<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Three.js Hello World</title>
<style>
body { margin: 0; }
canvas { display: block; }
</style>
</head>
<body>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r122/three.min.js"></script>
<script>
</script>
</body>
</html>
const scene = new THREE.Scene()
const renderer = new THREE.WebGLRenderer()
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000)
const geometry = new THREE.CylinderGeometry(5, 5, 20, 32)
const material = new THREE.MeshBasicMaterial({ color: 0xff0000, wireframe: true })
const cylinder = new THREE.Mesh(geometry, material)
scene.add(cylinder)
camera.position.z = 20
renderer.setSize(window.innerWidth, window.innerHeight)
document.body.appendChild(renderer.domElement)
function animate() {
cylinder.rotation.x += 0.01
cylinder.rotation.y += 0.01
renderer.render(scene, camera)
requestAnimationFrame(animate)
}
animate()
This Pen doesn't use any external CSS resources.
This Pen doesn't use any external JavaScript resources.