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mixin cuboid()
.cuboid(class!=attributes.class)
- let s = 0
while s < 6
.cuboid__side
- s++
.scene
.road
.cuboid.scene__road
.cuboid__side
.road__markings.road__markings--top
.cuboid__side
.road__markings.road__markings--back
.cuboid__side
.road__markings.road__markings--bottom
.cuboid__side
.road__markings.road__markings--front
.cuboid__side
.cuboid__side
.car__bob
.car
.car__body.car__body--bottom
+cuboid()(class="body body--bottom")
.car__body.car__body--top
+cuboid()(class="body body--top")
.car__siren
+cuboid()(class="siren--blue")
+cuboid()(class="siren--middle")
+cuboid()(class="siren--red")
.car__wheel.car__wheel--nsf.car__wheel--f
+cuboid()(class="wheel")
.car__wheel.car__wheel--nsr.car__wheel--r
+cuboid()(class="wheel")
.car__wheel.car__wheel--osf.car__wheel--f
+cuboid()(class="wheel")
.car__wheel.car__wheel--osr.car__wheel--r
+cuboid()(class="wheel")
.car__mirrors
.car__mirror.car__mirror--left
+cuboid()(class="mirror")
.car__mirror.car__mirror--right
+cuboid()(class="mirror")
.car__bumper.car__bumper--front
+cuboid()(class="bumper")
.car__bumper.car__bumper--rear
+cuboid()(class="bumper")
.car__shadow
.car__headlights
.controls
button.audio-toggle(title='Toggle audio')
span Turn Audio Off
span Turn Audio On
svg(viewBox="0 0 512 512" width="100" title="volume-mute")
path(d="M215.03 71.05L126.06 160H24c-13.26 0-24 10.74-24 24v144c0 13.25 10.74 24 24 24h102.06l88.97 88.95c15.03 15.03 40.97 4.47 40.97-16.97V88.02c0-21.46-25.96-31.98-40.97-16.97zM461.64 256l45.64-45.64c6.3-6.3 6.3-16.52 0-22.82l-22.82-22.82c-6.3-6.3-16.52-6.3-22.82 0L416 210.36l-45.64-45.64c-6.3-6.3-16.52-6.3-22.82 0l-22.82 22.82c-6.3 6.3-6.3 16.52 0 22.82L370.36 256l-45.63 45.63c-6.3 6.3-6.3 16.52 0 22.82l22.82 22.82c6.3 6.3 16.52 6.3 22.82 0L416 301.64l45.64 45.64c6.3 6.3 16.52 6.3 22.82 0l22.82-22.82c6.3-6.3 6.3-16.52 0-22.82L461.64 256z")
svg(viewBox="0 0 576 512" width="100" title="volume-up")
path(d="M215.03 71.05L126.06 160H24c-13.26 0-24 10.74-24 24v144c0 13.25 10.74 24 24 24h102.06l88.97 88.95c15.03 15.03 40.97 4.47 40.97-16.97V88.02c0-21.46-25.96-31.98-40.97-16.97zm233.32-51.08c-11.17-7.33-26.18-4.24-33.51 6.95-7.34 11.17-4.22 26.18 6.95 33.51 66.27 43.49 105.82 116.6 105.82 195.58 0 78.98-39.55 152.09-105.82 195.58-11.17 7.32-14.29 22.34-6.95 33.5 7.04 10.71 21.93 14.56 33.51 6.95C528.27 439.58 576 351.33 576 256S528.27 72.43 448.35 19.97zM480 256c0-63.53-32.06-121.94-85.77-156.24-11.19-7.14-26.03-3.82-33.12 7.46s-3.78 26.21 7.41 33.36C408.27 165.97 432 209.11 432 256s-23.73 90.03-63.48 115.42c-11.19 7.14-14.5 22.07-7.41 33.36 6.51 10.36 21.12 15.14 33.12 7.46C447.94 377.94 480 319.54 480 256zm-141.77-76.87c-11.58-6.33-26.19-2.16-32.61 9.45-6.39 11.61-2.16 26.2 9.45 32.61C327.98 228.28 336 241.63 336 256c0 14.38-8.02 27.72-20.92 34.81-11.61 6.41-15.84 21-9.45 32.61 6.43 11.66 21.05 15.8 32.61 9.45 28.23-15.55 45.77-45 45.77-76.88s-17.54-61.32-45.78-76.86z")
button.theme-toggle(title='Toggle theme')
span Turn Lights Off
span Turn Lights On
svg(viewBox="0 0 512 512" width="100" title="moon")
path(d="M283.211 512c78.962 0 151.079-35.925 198.857-94.792 7.068-8.708-.639-21.43-11.562-19.35-124.203 23.654-238.262-71.576-238.262-196.954 0-72.222 38.662-138.635 101.498-174.394 9.686-5.512 7.25-20.197-3.756-22.23A258.156 258.156 0 0 0 283.211 0c-141.309 0-256 114.511-256 256 0 141.309 114.511 256 256 256z")
svg(viewBox="0 0 512 512" width="100" title="sun")
path(d="M256 160c-52.9 0-96 43.1-96 96s43.1 96 96 96 96-43.1 96-96-43.1-96-96-96zm246.4 80.5l-94.7-47.3 33.5-100.4c4.5-13.6-8.4-26.5-21.9-21.9l-100.4 33.5-47.4-94.8c-6.4-12.8-24.6-12.8-31 0l-47.3 94.7L92.7 70.8c-13.6-4.5-26.5 8.4-21.9 21.9l33.5 100.4-94.7 47.4c-12.8 6.4-12.8 24.6 0 31l94.7 47.3-33.5 100.5c-4.5 13.6 8.4 26.5 21.9 21.9l100.4-33.5 47.3 94.7c6.4 12.8 24.6 12.8 31 0l47.3-94.7 100.4 33.5c13.6 4.5 26.5-8.4 21.9-21.9l-33.5-100.4 94.7-47.3c13-6.5 13-24.7.2-31.1zm-155.9 106c-49.9 49.9-131.1 49.9-181 0-49.9-49.9-49.9-131.1 0-181 49.9-49.9 131.1-49.9 181 0 49.9 49.9 49.9 131.1 0 181z")
.cuboid
width 100%
height 100%
position relative
// 1 is the top and go t, r, b, l, f, b
&__side:nth-of-type(1)
height calc(var(--thickness) * 1vmin)
width 100%
position absolute
top 0
transform translate(0, -50%) rotateX(90deg)
&__side:nth-of-type(2)
height 100%
width calc(var(--thickness) * 1vmin)
position absolute
top 50%
right 0
transform translate(50%, -50%) rotateY(90deg)
&__side:nth-of-type(3)
width 100%
height calc(var(--thickness) * 1vmin)
position absolute
bottom 0
transform translate(0%, 50%) rotateX(90deg)
&__side:nth-of-type(4)
height 100%
width calc(var(--thickness) * 1vmin)
position absolute
left 0
top 50%
transform translate(-50%, -50%) rotateY(90deg)
&__side:nth-of-type(5)
height 100%
width 100%
transform translate3d(0, 0, calc(var(--thickness) * 0.5vmin))
position absolute
top 0
left 0
&__side:nth-of-type(6)
height 100%
width 100%
transform translate3d(0, 0, calc(var(--thickness) * -0.5vmin)) rotateY(180deg)
position absolute
top 0
left 0
*
*:after
*:before
box-sizing border-box
transform-style preserve-3d
transition background 0.1s ease
body
min-height 100vh
display grid
background var(--bg)
place-items center
touch-action none
:root
--base-size 1vmin
--base-height calc(45 * 0.65)
--base-width calc(75 * 0.65)
--speed 0.4s
--bg 'hsl(210, 80%, %s)' % calc((15 + (var(--on, 0) * 75)) * 1%)
--width calc(var(--base-width) * var(--base-size))
--height calc(var(--base-height) * var(--base-size))
--road-one 'hsl(0, 0%, %s)' % calc((40 + (var(--on, 0) * 35)) * 1%)
--road-two 'hsl(0, 0%, %s)' % calc((30 + (var(--on, 0) * 35)) * 1%)
--road-three 'hsl(0, 0%, %s)' % calc((20 + (var(--on, 0) * 35)) * 1%)
--road-four 'hsl(0, 0%, %s)' % calc((10 + (var(--on, 0) * 35)) * 1%)
--road-marking-one 'hsl(0, 0%, %s)' % calc((85 + (var(--on, 0) * 15)) * 1%)
--road-marking-two 'hsl(0, 0%, %s)' % calc((80 + (var(--on, 0) * 15)) * 1%)
--road-marking-three 'hsl(0, 0%, %s)' % calc((75 + (var(--on, 0) * 15)) * 1%)
--white-one 'hsl(0, 0%, %s)' % calc((85 + (var(--on, 0) * 10)) * 1%)
--white-two 'hsl(0, 0%, %s)' % calc((80 + (var(--on, 0) * 10)) * 1%)
--white-three 'hsl(0, 0%, %s)' % calc((75 + (var(--on, 0) * 10)) * 1%)
--white-four 'hsl(0, 0%, %s)' % calc((70 + (var(--on, 0) * 10)) * 1%)
--glass-one 'hsl(210, 80%, %s)' % calc((85 + (var(--on, 0) * 10)) * 1%)
--glass-two 'hsl(210, 80%, %s)' % calc((80 + (var(--on, 0) * 10)) * 1%)
--glass-three 'hsl(210, 80%, %s)' % calc((75 + (var(--on, 0) * 10)) * 1%)
--glass-four 'hsl(210, 80%, %s)' % calc((70 + (var(--on, 0) * 10)) * 1%)
--bumper-one 'hsl(0, 0%, %s)' % calc((80 + (var(--on, 0) * 10)) * 1%)
--bumper-two 'hsl(0, 0%, %s)' % calc((75 + (var(--on, 0) * 10)) * 1%)
--bumper-three 'hsl(0, 0%, %s)' % calc((70 + (var(--on, 0) * 10)) * 1%)
--bumper-four 'hsl(0, 0%, %s)' % calc((65 + (var(--on, 0) * 10)) * 1%)
--wheel-one 'hsl(0, 0%, %s)' % calc((15 + (var(--on, 0) * 10)) * 1%)
--wheel-two 'hsl(0, 0%, %s)' % calc((10 + (var(--on, 0) * 10)) * 1%)
--wheel-three 'hsl(0, 0%, %s)' % calc((5 + (var(--on, 0) * 10)) * 1%)
--wheel-four 'hsl(0, 0%, %s)' % calc((0 + (var(--on, 0) * 10)) * 1%)
--white-four 'hsl(0, 0%, %s)' % calc((70 + (var(--on, 0) * 10)) * 1%)
--black-one 'hsl(0, 0%, %s)' % calc((20 + (var(--on, 0) * 10)) * 1%)
--black-two 'hsl(0, 0%, %s)' % calc((15 + (var(--on, 0) * 10)) * 1%)
--black-three 'hsl(0, 0%, %s)' % calc((10 + (var(--on, 0) * 10)) * 1%)
--black-four 'hsl(0, 0%, %s)' % calc((5 + (var(--on, 0) * 10)) * 1%)
--hub 'hsl(0, 0%, %s)' % calc((65 + (var(--on, 0) * 25)) * 1%)
--glare hsla(0, 0%, 100%, 0.25)
--siren-red hsla(5, 90%, 50%, 0.25)
--siren-blue hsla(205, 90%, 50%, 0.25)
--lamp 'hsl(45, 90%, 90%, %s)' % calc(0.75 - calc(var(--on, 0) * 0.75))
--headlight 'hsl(45, 90%, 100%, %s)' % calc(1 - calc(var(--on, 0) * 0.5))
--indicator 'hsl(35, 90%, 50%, %s)' % calc(1 - calc(var(--on, 0) * 0.5))
--taillight 'hsl(0, 90%, 50%, %s)' % calc(1 - calc(var(--on, 0) * 0.5))
--shift calc(var(--height) * 0.1)
--bob calc(var(--width) * 0.08)
--bob-speed 2s
--shift-speed 5s
.scene
position fixed
height var(--height)
width var(--width)
top 50%
left 50%
transform translate3d(-50%, -50%, 100vmin)
transform translate3d(-50%, -65%, 100vmin) rotateX(-24deg) rotateY(44deg) rotateX(calc(var(--rotate-x, 0) * 1deg)) rotateY(calc(var(--rotate-y, 0) * 1deg))
.road
position absolute
bottom 0
width 100%
height 20%
transform translate3d(0, 1px, 0)
.car
position absolute
height 100%
width 100%
animation bob var(--bob-speed) infinite linear alternate
@keyframes bob
0%
transform translate(calc(var(--bob) * -0.5))
100%
transform translate(calc(var(--bob) * 1.5))
&__bob
position absolute
left 50%
bottom 20%
height 50%
width 50%
transform translate3d(-50%, 0%, 0vmin)
animation shift var(--shift-speed) infinite linear alternate
@keyframes shift
0%
transform translate3d(-50%, 0%, calc(var(--shift) * -1))
100%
transform translate3d(-50%, 0%, calc(var(--shift) * 1))
& > *
position absolute
&__shadow
width 100%
height calc(var(--height) * 0.4)
background hsla(0, 0%, 0%, 0.5)
bottom 0
transform translate(0, 50%) rotateX(90deg) translate3d(0, 0, 1px) scale(1.05, 1.1)
&__headlights
width 25%
height calc(var(--height) * 0.5)
bottom 0%
left 0
transform translate(-125%, 50%) rotateX(90deg) translate3d(0, 0, 1px)
position relative
&:after
&:before
content ''
position absolute
height 50%
width 100%
background var(--lamp)
border-radius 50%
filter blur(10px)
&:after
top 0
&:before
bottom 0
&__wheel
height calc(var(--height) * 0.13)
width calc(var(--height) * 0.13)
bottom 0
&--f
left 10%
&--r
right 10%
&--osf
&--osr
transform translate3d(0, 0, calc(var(--height) * 0.2))
&--nsf
&--nsr
transform translate3d(0, 0, calc(var(--height) * -0.2))
&__body
&--bottom
bottom 5%
width 100%
height 40%
&--top
bottom 44.5%
width 60%
height 40%
left 22%
&__siren
bottom 85%
height calc(var(--height) * 0.0725)
width calc(var(--height) * 0.0725)
left 50%
& > *
position absolute
top 0
left 0
&__mirrors
width 5%
height 13%
left 24%
bottom 40%
&__mirror
height 100%
position absolute
width 100%
&--left
transform translate3d(0, 0, calc((var(--height) * 0.2325) + 2px))
&--right
transform translate3d(0, 0, calc((var(--height) * -0.2325) - 2px))
&__bumper
height calc(var(--height) * 0.05)
width calc(var(--height) * 0.05)
bottom 4%
&--front
left 0
transform translate(-40%, 0)
&--rear
right 0
transform translate(40%, 0)
.body
--thickness calc(var(--base-height) * 0.4)
&--top
div
background var(--white-two)
&:nth-of-type(1)
// background-color var(--white-one)
background linear-gradient(90deg, transparent 0 20%, var(--white-one) 20% 80%, transparent 80% 100%)
&:nth-of-type(2)
background transparent
&:after
content ''
position absolute
width 100%
height 112%
background var(--white-two)
bottom 0
left 50%
transform translate(-50%, 0) rotateX(27deg)
transform-origin 50% 100%
&:before
content ''
position absolute
width 100%
height 112%
background linear-gradient(55deg, transparent 0 30%, var(--glare) 30% 40%, transparent 40% 45%, var(--glare) 45% 50%, transparent 50% 100%), var(--glass-two)
bottom 0
left 50%
transform translate(-50%, 0) rotateX(27deg) translate3d(0, 0, 1px)
transform-origin 50% 100%
--clip inset(10% 10% 10% 10%)
-webkit-clip-path var(--clip)
clip-path var(--clip)
&:nth-of-type(3)
background var(--white-four)
&:nth-of-type(4)
background-color transparent
&:after
content ''
position absolute
width 100%
height 112%
background var(--white-two)
bottom 0
left 50%
transform translate(-50%, 0) rotateX(-27deg)
transform-origin 50% 100%
&:before
content ''
position absolute
width 100%
height 112%
background linear-gradient(55deg, transparent 0 30%, var(--glare) 30% 40%, transparent 40% 45%, var(--glare) 45% 50%, transparent 50% 100%), var(--glass-two)
bottom 0
left 50%
transform translate(-50%, 0) rotateX(-27deg) translate3d(0, 0, -1px)
transform-origin 50% 100%
--clip inset(10% 10% 10% 10%)
-webkit-clip-path var(--clip)
clip-path var(--clip)
&:nth-of-type(5)
background var(--white-three)
--clip polygon(0 100%, 20% 0, 80% 0, 100% 100%)
-webkit-clip-path var(--clip)
clip-path var(--clip)
&:after
content ''
background linear-gradient(var(--white-three), var(--white-three)) 65% 50% / 8% 100% no-repeat
background-color var(--glass-three)
position absolute
height 90%
width 90%
bottom 0
left 50%
transform translate(-50%, 0)
--clip polygon(0 100%, 20% 0, 80% 0, 100% 100%)
-webkit-clip-path var(--clip)
clip-path var(--clip)
&:nth-of-type(6)
background var(--white-four)
--clip polygon(0 100%, 20% 0, 80% 0, 100% 100%)
-webkit-clip-path var(--clip)
clip-path var(--clip)
&:after
content ''
background linear-gradient(var(--white-four), var(--white-four)) 35% 50% / 8% 100% no-repeat
background-color var(--glass-four)
position absolute
height 90%
width 90%
bottom 0
left 50%
transform translate(-50%, 0)
--clip polygon(0 100%, 20% 0, 80% 0, 100% 100%)
-webkit-clip-path var(--clip)
clip-path var(--clip)
&--bottom
div
background var(--black-two)
&:nth-of-type(1)
background linear-gradient(90deg, var(--black-one) 0 22%, var(--white-one) 22% 82%, var(--black-one) 82% 100%)
background-color var(--black-one)
&:after
content ''
background var(--black-one)
position absolute
top 50%
left 50%
height 99%
width 101%
transform translate3d(-50%, -50%, -1px)
&:before
content '382'
font-family sans-serif
font-weight bold
height 30%
width 40%
text-align center
overflow hidden
position absolute
font-size calc(var(--height) * 0.1)
color var(--white-one)
right 0
bottom 50%
transform translate3d(50%, 50%, 2px) rotate(-90deg) translate(0, -50%)
&:nth-of-type(2)
background linear-gradient(var(--indicator), var(--indicator)) 95% 50% / 5% 25% no-repeat,
linear-gradient(var(--indicator), var(--indicator)) 5% 50% / 5% 25% no-repeat,
linear-gradient(var(--taillight), var(--taillight)) 10% 50% / 15% 25% no-repeat,
linear-gradient(var(--taillight), var(--taillight)) 90% 50% / 15% 25% no-repeat
background-color var(--black-two)
&:nth-of-type(3)
background-color var(--black-four)
&:nth-of-type(4)
background repeating-linear-gradient(transparent 0 20%, var(--black-four) 20% 40%) 50% 50% / 25% 25% no-repeat,
linear-gradient(var(--bumper-one), var(--bumper-one)) 50% 50% / 35% 25% no-repeat,
linear-gradient(var(--indicator), var(--indicator)) 95% 50% / 5% 25% no-repeat,
linear-gradient(var(--indicator), var(--indicator)) 5% 50% / 5% 25% no-repeat,
linear-gradient(var(--headlight), var(--headlight)) 10% 50% / 15% 25% no-repeat,
linear-gradient(var(--headlight), var(--headlight)) 90% 50% / 15% 25% no-repeat
background-color var(--black-two)
&:nth-of-type(5)
background linear-gradient(90deg, var(--black-three) 0 22%, var(--white-three) 22% 82%, var(--black-three) 82% 100%)
background-color var(--black-three)
&:after
content ''
height 75%
width 35%
background url(https://assets.codepen.io/605876/bear--gold-badge--large.png)
background-repeat no-repeat
background-size contain
position absolute
left 35%
top 50%
transform translate(0, -50%)
&:nth-of-type(6)
background linear-gradient(90deg, var(--black-four) 0 18%, var(--white-four) 18% 78%, var(--black-four) 78% 100%)
background-color var(--black-four)
&:after
content ''
height 75%
width 35%
background url(https://assets.codepen.io/605876/bear--gold-badge--large.png)
background-repeat no-repeat
background-size contain
position absolute
left 45%
top 50%
transform translate(0, -50%)
.scene__road
--thickness calc(var(--base-height))
& > div
&:nth-of-type(1)
background-color var(--road-one)
&:nth-of-type(2)
background var(--road-two)
&:nth-of-type(3)
background var(--road-four)
&:nth-of-type(4)
background-color var(--road-two)
&:nth-of-type(5)
background var(--road-three)
&:nth-of-type(6)
background var(--road-four)
.siren--red
--thickness calc(var(--base-height) * 0.1)
--alpha 0.25
transform translate3d(0, 0, calc(var(--height) * -0.075))
--siren-red 'hsla(5, 90%, 50%, %s)' % var(--alpha)
animation flash var(--siren) infinite
div
background var(--siren-red)
.siren--blue
--alpha 0.25
--thickness calc(var(--base-height) * 0.1)
--siren-blue 'hsla(210, 90%, 50%, %s)' % var(--alpha)
transform translate3d(0, 0, calc(var(--height) * 0.075))
animation flash var(--siren) infinite reverse
div
background var(--siren-blue)
.siren--middle
--thickness calc(var(--base-height) * 0.05)
transform translate3d(0, 0, 0)
div
background var(--white-one)
&:nth-of-type(1)
background var(--white-one)
&:nth-of-type(2)
background var(--white-two)
&:nth-of-type(3)
background var(--white-three)
&:nth-of-type(4)
&:nth-of-type(5)
background var(--white-four)
&:nth-of-type(6)
background var(--white-three)
.wheel
--thickness calc(var(--base-height) * 0.05)
div
background var(--wheel-four)
&:nth-of-type(1)
background var(--wheel-one)
&:nth-of-type(2)
background var(--wheel-two)
&:nth-of-type(3)
background var(--wheel-three)
&:nth-of-type(4)
background var(--wheel-four)
&:nth-of-type(5)
background linear-gradient(var(--hub), var(--hub)) 50% 50% / 35% 35% no-repeat
background-color var(--wheel-four)
&:nth-of-type(6)
background linear-gradient(var(--hub), var(--hub)) 50% 50% / 35% 35% no-repeat
background-color var(--wheel-three)
.bumper
--thickness calc(var(--base-height) * 0.45)
div
background var(--bumper-one)
&:nth-of-type(1)
background var(--bumper-one)
&:nth-of-type(2)
background var(--bumper-two)
&:nth-of-type(3)
background var(--bumper-three)
&:nth-of-type(4)
&:nth-of-type(5)
background var(--bumper-four)
&:nth-of-type(6)
background var(--bumper-three)
.mirror
--thickness calc(var(--base-height) * 0.075)
div
background var(--black-two)
&:nth-of-type(1)
background-color var(--black-one)
&:nth-of-type(2)
background linear-gradient(var(--white-one), var(--white-one)) 50% 50% / 75% 75% no-repeat
background-color var(--black-two)
&:nth-of-type(3)
background var(--black-four)
&:nth-of-type(4)
background-color var(--black-two)
&:nth-of-type(5)
background var(--black-three)
&:nth-of-type(6)
background var(--black-four)
.road__markings
height 100%
width 100%
overflow hidden
&--bottom
transform translate3d(0, 0, -1px)
&:after
content ''
position absolute
height 100%
width calc(var(--width) * 2)
background repeating-linear-gradient(270deg, var(--road-marking-three) 0 10%, transparent 10% 15%) 0 50% / 100% 5% no-repeat
bottom 0
left 50%
transform translate3d(-50%, 0, 0)
animation roll-bottom var(--speed) infinite linear
&--front
transform translate3d(0, 0, -1px)
&:after
content ''
position absolute
height calc(var(--base-height) * 1vmin)
width calc(var(--width) * 2)
background repeating-linear-gradient(270deg, var(--road-marking-two) 0 10%, transparent 10% 15%) 0 50% / 100% 5% no-repeat
top 0%
left 50%
transform translate(-50%, -50%) rotate(-90deg) translate3d(-35%, 0, -1px)
animation roll-front var(--speed) infinite linear
@keyframes roll-front
to
transform translate(-50%, -50%) rotate(-90deg) translate3d(-20%, 0, -1px)
&--back
transform translate3d(0, 0, 1px)
&:after
content ''
position absolute
height calc(var(--base-height) * 1vmin)
width calc(var(--width) * 2)
background repeating-linear-gradient(270deg, var(--road-marking-two) 0 10%, transparent 10% 15%) 0 50% / 100% 5% no-repeat
top 0%
left 50%
transform translate(-50%, -50%) rotate(-90deg) translate3d(-35%, 0, 1px)
animation roll-back var(--speed) infinite linear
@keyframes roll-back
to
transform translate(-50%, -50%) rotate(-90deg) translate3d(-50%, 0, 1px)
&--top
transform translate3d(0, 0, 1px)
&:after
content ''
position absolute
height 100%
width calc(var(--width) * 2)
background repeating-linear-gradient(270deg, var(--road-marking-one) 0 10%, transparent 10% 15%) 0 50% / 100% 5% no-repeat
bottom 0
left 50%
transform translate3d(-50%, 0, 1px)
animation roll-top var(--speed) infinite linear
@keyframes roll-top
to
transform translate3d(-35%, 0, 1px)
@keyframes roll-bottom
to
transform translate3d(-65%, 0, 0)
@keyframes flash
50%
--alpha 1
.controls
position fixed
bottom 1rem
right 1rem
display flex
flex-direction column
& > * + *
margin-top 1rem
button
height 48px
width 48px
cursor pointer
transform translate3d(0, 0, 150vmin)
appearance none
border 0
background transparent
outline transparent
& > svg
position absolute
height 100%
width 100%
top 0
left 0
path
fill 'hsl(210, 80%, %s)' % calc((90 - (var(--on, 0) * 75)) * 1%)
svg:nth-of-type(1)
span:nth-of-type(1)
display none
span
position absolute
width 1px
height 1px
padding 0
margin -1px
overflow hidden
clip rect(0, 0, 0, 0)
white-space nowrap
border-width 0
[aria-pressed="true"]
svg:nth-of-type(1)
span:nth-of-type(1)
display block
svg:nth-of-type(2)
span:nth-of-type(2)
display none
import gsap from 'https://cdn.skypack.dev/gsap@3.11.0'
const SIRENS = new Audio('https://assets.codepen.io/605876/sirens.mp3')
SIRENS.loop = true
const BOUNDS = 50
document.addEventListener('pointermove', ({ x, y }) => {
const newX = gsap.utils.mapRange(
0,
window.innerWidth,
-BOUNDS * 1.5,
BOUNDS * 1.5,
x
)
const newY = gsap.utils.mapRange(
0,
window.innerHeight,
BOUNDS * 0.5,
-BOUNDS * 0.5,
y
)
gsap.set(document.documentElement, {
'--rotate-x': newY,
'--rotate-y': newX,
})
})
document.addEventListener('pointerdown', () => {
SIRENS.play()
gsap.set(document.documentElement, {
'--speed': '0.1s',
'--bob-speed': 0,
'--shift-speed': '1.5s',
'--siren': '0.5s',
})
})
document.addEventListener('pointerup', () => {
SIRENS.pause()
SIRENS.currentTime = 0
gsap.set(document.documentElement, {
'--speed': '0.4s',
'--bob-speed': '2s',
'--shift-speed': '5s',
'--siren': '0s',
})
})
// Purely for debugging purposes
// import { GUI } from 'https://cdn.skypack.dev/dat.gui'
// const CONTROLLER = new GUI()
// const CONFIG = {
// 'rotate-x': -360,
// 'rotate-y': -360,
// }
// const UPDATE = () => {
// Object.entries(CONFIG).forEach(([key, value]) => {
// document.documentElement.style.setProperty(`--${key}`, value)
// })
// }
// const PLANE_FOLDER = CONTROLLER.addFolder('Plane')
// PLANE_FOLDER.add(CONFIG, 'rotate-x', -360, 360, 1)
// .name('Rotate X (deg)')
// .onChange(UPDATE)
// PLANE_FOLDER.add(CONFIG, 'rotate-y', -360, 360, 1)
// .name('Rotate Y (deg)')
// .onChange(UPDATE)
// UPDATE()
// Dark Mode
const THEMES = (window.THEMES = {
LIGHT: 'LIGHT',
DARK: 'DARK',
KEY: 'THEME',
})
window.LIGHT_QUERY = window.matchMedia('(prefers-color-scheme: light)') // Mode enums
window.__setTheme = theme => {
window.__THEME = theme
window.localStorage.setItem(THEMES.KEY, theme)
} // Need to check the box based on different criteria.
// Check if mode is Light and preference is dark or no preference.
const stored = localStorage.getItem(THEMES.KEY)
if (stored) {
window.__THEME = stored
window.__setTheme(stored)
} else {
if (window.LIGHT_QUERY.matches) {
window.__THEME = THEMES.LIGHT
} else {
window.__THEME = THEMES.DARK
}
window.__setTheme(window.__THEME)
}
window.INITIAL_THEME =
(window.__THEME && window.__THEME === THEMES.LIGHT) ||
(window.localStorage.getItem(THEMES.KEY) &&
window.localStorage.getItem(THEMES.KEY) === THEMES.LIGHT)
const THEME_TOGGLE = document.querySelector('.theme-toggle')
gsap.set(THEME_TOGGLE, {
attr: {
'aria-pressed': window.__THEME === THEMES.DARK ? 'false' : 'true',
},
})
gsap.set('html', {
'--on': window.__THEME === THEMES.DARK ? 0 : 1,
})
THEME_TOGGLE.addEventListener('click', () => {
const NEW_THEME = window.__THEME === THEMES.DARK ? THEMES.LIGHT : THEMES.DARK
window.__setTheme(NEW_THEME)
gsap.set(THEME_TOGGLE, {
attr: {
'aria-pressed': NEW_THEME === THEMES.DARK ? 'false' : 'true',
},
})
gsap.set('html', {
'--on': window.__THEME === THEMES.DARK ? 0 : 1,
})
})
const AUDIO_TOGGLE = document.querySelector('.audio-toggle')
window.AUDIO_MUTED =
(window.localStorage.getItem('3d-squad-audio') &&
window.localStorage.getItem('3d-squad-audio') === 'true') ||
false
SIRENS.muted = !window.AUDIO_MUTED
gsap.set('.audio-toggle', {
attr: {
'aria-pressed': SIRENS.muted ? 'true' : 'false',
},
})
AUDIO_TOGGLE.addEventListener('click', () => {
window.AUDIO_MUTED = !window.AUDIO_MUTED
window.localStorage.setItem('3d-squad-audio', window.AUDIO_MUTED)
SIRENS.muted = !SIRENS.muted
gsap.set(AUDIO_TOGGLE, {
attr: {
'aria-pressed': SIRENS.muted ? 'true' : 'false',
},
})
})
Also see: Tab Triggers