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mixin cuboid(className)
.cuboid(class=className)
- let s = 0
while s < 6
.cuboid__side
if s === 4
.cuboid__eyes
.cuboid__eye
.cubdoi__eye
.cuboid__mouth
- s++
//- Container for the scene!
input#party(type="checkbox")
label(for="party" title="Activate party mode!")
span(role="img") 🎉
.scene
//- Plane that all the 3D stuff sits on
.plane
.cube-squish
.cube-spin
.cube-shadow
.cube-wrap
+cuboid('demo-cuboid')
@property --hue
syntax '<integer>'
inherits true
initial-value 0
*
box-sizing border-box
:root
--perspective 1000
--cuboid-height 14
--cuboid-width 14
--cuboid-depth 14
--speed 1.2s
--x 0
--y 0
--z 7
--rotate-x -30
--rotate-y -24
--plane-width 14
--plane-height 14
--rotate-cuboid-x 0
--rotate-cuboid-y 0
--rotate-cuboid-z 0
body
min-height 100vh
background hsl(0, 0%, 10%)
overflow hidden
.scene
perspective calc(var(--perspective, 800) * 1px)
transform-style preserve-3d
height 100vh
width 100vw
display flex
align-items center
justify-content center
.plane
height calc(var(--plane-height, 25) * 1vmin)
width calc(var(--plane-width, 25) * 1vmin)
transform-style preserve-3d
// Rotate X, then Y, then X again so the plane is a flat
// Surface to work on.
transform rotateX(calc(var(--rotate-x, -24) * 1deg)) rotateY(calc(var(--rotate-y, -24) * 1deg)) rotateX(90deg)
// This is what makes the CSS variable powered cuboid
.cuboid
--width var(--cuboid-width, 15)
--height var(--cuboid-height, 10)
--depth var(--cuboid-depth, 4)
height calc(var(--depth) * 1vmin)
width calc(var(--width) * 1vmin)
transform-style preserve-3d
position absolute
transform translate3d(calc(var(--x, 4) * 1vmin), calc(var(--y, 5) * 1vmin), calc(var(--z, 0) * 1vmin)) rotateX(-90deg) rotateY(calc(var(--rotate-cuboid-y, 0) * 1deg)) rotateZ(calc(var(--rotate-cuboid-z, 0) * 1deg))
& > div:nth-of-type(1)
height calc(var(--height) * 1vmin)
width 100%
transform-origin 50% 50%
transform rotateX(-90deg)
position absolute
top 50%
left 50%
transform translate(-50%, -50%) rotateX(-90deg) translate3d(0, 0, calc((var(--depth) / 2) * 1vmin))
& > div:nth-of-type(2)
height calc(var(--height) * 1vmin)
width 100%
transform-origin 50% 50%
transform translate(-50%, -50%) rotateX(-90deg) rotateY(180deg) translate3d(0, 0, calc((var(--depth) / 2) * 1vmin))
position absolute
top 50%
left 50%
& > div:nth-of-type(3)
height calc(var(--height) * 1vmin)
width calc(var(--depth) * 1vmin)
transform translate(-50%, -50%) rotateX(-90deg) rotateY(90deg) translate3d(0, 0, calc((var(--width) / 2) * 1vmin))
position absolute
top 50%
left 50%
& > div:nth-of-type(4)
height calc(var(--height) * 1vmin)
width calc(var(--depth) * 1vmin)
transform translate(-50%, -50%) rotateX(-90deg) rotateY(-90deg) translate3d(0, 0, calc((var(--width) / 2) * 1vmin))
position absolute
top 50%
left 50%
& > div:nth-of-type(5)
height calc(var(--depth) * 1vmin)
width calc(var(--width) * 1vmin)
transform translate(-50%, -50%) translate3d(0, 0, calc((var(--height) / 2) * 1vmin))
position absolute
top 50%
left 50%
& > div:nth-of-type(6)
height calc(var(--depth) * 1vmin)
width calc(var(--width) * 1vmin)
transform translate(-50%, -50%) translate3d(0, 0, calc((var(--height) / 2) * -1vmin)) rotateX(180deg)
position absolute
top 50%
left 50%
// Purely for aesthetics...
.demo-cuboid
& > div
background 'hsl(180, 50%, %s)' % calc(var(--lightness, 50) * 1%)
&:nth-of-type(1)
&:nth-of-type(5)
--lightness 40
&:nth-of-type(2)
&:nth-of-type(4)
--lightness 50
&:nth-of-type(3)
--lightness 60
.cube-shadow
height 100%
width 100%
background hsla(180, 50%, 50%, 1)
filter blur(15px)
position absolute
.cube-spin
.cube-squish
.cube-wrap
height 100%
width 100%
transform-style preserve-3d
.cuboid__mouth
position absolute
height 3vmin
width 3vmin
border-radius 50%
background hsl(0, 0%, 0%)
overflow hidden
top 45%
left 50%
transform translate(-50%, -50%)
$clip = inset(50% 0 0 0)
clip-path $clip
-webkit-clip-path $clip
&:after
content ''
height 35%
width 45%
border-radius 50%
position absolute
bottom -10%
right 0
background hsl(10, 80%, 50%)
.cuboid__eyes
width 80%
position absolute
top 45%
left 50%
transform translate(-50%, 0%)
animation blink 5s infinite
& > div
height 2vmin
width 2vmin
border-radius 50%
background hsl(0, 0%, 0%)
position absolute
transform translate(0, -50%)
&:after
content ''
background hsl(0, 0%, 100%)
height 20%
width 20%
border-radius 50%
position absolute
top 20%
left 20%
&:nth-of-type(1)
left 0
&:nth-of-type(2)
right 0
@keyframes spin
0%, 10%
transform rotate(0deg)
40%, 50%, 100%
transform rotate(360deg)
@keyframes flip
0%, 10%
transform translate3d(calc(var(--x, 0) * 1vmin), calc(var(--y, 0) * 1vmin), calc(var(--z, 5) * 1vmin)) rotateX(-90deg) rotateY(calc(var(--rotate-cuboid-y, 0) * 1deg)) rotateZ(calc(var(--rotate-cuboid-z, 0) * 1deg))
40%, 50%, 100%
transform translate3d(calc(var(--x, 0) * 1vmin), calc(var(--y, 0) * 1vmin), calc(var(--z, 5) * 1vmin)) rotateX(270deg) rotateY(calc(var(--rotate-cuboid-y, 0) * 1deg)) rotateZ(calc(var(--rotate-cuboid-z, 0) * 1deg))
@keyframes squish
0%, 100%
transform scaleZ(1) scale(1)
15% //95%
transform scaleZ(0.5) scale(1.15)
50%, 85%
transform scaleZ(1.25) scale(0.5)
@keyframes jump
0%, 100%
transform translate3d(0, 0, 0)
15%, 95%
transform translate3d(0, 0, 0)
50%
transform translate3d(0, 0, 20vmin)
@keyframes shadow
0%, 15%, 85%, 100%
transform scale(1)
opacity 1
25%, 75%
transform scale(0.65)
opacity 0.35
@keyframes blink
0%, 47%, 49%, 51%, 100%
transform translate(-50%, -100%) scaleY(1)
48%, 50%
transform translate(-50%, -100%) scaleY(0.1)
:checked ~ .scene
animation party var(--speed) infinite linear
.cuboid
animation flip calc(var(--speed) * 2) infinite ease-out
.cube-shadow
animation shadow var(--speed) infinite ease-out
.cube-spin
animation spin calc(var(--speed) * 2) var(--speed) infinite ease-out
.cube-squish
animation squish var(--speed) infinite ease-out
.cube-wrap
animation jump var(--speed) infinite ease-out
.cube-shadow
background 'hsla(%s, 80%, 50%, 0.5)' % var(--hue, 0)
.demo-cuboid
& > div
background 'hsl(%s, 80%, %s)' % (var(--hue, 0) calc(var(--lightness, 50) * 1%))
@keyframes party
to
--hue 360
:checked ~ label
--on 1
span
animation rock 0.1s infinite linear alternate
@keyframes rock
0%
transform translate(calc(var(--on) * 100%), 0) rotate(-5deg)
100%
transform translate(calc(var(--on) * 100%), 0) rotate(5deg)
input
opacity 0
height 0
width 0
position fixed
left 100%
label
--on 0
height 2rem
width 4rem
background transparent
border-radius 25% / 50%
border 2px solid white
display block
position absolute
top 80%
left 50%
transform translate(-50%, -50%)
filter grayscale(calc(1 - var(--on)))
cursor pointer
z-index 2
span
display inline-block
font-size 2rem
line-height 2rem
transform translate(calc(var(--on) * 100%), 0)
transition transform 0.1s, filter 0.1s
Also see: Tab Triggers