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mixin wheel(pos)
.truck__wheel-container(class=`truck__wheel-container--${pos}`)
.truck__wheel
.truck__coilover
.truck__wheel-face
.truck__wheel-hub
.truck__wheel-alloy
- let s = 0
while s < 5
.truck__wheel-spoke(style=`--s: ${s++}`)
label(for='terrain')
span Level of Terrain
span (Enter Value > 5)
input#terrain(type='number', min='0', max='5', value='0')
.truck(style=`--truck-hue: 280`)
.truck__body-wrapper
.truck__body
.truck__front
.truck__grill
.truck__headlight.truck__headlight--left
.truck__grill-vent
.truck__headlight.truck__headlight--right
.truck__front-bumper
.truck__bonnet
.truck__engine-block-wrapper
.truck__engine-block
.truck__engine-block-head
.truck__engine-block-front
.truck__engine-block-hole
.truck__engine-block-base
.truck__cab
.truck__windshield
.truck__side-window-frame
.truck__wing-mirror.truck__wing-mirror--right
.truck__wing-mirror.truck__wing-mirror--left
.truck__light-bar
.truck__light-bar-light
.truck__side-body
.truck__rear-bumper
.truck__tail-light
.truck__wheel-arch.truck__wheel-arch--front
.truck__wheel-arch.truck__wheel-arch--back
.truck__side-step
.truck__bars
.truck__bar.truck__bar--vertical
.truck__bar.truck__bar--horizontal
.truck__chassis
+wheel('osf')
+wheel('osr')
.truck__underbody
.truck__chassis-beam.truck__chassis-beam--horizontal.truck__chassis-beam--horizontal-left
.truck__chassis-beam.truck__chassis-beam--vertical.truck__chassis-beam--vertical-left
.truck__chassis-beam.truck__chassis-beam--vertical.truck__chassis-beam--vertical-right
.truck__chassis-beam.truck__chassis-beam--horizontal.truck__chassis-beam--horizontal-right
.truck__chassis-beam.truck__chassis-beam--vertical.truck__chassis-beam--vertical-left
.truck__chassis-beam.truck__chassis-beam--vertical.truck__chassis-beam--vertical-right
+wheel('nsf')
+wheel('nsr')
@import url('https://fonts.googleapis.com/css?family=Fredoka+One&display=swap')
*
box-sizing border-box
transition all .25s ease
body
background-color var(--bg)
min-height 100vh
display flex
align-items center
justify-content center
flex-direction column
font-family 'Fredoka One', cursive
overflow visible
label
position absolute
font-size 30px
top calc(50% + (var(--size) * 0.15px))
span:nth-of-type(2)
font-weight 300
font-size 16px
position absolute
left 102%
white-space nowrap
bottom 0%
transform translate(0, -25%)
color hsl(0, 0%, 50%)
input
font-size 2rem
position absolute
width 120px
padding 10px
top calc(50% + (var(--size) * 0.15px) + 44px)
z-index 2
text-align center
&:in-range
border 5px solid hsl(100, 80%, 70%)
&:out-of-range
border 5px solid hsl(15, 80%, 70%)
animation shake .1s infinite alternate
@keyframes shake
0%, 100%
transform translate(0, 0) rotate(0deg)
25%
transform translate(-1%, 3%) rotate(-2deg)
50%
transform translate(1%, 2%) rotate(2deg)
75%
transform translate(1%, -2%) rotate(-1deg)
@keyframes shake-truck
0%, 100%
transform translate(0, -50%) rotate(0deg)
25%
transform translate(0, -50%) rotate(-2deg)
50%
transform translate(0, -50%) rotate(2deg)
75%
transform translate(0, -50%) rotate(-1deg)
:root
--bg hsl(0, 0%, 96%)
--size 300
--truck-hue 0
--chrome-hue 58
--glass-hue 200
--indicator-hue 40
--tail-light-hue 15
--trim-width 2
--plastic-lightness 20
--coilover-lightness 15
--grill-lightness 60
--chrome-lightness 80
--chrome-lightness-highlight 95
--chassis-lightness 20
@media(min-width 768px)
:root
--trim-width 4
--size 600
@media(max-height 600px)
:root
--trim-width 2
--size 400
/**
* Things that need to move when out of range
* 1. Light bar appears
* 2. Wheels scale
* 3. Suspension scales
* 4. Truck body rises
* 5. Engine block pops out
*/
input:out-of-range ~ .truck
--elevated 1
.truck__body-wrapper
--multiplier 0.18
.truck__engine-block-wrapper
--engine-rise 0
.truck__light-bar
--light-bar-scale 1
.truck__wheel-container
--wheel-scale 2
.truck__underbody
--multiplier .26
.truck
--coilover 'hsl(%s, 100%, %s)' % (var(--truck-hue) calc(var(--coilover-lightness) * 1%))
--chassis 'hsl(%s, 100%, %s)' % (var(--truck-hue) calc(var(--chassis-lightness) * 1%))
--plastic 'hsl(%s, 0%, %s)' % (var(--truck-hue) calc(var(--plastic-lightness) * 1%))
--grill 'hsl(%s, 0%, %s)' % (var(--truck-hue) calc(var(--grill-lightness) * 1%))
--chrome 'hsl(%s, 0%, %s)' % (var(--truck-hue) calc(var(--chrome-lightness) * 1%))
--chrome-highlight 'hsl(%s, 0%, %s)' % (var(--truck-hue) calc(var(--chrome-lightness-highlight) * 1%))
--wheel-height calc(var(--size) * .12)
--wheel-width calc(var(--size) * .14)
height calc(var(--size) * 1px)
position absolute
top 50%
left 50%
width calc(var(--size) * 1px)
transform translate(-50%, -90%)
transform-style preserve-3d
animation upsydownsy 5s infinite linear
@keyframes upsydownsy
0%, 100%
transform translate(-50%, -90%)
50%
transform translate(-50%, -92%)
&__body-wrapper
--multiplier 0
--multiplier .39
// --multiplier 0.18
position absolute
transform translate(0, calc((var(--size) * var(--multiplier)) * 1px))
width 100%
z-index 3
&__body
animation body-rumble .1s infinite ease-in-out
@keyframes body-rumble
0%, 100%
transform translate3d(0, 0)
50%
transform translate(0, calc(var(--size) * .0015px))
&__front
border-radius 5% 5% 0 0 / 15% 15% 0 0
position absolute
top calc(var(--size) * 0.425px)
right 4%
height calc(var(--size) * 0.1px)
width calc(var(--size) * 0.295px)
background 'hsl(%s, 100%, 40%)' % (var(--truck-hue))
z-index 5
&__grill
// border-radius 5% 5% 0 0 / 20% 20% 0 0
height 85%
width 100%
--bg var(--grill)
--chrome-highlight 'hsl(%s, 0%, %s)' % (var(--truck-hue) calc((var(--grill-lightness) + 20) * 1%))
background linear-gradient(125deg, transparent, transparent 25%, var(--chrome-highlight) 25%, var(--chrome-highlight) 30%, transparent 30%, transparent 35%, var(--chrome-highlight) 35%, var(--chrome-highlight) 45%, transparent 45%), var(--bg)
position absolute
bottom 5%
left 0
overflow hidden
&__front-bumper
border-radius calc(var(--trim-width) * 1px)
position absolute
top 100%
width 116%
height 45%
background linear-gradient(125deg, var(--chrome), var(--chrome) 10%, var(--chrome-highlight) 10%, var(--chrome-highlight) 15%, var(--chrome) 15%, var(--chrome) 20%, var(--chrome-highlight) 20%, var(--chrome-highlight) 30%, var(--chrome) 30%)
left -6%
&:before
left 28%
&:after
left 57%
&__headlight
border-radius 10%
position absolute
height calc(var(--size) * 0.046px)
width calc(var(--size) * 0.046px)
background white
top 15%
width 15%
&:after
border-radius 10%
content ''
background 'hsl(%s, 100%, 50%)' % (var(--indicator-hue))
position absolute
height 30%
width 100%
top 110%
&--left
left 5%
&--right
right 5%
&__grill-vent
position absolute
bottom 15%
height 70%
width 54%
z-index 2
left 50%
transform translate(-50%, 0)
--black 'hsl(%s, 0%, %s)' % (var(--truck-hue) calc(var(--plastic-lightness) * 1%))
background repeating-linear-gradient(0deg, var(--black) 0, var(--black) 20%, transparent 20%, transparent 40%)
&__bonnet
background 'hsl(%s, 100%, 40%)' % (var(--truck-hue))
border-radius 2% 2% 0 0 / 100% 100% 0 0
width 160%
position absolute
top 0
right 0
height 15%
&:before
// aerial
position absolute
content ''
height 1200%
width 1%
background var(--chrome)
bottom 90%
left 10%
transform-origin bottom center
animation sway .2s infinite ease
@keyframes sway
0%, 100%
transform rotate(0deg)
50%
transform rotate(-15deg)
&__cab
--glass 'hsl(%s, 100%, 60%)' % (var(--glass-hue))
--glass-highlight 'hsl(%s, 100%, 90%)' % (var(--glass-hue))
height calc(var(--size) * 0.12px)
width calc(var(--size) * 0.425px)
position absolute
top calc(var(--size) * 0.32px)
left 28%
z-index 2
&__windshield
background 'hsl(%s, 100%, 50%)' % (var(--truck-hue))
border-radius 0 15% 0 0
position absolute
height 100%
width 60%
right 0
top 0
transform skewX(30deg)
z-index 2
&:after
content ''
position absolute
height 80%
width 85%
background linear-gradient(140deg, transparent 0, transparent 10%, var(--glass-highlight) 10%, var(--glass-highlight) 15%, transparent 15%, transparent 20%, var(--glass-highlight) 20%, var(--glass-highlight) 30%, transparent 30%), var(--glass)
top 10%
left 10%
border-radius 8% 15% 0 0
&__wing-mirror
background var(--chrome)
position absolute
top 55%
height 25%
width 10%
border-radius 25%
&--left
z-index 3
left 25%
border-radius 25% 5% 5% 25%
&:after
content ''
position absolute
top 50%
height 20%
width 40%
background var(--chrome)
left 95%
&--right
right -10%
&__side-step
position absolute
bottom -5%
left 28%
width 12%
height 10%
background var(--plastic)
border-radius calc(var(--trim-width) * 1px) calc(var(--trim-width) * 1px) 0 0
&__side-window-frame
background 'hsl(%s, 100%, 50%)' % (var(--truck-hue))
position absolute
height 100%
width 60%
left 0%
top 0
transform skew(-10deg)
border-radius 10% 0 0 0 / 25% 0 0 0
&:after
border-radius 10% 0 0 0 / 25% 0 0 0
content ''
position absolute
top 10%
left 10%
height 80%
width 45%
background var(--glass)
&:before
content ''
position absolute
top 10%
width 25%
background 'hsl(%s, 0%, %s)' % (var(--truck-hue) calc(var(--plastic-lightness) * 1%))
height 80%
left 50%
&__engine-block-wrapper
position absolute
height calc(var(--size) * 0.075px)
width calc(var(--size) * 0.18px)
right calc(var(--size) * .2px)
top calc(var(--size) * .3525px)
transform translate(0, calc(var(--engine-rise, 100) * 1%))
z-index 3
&__engine-block
height 100%
width 100%
animation rumble .1s infinite ease
@keyframes rumble
0%, 100%
transform translate(0, 0)
50%
transform translate(0, 5%)
&:before
content ''
position absolute
top 70%
left 25%
background linear-gradient(90deg, var(--grill) 0, var(--grill) 20%, var(--chrome) 20%, var(--chrome))
width 50%
height 30%
&-head
position absolute
top 0
width 100%
left 0
height 80%
background var(--grill)
border-radius 25% 25% 25% 25% / 50% 50% 50% 50%
overflow hidden
&-hole
position absolute
background var(--plastic)
border-radius 100%
top 20%
height 60%
width 20%
left 55%
&-front
position absolute
border-radius 25% 25% 25% 25% / 50% 50% 50% 50%
top 0
width 100%
background var(--chrome)
height 100%
left 20%
&:after
&:before
content ''
position absolute
background var(--plastic)
height 60%
top 20%
width 20%
border-radius 100%
&:before
left 5%
&:after
left 30%
&__side-body
--wheel-arch-rear-height 40
--wheel-arch-front-height 55
--wheel-arch-width 18
--wheel-arch-rear-left 6
--wheel-arch-front-left 45
border-radius 2% 0 0 0 / 10% 0 0 0
background 'hsl(%s, 100%, 50%)' % (var(--truck-hue))
height calc(var(--size) * 0.14px)
position absolute
left calc(var(--size) * 0.05px)
width calc(var(--size) * 0.9px)
top calc(var(--size) * 0.425px)
z-index 4
// $clip = polygon(-10% 110%, calc(var(--trim-width) * 1px + 5%) 110%, calc(var(--trim-width) * 1px + 6%) 50%, 50% 50%, 110% 110%, 110% -10%, -10% -10%)
--trim-offset calc(var(--trim-width) * 1px)
--rear-wheel-left calc((var(--trim-offset)) + (var(--wheel-arch-rear-left) * 1%))
--rear-wheel-top calc((var(--trim-offset)) + (100 - var(--wheel-arch-rear-height)) * 1%)
--rear-wheel-right calc(var(--rear-wheel-left) + ((var(--wheel-arch-width) * 1%) - var(--trim-offset) * 2))
--front-wheel-left calc((var(--trim-offset)) + (var(--wheel-arch-front-left) * 1%))
--front-wheel-top calc((var(--trim-offset)) + (100 - var(--wheel-arch-front-height)) * 1%)
--front-wheel-right calc(var(--front-wheel-left) + ((var(--wheel-arch-width) * 1%) - var(--trim-offset) * 2))
--clip polygon(-10% 110%, var(--rear-wheel-left) 110%, var(--rear-wheel-left) var(--rear-wheel-top), var(--rear-wheel-right) var(--rear-wheel-top), var(--rear-wheel-right) 110%, var(--front-wheel-left) 110%, var(--front-wheel-left) var(--front-wheel-top), var(--front-wheel-right) var(--front-wheel-top), var(--front-wheel-right) 110%, 110% 110%, 110% -10%, -10% -10%)
-webkit-clip-path var(--clip)
clip-path var(--clip)
&:after
// door handle
content ''
position absolute
top 15%
left 30%
background var(--chrome)
height 5%
width 5%
border-radius calc(var(--trim-width) * 1px)
&__rear-bumper
border-radius calc(var(--trim-width) * 1px)
position absolute
top 70%
height 35%
left 0%
background var(--chrome)
width 5%
transform translate(-50%, 0)
&__tail-light
position absolute
border-radius 0 25% 25% 0 / 0 20% 20% 0
--grey var(--chrome)
border calc(var(--trim-width) * 1px) solid var(--grey)
border-left 0
top 16%
height calc(var(--size) * 0.046px)
width calc(var(--size) * 0.023px)
background 'hsl(%s, 100%, 50%)' % (var(--tail-light-hue))
left 0%
&__wheel-arch
background var(--chrome)
border-bottom 0
height calc(var(--wheel-arch-height) * 1%)
width calc(var(--wheel-arch-width) * 1%)
position absolute
bottom 0
left calc(var(--wheel-arch-left) * 1%)
&--back
--wheel-arch-height var(--wheel-arch-rear-height)
--wheel-arch-left var(--wheel-arch-rear-left)
&--front
--wheel-arch-height var(--wheel-arch-front-height)
--wheel-arch-left var(--wheel-arch-front-left)
&__light-bar
height calc(var(--size) * 0.0075px)
width calc(var(--size) * 0.18px)
background var(--grill)
position absolute
top calc(var(--size) * .3px)
left calc(var(--size) * .45px)
border-radius calc(var(--trim-width) * 1px) calc(var(--trim-width) * 1px) 0 0
transform translate(0, 500%) translate(0, calc(var(--light-bar-scale, 0) * -500%))
&-light
height 350%
width 80%
background white
position absolute
top 50%
transform-origin center
left 50%
border calc(var(--trim-width) * 1px) solid var(--grill)
border-radius calc(var(--trim-width) * 1px)
transform translate(-50%, -50%)
&:after
&:before
content ''
background var(--grill)
position absolute
top 50%
width 5%
height 250%
&:before
left 0
&:after
right 0
&__bars
position absolute
width calc(var(--size) * 0.2px)
height calc(var(--size) * 0.12px)
top calc(var(--size) * 0.325px)
left calc(var(--size) * .1px)
&__bar
position absolute
background var(--grill)
width 10%
height 100%
border-radius 50% / 10%
transform-origin bottom center
&--vertical
left 75%
top 0
transform rotate(10deg) scaleY(1)
&--horizontal
height 140%
left 0%
top 0
transform rotate(48deg) translate(0, -40%) scaleY(1)
&__wheel
border-radius 50% 35% 35% 50% / 50% 50% 50% 50%
background #111
position absolute
transform-style preserve-3d
transform-origin bottom center
transform scale(var(--wheel-scale, 1))
height 100%
width 100%
&-face
height 100%
width calc(var(--wheel-height) * 1px)
background var(--plastic)
border-radius 100%
position absolute
left 0
top 0
&-hub
--hub-size calc(var(--size) * .07px)
box-shadow calc(var(--size) * 0.018px) 0 0 0 var(--grill) inset
border calc(var(--trim-width) * 1px) solid var(--chrome)
background var(--plastic)
height var(--hub-size)
width var(--hub-size)
border-radius 100%
position absolute
top 50%
left 50%
transform translate(-50%, -50%)
overflow hidden
&-alloy
position absolute
height 100%
width 100%
position absolute
top 0
left 15%
animation spin .5s infinite linear
border-radius 100%
overflow hidden
@keyframes spin
to
transform rotate(360deg)
&-spoke
height 50%
width 25%
position absolute
top 50%
left 50%
background var(--chrome)
transform-origin top center
transform translate(-50%, 0) rotate(calc(360 / 5 * var(--s) * 1deg))
&__wheel-container
height calc(var(--wheel-height) * 1px)
width calc(var(--wheel-width) * 1px)
position absolute
left 12.5%
bottom 0
&--nsf
left 47.5%
z-index calc(var(--elevated, 0) * 2)
&--osf
&--osr
left 44%
filter brightness(0.25)
--plastic #000
transform translate3d(0, 0, -1px)
.truck__coilover
transform translate3d(-50%, 0, 0)
z-index 2
&--osf
left 79%
&__coilover
width 10%
height 100%
position absolute
bottom 50%
left 50%
transform translate3d(-50%, 0, -1px)
background var(--grill)
&:after
// coils
content ''
background repeating-linear-gradient(20deg, transparent, transparent 6%, var(--coilover) 6%, var(--coilover) 11%, transparent 11%)
width 150%
height 100%
position absolute
top 50%
left 50%
transform translate(-50%, -50%)
&__chassis
background rgba(0, 0, 0, 0.5)
width 100%
position absolute
bottom 0
&__underbody
--multiplier .05
background #000
width 80%
left 50%
position absolute
height calc(var(--size) * 0.1px)
bottom calc(var(--size) * var(--multiplier, 1) * 1px)
transform translate3d(-50%, 0, -1px)
&__chassis-beam
position absolute
bottom 50%
background var(--chassis)
// filter brightness(0.25)
// z-index 999
&--vertical
position absolute
width 5%
height calc(var(--wheel-height) * 0.5px)
bottom 0
transform scale(calc(var(--elevated) + 1))
transform-origin bottom center
&--vertical-left
left 35%
&--vertical-right
left 65%
&--horizontal
// filter brightness(0.1)
transform translate3d(0, 50%, -1px)
width calc(var(--wheel-width) * 2.4px)
height calc(var(--wheel-height) * .15px)
bottom calc(var(--wheel-width) * ((var(--elevated, 0) + 1) / 2) * 1px)
transform translate3d(0, 100%, -1px) scaleY(calc(var(--elevated, 0) + 1))
filter brightness(var(--elevated, 0))
&--horizontal-left
left calc(12.5% + (var(--wheel-width) * 0.5px))
&--horizontal-right
left calc(47.5% + (var(--wheel-width) * 0.5px))
// 404
Also see: Tab Triggers