Pen Settings

HTML

CSS

CSS Base

Vendor Prefixing

Add External Stylesheets/Pens

Any URLs added here will be added as <link>s in order, and before the CSS in the editor. You can use the CSS from another Pen by using its URL and the proper URL extension.

+ add another resource

JavaScript

Babel includes JSX processing.

Add External Scripts/Pens

Any URL's added here will be added as <script>s in order, and run before the JavaScript in the editor. You can use the URL of any other Pen and it will include the JavaScript from that Pen.

+ add another resource

Packages

Add Packages

Search for and use JavaScript packages from npm here. By selecting a package, an import statement will be added to the top of the JavaScript editor for this package.

Behavior

Auto Save

If active, Pens will autosave every 30 seconds after being saved once.

Auto-Updating Preview

If enabled, the preview panel updates automatically as you code. If disabled, use the "Run" button to update.

Format on Save

If enabled, your code will be formatted when you actively save your Pen. Note: your code becomes un-folded during formatting.

Editor Settings

Code Indentation

Want to change your Syntax Highlighting theme, Fonts and more?

Visit your global Editor Settings.

HTML

              
                <!DOCTYPE html>
<html>
<head>
    
<!-----
 
    multiple song music player by adilene @ adilene.net. free to use and edit as you like! credit is not necessary, but it is appreciated! <3

    if you need any help feel free to reach out to me at adilene.net!

    source code: https://github.com/sayantanm19/js-music-player
 
----->
    
    <script src="https://kit.fontawesome.com/f936906ae0.js" crossorigin="anonymous"></script> <!-- add this to the head!! --> 

</head>
<style>
    #musicplayer{
        background:white; /* background color of player */
        border:2px solid #e74492; /* border around player */
        width:200px; /* width of the player */
    }

    .songtitle{
        padding:5px; /* padding around song title */
        border-bottom:2px solid #e74492; /* border under song title */
        display:block;
    }

    .controls{
        font-size:18px !important; /* size of controls */
        background-color:#dbfcff; /* background color of controls */
        text-align:center;
        width:100%;
    }

    .controls td{
        padding:8px 5px 0px 5px; /* padding around controls */
    }

    .seeking{
        background-color:#dbfcff; /* background color of seeking bar */
        display:flex;
        justify-content: space-evenly;
        padding:5px; /* padding around seeking bar */
    }

    .current-time{
        padding-right:5px;
    }

    .total-duration{
        padding-left:5px;
    }

    i.fas:hover{
        cursor:help;
    }

    i.fas.fa-pause, i.fas.fa-play, i.fas.fa-forward, i.fas.fa-backward{
        color:#e74492; /* color of controls */
    }
    
    input[type=range] {
        -webkit-appearance: none;
        width: 100%;
        background-color:#dbfcff; /* background color of seeking bar - make the color same as .seeking background color */
    }
    
    input[type=range]:focus {
        outline: none;
    }
    
    /* settings for chrome browsers */
    input[type=range]::-webkit-slider-runnable-track {
        width: 100%;
        height: 2px; /* thickness of seeking track */
        cursor: help;
        background: #E74492; /* color of seeking track */
    }
    
    input[type=range]::-webkit-slider-thumb {
        height: 10px; /* height of seeking square */
        width: 10px; /* width of seeking square */
        border-radius: 0px; /* change to 5px if you want a circle seeker */
        background: #E74492; /* color of seeker square */
        cursor: help;
        -webkit-appearance: none;
        margin-top: -4.5px; 
    }
    
    /* settings for firefox browsers */
    input[type=range]::-moz-range-track {
        width: 100%;
        height: 2px; /* thickness of seeking track */
        cursor: help;
        background: #E74492; /* color of seeking track */
    }
    
    input[type=range]::-moz-range-thumb {
        height: 10px; /* height of seeking square */
        width: 10px; /* width of seeking square */
        border-radius: 0px; /* change to 5px if you want a circle seeker */
        background: #E74492; /* color of seeker square */
        cursor: help;
        border:none;
    }
</style>
<body>
    <div id="musicplayer">
        <div>
            <marquee scrollamount="8" class="songtitle"></marquee>
        </div>

        <table class="controls">
            <tr>
                <td>
                    <div class="prev-track" onclick="prevTrack()"><i class="fas fa-backward"></i></div>
                </td>
                <td>
                    <div class="playpause-track" onclick="playpauseTrack()" ><i class="fas fa-play"></i></div>
                </td>
                <td>
                    <div class="next-track" onclick="nextTrack()"><i class="fas fa-forward"></i></div>
                </td>
            </tr>
        </table>

        <div class="seeking">
            <div class="current-time">00:00</div>

            <input type="range" min="1" max="100" value="0" class="seek_slider" onchange="seekTo()">

            <div class="total-duration">0:00</div>
        </div>

        <audio id="music" src=""></audio> 
    </div>
    
    <script>
        // initiate variables
        let track_name = document.querySelector(".songtitle");

        let playpause_btn = document.querySelector(".playpause-track");
        let next_btn = document.querySelector(".next-track");
        let prev_btn = document.querySelector(".prev-track");

        let seek_slider = document.querySelector(".seek_slider");
        let curr_time = document.querySelector(".current-time");
        let total_duration = document.querySelector(".total-duration");

        let track_index = 0;
        let isPlaying = false;
        let updateTimer;
        
        // create new audio element
        let curr_track = document.getElementById("music");
        
        //
        // DEFINE YOUR SONGS HERE!!!!!
        // MORE THAN FOUR SONGS CAN BE ADDED!!
        // JUST ADD ANOTHER BRACKET WITH NAME AND PATH
        // CATBOX.MOE IS RECOMMENDED FOR UPLOADING MP3 FILES
        let track_list = [
            {
                name:"inabakumori feat. kaai yuki - lagtrain",
                path:"https://files.catbox.moe/9ywkki.mp3"
            },
            {
                name:"inabakumori feat. kaai yuki - kimi ni kaikisen",
                path:"https://files.catbox.moe/1pxdnw.mp3"
            },
            {
                name:"pinocchio-p feat. hatsune miku - god-ish",
                path:"https://files.catbox.moe/xv3vdj.mp3"
            },
            {
                name: "syudou feat. hatsune miku - her boyfriend, jude",
                path: "https://files.catbox.moe/49iuxl.mp3",
            },
        ];
        //
        //
        //
        //
        //

        function loadTrack(track_index) {
            clearInterval(updateTimer);
            resetValues();

            // load a new track
            curr_track.src = track_list[track_index].path;
            curr_track.load();
            
            // update details of the track
            track_name.textContent = "playing " + (track_index + 1) + " of " + track_list.length + ": " + track_list[track_index].name;

            // set an interval of 1000 milliseconds for updating the seek slider
            updateTimer = setInterval(seekUpdate, 1000);
            
            // move to the next track if the current one finishes playing 
            curr_track.addEventListener("ended", nextTrack);
        }

        // reset values
        function resetValues() {
            curr_time.textContent = "0:00";
            total_duration.textContent = "0:00";
            seek_slider.value = 0;
        }

        // checks if song is playing
        function playpauseTrack() {
            if (!isPlaying) playTrack();
            else pauseTrack();
        }

        // plays track when play button is pressed
        function playTrack() {
            curr_track.play();
            isPlaying = true;
            
            // replace icon with the pause icon
            playpause_btn.innerHTML = '<i class="fas fa-pause"></i>';
        }

        // pauses track when pause button is pressed
        function pauseTrack() {
            curr_track.pause();
            isPlaying = false;
            
            // replace icon with the play icon
            playpause_btn.innerHTML = '<i class="fas fa-play"></i>';
        }

        // moves to the next track
        function nextTrack() {
            if (track_index < track_list.length - 1)
                track_index += 1;
            else track_index = 0;
            loadTrack(track_index);
            playTrack();
        }

        // moves to the previous track
        function prevTrack() {
            if (track_index > 0)
                track_index -= 1;
            else track_index = track_list.length;
            loadTrack(track_index);
            playTrack();
        }

        // seeker slider
        function seekTo() {
            seekto = curr_track.duration * (seek_slider.value / 100);
            curr_track.currentTime = seekto;
        }

        function seekUpdate() {
            let seekPosition = 0;
            
            // check if the current track duration is a legible number
            if (!isNaN(curr_track.duration)) {
                seekPosition = curr_track.currentTime * (100 / curr_track.duration);
                seek_slider.value = seekPosition;
                
            // calculate the time left and the total duration
            let currentMinutes = Math.floor(curr_track.currentTime / 60);
            let currentSeconds = Math.floor(curr_track.currentTime - currentMinutes * 60);
            let durationMinutes = Math.floor(curr_track.duration / 60);
            let durationSeconds = Math.floor(curr_track.duration - durationMinutes * 60);
                
            // adding a zero to the single digit time values
            if (currentSeconds < 10) { currentSeconds = "0" + currentSeconds; }
            if (durationSeconds < 10) { durationSeconds = "0" + durationSeconds; }
            if (currentMinutes < 10) { currentMinutes = currentMinutes; }
            if (durationMinutes < 10) { durationMinutes = durationMinutes; }

            curr_time.textContent = currentMinutes + ":" + currentSeconds;
            total_duration.textContent = durationMinutes + ":" + durationSeconds;
          }
        }
        
        // load the first track in the tracklist
        loadTrack(track_index);
    </script>
</body>
</html>
              
            
!

CSS

              
                
              
            
!

JS

              
                
              
            
!
999px

Console