through 4 {
  @for $y from 0 through 4{
    .x#{$x}y#{$y}{
      top:  $x * $blockSize;
      left: $y * $blockSize;
    }
  }
}


.floor0 {  background:rgba(200,200,200,.9); opacity:1; box-shadow:none; }
.floor1 {  background:rgba(205,205,205,.9); transform:translateZ(100px); }
.floor2 { background:rgba(210,210,210,.9); transform:translateZ(200px); }
.floor3 { background:rgba(215,215,215,.9); transform:translateZ(300px); }
.floor4 { background:rgba(220,220,220,.9); transform:translateZ(400px); }
.floor5 { background:rgba(225,225,225,.9); transform:translateZ(500px); }
.floor6 { background:rgba(230,230,230,.9); transform:translateZ(600px); }
.floor7 { background:rgba(235,235,235,.9); transform:translateZ(700px); }
.floor8 { background:rgba(240,240,240,.9); transform:translateZ(800px); }
.floor9 { background:rgba(245,245,245,.9); transform:translateZ(900px); }
.floor-gameover { background:rgba(0,255,0,.9); transform:translateZ(1000px); }

#result {
  width:500px;
  height:250px;
  text-align:center;
  line-height:250px;
  font-family:helveticaNeue-light;
  color:#fff;
  font-size:2em;
  transform:translateY(-625px) translateZ(125px) rotateX(-90deg);
  transition:1s;
  position:absolute;
}

#stats {
  width:500px;
  height:250px;
  text-align:center;
  line-height:250px;
  position:absolute;
  font-family:helveticaNeue-light;
  color:#fff;
  font-size:1em;
  transform:translateY(-625px) translateZ(200px) rotateX(-90deg);
  transition:1s;
}
            
          
!
            
              var maps = [
  // 1 = Red block
  // 2 = Green block
  [[0, 0, 0, 0, 0], // FLOOR 0
   [0, 0, 0, 0, 0], 
   [0, 0, 0, 0, 0], 
   [0, 0, 0, 0, 0], 
   [0, 0, 0, 0, 2]],
  
  [[2, 1, 0, 0, 0], // FLOOR 1
   [0, 1, 0, 1, 0], 
   [0, 0, 0, 1, 0], 
   [1, 1, 1, 1, 0], 
   [1, 1, 1, 1, 0]],
  
  [[0, 1, 0, 0, 0], // FLOOR 2
   [0, 1, 0, 1, 0], 
   [0, 1, 0, 1, 0], 
   [0, 1, 0, 1, 0], 
   [0, 0, 0, 1, 2]],
  
  [[0, 0, 0, 1, 1], // FLOOR 3
   [0, 1, 0, 1, 1], 
   [0, 1, 0, 1, 1], 
   [0, 1, 0, 0, 0], 
   [2, 1, 1, 1, 0]],
  
  [[0, 0, 0, 0, 0], // FLOOR 4
   [0, 1, 1, 1, 0], 
   [0, 1, 2, 1, 0], 
   [0, 1, 0, 1, 0], 
   [0, 1, 0, 0, 0]],
  
  [[2, 0, 0, 0, 0], // FLOOR 5
   [1, 1, 1, 1, 0], 
   [0, 0, 0, 1, 0], 
   [0, 1, 1, 1, 0], 
   [0, 0, 0, 0, 0]],
  
  [[0, 1, 0, 0, 2], // FLOOR 6
   [0, 1, 0, 1, 1], 
   [0, 1, 0, 0, 0], 
   [0, 1, 1, 1, 0], 
   [0, 0, 0, 0, 0]],
  
  [[1, 1, 1, 1, 0], // FLOOR 7
   [0, 0, 0, 1, 0], 
   [0, 1, 0, 1, 0], 
   [0, 1, 0, 1, 0], 
   [2, 1, 0, 0, 0]],
  
  [[1, 1, 0, 0, 2], // FLOOR 8
   [1, 0, 0, 1, 0], 
   [0, 0, 1, 0, 0], 
   [0, 1, 0, 0, 1], 
   [0, 0, 0, 1, 1]],
  
  [[1, 1, 1, 1, 0], // FLOOR 9
   [0, 0, 0, 1, 0], 
   [0, 1, 2, 1, 0], 
   [0, 1, 1, 1, 0], 
   [0, 0, 0, 0, 0]] 
];

$('#gamemusic')[0].play();

var cube = $('#cube'), /* <ul id="cube"> ... </ul> */
    world = $('#world'), /* <div id="world"> ... </div> */
    result = $('#result'), /* <div id="result"> ... </div> */
    stats = $('#stats'), /* <div id="stats"> ... </div> */
    floors = $('#floors'), /* <div id="floors"> ... </div> */
    x = 0, /* X CORDINATES */
    y = 0; /* Y CORDINATE */
    z = 0, /* Z CORDINATES */
    moves = 0,
    goal = 0;


(function (){
  var mapHTML = '';
  
  var mapAction = [
    0,
    function (){ return "floordown";},
    function (){ return "floorup";}
  ];
  
  maps.forEach(function(map, i){
    var floor = 'floor' + i;
    mapHTML += '<li class="floor '+floor+'">';
      map.forEach(function(row, x){
        row.forEach(function ( action, y ){
          if ( action > 0 ){
            mapHTML += '<div class="' + mapAction[action]() + ' x' + x + 'y' + y + '"></div>';
          }
        });
      });
    mapHTML += '</li>';
  });
  // Last floor
  mapHTML += '<li class="floor floor'+(maps.length)+' floor-gameover"><li>';
  
  floors.html(mapHTML);
})(); // Render Maps

$('body').keydown(function (e) { /* On keydown */
  
  if (e.keyCode == 40) { //CHECK KEYCODE IF DOWN ARROW
    if (x !== 4) {
      moves++;
      x++;
    }
  } else if (e.keyCode == 39) { //CHECK KEYCODE IF UP ARROW
    if (y !== 4) {  
      moves++;
      y++;
    }
  } else if (e.keyCode == 38) { //CHECK KEYCODE IF RIGHT ARROW
    if (x !== 0) {
      moves++;
      x--;
    }  
  } else if (e.keyCode == 37) { //CHECK KEYCODE IF LEFT ARROW
    if (y !== 0) {
      moves++;
      y--;
    }
  }

  var actions = [
    0, // NO ACTION
    function (){ // Go Down
      z--;
      $('#floordown')[0].play();
    },  
    function (){    // Go up
      z++;
      $('#floorup')[0].play();
    }  
  ]
  
  var action = maps[z][x][y];
  
  if ( action > 0) {
    actions[action]();
  }
  
  /* HIDE THE ABOVE FLOORS */
  var floor = $('.floor' + z + '');
  if ( z >= z ) { floor.css({ "opacity": "1" }); }
  $('.floor' + (z+1) + '').css({ "opacity": "0" });
  /* END HIDE ABOVE FLOORS */
  
  /* BASIC WORLD FLOATING DEPENDING ON WHICH FLOOR */
  world.css({
    "-webkit-transform": "rotateX(45deg) rotate(0deg) translateZ(" + (z * -100 - 300) + "px)" 
  });
  result.css({
    "-webkit-transform": "translateY(-625px) translateZ(" + (z * 100 + 125) + "px) rotateX(-90deg)" 
  });
  stats.css({
    "-webkit-transform": "translateY(-625px) translateZ(" + (z * 100 + 200) + "px) rotateX(-90deg)" 
  });
  /* END BASIC WORLD FLOATING DEPENDING ON WHICH FLOOR */
  
  /* MOVEMENT OF THE CUBE ITSELF */
  cube.css({
    "-webkit-transform":
    "translateX(" + y * 100 + "px)" +
    "translateY(" + x * 100 + "px)" + 
    "translateZ(" + (z * 100 + 51) + "px)"
  });
  /* END MOVEMENT OF THE CUBE ITSELF */
  
  /* RESULTS & FLOOR maps.length */
  if ((x >= 0) && (y >= 0) && (z == maps.length)) { 
    result.html("Congratulations!");
    goal++;
    if ( goal == 1 ) {
      stats.html("You've scored: " + moves * 79 + "/10428 points");
      $('#goal')[0].play();
      $('#cube li').css({
        "background":"rgba(255,255,255,.9)",
        "box-shadow":"0 0 10px rgba(255,255,255,1)"
      });
    }
  } else {
    result.html("Moves " + moves + " Floor " + z + "/10");
  }
  /* END RESULTS & FLOOR 10 */
  
});
            
          
!
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