HTML preprocessors can make writing HTML more powerful or convenient. For instance, Markdown is designed to be easier to write and read for text documents and you could write a loop in Pug.
In CodePen, whatever you write in the HTML editor is what goes within the <body>
tags in a basic HTML5 template. So you don't have access to higher-up elements like the <html>
tag. If you want to add classes there that can affect the whole document, this is the place to do it.
In CodePen, whatever you write in the HTML editor is what goes within the <body>
tags in a basic HTML5 template. If you need things in the <head>
of the document, put that code here.
The resource you are linking to is using the 'http' protocol, which may not work when the browser is using https.
CSS preprocessors help make authoring CSS easier. All of them offer things like variables and mixins to provide convenient abstractions.
It's a common practice to apply CSS to a page that styles elements such that they are consistent across all browsers. We offer two of the most popular choices: normalize.css and a reset. Or, choose Neither and nothing will be applied.
To get the best cross-browser support, it is a common practice to apply vendor prefixes to CSS properties and values that require them to work. For instance -webkit-
or -moz-
.
We offer two popular choices: Autoprefixer (which processes your CSS server-side) and -prefix-free (which applies prefixes via a script, client-side).
Any URLs added here will be added as <link>
s in order, and before the CSS in the editor. You can use the CSS from another Pen by using its URL and the proper URL extension.
You can apply CSS to your Pen from any stylesheet on the web. Just put a URL to it here and we'll apply it, in the order you have them, before the CSS in the Pen itself.
You can also link to another Pen here (use the .css
URL Extension) and we'll pull the CSS from that Pen and include it. If it's using a matching preprocessor, use the appropriate URL Extension and we'll combine the code before preprocessing, so you can use the linked Pen as a true dependency.
JavaScript preprocessors can help make authoring JavaScript easier and more convenient.
Babel includes JSX processing.
Any URL's added here will be added as <script>
s in order, and run before the JavaScript in the editor. You can use the URL of any other Pen and it will include the JavaScript from that Pen.
You can apply a script from anywhere on the web to your Pen. Just put a URL to it here and we'll add it, in the order you have them, before the JavaScript in the Pen itself.
If the script you link to has the file extension of a preprocessor, we'll attempt to process it before applying.
You can also link to another Pen here, and we'll pull the JavaScript from that Pen and include it. If it's using a matching preprocessor, we'll combine the code before preprocessing, so you can use the linked Pen as a true dependency.
Search for and use JavaScript packages from npm here. By selecting a package, an import
statement will be added to the top of the JavaScript editor for this package.
Using packages here is powered by esm.sh, which makes packages from npm not only available on a CDN, but prepares them for native JavaScript ESM usage.
All packages are different, so refer to their docs for how they work.
If you're using React / ReactDOM, make sure to turn on Babel for the JSX processing.
If active, Pens will autosave every 30 seconds after being saved once.
If enabled, the preview panel updates automatically as you code. If disabled, use the "Run" button to update.
If enabled, your code will be formatted when you actively save your Pen. Note: your code becomes un-folded during formatting.
Visit your global Editor Settings.
<div class="toggle">
<input id="light-mode" type="checkbox"/>
<svg class="toggle-scene" xmlns="http://www.w3.org/2000/svg" preserveaspectratio="xMinYMin" viewBox="0 0 197.451 581.081">
<defs>
<marker id="e" orient="auto" overflow="visible" refx="0" refy="0">
<path class="toggle-scene__cord-end" fill-rule="evenodd" stroke-width=".2666" d="M.98 0a1 1 0 11-2 0 1 1 0 012 0z"></path>
</marker>
<marker id="d" orient="auto" overflow="visible" refx="0" refy="0">
<path class="toggle-scene__cord-end" fill-rule="evenodd" stroke-width=".2666" d="M.98 0a1 1 0 11-2 0 1 1 0 012 0z"></path>
</marker>
<marker id="c" orient="auto" overflow="visible" refx="0" refy="0">
<path class="toggle-scene__cord-end" fill-rule="evenodd" stroke-width=".2666" d="M.98 0a1 1 0 11-2 0 1 1 0 012 0z"></path>
</marker>
<marker id="b" orient="auto" overflow="visible" refx="0" refy="0">
<path class="toggle-scene__cord-end" fill-rule="evenodd" stroke-width=".2666" d="M.98 0a1 1 0 11-2 0 1 1 0 012 0z"></path>
</marker>
<marker id="a" orient="auto" overflow="visible" refx="0" refy="0">
<path class="toggle-scene__cord-end" fill-rule="evenodd" stroke-width=".2666" d="M.98 0a1 1 0 11-2 0 1 1 0 012 0z"></path>
</marker>
<clippath id="scene" clippathunit="userSpaceOnUse">
<rect x="0" y="0" width="208.5" height="581.081"></rect>
</clippath>
<clippath id="g" clippathunits="userSpaceOnUse">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="4.677" d="M-774.546 827.629s12.917-13.473 29.203-13.412c16.53.062 29.203 13.412 29.203 13.412v53.6s-8.825 16-29.203 16c-21.674 0-29.203-16-29.203-16z"></path>
</clippath>
<clippath id="knuckles" clippathunits="userSpaceOnUse">
<path d="M-868.418 945.051c-4.188 73.011 78.255 53.244 150.216 52.941 82.387-.346 98.921-19.444 98.921-47.058 0-27.615-4.788-42.55-73.823-42.55-69.036 0-171.436-30.937-175.314 36.667z"></path>
</clippath>
</defs>
<g clip-path="url(#scene)">
<g class="toggle-scene__arm toggle-scene__arm--main bear__arm bear__arm--back">
<g transform="translate(905.657 -597.025)" clip-path="url(#knuckles)">
<path class="bear__fur" d="M-868.418 945.051c-4.188 73.011 78.255 53.244 150.216 52.941 82.387-.346 98.921-19.444 98.921-47.058 0-27.615-4.788-42.55-73.823-42.55-69.036 0-171.436-30.937-175.314 36.667z"></path>
<ellipse class="bear__pad" cx="804.83" cy="950.986" rx="29.911" ry="29.414" transform="scale(-1 1)"></ellipse>
</g>
</g>
</g>
<g class="toggle-scene__cords">
<path class="toggle-scene__cord" marker-end="url(#a)" fill="none" stroke-linecap="square" stroke-width="6" d="M123.228-28.56v150.493" transform="translate(-24.503 256.106)"></path>
<path class="toggle-scene__cord" marker-end="url(#a)" fill="none" stroke-linecap="square" stroke-width="6" d="M123.228-28.59s28 8.131 28 19.506-18.667 13.005-28 19.507c-9.333 6.502-28 8.131-28 19.506s28 19.507 28 19.507" transform="translate(-24.503 256.106)"></path>
<path class="toggle-scene__cord" marker-end="url(#a)" fill="none" stroke-linecap="square" stroke-width="6" d="M123.228-28.575s-20 16.871-20 28.468c0 11.597 13.333 18.978 20 28.468 6.667 9.489 20 16.87 20 28.467 0 11.597-20 28.468-20 28.468" transform="translate(-24.503 256.106)"></path>
<path class="toggle-scene__cord" marker-end="url(#a)" fill="none" stroke-linecap="square" stroke-width="6" d="M123.228-28.569s16 20.623 16 32.782c0 12.16-10.667 21.855-16 32.782-5.333 10.928-16 20.623-16 32.782 0 12.16 16 32.782 16 32.782" transform="translate(-24.503 256.106)"></path>
<path class="toggle-scene__cord" marker-end="url(#a)" fill="none" stroke-linecap="square" stroke-width="6" d="M123.228-28.563s-10 24.647-10 37.623c0 12.977 6.667 25.082 10 37.623 3.333 12.541 10 24.647 10 37.623 0 12.977-10 37.623-10 37.623" transform="translate(-24.503 256.106)"></path>
<g class="line toggle-scene__dummy-cord">
<line marker-end="url(#a)" x1="98.7255" x2="98.7255" y1="250.5405" y2="380.5405"></line>
</g>
<circle class="toggle-scene__hit-spot" cx="98.7255" cy="380.5405" r="60" fill="transparent"></circle>
</g>
<g class="toggle-scene__bulb bulb" transform="translate(844.069 -645.213)">
<path class="bulb__cap" stroke-linecap="round" stroke-linejoin="round" stroke-width="4.677" d="M-774.546 827.629s12.917-13.473 29.203-13.412c16.53.062 29.203 13.412 29.203 13.412v53.6s-8.825 16-29.203 16c-21.674 0-29.203-16-29.203-16z"></path>
<path class="bulb__cap-shine" d="M-778.379 802.873h25.512v118.409h-25.512z" clip-path="url(#g)" transform="matrix(.52452 0 0 .90177 -368.282 82.976)"></path>
<path class="bulb__cap" stroke-linecap="round" stroke-linejoin="round" stroke-width="4" d="M-774.546 827.629s12.917-13.473 29.203-13.412c16.53.062 29.203 13.412 29.203 13.412v0s-8.439 10.115-28.817 10.115c-21.673 0-29.59-10.115-29.59-10.115z"></path>
<path class="bulb__cap-outline" fill="none" stroke-linecap="round" stroke-linejoin="round" stroke-width="4.677" d="M-774.546 827.629s12.917-13.473 29.203-13.412c16.53.062 29.203 13.412 29.203 13.412v53.6s-8.825 16-29.203 16c-21.674 0-29.203-16-29.203-16z"></path>
<g class="bulb__filament" fill="none" stroke-linecap="round" stroke-width="5">
<path d="M-752.914 823.875l-8.858-33.06"></path>
<path d="M-737.772 823.875l8.858-33.06"></path>
</g>
<path class="bulb__bulb" stroke-linecap="round" stroke-width="5" d="M-783.192 803.855c5.251 8.815 5.295 21.32 13.272 27.774 12.299 8.045 36.46 8.115 49.127 0 7.976-6.454 8.022-18.96 13.273-27.774 3.992-6.7 14.408-19.811 14.408-19.811 8.276-11.539 12.769-24.594 12.769-38.699 0-35.898-29.102-65-65-65-35.899 0-65 29.102-65 65 0 13.667 4.217 26.348 12.405 38.2 0 0 10.754 13.61 14.746 20.31z"></path>
<circle class="bulb__flash" cx="-745.343" cy="743.939" r="83.725" fill="none" stroke-dasharray="10,30" stroke-linecap="round" stroke-linejoin="round" stroke-width="10"></circle>
<path class="bulb__shine" fill="none" stroke-linecap="round" stroke-linejoin="round" stroke-width="12" d="M-789.19 757.501a45.897 45.897 0 013.915-36.189 45.897 45.897 0 0129.031-21.957"></path>
</g>
<g clip-path="url(#scene)">
<g class="toggle-scene__arm toggle-scene__arm--front bear__arm bear__arm--front">
<g transform="translate(905.657 -597.025)">
<path fill="transparent" d="M-868.418 945.051c-4.188 73.011 78.255 53.244 150.216 52.941 82.387-.346 98.921-19.444 98.921-47.058 0-27.615-4.788-42.55-73.823-42.55-69.036 0-171.436-30.937-175.314 36.667z"></path>
<ellipse cx="804.83" cy="950.986" fill="transparent" rx="29.911" ry="29.414" transform="scale(-1 1)"></ellipse>
</g>
<g clip-path="url(#knuckles)" transform="translate(905.657 -597.025)">
<path class="toggle-scene__paw bear__paw bear__fur" d="M-798.725 945.051c4.188 73.011-78.254 53.244-150.215 52.941-82.387-.346-98.922-19.444-98.922-47.058 0-27.615 4.788-42.55 73.824-42.55 69.035 0 171.436-30.937 175.313 36.667z"></path>
</g>
</g>
</g>
</svg>
</div>
<div class="doorway">
<div class="doorway__opening"></div>
<svg class="bear" viewBox="0 0 284.946 359.737">
<g transform="translate(-42.557 -974.222) scale(1.23353)">
<path class="bear__fur" d="M263.91 1081.415a113.968 96.863 0 00-113.919-95.7 113.968 96.863 0 00-113.9 95.7h227.818z"></path>
<path class="bear__fur" d="M250.428 903.362c0 66.271-44.754 114.995-102.428 114.995s-98.428-48.724-98.428-114.995c0-66.27 40.754-92.994 98.428-92.994s102.428 26.723 102.428 92.994z"></path>
<path d="M217 972.862c0 21.54-30.445 42-68 42s-66-20.46-66-42c0-21.539 28.445-36 66-36s68 14.461 68 36z" fill="#e9c6af"></path>
<path d="M181.5 944.362c0 8.284-20.6 26.5-32.75 26.5-12.15 0-34.75-18.216-34.75-26.5 0-8.284 22.6-13.5 34.75-13.5 12.15 0 32.75 5.216 32.75 13.5z"></path>
<ellipse class="bear__fur" cx="69" cy="823.073" rx="34.5" ry="33.289"></ellipse>
<path d="M69 799.673a24.25 23.4 0 00-24.25 23.4 24.25 23.4 0 0019.97 23.01c.277-.407.505-.868.788-1.268a71.11 71.11 0 0111.65-12.802 73.691 73.691 0 016.856-5.227 79.249 79.249 0 017.498-4.469c.54-.283 1.133-.5 1.681-.773A24.25 23.4 0 0069 799.673z" fill="#e9c6af"></path>
<g transform="matrix(-1 0 0 1 300 0)">
<ellipse class="bear__fur" ry="33.289" rx="34.5" cy="823.073" cx="69"></ellipse>
<path d="M69 799.673a24.25 23.4 0 00-24.25 23.4 24.25 23.4 0 0019.97 23.01c.277-.407.505-.868.788-1.268a71.11 71.11 0 0111.65-12.802 73.691 73.691 0 016.856-5.227 79.249 79.249 0 017.498-4.469c.54-.283 1.133-.5 1.681-.773A24.25 23.4 0 0069 799.673z" fill="#e9c6af"></path>
</g>
<ellipse ry="9.679" rx="9.27" cy="900.389" cx="105.831"></ellipse>
<ellipse cx="186.899" cy="900.389" rx="9.27" ry="9.679"></ellipse>
<path class="bear__brows" d="M92.058 865.461l39.427 22.763M202.825 865.461l-39.427 22.763" fill="none" stroke="#000" stroke-width="4.864" stroke-linecap="round" stroke-linejoin="round"></path>
</g>
</svg>
<div class="doorway__door door">
<div class="door__side">
<div class="door__panel"></div>
<div class="door__panel"></div>
<div class="door__panel"></div>
<div class="door__panel"></div>
<div class="door__handle">
<div></div>
<div></div>
</div>
</div>
<div class="door__side">
</div>
</div>
</div>
<div class="social-links"><a class="social-link social-link--jhey" href="https://jhey.dev" target="_blank" rel="noopener noreferrer" title="My site"><img src="https://assets.codepen.io/605876/avatar.png"/></a><a class="social-link social-link--twitter" href="https://twitter.com/jh3yy" target="_blank" rel="noopener noreferrer" title="Catch me on Twitter">
<svg role="img" viewBox="0 0 24 24" xmlns="http://www.w3.org/2000/svg">
<title>Twitter icon</title>
<path d="M23.954 4.569c-.885.389-1.83.654-2.825.775 1.014-.611 1.794-1.574 2.163-2.723-.951.555-2.005.959-3.127 1.184-.896-.959-2.173-1.559-3.591-1.559-2.717 0-4.92 2.203-4.92 4.917 0 .39.045.765.127 1.124C7.691 8.094 4.066 6.13 1.64 3.161c-.427.722-.666 1.561-.666 2.475 0 1.71.87 3.213 2.188 4.096-.807-.026-1.566-.248-2.228-.616v.061c0 2.385 1.693 4.374 3.946 4.827-.413.111-.849.171-1.296.171-.314 0-.615-.03-.916-.086.631 1.953 2.445 3.377 4.604 3.417-1.68 1.319-3.809 2.105-6.102 2.105-.39 0-.779-.023-1.17-.067 2.189 1.394 4.768 2.209 7.557 2.209 9.054 0 13.999-7.496 13.999-13.986 0-.209 0-.42-.015-.63.961-.689 1.8-1.56 2.46-2.548l-.047-.02z"></path>
</svg></a></div>
*
box-sizing border-box
:root
--depth 5vmin
--on 0
--size 25vmin
--bg 'hsl(%s, %s, %s)' % (calc(200 - (var(--on) * 160)) calc((20 + (var(--on) * 50)) * 1%) calc((20 + (var(--on) * 60)) * 1%))
--cord 'hsl(0, 0%, %s)' % (calc((60 - (var(--on) * 50)) * 1%))
--stroke 'hsl(0, 0%, %s)' % (calc((60 - (var(--on) * 50)) * 1%))
--shine 'hsla(0, 0%, 100%, %s)' % calc(0.75 - (var(--on) * 0.5))
--cap 'hsl(0, 0%, %s)' % calc((40 + (var(--on) * 30)) * 1%)
--filament 'hsl(45, %s, %s)' % (calc(var(--on) * 80%) calc((25 + (var(--on) * 75)) * 1%))
body
min-height 100vh
display flex
align-items center
justify-content center
background var(--bg)
overflow hidden
// perspective 800px
label
position absolute
opacity 0.5
height 100%
width 100%
top 0
left 0
z-index 2
input
height 0
width 0
position fixed
left 100%
transform scale(0)
.toggle
height var(--size)
width var(--size)
transform translate(-50%, -100%)
z-index 2
position absolute
top 50%
left 50%
transform translate3d(-50%, -100%, calc(var(--depth) * 3))
.toggle-scene
// !important for CodePen
overflow visible !important
width 100%
position absolute
&__arm
display none
&__cord
stroke var(--cord)
cursor move
// Hide all cords if there's no JavaScript?
&:nth-of-type(1)
display none
// Hide cords by default
&:nth-of-type(2)
&:nth-of-type(3)
&:nth-of-type(4)
&:nth-of-type(5)
display none
&-end
stroke var(--cord)
fill var(--cord)
.toggle-scene__dummy-cord
stroke-width 6
stroke var(--cord)
.bulb
&__filament
stroke var(--filament)
&__shine
stroke var(--shine)
&__flash
stroke hsl(45, 80%, 80%)
display none
&__bulb
stroke var(--stroke)
fill 'hsla(%s, 80%, 80%, %s)' % (calc(180 - (95 * var(--on))) calc(0.1 + (0.4 * var(--on))))
&__cap
fill var(--cap)
&-shine
fill var(--shine)
&-outline
stroke var(--stroke)
.bear
display none
&__fur
fill #784421
&__pad
fill #deaa87
.doorway
position absolute
top 50%
height calc(var(--size) * 4)
width calc(var(--size) * 1.5)
transform translate(0, calc(var(--size) * -0.75))
left calc(50% + (var(--size) * 0.5))
$clip = inset(0 0 0 -200%)
-webkit-clip-path $clip
clip-path $clip
&__opening
height 100%
width 100%
position absolute
background hsl(0, 0%, 10%)
transform translate3d(0, 0, calc(var(--depth) * -1))
.bear
position absolute
top 10%
width var(--size)
.door
--panel 'hsl(30, 20%, %s)' % calc(12% + (var(--on) * 40%))
height 100%
position absolute
width 100%
transform-origin 100% 50%
transform-style preserve-3d
transform rotateY(0deg)
// opacity 0.5
&__panel
width 30%
height 35%
position absolute
border 1vmin var(--panel) solid
top 50%
left 50%
transform translate(-50%, -50%) translate(var(--x), var(--y))
&:nth-of-type(1)
--x -70%
--y -70%
&:nth-of-type(2)
--x 70%
--y -70%
&:nth-of-type(3)
--x -70%
--y 70%
&:nth-of-type(4)
--x 70%
--y 70%
&__handle
height 4vmin
width 4vmin
position absolute
left 10%
top 50%
transform translate3d(0, -50%, 1vmin)
& > div
position absolute
height 100%
width 100%
background-color 'hsl(45, 70%, %s)' % calc((var(--lightness, 20%)) + (var(--on) * 40%))
&:nth-of-type(1)
--lightness 25%
&:nth-of-type(2)
--lightness 30%
transform translate3d(0, 0, calc(var(--depth) * 1))
&__side
position absolute
&:nth-of-type(1)
--lightness 20%
height 100%
width 100%
transform translate3d(0, 0, 0)
z-index 3
background-color 'hsl(30, 20%, %s)' % calc((var(--lightness, 20%)) + (var(--on) * 40%))
&:nth-of-type(2)
--lightness 10%
height 100%
width 100%
transform translate3d(0, 0, calc(var(--depth) * -1))
.door__side
background-color 'hsl(30, 20%, %s)' % calc((var(--lightness, 20%)) + (var(--on) * 40%))
.social-links
width 44px
position fixed
left 1rem
bottom 1rem
> a + a
margin-top 0.5rem
.social-link
height 44px
width 44px
display inline-block
&--jhey
--saturation 49%
img
transition filter 0.2s
filter saturate(var(--saturation))
&:hover
--saturation 100%
&--twitter
--saturation 49%
transition fill 0.2s
path
fill 'hsl(203, %s, 53%)' % var(--saturation)
&:hover
--saturation 89%
img, svg
height 100%
width 100%
const {
gsap: {
registerPlugin,
set,
to,
timeline,
delayedCall,
utils: { random },
},
MorphSVGPlugin,
Draggable,
} = window
registerPlugin(MorphSVGPlugin)
// Used to calculate distance of "tug"
let startX
let startY
const CORD_DURATION = 0.1
const INPUT = document.querySelector('#light-mode')
const ARMS = document.querySelectorAll('.bear__arm')
const PAW = document.querySelector('.bear__paw')
const CORDS = document.querySelectorAll('.toggle-scene__cord')
const HIT = document.querySelector('.toggle-scene__hit-spot')
const DUMMY = document.querySelector('.toggle-scene__dummy-cord')
const DUMMY_CORD = document.querySelector('.toggle-scene__dummy-cord line')
const PROXY = document.createElement('div')
const endY = DUMMY_CORD.getAttribute('y2')
const endX = DUMMY_CORD.getAttribute('x2')
// set init position
const RESET = () => {
set(PROXY, {
x: endX,
y: endY,
})
}
const AUDIO = {
BEAR_LONG: new Audio('https://assets.codepen.io/605876/bear-groan-long.mp3'),
BEAR_SHORT: new Audio(
'https://assets.codepen.io/605876/bear-groan-short.mp3'
),
DOOR_OPEN: new Audio('https://assets.codepen.io/605876/door-open.mp3'),
DOOR_CLOSE: new Audio('https://assets.codepen.io/605876/door-close.mp3'),
CLICK: new Audio('https://assets.codepen.io/605876/click.mp3'),
}
const STATE = {
ON: false,
ANGER: 0,
}
set(PAW, {
transformOrigin: '50% 50%',
xPercent: -30,
})
set('.bulb', { z: 10 })
set(ARMS, {
xPercent: 10,
rotation: -90,
transformOrigin: '100% 50%',
yPercent: -2,
display: 'block'
})
const CONFIG = {
ARM_DUR: 0.4,
CLENCH_DUR: 0.1,
BEAR_START: 40,
BEAR_FINISH: -55,
BEAR_ROTATE: -50,
DOOR_OPEN: 25,
INTRO_DELAY: 1,
BEAR_APPEARANCE: 2,
SLAM: 3,
BROWS: 4,
}
set('.bear__brows', { display: 'none' })
set('.bear', {
rotate: CONFIG.BEAR_ROTATE,
xPercent: CONFIG.BEAR_START,
transformOrigin: '50% 50%',
scale: 0,
display: 'block',
})
RESET()
const CORD_TL = () => {
const TL = timeline({
paused: false,
onStart: () => {
// Hook this up to localStorage for jhey.dev
STATE.ON = !STATE.ON
INPUT.checked = !STATE.ON
set(document.documentElement, { '--on': STATE.ON ? 1 : 0 })
set([DUMMY], { display: 'none' })
set(CORDS[0], { display: 'block' })
AUDIO.CLICK.play()
},
onComplete: () => {
// BEAR_TL.restart()
set([DUMMY], { display: 'block' })
set(CORDS[0], { display: 'none' })
RESET()
},
})
for (let i = 1; i < CORDS.length; i++) {
TL.add(
to(CORDS[0], {
morphSVG: CORDS[i],
duration: CORD_DURATION,
repeat: 1,
yoyo: true,
})
)
}
return TL
}
/**
* Mess around with the actial input toggling here.
*/
const BEAR_TL = () => {
const ARM_SWING = STATE.ANGER > 4 ? 0.2 : CONFIG.ARM_DUR
const SLIDE = STATE.ANGER > CONFIG.BROWS + 3 ? 0.2 : random(0.2, 0.6)
const CLOSE_DELAY = STATE.ANGER >= CONFIG.INTRO_DELAY ? random(0.2, 2) : 0
const TL = timeline({
paused: false,
})
.to('.door', {
onStart: () => AUDIO.DOOR_OPEN.play(),
rotateY: 25,
duration: 0.2,
})
.add(
STATE.ANGER >= CONFIG.BEAR_APPEARANCE && Math.random() > 0.25
? to('.bear', {
onStart: () => {
if (Math.random() > 0.5) {
// delayedCall(random(0, 1.5), () => {
// AUDIO[
// STATE.ANGER >= CONFIG.BROWS && Math.random() > 0.5
// ? 'BEAR_LONG'
// : 'BEAR_SHORT'
// ].play()
// })
}
set('.bear', { scale: 1 })
},
xPercent: CONFIG.BEAR_FINISH,
repeat: 1,
repeatDelay: 1,
yoyo: true,
duration: SLIDE,
})
: () => {}
)
.to(ARMS, {
delay: CLOSE_DELAY,
duration: ARM_SWING,
rotation: 0,
xPercent: 0,
yPercent: 0,
})
.to(
[PAW, '#knuckles'],
{
duration: CONFIG.CLENCH_DUR,
xPercent: (_, target) => (target.id === 'knuckles' ? 10 : 0),
},
`>-${ARM_SWING * 0.5}`
)
.to(ARMS, {
duration: ARM_SWING * 0.5,
rotation: 5,
})
.to(ARMS, {
rotation: -90,
xPercent: 10,
duration: ARM_SWING,
onComplete: () => {
to('.door', {
onComplete: () => AUDIO.DOOR_CLOSE.play(),
duration: 0.2,
rotateY: 0,
})
},
})
.to(
DUMMY_CORD,
{
duration: CONFIG.CLENCH_DUR,
attr: {
x2: parseInt(endX, 10) + 20,
y2: parseInt(endY, 10) + 60,
},
},
'<'
)
.to(
DUMMY_CORD,
{
duration: CONFIG.CLENCH_DUR,
attr: {
x2: endX,
y2: endY,
},
},
'>'
)
.to(
[PAW, '#knuckles'],
{
duration: CONFIG.CLENCH_DUR,
xPercent: (_, target) => (target.id === 'knuckles' ? 0 : -28),
},
'<'
)
.add(() => CORD_TL(), '<')
return TL
}
const IMPOSSIBLE_TL = () =>
timeline({
onStart: () => set(HIT, { display: 'none' }),
onComplete: () => {
set(HIT, { display: 'block' })
if (Math.random() > 0) STATE.ANGER = STATE.ANGER + 1
if (STATE.ANGER >= CONFIG.BROWS) set('.bear__brows', { display: 'block' })
},
})
.add(CORD_TL())
.add(BEAR_TL())
Draggable.create(PROXY, {
trigger: HIT,
type: 'x,y',
onPress: e => {
startX = e.x
startY = e.y
RESET()
},
onDrag: function() {
set(DUMMY_CORD, {
attr: {
x2: this.x,
y2: this.y,
},
})
},
onRelease: function(e) {
const DISTX = Math.abs(e.x - startX)
const DISTY = Math.abs(e.y - startY)
const TRAVELLED = Math.sqrt(DISTX * DISTX + DISTY * DISTY)
to(DUMMY_CORD, {
attr: { x2: endX, y2: endY },
duration: CORD_DURATION,
onComplete: () => {
if (TRAVELLED > 50) {
IMPOSSIBLE_TL()
} else {
RESET()
}
},
})
},
})
Also see: Tab Triggers